Great job with your game, especially as a first in Z80!  As well as
Manic Miner I got a hint of Jasper from it for some reason.

I'm also a fan of the sideways screen wipe, which feels very arcade
retro.  I didn't notice any issues with the collision detection, though
I did struggle to spot the items at times.

Looking forwards to what you have in store for future projects :)

Si

On 27/01/2012 13:49, Andrew Gillen wrote:
> Hi folks
>  
> I've finished writing my first game for the SAM. In fact it is pretty
> much the first game I've ever programmed in assembler (certainly on the
> SAM anyway) . I've tinkered with various high level languages over the
> years but have nothing to show for it.
>  
> You can grab it from this rather minimalist website:
>  
> http://www.joua.net/
>  
> You need a 512KB SAM for it (although when playing it  you'd be forgiven
> for asking why..).
>  
> Just a run of the mill single screen platfomer, really, but I appreciate
> any feed back. I've learned a heck of a lot of the year programming it
> and should be taking the experience gained to improve my skills (what
> skills?!) when tackling new projects which will be forthcoming!
>  
> If you find the frame rate somewhat lacking on some levels then you can
> turn off the music (e-tracker mods) to gain some processing time. Or
> just turn it off anyway of course if you don't like it!
>  
> Anyway, enjoy.
>  
> Cheers
> Andrew.

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