2008/6/24 Michal Rudolf <[EMAIL PROTECTED]>:
> Let's assume I want to create rook endgame training database. First I will
> create some categories, e.g.
> Elementary endgames
> Philidor position
> Lucena position
> Vancura position
> Practical endgames
> Active rook
> Active king
> Cut-off king
> Passed pawn
> etc.
>
> Then, I will start adding positions to this database, using currently
> available Scid functions. For each game, I will add custom tag:
> Game 1
> Category "Practical endgames/Active rook"
> Game 2
> Category "Elementary endgames/Philidor position"
> Game 3
> Category "Practical endgames/Active rook;Practical endgames/Passed pawn"
>
> So, we don't need much. We need:
> a) A window displayed tree of categories and showing matching games for
> each
> (sub)category - this is basic requirement, things are already usable after
> this.
> b) A way to select categories on Save/Replace game (to avoid retyping)
> c) A way to reorder games (perhaps just by swaping them in DB)
> d) Scoring system (to remember which game was already solved) - not really
> necessary now.
>
> Given limited resources, for me this seems quite reasonable approach.
>
I agree with Michal. It is the easiest, simplest and sufficient way. The
question is could/should those tokens "Elementary endgames", "Philidor
position" normalized : if yes it can made available through drop down lists
:
Main category Sub-category Sub-sub-category
-----------------------------------------------------------------------------------------------------
Endings Practical endgames Active rook
etc.
And once those 3 categories are selected, there could be action "apply to
games in filter", which will add the PGN tag
Category "Endings/Practical endgames/Active rook"
But there remains the case where I want to add extra info like "position
solved" or "tactical shot at move 23" and "solution is Nxf3"
Pascal
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