Re: [Audyssey] Terraformers First Level
-- From: "nicol" <[EMAIL PROTECTED]> Sent: Friday, October 10, 2008 9:29 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Terraformers First Level 1. where can I find this game? www.terraformers.nu 2. is it a free game? No; there's a free demo you can try out, but it's not free. It's worth every cent of it though I think--I just wish I had a better computer. 3. can you beat it or is it one of those nonbeatable games like super deekout? I'm thinking it should be beatable, though I haven't managed to beat it yet since I only have so much time to sit with it and I can't seem to get it to save at the location I left off. I'm sure there's a way around that though that I'm just not seeing. Terrence -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dark Sent: Friday, October 10, 2008 3:21 AM To: Gamers Discussion list Subject: Re: [Audyssey] Terraformers First Level H, sean, where exactly do you get stuck? for going around in circles, you know that basically each level is ring shaped, with one computer part on the east and west sides of the ring, and one terminal on the north and south sides. So, you need to actually go in a circle to get all the parts, then go back to the north terminal and take the door onward from there. As for running out of amo, if I remember rightly, just before you fight robots, there's a room with regenerating amo packs, and I believe one after the robots too so you should actually never run out. I enjoyed terraformers, but completed the hole thing in the space of one afternoon, personally, I thought it was actually too easy. maybe I'll try writing a walkthrough for it at some point if people are having problems. the only area I remember being an utter pest was the water filled room with the gate across it in the eastern half of the water sector, and that was mostly because of the amounts of objects on the object scanner all at once. beware the Grue! Dark. - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 1:59 AM Subject: Re: [Audyssey] Terraformers First Level yeah they are supposed to go in order. I have managed to complete the top level of terraformas but I seem to get stuck in the water level, I have the game and play it with a friend, who has a reg of it. Which I also share with him. But we get stuck on part of the level, either we go round in circles or just run out of amo. At 08:36 a.m. 9/10/2008, you wrote: Are the three tone-wheels on the sound-flower supposed to go in order? I tune them to what I think is right, but they never seem to match--and the wind always seems to block the tones of the flower out when I get next to the tone wheels. Is there some trick to this? Thanks, Terrence --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be se
Re: [Audyssey] Terraformers First Level
I hadn't noticed it being ring shaped before, but now that you mension it, it kind of does make sense. I've got one of the computer parts already (I finally figured out I could sort of fudge and go find the original file containing the sound flower, then listen to it outside of the game. From there it was pretty simple to match the tones--twice in a row just about. Terrence -- From: "dark" <[EMAIL PROTECTED]> Sent: Thursday, October 09, 2008 5:21 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Terraformers First Level H, sean, where exactly do you get stuck? for going around in circles, you know that basically each level is ring shaped, with one computer part on the east and west sides of the ring, and one terminal on the north and south sides. So, you need to actually go in a circle to get all the parts, then go back to the north terminal and take the door onward from there. As for running out of amo, if I remember rightly, just before you fight robots, there's a room with regenerating amo packs, and I believe one after the robots too so you should actually never run out. I enjoyed terraformers, but completed the hole thing in the space of one afternoon, personally, I thought it was actually too easy. maybe I'll try writing a walkthrough for it at some point if people are having problems. the only area I remember being an utter pest was the water filled room with the gate across it in the eastern half of the water sector, and that was mostly because of the amounts of objects on the object scanner all at once. beware the Grue! Dark. - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 1:59 AM Subject: Re: [Audyssey] Terraformers First Level yeah they are supposed to go in order. I have managed to complete the top level of terraformas but I seem to get stuck in the water level, I have the game and play it with a friend, who has a reg of it. Which I also share with him. But we get stuck on part of the level, either we go round in circles or just run out of amo. At 08:36 a.m. 9/10/2008, you wrote: Are the three tone-wheels on the sound-flower supposed to go in order? I tune them to what I think is right, but they never seem to match--and the wind always seems to block the tones of the flower out when I get next to the tone wheels. Is there some trick to this? Thanks, Terrence --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Golden Mud Search
Hello. The mud I would suggest giving a serious go to is, Legend. It can be found at: mud.legendmud.org port This mud doesn't have crafting, but it does have quite a few class's, quite a few players and lots and lots of interesting areas to explore, throughout the 3 eras of different time zones you can travel to. I hope you will give it a go and if you do, please don't hesitate in contacting my char on there for any questions or help I can give. She is Krista. Kirstan Mooney. [EMAIL PROTECTED] - Original Message - From: "William L. Houts" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:01 PM Subject: [Audyssey] The Golden Mud Search Hey Everybody, Now that I've got my full version of VIP, I'm looking for an excellent mud to take up my time. Things I like are extensive race and class selection, many quests and more than 50 players at a time. Also, I'm looking for a game with excellent crafting and enchanting. I do play Avalon, Aardwolf, Carrion Fields and Miriani. Can someone add to my list with something I may have missed? Oh yeah, and I'm using the Mud Connector, too. I'm just trying to cover all my bases by posting something here. Thanks, everyone. --Bill - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Thursday, October 09, 2008 12:11 PM Subject: [Audyssey] a script game > HI > Is it possible to create a game script in jaws? > Can scripting be used to make games? > Jaws has a very useful function called message box. > This message box can have a yes and a no button or yes, no and cancel > buttons > And then by using if statements you can cause something to happen if the > user presses a button on this message box. > What I had in mind is a type of psychology game where a psychologist > asks > you certain questions and depending on whether you choose no or yes he > will > ask you another question. > Another function which I also wondered if it can be used to make a game > is > the dlg select item in list function. > I can create a basic script with it but I don't have the skill to make a > game out of it. > It would be fun if I can create game scripts. > Has any one tried it? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.7.6/1714 - Release Date: 8/10/2008 7:01 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Discworld mud
Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Terraformers First Level
From brief trials, I may be able to answer at least two of them. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:29 AM Subject: Re: [Audyssey] Terraformers First Level 1. where can I find this game? Google for Terraformers. 2. is it a free game? No, but if you install it you can play it in demo mode. Can't remember the limitations though. 3. can you beat it or is it one of those nonbeatable games like super deekout? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dark Sent: Friday, October 10, 2008 3:21 AM To: Gamers Discussion list Subject: Re: [Audyssey] Terraformers First Level H, sean, where exactly do you get stuck? for going around in circles, you know that basically each level is ring shaped, with one computer part on the east and west sides of the ring, and one terminal on the north and south sides. So, you need to actually go in a circle to get all the parts, then go back to the north terminal and take the door onward from there. As for running out of amo, if I remember rightly, just before you fight robots, there's a room with regenerating amo packs, and I believe one after the robots too so you should actually never run out. I enjoyed terraformers, but completed the hole thing in the space of one afternoon, personally, I thought it was actually too easy. maybe I'll try writing a walkthrough for it at some point if people are having problems. the only area I remember being an utter pest was the water filled room with the gate across it in the eastern half of the water sector, and that was mostly because of the amounts of objects on the object scanner all at once. beware the Grue! Dark. - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 1:59 AM Subject: Re: [Audyssey] Terraformers First Level yeah they are supposed to go in order. I have managed to complete the top level of terraformas but I seem to get stuck in the water level, I have the game and play it with a friend, who has a reg of it. Which I also share with him. But we get stuck on part of the level, either we go round in circles or just run out of amo. At 08:36 a.m. 9/10/2008, you wrote: Are the three tone-wheels on the sound-flower supposed to go in order? I tune them to what I think is right, but they never seem to match--and the wind always seems to block the tones of the flower out when I get next to the tone wheels. Is there some trick to this? Thanks, Terrence --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, pl
Re: [Audyssey] Discworld mud
Hi, If you're still around, let me know. I can give you a hand. The best way that I've found is to do what's called jem hunting. Sorting through the garbage and crap (literally), in the sewers. I'm mardock and/or sorren.- Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] webbased game:twilight heroes
I'm not particularly interested in web games or Muds personally. I'm more into the arcade, action-style games like Pinball or Shades of Doom. I'm also into puzzles like Blankblock and Ultimate SoundOku. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 2:03 AM Subject: Re: [Audyssey] webbased game:twilight heroes I am not really attracted by web games either unless you mean alterego which is a life multichoice, its replayable but its got an end and beginning. muds are ok but again I need to be in a mood. The games I mostly play are the stfc usgame thing, and stuff like troopinam which take about half an hour to play. I also do soundrts which will take half an hour to solve some things. gtc and sod take a couple hours and I play these for fun and to test new hardware. At 03:07 p.m. 9/10/2008, you wrote: that's the address. I've tried it out, it's actually a decent game. I like ogame.org better, though web-based games have never captivated my attention. Thanks, _|_|_|_|_| _|_|_|_|_| _| _|_|_|_| _|_|_| _| _|_| _|_|_|_| _| _|_| _|_| _| _|_| _|_|_|_|_|_|_| Visit TDS for quality software and website production http://tysdomain.com msn: [EMAIL PROTECTED] aim: st8amnd2005 skype: st8amnd127 - Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, October 08, 2008 8:03 PM Subject: Re: [Audyssey] webbased game:twilight heroes I think it's www.twilightheroes.com. - Original Message - From: "Jennifer Karns" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, October 08, 2008 5:31 PM Subject: Re: [Audyssey] webbased game:twilight heroes Do you have a web address for this game? Thanks, Jen - Original Message - From: "anouk radix" <[EMAIL PROTECTED]> To: Sent: Wednesday, October 08, 2008 3:44 PM Subject: [Audyssey] webbased game:twilight heroes Hey all, not sure if it has been mentioned before but someone just tipped me about an accessible browserbased rpg called twilight heroes which is a bit like kol (kingdom of loathing) in play style. I hope people will like it, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ NOD32 3505 (20081008) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your
Re: [Audyssey] Terraformers First Level
well its sertainly beatable. but its hard or rather the second part is quite hard. The first part should be quite easy. the demo is esentually half the game. At 08:58 p.m. 11/10/2008, you wrote: >From brief trials, I may be able to answer at least two of them. > >-- >Chris Hallsworth >e-mail: [EMAIL PROTECTED] >msn: [EMAIL PROTECTED] >skype: chrishallsworth7266 >klango: chrishallsworth >- Original Message - From: "nicol" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Saturday, October 11, 2008 6:29 AM >Subject: Re: [Audyssey] Terraformers First Level > > >>1. where can I find this game? >Google for Terraformers. >>2. is it a free game? >No, but if you install it you can play it in demo mode. Can't remember the >limitations though. >>3. can you beat it or is it one of those nonbeatable games like super >>deekout? >> >>-Original Message- >>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >>Behalf Of dark >>Sent: Friday, October 10, 2008 3:21 AM >>To: Gamers Discussion list >>Subject: Re: [Audyssey] Terraformers First Level >> >>H, sean, where exactly do you get stuck? >> >>for going around in circles, you know that basically each level is ring >>shaped, with one computer part on the east and west sides of the ring, and >>one terminal on the north and south sides. So, you need to actually go in a >>circle to get all the parts, then go back to the north terminal and take the >>door onward from there. >> >>As for running out of amo, if I remember rightly, just before you fight >>robots, there's a room with regenerating amo packs, and I believe one after >>the robots too so you should actually never run out. >> >>I enjoyed terraformers, but completed the hole thing in the space of one >>afternoon, personally, I thought it was actually too easy. >> >>maybe I'll try writing a walkthrough for it at some point if people are >>having problems. the only area I remember being an utter pest was the water >>filled room with the gate across it in the eastern half of the water sector, >>and that was mostly because of the amounts of objects