Ok now the tutorials that I could find, they both said that they wouldn't
covert semaphore or metaphore(I think thats what it was called) You think
you could give me a little example of how I would do that?


----- Original Message ----- 
From: "Yun Zhou" <[EMAIL PROTECTED]>
To: "Dale Kingston" <[EMAIL PROTECTED]>
Cc: <[email protected]>
Sent: Thursday, August 07, 2003 11:15 AM
Subject: Re: Threads question


> Your plan is workable, but boolean vairables are not commonly used when it
> comes to syncing threads.
>
> This is where the semaphore(include pthread and semaphore.h, link with
> -lpthread) comes into play. When game_loop_unix finishes a loop, make it
> update a global data structure with all the data that the webserver needs
to
> know, then posts a semaphore, unblocking the webserver loop.
>
> On Thursday 07 August 2003 11:42, Dale Kingston wrote:
> > Ok I've been wanting to do this for sometimes but I haven't known how to
do
> > it. And then with the resent mention of threads I figured this might be
how
> > I could do it. I have a web server attached with the mud. You can see a
lot
> > with it, skills, spells, Pcstores, can login write notes, and see who's
> > online. Well for sometimes I've been wanting this in it's own process or
> > thread. So I read some of the tutorials on how to use threads and I'm
still
> > a little confused at how I could use 1 thread to run the web server
rather
> > then a thread per request. Here's my idea tell me if I'm total wrong
with
> > my thinking.
> >
> >
> >
> > In game_loop_unix I have it called handle_webserver, and so that runs
with
> > each game loop which I would still like to preserver, so what I was
> > thinking. Is make the thread for the handle_webserver at the end of our
> > init_web server. Then make a two global bools for when it's to run it's
> > update, and then like a web_down bool. Then do like game loop unix and
have
> > the handle do a while (!web_down) And then inside that have the other
bool
> > be like if (!update_web){continue;) then in the game loop unix have it
flag
> > that bool true each time it runs throung. And at the end of the
handle_web
> > have it flag it false.
> >
> >
> >
> > Would that work how I'm thinking where it would keep it in it's own
thread.
> > And that thread would process all the web server information? Or am I
like
> > total screwed up on my logic of how to have it work?
>
>


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