Well the mud me and Ammaross worked on before he left for a while. He calls
it ardencode 2.0 And then we just stat that that is just a rom deriv. Hehehe
I can understand labling it a rom can be degrading to some :P

----- Original Message -----
From: "Mark Roberts" <[EMAIL PROTECTED]>
To: "Dale Kingston" <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: Friday, May 16, 2003 12:26 PM
Subject: Re: Requesting help


> On Friday 16 May 2003 13:17, Dale Kingston wrote:
> > Hehehe mental note, avoid the topic of rom dirivatives....
>
> Rofl. No kiddin'. I don't really give a flyin' flip if it's a ROM
> deriv. ;-) Maybe it could mean more players! Though.. I'd
> certainly have to advertise it on MUDconnector as
> "highly rewritten customized ROM2.4b6"... just so I could compete.
>
> Maybe I could say it included such nifty features as color!
>
> ;-)
>
> Ok, I'll stop.
>
> Actually, I'd really like to say thanks... I got it figured out. It seems
> that debugging when drunk really ISN'T a good idea. ;-) But then... its
taken
> me the better part of about 2 days to figure this one out.
>
> It was painfully simple.
> When I was deleting a player.. I never removed him from the game.
> So when someone logged in.. they got the same descriptor... as a player
> that had quit... but was no longer connected.. Well. It seems to be
fixed..
> though still in pre-alpha stage, nothing's really for certain!
>
> Thanks for the suggestion Dave... it really did set me on the right track.
>
> Mark
>
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