Hello, In regards to not providing any code in regards to strsave, I didn't do this because I simply used the same method that is already in rom.. Look at the do_delete function which has it or grep the source... However, I'm not using strsave anymore.
Now that I look at it.. Some of the problems I was having may have been associated with my mud.. I've made changes to various files and functions that call do_quit like in update.c autosave/autoquit.. But that still doesn't explain why I'm not fully disconnected from other muds that I play online. I was playing Achaea earlier, then Discworld and everything is perfect.. It's only Diku/Merc/Rom muds I'm not fully disconnected from.. Guess it's only a issue I had.. Thanks for the replies, Chris On Fri, 1 Apr 2005 08:15:18 -0800, Davion Kalhen <[EMAIL PROTECTED]> wrote: > On Mar 31, 2005 3:40 PM, Mike Barton <[EMAIL PROTECTED]> wrote: > > I have looked at the man page for unlink. Many times. It deals with the > > filesystem, not descriptors. > > I believe *nix's use files for streaming info, etc. So calling unlink > on the file that represents the players descriptor, will kill the > connection. Although, Mr. Bunting did not provide the code in which > strsave was initilzied to store the path to the descriptor, which > makes it very perlexing on how he actually gets unlink to remove that > file. > > Davion > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom >

