A further point in favour of CMake is that it would make multi-language projects easier to manage, in particular transitioning a "C-family" project to Rust.
On Friday 10 January 2014 08:34:32 Lee Braiden wrote: > On 10/01/14 08:16, Gaetan wrote: > > I am not in favor of a customized build system. For instance boost > > library use their jam build system, and i never figured how to use it > > in my projects. > > > > I push to use standard and well proved build system like cmake or > > scons, at least for major components. This would give a nice example > > of how to use it in any projects. > > I'd agree with that on both counts: the principle of using something > standard, and the two recommendations. > > CMake would probably get my vote, because it's not so much a build tool, > as a meta tool for whichever system you prefer, so it would fit in well > with various platform-specific IDEs, unusual platforms (android, > embedded, ...), etc. That said, scons is also a strong contender, and > which of the two is more open to integrating patches and working with > new languages is very much worth considering. > > I think Rust will be contributing to the wider community by lending its > support (and patches) to a common, modern build system, AND it will get > something back in terms of users who already know the build system. > > > On Friday, January 10, 2014, George Makrydakis wrote: > > Hello, > > > > Having a build system entirely dependent of Rust alone, would > > make the entire experience in deploying the language extremely > > cohere. The only counter - argument is indeed that it would > > require some work to get this to fruition. I would like to > > know if this has any chance of getting priority soon enough. > > Bear in mind that Debian are having a lot of issues packaging Rust > already, because it self-compiles. If the build tool also had a Rust > pre-dependency, that would be a big step backwards.
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