on the object scanner >>all at once. >> >>beware the Grue! >> >>Dark. >> >> >>- Original Message - >>From: "shaun everiss" <[EMAIL PROTECTED]> >>To: "Gamers Discussion list" >>Sent: Saturday, October 11, 2008 1:59 AM >>Subject: Re: [Audyssey] Terraformers First Level >> >> >>>yeah they are supposed to go in order. >>>I have managed to complete the top level of terraformas but I seem to get >>>stuck in the water level, I have the game and play it with a friend, who >>>has a reg of it. >>>Which I also share with him. >>>But we get stuck on part of the level, either we go round in circles or >>>just run out of amo. >>>At 08:36 a.m. 9/10/2008, you wrote: Are the three tone-wheels on the sound-flower supposed to go in order? I tune them to what I think is right, but they never seem to match--and the wind always seems to block the tones of the flower out when I get next to the tone wheels. Is there some trick to this? Thanks, Terrence --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] >>> >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>[EMAIL PROTECTED] >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to [EMAIL PROTECTED] >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>[EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [EMAIL PROTECTED] >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the list, >>p
Re: [Audyssey] webbased game:twilight heroes
I am into arcade action and strat games. At 09:41 p.m. 11/10/2008, you wrote: >I'm not particularly interested in web games or Muds personally. I'm more into >the arcade, action-style games like Pinball or Shades of Doom. I'm also into >puzzles like Blankblock and Ultimate SoundOku. > >-- >Chris Hallsworth >e-mail: [EMAIL PROTECTED] >msn: [EMAIL PROTECTED] >skype: chrishallsworth7266 >klango: chrishallsworth >- Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Saturday, October 11, 2008 2:03 AM >Subject: Re: [Audyssey] webbased game:twilight heroes > > >>I am not really attracted by web games either unless you mean alterego which >>is a life multichoice, its replayable but its got an end and beginning. >>muds are ok but again I need to be in a mood. >>The games I mostly play are the stfc usgame thing, and stuff like troopinam >>which take about half an hour to play. >>I also do soundrts which will take half an hour to solve some things. >>gtc and sod take a couple hours and I play these for fun and to test new >>hardware. >>At 03:07 p.m. 9/10/2008, you wrote: >>>that's the address. >>>I've tried it out, it's actually a decent game. >>>I like ogame.org better, though web-based games have never captivated my >>>attention. >>> >>>Thanks, >>>_|_|_|_|_| _|_|_|_|_| >>> _| _|_|_|_| _|_|_| >>> _| _|_| _|_|_|_| >>> _| _|_| _|_| >>> _| _|_| _|_|_|_|_|_|_| >>>Visit TDS for quality software and website production >>>http://tysdomain.com >>>msn: [EMAIL PROTECTED] >>>aim: st8amnd2005 >>>skype: st8amnd127 >>>- Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> >>>To: "Gamers Discussion list" >>>Sent: Wednesday, October 08, 2008 8:03 PM >>>Subject: Re: [Audyssey] webbased game:twilight heroes >>> >>> I think it's www.twilightheroes.com. - Original Message - From: "Jennifer Karns" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, October 08, 2008 5:31 PM Subject: Re: [Audyssey] webbased game:twilight heroes >Do you have a web address for this game? >Thanks, >Jen >- Original Message - From: "anouk radix" <[EMAIL PROTECTED]> >To: >Sent: Wednesday, October 08, 2008 3:44 PM >Subject: [Audyssey] webbased game:twilight heroes > > >>Hey all, not sure if it has been mentioned before but someone just tipped >>me about an accessible browserbased rpg called twilight heroes which is a >>bit like kol (kingdom of loathing) in play style. >>I hope people will like it, >>Greetings, Anouk, >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ NOD32 3505 (20081008) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to [EMAIL PROTECTED] >> >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>You can make changes or u
Re: [Audyssey] webbased game:twilight heroes
What are strap games? -- Chris Hallsworth e-mail: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 9:44 AM Subject: Re: [Audyssey] webbased game:twilight heroes I am into arcade action and strat games. At 09:41 p.m. 11/10/2008, you wrote: I'm not particularly interested in web games or Muds personally. I'm more into the arcade, action-style games like Pinball or Shades of Doom. I'm also into puzzles like Blankblock and Ultimate SoundOku. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 2:03 AM Subject: Re: [Audyssey] webbased game:twilight heroes I am not really attracted by web games either unless you mean alterego which is a life multichoice, its replayable but its got an end and beginning. muds are ok but again I need to be in a mood. The games I mostly play are the stfc usgame thing, and stuff like troopinam which take about half an hour to play. I also do soundrts which will take half an hour to solve some things. gtc and sod take a couple hours and I play these for fun and to test new hardware. At 03:07 p.m. 9/10/2008, you wrote: that's the address. I've tried it out, it's actually a decent game. I like ogame.org better, though web-based games have never captivated my attention. Thanks, _|_|_|_|_| _|_|_|_|_| _| _|_|_|_| _|_|_| _| _|_| _|_|_|_| _| _|_| _|_| _| _|_| _|_|_|_|_|_|_| Visit TDS for quality software and website production http://tysdomain.com msn: [EMAIL PROTECTED] aim: st8amnd2005 skype: st8amnd127 - Original Message - From: "Bryan Peterson" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, October 08, 2008 8:03 PM Subject: Re: [Audyssey] webbased game:twilight heroes I think it's www.twilightheroes.com. - Original Message - From: "Jennifer Karns" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, October 08, 2008 5:31 PM Subject: Re: [Audyssey] webbased game:twilight heroes Do you have a web address for this game? Thanks, Jen - Original Message - From: "anouk radix" <[EMAIL PROTECTED]> To: Sent: Wednesday, October 08, 2008 3:44 PM Subject: [Audyssey] webbased game:twilight heroes Hey all, not sure if it has been mentioned before but someone just tipped me about an accessible browserbased rpg called twilight heroes which is a bit like kol (kingdom of loathing) in play style. I hope people will like it, Greetings, Anouk, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] __ NOD32 3505 (20081008) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyss
Re: [Audyssey] just a quick hello
Hi folks, There are two versions of Frogger, An Audio version of frogger at, AudioGames PlayCenter student Games released in 2007 and their own game, the Shock wave Internet game, Curb, in which a hedge-hog crosses a road. Yes, it's not a frog but uses the same game mechanics as used in frogger. http://www.audiogames.net/playcenter - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 11:46 PM Subject: Re: [Audyssey] just a quick hello Hi, Yeah, Frogger would be a cool game to start with. I don't think it would be all that difficult to program. You have the freeway, jumping from log to log, etc which isn't difficult at all. Tyler Littlefield wrote: Yeah, I really agree with this one. I'll find something worth writing. I was thinking accessible frogger! I'm not totally sure how I'd pull that off, though. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] Checked by AVG - http://www.avg.com Version: 8.0.173 / Virus Database: 270.8.0/1719 - Release Date: 10/10/2008 4:08 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Terraformers First Level
Thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Terrence van Ettinger AKA Angus MacLaren Sent: Saturday, October 11, 2008 9:13 AM To: Gamers Discussion list Subject: Re: [Audyssey] Terraformers First Level -- From: "nicol" <[EMAIL PROTECTED]> Sent: Friday, October 10, 2008 9:29 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] Terraformers First Level > 1. where can I find this game? www.terraformers.nu > 2. is it a free game? No; there's a free demo you can try out, but it's not free. It's worth every cent of it though I think--I just wish I had a better computer. > 3. can you beat it or is it one of those nonbeatable games like super > deekout? I'm thinking it should be beatable, though I haven't managed to beat it yet since I only have so much time to sit with it and I can't seem to get it to save at the location I left off. I'm sure there's a way around that though that I'm just not seeing. Terrence > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > Behalf Of dark > Sent: Friday, October 10, 2008 3:21 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] Terraformers First Level > > H, sean, where exactly do you get stuck? > > for going around in circles, you know that basically each level is ring > shaped, with one computer part on the east and west sides of the ring, and > one terminal on the north and south sides. So, you need to actually go in > a > circle to get all the parts, then go back to the north terminal and take > the > door onward from there. > > As for running out of amo, if I remember rightly, just before you > fight > robots, there's a room with regenerating amo packs, and I believe one > after > the robots too so you should actually never run out. > > I enjoyed terraformers, but completed the hole thing in the space of one > afternoon, personally, I thought it was actually too easy. > > maybe I'll try writing a walkthrough for it at some point if people are > having problems. the only area I remember being an utter pest was the > water > filled room with the gate across it in the eastern half of the water > sector, > and that was mostly because of the amounts of objects on the object > scanner > all at once. > > beware the Grue! > > Dark. > > > - Original Message - > From: "shaun everiss" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Saturday, October 11, 2008 1:59 AM > Subject: Re: [Audyssey] Terraformers First Level > > >> yeah they are supposed to go in order. >> I have managed to complete the top level of terraformas but I seem to get >> stuck in the water level, I have the game and play it with a friend, who >> has a reg of it. >> Which I also share with him. >> But we get stuck on part of the level, either we go round in circles or >> just run out of amo. >> At 08:36 a.m. 9/10/2008, you wrote: >>>Are the three tone-wheels on the sound-flower supposed to go in order? >>>I tune them to what I think is right, but they never seem to match--and >>>the wind always seems to block the tones of the flower out when I get >>>next to the tone wheels. Is there some trick to this? >>> >>>Thanks, >>>Terrence >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>[EMAIL PROTECTED] >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to [EMAIL PROTECTED] >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived
Re: [Audyssey] Terraformers First Level
1: http://www.pininteractive.com/ 2: it's a commercial game, but there's a pretty extensive downloadable demo. 3: yes, you can deffinately complete it. Beware the Grue! Dark. - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:29 AM Subject: Re: [Audyssey] Terraformers First Level 1. where can I find this game? 2. is it a free game? 3. can you beat it or is it one of those nonbeatable games like super deekout? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of dark Sent: Friday, October 10, 2008 3:21 AM To: Gamers Discussion list Subject: Re: [Audyssey] Terraformers First Level H, sean, where exactly do you get stuck? for going around in circles, you know that basically each level is ring shaped, with one computer part on the east and west sides of the ring, and one terminal on the north and south sides. So, you need to actually go in a circle to get all the parts, then go back to the north terminal and take the door onward from there. As for running out of amo, if I remember rightly, just before you fight robots, there's a room with regenerating amo packs, and I believe one after the robots too so you should actually never run out. I enjoyed terraformers, but completed the hole thing in the space of one afternoon, personally, I thought it was actually too easy. maybe I'll try writing a walkthrough for it at some point if people are having problems. the only area I remember being an utter pest was the water filled room with the gate across it in the eastern half of the water sector, and that was mostly because of the amounts of objects on the object scanner all at once. beware the Grue! Dark. - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 1:59 AM Subject: Re: [Audyssey] Terraformers First Level yeah they are supposed to go in order. I have managed to complete the top level of terraformas but I seem to get stuck in the water level, I have the game and play it with a friend, who has a reg of it. Which I also share with him. But we get stuck on part of the level, either we go round in circles or just run out of amo. At 08:36 a.m. 9/10/2008, you wrote: Are the three tone-wheels on the sound-flower supposed to go in order? I tune them to what I think is right, but they never seem to match--and the wind always seems to block the tones of the flower out when I get next to the tone wheels. Is there some trick to this? Thanks, Terrence --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Golden Mud Search
Just wanted to add my two cents here. This mud is pretty awesome. I've been playing for the last couple months at least. My main character is a warrior, but I also have a priest alt. There's also things to do on discworld like capture the flag, where you can go head to head with your friends in pk battles without having to worry about loss of life or anything of that sort. There's no weapon crafting or anything of that sort, but it may be the case that the creators just haven't gotten around to putting it in yet. Eventually there'll also be things like mounts and such as well, I can say that with some degree of certainty since they already have the skill tree in place to use them. Anyway, I've only played two of the classes, but I've seen pretty much all 6 of them in action. Warrior is the easiest beginner class, wizard and priest are by far the hardest, maybe witch goes in that category too. If anyone decides to give this mud a try, feel free to look me up, I remember how hard it is to get started on this game even as a warrior, so I'm more than willing to help. I'm Gordan on there. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More gaming news.
