umm....
if (IS_IMMORTAL(ch))
{
chprintf(ch,"[Room: %d] [Flags: %s]",
ch->in_room->vnum,
flag_string(room_flags, ch->in_room->room_flags));
}
Or something like that :)
Stainless wrote:
>
> I was wondering if anyone has a snippet for showing room flags to immortals
> (for builders) so they don't have to hit enter in each room to see what the
> flags are. Basically walk through and look at the flags on the top line of
> room description. Thanks,
>
> Dantin
>
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