Ok now the tutorials that I could find, they both said that they wouldn't covert semaphore or metaphore(I think thats what it was called) You think you could give me a little example of how I would do that?
----- Original Message ----- From: "Yun Zhou" <[EMAIL PROTECTED]> To: "Dale Kingston" <[EMAIL PROTECTED]> Cc: <[email protected]> Sent: Thursday, August 07, 2003 11:15 AM Subject: Re: Threads question > Your plan is workable, but boolean vairables are not commonly used when it > comes to syncing threads. > > This is where the semaphore(include pthread and semaphore.h, link with > -lpthread) comes into play. When game_loop_unix finishes a loop, make it > update a global data structure with all the data that the webserver needs to > know, then posts a semaphore, unblocking the webserver loop. > > On Thursday 07 August 2003 11:42, Dale Kingston wrote: > > Ok I've been wanting to do this for sometimes but I haven't known how to do > > it. And then with the resent mention of threads I figured this might be how > > I could do it. I have a web server attached with the mud. You can see a lot > > with it, skills, spells, Pcstores, can login write notes, and see who's > > online. Well for sometimes I've been wanting this in it's own process or > > thread. So I read some of the tutorials on how to use threads and I'm still > > a little confused at how I could use 1 thread to run the web server rather > > then a thread per request. Here's my idea tell me if I'm total wrong with > > my thinking. > > > > > > > > In game_loop_unix I have it called handle_webserver, and so that runs with > > each game loop which I would still like to preserver, so what I was > > thinking. Is make the thread for the handle_webserver at the end of our > > init_web server. Then make a two global bools for when it's to run it's > > update, and then like a web_down bool. Then do like game loop unix and have > > the handle do a while (!web_down) And then inside that have the other bool > > be like if (!update_web){continue;) then in the game loop unix have it flag > > that bool true each time it runs throung. And at the end of the handle_web > > have it flag it false. > > > > > > > > Would that work how I'm thinking where it would keep it in it's own thread. > > And that thread would process all the web server information? Or am I like > > total screwed up on my logic of how to have it work? > >