Hmm, I have quite a lot here. for ps1, the list is a bit short: ridge racer driver ps2: burnout 3 mortal kombat deception tekken 4 tekken 5 hmmm, what else? I have a hole bunch here but I doubt you'd be interested in most of them, and I can't remember what they are anyway. hth contact details: email: [EMAIL PROTECTED] and others msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:20 AM Subject: Re: [Audyssey] More gaming news. Depends on what games you have. Care to list them? If I have any titles I fancy I'll see about whether I want them or not. - Original Message - From: "constantine (on laptop)" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:05 AM Subject: Re: [Audyssey] More gaming news. Hi there Just a word of warning. Don't leave that there system powered up for more than 4 or 5 hours. It gets hot. I personally loved my fatter one and honestly regret selling the poor thing. I stil have all the games though and am wondering if anyones wanting to buy them (now that I have a pay pal acount). Anyway, memory cards rock. I also seriously recommend checking out burnout 3. The takedown mode is totally fun, also if you play with a friend crash mode is helarious. I got someone to beat it for me, I wish there was a way to send the save to you, I probably stil have my memory card lying around here someplace. Congrats on buying it! I like the fat one, though, simplay because of the cooling fan (I had that thing powered up for 8 days, constantly. If that doesn't give you an idea of how reliable that is, I dunno what will). BUt yeah. Tekken 4 and 5, and tag tourniment, and tekken 3! Don't forget about mortal kombat deception simply because of nightwolf! (howlhlhlhlhlhlhlh!) contact details: email: [EMAIL PROTECTED] and others msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "Tom Randall" <[EMAIL PROTECTED]> To: "blindgamers" Sent: Friday, October 10, 2008 3:57 PM Subject: [Audyssey] More gaming news. Hi all. Well I had finally saved up enough nickels and went and picked up a playstation 2 at E B Games the other day. I decided to get the slim one because it is significantly smaller than the other so easier to take with you if you want to game somewhere other than home. I was a little short on cash so I do not have a memory card for it yet and could only afford one game so I chose Soul Calibur II which is made by Namco the same outfit that puts out the tekken series. This one is a lot of fun and it was dirt cheap so I would highly recommend it to anyone who has or is planning to get a ps2. When my cash situation is a little better I intend to get a memory card so I can save and resume games as well as of course pick up some more titles, the e b games store near me has a pretty good selection of both new and used ps2 titles. By the way, the copy of Soul Calibur II that I bought did not come with a manual, do any of you guys know if the manual is useful to us at all? If so and if anybody has a copy they have scanned please send it my way. The ps2 did not come with a manual either, fortunately those are available on the Sony ps2 support site. Just as a minor point of interest, the guy at E B Games that was helping me out did not seem particularly surprised that I was buying the ps2, either that or he hid it real well, so I wonder if more of us are starting to buy these systems than we think. I suppose he could have figured I was buying the thing for somebody else but I was pretty obvious about the fact that I was looking for specific games that I could play. Game On. Tom -- If ye love wealth greater than liberty, the tranquility of servitude greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; and may posterity forget that ye were our countrymen. Samuel Adams: --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -
Re: [Audyssey] Discworld mud
you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] just a quick hello
sounds like that idea is out, then. :) - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 5:19 AM Subject: Re: [Audyssey] just a quick hello Hi folks, There are two versions of Frogger, An Audio version of frogger at, AudioGames PlayCenter student Games released in 2007 and their own game, the Shock wave Internet game, Curb, in which a hedge-hog crosses a road. Yes, it's not a frog but uses the same game mechanics as used in frogger. http://www.audiogames.net/playcenter - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 11:46 PM Subject: Re: [Audyssey] just a quick hello Hi, Yeah, Frogger would be a cool game to start with. I don't think it would be all that difficult to program. You have the freeway, jumping from log to log, etc which isn't difficult at all. Tyler Littlefield wrote: Yeah, I really agree with this one. I'll find something worth writing. I was thinking accessible frogger! I'm not totally sure how I'd pull that off, though. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] Checked by AVG - http://www.avg.com Version: 8.0.173 / Virus Database: 270.8.0/1719 - Release Date: 10/10/2008 4:08 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More gaming news.
