Well I got the polynomial convolution working with the Fast Hartley
Transform. It seems to pass my primitive test code.

As an example of a first timing, 1000 iterations of multiplying
polynomials of length 512 with 100 floating point bits precision per
coefficient takes 17s.

I think I can make it take about half that time (at least), but that
is a job for tomorrow.

I haven't looked yet to see how much precision is lost heuristically.

Bill.

On Apr 27, 11:49 pm, Bill Hart <goodwillh...@googlemail.com> wrote:
> Well, I coded up a mini mpfr_poly module and Fast Hartley Transform in
> flint2 using mpfr's as coefficients.
>
> It's hard to know if it is doing the right thing, there's no test code
> yet. But it compiles and doesn't segfault. :-)
>
> A little bit more work required to turn it into a convolution, but as
> far as I know, no inverse transform required, as it is its own
> inverse. Maybe by tomorrow I'll have a fast convolution and we'll be
> able to answer some of these questions heuristically.
>
> It won't be super efficient, no truncation, no radix 4, no special
> case for double precision coefficients, no cache friendly matrix
> fourier stuff, etc, but I did reuse the twiddle factors as much as
> possible, I think.
>
> Bill.
>
> On Apr 27, 5:18 pm, Bill Hart <goodwillh...@googlemail.com> wrote:
>
>
>
>
>
> > Also see pages 252 and following of Polynomial and Matrix
> > Computations, Volume 1 by Dario Bini and Victor Pan, which seems to
> > answer your question in detail.
>
> > Bill.
>
> > On Apr 27, 4:57 pm, Bill Hart <goodwillh...@googlemail.com> wrote:
>
> > > Numerical stability is not something I have any experience with. I am
> > > not sure if is is equivalent in some sense to the loss of precision
> > > which occurs when doing FFT arithmetic using a floating point FFT.
>
> > > The issue seems to be accumulation of "numerical noise". There are
> > > proven bounds on how many bits are lost to this as the computation
> > > proceeds, but the general consensus has been that for "random
> > > coefficients" the numerical noise is much, much less than the proven
> > > bounds would indicate.
>
> > > Zimmermann, Gaudry, Kruppa suggest that the following paper contains
> > > information about proven bounds for the floating point FFT:
>
> > > Percival, C. Rapid multiplication modulo the sum
> > > and difference of highly composite numbers. Math.
> > > Comp. 72, 241 (2003), 387–395
>
> > > Paul Zimmermann would almost certainly know what the current State of
> > > the Art is.
>
> > > Similar stability issues arise in matrix arithmetic with floating
> > > point coefficient. It seems that one can always prove something when
> > > you know something about the successive minima. But I am not too sure
> > > what the equivalent for an FFT would be. You might be into the area of
> > > research rather than something that is known, i.e. it might just be
> > > conventional wisdom that the FFT behaves well.
>
> > > The people to ask about this are definitely Joris van der Hoeven and
> > > Andreas Enge. If you find a very nice algorithm, let me know and we'll
> > > implement it in flint2, which should have a type for polynomials with
> > > floating point coefficients (using MPFR).
>
> > > Bill.
>
> > > On Apr 27, 2:45 pm, Jason Grout <jason-s...@creativetrax.com> wrote:
>
> > > > On 04/26/2010 10:54 PM, Robert Bradshaw wrote:
>
> > > > > I should comment on this, as I wrote the code and comments in 
> > > > > question.
> > > > > There actually is a fair amount of research out there on stable
> > > > > multiplication of polynomials over the real numbers, but (if I 
> > > > > remember
> > > > > right, it was a while ago) there were some results to the effect that 
> > > > > no
> > > > > asymptotically fast algorithm has good stability properties over all
> > > > > possible coefficients.
>
> > > > If you have a moment and if you remember, could you point out a
> > > > reference or two?  I searched for several hours before posting, and
> > > > couldn't find anything that seemed to address the question of stability
> > > > satisfactorily.
>
> > > > > Of course, in practice one often runs into "well
> > > > > behavied" polynomials in R[x]. (In particular, most of the interest 
> > > > > is,
> > > > > understandably, about truncated power series, though there are other
> > > > > uses.) The obvious thing to do is a (non-discrete) FFT. What I was
> > > > > thinking about implementing (though I never got back to it) is 
> > > > > something
> > > > > that works like this:
>
> > > > > 1) Choose some a and rescale f(x) -> f(alpha*x) so all coefficients 
> > > > > have
> > > > > roughly the same size.
> > > > > 2) Multiply the resulting polynomial over Z using the insanely fast 
> > > > > code
> > > > > in FLINT. The resulting answer will be exact product of the truncated
> > > > > input, and the precision loss (conversely, required precision for no
> > > > > loss) was fairly easy to work out if I remember right .
> > > > > 3) Cast the result back into R[x].
>
> > > > Thanks!
>
> > > > Jason
>
> > > > --
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