Marcin Kasperski a écrit :
> Well, maybe it would be possible to handle it backward compatible 
> somehow? Say, by splitting such games and putting some 
> continuation mark on the end, so scid can glue for presentation?
>
>
>   

I already used such a trick to make sure that a 32 kB can fit in a 
block, both on a PC or on a Pocket PC.
Usually games are a few bytes (100, 200 bytes once encoded), hence 
current limit.

Pascal

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