Heh... you never know. I might be interested. I'm looking for new games to play all the time, and any game is always welcome provided they're in the action and or fighting genres. lol. Been looking for Marvel VS. Capcom 2 lately, but haven't found any for a good price. - Original Message - From: "constantine (on laptop)" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:43 AM Subject: Re: [Audyssey] More gaming news. Hmm, I have quite a lot here. for ps1, the list is a bit short: ridge racer driver ps2: burnout 3 mortal kombat deception tekken 4 tekken 5 hmmm, what else? I have a hole bunch here but I doubt you'd be interested in most of them, and I can't remember what they are anyway. hth contact details: email: [EMAIL PROTECTED] and others msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:20 AM Subject: Re: [Audyssey] More gaming news. Depends on what games you have. Care to list them? If I have any titles I fancy I'll see about whether I want them or not. - Original Message - From: "constantine (on laptop)" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:05 AM Subject: Re: [Audyssey] More gaming news. Hi there Just a word of warning. Don't leave that there system powered up for more than 4 or 5 hours. It gets hot. I personally loved my fatter one and honestly regret selling the poor thing. I stil have all the games though and am wondering if anyones wanting to buy them (now that I have a pay pal acount). Anyway, memory cards rock. I also seriously recommend checking out burnout 3. The takedown mode is totally fun, also if you play with a friend crash mode is helarious. I got someone to beat it for me, I wish there was a way to send the save to you, I probably stil have my memory card lying around here someplace. Congrats on buying it! I like the fat one, though, simplay because of the cooling fan (I had that thing powered up for 8 days, constantly. If that doesn't give you an idea of how reliable that is, I dunno what will). BUt yeah. Tekken 4 and 5, and tag tourniment, and tekken 3! Don't forget about mortal kombat deception simply because of nightwolf! (howlhlhlhlhlhlhlh!) contact details: email: [EMAIL PROTECTED] and others msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: "Tom Randall" <[EMAIL PROTECTED]> To: "blindgamers" Sent: Friday, October 10, 2008 3:57 PM Subject: [Audyssey] More gaming news. Hi all. Well I had finally saved up enough nickels and went and picked up a playstation 2 at E B Games the other day. I decided to get the slim one because it is significantly smaller than the other so easier to take with you if you want to game somewhere other than home. I was a little short on cash so I do not have a memory card for it yet and could only afford one game so I chose Soul Calibur II which is made by Namco the same outfit that puts out the tekken series. This one is a lot of fun and it was dirt cheap so I would highly recommend it to anyone who has or is planning to get a ps2. When my cash situation is a little better I intend to get a memory card so I can save and resume games as well as of course pick up some more titles, the e b games store near me has a pretty good selection of both new and used ps2 titles. By the way, the copy of Soul Calibur II that I bought did not come with a manual, do any of you guys know if the manual is useful to us at all? If so and if anybody has a copy they have scanned please send it my way. The ps2 did not come with a manual either, fortunately those are available on the Sony ps2 support site. Just as a minor point of interest, the guy at E B Games that was helping me out did not seem particularly surprised that I was buying the ps2, either that or he hid it real well, so I wonder if more of us are starting to buy these systems than we think. I suppose he could have figured I was buying the thing for somebody else but I was pretty obvious about the fact that I was looking for specific games that I could play. Game On. Tom -- If ye love wealth greater than liberty, the tranquility of servitude greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; and may posterity forget that ye were our countrymen. Samuel Adams: --- Gamers mailing list __ Gamers@audyssey.org
[Audyssey] pinball
In order to get 9 tables, you'll have to also purchase the Pinball Party Pack vol. 1. Otherwise, you only get 6 tables. --- Pretty is as pretty does. - Original Message - From: "Chris Hallsworth" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 3:56 PM Subject: Re: [Audyssey] ESP pinball clasic Well yes. Pinball Xtreme is, extreme! Do check it out, it's much better than Classic anyway, plus you can get up to 9 themes instead of 6. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Wednesday, October 08, 2008 8:17 PM Subject: [Audyssey] ESP pinball clasic HI all A friend bought me ESP pinball classic for my birthday. Here is my 2 cents view about most of the tables. Pack man is really buggy. Each time I play I quickly loose all 3 lives. In the other tables I play for long before loosing a life and I also easily get bonus balls, but in pack man I nevewr finishes the first table, not to talk about getting a bonus ball.. Pack man is much faster than the other tables. Sometimes, the moment I hear the power pill is scanned, I press the shift key but then either pack man doesn't eat the power pill or I loose a ball. The same with hitting shift if I hear the sound of a ghost being scanned. The pack man table is just too unreasonable. I've tried playing it 10 times in sequence and each time I lost my 3balls quickly. There is not enough randomness in pack man, if the pack man table was very much random there would be a chance that I would have at least completed a few tables, but I can't even finish the first table. Has anyone made it far in the pack man tables? The other tables is fine, I understand now that I only press shift when the ball contacts the flipper. When the police imprisons me in histe, what do they say: It soundsl ike: dood. ]something dood. I still need practice with soccerstar. In hounted house I also don't get very far, I land in the fire. My ball just lands in the fire without contacting a flipper. It happens seldom that I sent my ball to the fire per accident. So pack man is the only table which I don't understand, the other tables is fun. Is pinball extreme more difficult than pinball classic? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] pinball
