Great job with your game, especially as a first in Z80! As well as Manic Miner I got a hint of Jasper from it for some reason.
I'm also a fan of the sideways screen wipe, which feels very arcade retro. I didn't notice any issues with the collision detection, though I did struggle to spot the items at times. Looking forwards to what you have in store for future projects :) Si On 27/01/2012 13:49, Andrew Gillen wrote: > Hi folks > > I've finished writing my first game for the SAM. In fact it is pretty > much the first game I've ever programmed in assembler (certainly on the > SAM anyway) . I've tinkered with various high level languages over the > years but have nothing to show for it. > > You can grab it from this rather minimalist website: > > http://www.joua.net/ > > You need a 512KB SAM for it (although when playing it you'd be forgiven > for asking why..). > > Just a run of the mill single screen platfomer, really, but I appreciate > any feed back. I've learned a heck of a lot of the year programming it > and should be taking the experience gained to improve my skills (what > skills?!) when tackling new projects which will be forthcoming! > > If you find the frame rate somewhat lacking on some levels then you can > turn off the music (e-tracker mods) to gain some processing time. Or > just turn it off anyway of course if you don't like it! > > Anyway, enjoy. > > Cheers > Andrew.