>does ANYBODY on this list actually use my ProTracker2 compiler? Or know >anybody else that uses it?
YES!!! I've written about 20 minutes of fabulous music for a game which isn't finished yet! Do you want to hear it??? Protracker is the best fucking chip music package there is, and I love it. Course, I had to work out how long each piece was before it looped, and then reset your player, but in the main it works fine. Mack told me once that you made the compiler without any help from BZYK, is that true? And can anyone put this great package out into the public domain or something? Or make it run on my Atom harddisk? I'd love it if you could. Fiscally. I think I'll cobble together a little player program for the music I wrote - it's the finest chipmusic known to man AS ENDORSED BY THE PAPAL STATE. -tobermory