Yes, that's why I said "up to 9", in other words you have 6 by default, but if you download and purchase the Party Pack you'll get 9. Sorry for not making that clear. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:38 PM Subject: [Audyssey] pinball In order to get 9 tables, you'll have to also purchase the Pinball Party Pack vol. 1. Otherwise, you only get 6 tables. --- Pretty is as pretty does. - Original Message - From: "Chris Hallsworth" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 3:56 PM Subject: Re: [Audyssey] ESP pinball clasic Well yes. Pinball Xtreme is, extreme! Do check it out, it's much better than Classic anyway, plus you can get up to 9 themes instead of 6. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Wednesday, October 08, 2008 8:17 PM Subject: [Audyssey] ESP pinball clasic HI all A friend bought me ESP pinball classic for my birthday. Here is my 2 cents view about most of the tables. Pack man is really buggy. Each time I play I quickly loose all 3 lives. In the other tables I play for long before loosing a life and I also easily get bonus balls, but in pack man I nevewr finishes the first table, not to talk about getting a bonus ball.. Pack man is much faster than the other tables. Sometimes, the moment I hear the power pill is scanned, I press the shift key but then either pack man doesn't eat the power pill or I loose a ball. The same with hitting shift if I hear the sound of a ghost being scanned. The pack man table is just too unreasonable. I've tried playing it 10 times in sequence and each time I lost my 3balls quickly. There is not enough randomness in pack man, if the pack man table was very much random there would be a chance that I would have at least completed a few tables, but I can't even finish the first table. Has anyone made it far in the pack man tables? The other tables is fine, I understand now that I only press shift when the ball contacts the flipper. When the police imprisons me in histe, what do they say: It soundsl ike: dood. ]something dood. I still need practice with soccerstar. In hounted house I also don't get very far, I land in the fire. My ball just lands in the fire without contacting a flipper. It happens seldom that I sent my ball to the fire per accident. So pack man is the only table which I don't understand, the other tables is fun. Is pinball extreme more difficult than pinball classic? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Golden Mud Search
Thanks for the suggestion. I'll check it out! --Bill - Original Message - From: "Kirstan Mooney" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:16 AM Subject: Re: [Audyssey] The Golden Mud Search Hello. The mud I would suggest giving a serious go to is, Legend. It can be found at: mud.legendmud.org port This mud doesn't have crafting, but it does have quite a few class's, quite a few players and lots and lots of interesting areas to explore, throughout the 3 eras of different time zones you can travel to. I hope you will give it a go and if you do, please don't hesitate in contacting my char on there for any questions or help I can give. She is Krista. Kirstan Mooney. [EMAIL PROTECTED] - Original Message - From: "William L. Houts" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:01 PM Subject: [Audyssey] The Golden Mud Search Hey Everybody, Now that I've got my full version of VIP, I'm looking for an excellent mud to take up my time. Things I like are extensive race and class selection, many quests and more than 50 players at a time. Also, I'm looking for a game with excellent crafting and enchanting. I do play Avalon, Aardwolf, Carrion Fields and Miriani. Can someone add to my list with something I may have missed? Oh yeah, and I'm using the Mud Connector, too. I'm just trying to cover all my bases by posting something here. Thanks, everyone. --Bill - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Thursday, October 09, 2008 12:11 PM Subject: [Audyssey] a script game HI Is it possible to create a game script in jaws? Can scripting be used to make games? Jaws has a very useful function called message box. This message box can have a yes and a no button or yes, no and cancel buttons And then by using if statements you can cause something to happen if the user presses a button on this message box. What I had in mind is a type of psychology game where a psychologist asks you certain questions and depending on whether you choose no or yes he will ask you another question. Another function which I also wondered if it can be used to make a game is the dlg select item in list function. I can create a basic script with it but I don't have the skill to make a game out of it. It would be fun if I can create game scripts. Has any one tried it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.7.6/1714 - Release Date: 8/10/2008 7:01 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Golden Mud Search
discworld is also an awesome mud. lem' know and I"ll help ya out if you join. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "William L. Houts" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 11:00 AM Subject: Re: [Audyssey] The Golden Mud Search Thanks for the suggestion. I'll check it out! --Bill - Original Message - From: "Kirstan Mooney" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:16 AM Subject: Re: [Audyssey] The Golden Mud Search Hello. The mud I would suggest giving a serious go to is, Legend. It can be found at: mud.legendmud.org port This mud doesn't have crafting, but it does have quite a few class's, quite a few players and lots and lots of interesting areas to explore, throughout the 3 eras of different time zones you can travel to. I hope you will give it a go and if you do, please don't hesitate in contacting my char on there for any questions or help I can give. She is Krista. Kirstan Mooney. [EMAIL PROTECTED] - Original Message - From: "William L. Houts" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:01 PM Subject: [Audyssey] The Golden Mud Search Hey Everybody, Now that I've got my full version of VIP, I'm looking for an excellent mud to take up my time. Things I like are extensive race and class selection, many quests and more than 50 players at a time. Also, I'm looking for a game with excellent crafting and enchanting. I do play Avalon, Aardwolf, Carrion Fields and Miriani. Can someone add to my list with something I may have missed? Oh yeah, and I'm using the Mud Connector, too. I'm just trying to cover all my bases by posting something here. Thanks, everyone. --Bill - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Thursday, October 09, 2008 12:11 PM Subject: [Audyssey] a script game HI Is it possible to create a game script in jaws? Can scripting be used to make games? Jaws has a very useful function called message box. This message box can have a yes and a no button or yes, no and cancel buttons And then by using if statements you can cause something to happen if the user presses a button on this message box. What I had in mind is a type of psychology game where a psychologist asks you certain questions and depending on whether you choose no or yes he will ask you another question. Another function which I also wondered if it can be used to make a game is the dlg select item in list function. I can create a basic script with it but I don't have the skill to make a game out of it. It would be fun if I can create game scripts. Has any one tried it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.7.6/1714 - Release Date: 8/10/2008 7:01 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can
Re: [Audyssey] More gaming news.
