Macros using global memory?

Pass pointers or use globals for performance.
----- Original Message ----- 
From: "Dale Kingston" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, August 18, 2003 9:34 PM
Subject: Question (of course)


> Which would be faster... to pass arguments, or to create an object that
gets
> passed? With my combat system I have it calling alot of functions with the
> same or simular arguments passing all the same values as it goes.... So
> which would be wise? Making an attack object that would be passed or
> continue to pass these arguments?
>
>
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