Heya Clement and all. Nope you did not mix up the functions of the square and triangle. Thanks for the controls list by the way, that should come in handy especially the extra left and right buttons as I am not real familiar with those yet. Yes I did find a complete moves list on gamefaqs but it is going to take some time to go through it and sort of figure out what the different things do with the different characters. Should keep me busy for a while. Game on. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, October 10, 2008 3:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] More gaming news. Atta boy tom. lol. Go for a ps2. As for the soul calibur manuals, they aren't particularly useful to us... controlls and that can be found in a guide on any gaming site. Issues with that is that the guides use a particular legend, and it's quite confusing for the get go. Controlls are below, for anyone curious. Square = horrizontal slash Triangle = vertical slash circle = kick x = guard, down x = low guard r2 = soul charge r1 = kick l1 = guard as well l2 = suqare and triangle buttons together I might've mixed up square and triangle. lol. Pity there aren't a lot of weapon-based fighting games for the ps2. At least, not in north america. In Japan there are just tons of them. lol. But few of the mget released here. All the samurai showdown games for the ps2, kengo 2, bleach: blade battlers, 7 blades... those are all japan-only titles. Dang them companies. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More gaming news.
Hi Shaun and all. Well as Clement already said these things are really small, I would say it's maybe about as wide from front to back and as tall as a portable cd player and about twice as long from left to right. I know what you mean about being strapped for space we have a lot of stuff by our tv/stereo area and not too much room. What I ended up doing is I moved my Sega into my room so I will still be able to play it and packed up an Atari 800xl that was not hooked up and so cleared a good spot for the ps2. You do want to be sure that there is plenty of air space around the console and that the vents are not blocked of course because these things can overheat if they don't have adequate ventilation. There really is no substitute for the consoles and if you really want to get into mainstream gaming you will want to consider getting one even if it means getting rid of something to make some room. Game on. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Friday, October 10, 2008 6:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] More gaming news. well I don't know but www.brandoncole.net has just added a load of stuff that makes me wish I had a console. Issue is I don't have the room to store it. At 10:57 a.m. 11/10/2008, you wrote: >Hi all. > >Well I had finally saved up enough nickels and went and picked up a >playstation 2 at E B Games the other day. I decided to get the slim >one because it is significantly smaller than the other so easier to >take with you if you want to game somewhere other than home. I was a >little short on cash so I do not have a memory card for it yet and >could only afford one game so I chose Soul Calibur II which is made by >Namco the same outfit that puts out the tekken series. This one is a >lot of fun and it was dirt cheap so I would highly recommend it to >anyone who has or is planning to get a ps2. When my cash situation is >a little better I intend to get a memory card so I can save and resume >games as well as of course pick up some more titles, the e b games >store near me has a pretty good selection of both new and used ps2 >titles. > >By the way, the copy of Soul Calibur II that I bought did not come with >a manual, do any of you guys know if the manual is useful to us at all? >If so and if anybody has a copy they have scanned please send it my >way. The ps2 did not come with a manual either, fortunately those are >available on the Sony ps2 support site. Just as a minor point of >interest, the guy at E B Games that was helping me out did not seem >particularly surprised that I was buying the ps2, either that or he hid >it real well, so I wonder if more of us are starting to buy these >systems than we think. I suppose he could have figured I was buying >the thing for somebody else but I was pretty obvious about the fact >that I was looking for specific games that I could play. > >Game On. > >Tom > >-- > >If ye love wealth greater than liberty, the tranquility of >servitude >greater than the animating contest for freedom, go home from us >in >peace. We seek not your counsel, nor your arms. Crouch down and >lick the >hand that feeds you; and may posterity forget that ye were our > countrymen. > Samuel Adams: > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >[EMAIL PROTECTED] You can make changes or update your >subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Golden Mud Search
Hi: A Re the people on there at all or is the player base small? Can I get help if I come there? I am not a mud professional. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of William L. Houts Sent: Saturday, October 11, 2008 12:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] The Golden Mud Search Thanks for the suggestion. I'll check it out! --Bill - Original Message - From: "Kirstan Mooney" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:16 AM Subject: Re: [Audyssey] The Golden Mud Search > Hello. The mud I would suggest giving a serious go to is, Legend. It can > be found at: mud.legendmud.org port > This mud doesn't have crafting, but it does have quite a few class's, > quite > a few players and lots and lots of interesting areas to explore, > throughout > the 3 eras of different time zones you can travel to. I hope you will > give > it a go and if you do, please don't hesitate in contacting my char on > there > for any questions or help I can give. She is Krista. > Kirstan Mooney. > > [EMAIL PROTECTED] > - Original Message - > From: "William L. Houts" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Saturday, October 11, 2008 12:01 PM > Subject: [Audyssey] The Golden Mud Search > > > > Hey Everybody, > > Now that I've got my full version of VIP, I'm looking for an excellent mud > to take up my time. Things I like are extensive race and class selection, > many quests and more than 50 players at a time. Also, I'm looking for a > game with excellent crafting and enchanting. I do play Avalon, Aardwolf, > Carrion Fields and Miriani. Can someone add to my list with something I > may > have missed? > > Oh yeah, and I'm using the Mud Connector, too. I'm just trying to cover > all > my bases by posting something here. > > Thanks, everyone. > > --Bill > > - Original Message - > From: "nicol" <[EMAIL PROTECTED]> > To: "gamers" > Sent: Thursday, October 09, 2008 12:11 PM > Subject: [Audyssey] a script game > > >> HI >> Is it possible to create a game script in jaws? >> Can scripting be used to make games? >> Jaws has a very useful function called message box. >> This message box can have a yes and a no button or yes, no and cancel >> buttons >> And then by using if statements you can cause something to happen if the >> user presses a button on this message box. >> What I had in mind is a type of psychology game where a psychologist >> asks >> you certain questions and depending on whether you choose no or yes he >> will >> ask you another question. >> Another function which I also wondered if it can be used to make a game >> is >> the dlg select item in list function. >> I can create a basic script with it but I don't have the skill to make a >> game out of it. >> It would be fun if I can create game scripts. >> Has any one tried it? >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > -- > No virus found in this incoming message. > Checked by AVG. > Version: 7.5.524 / Virus Database: 270.7.6/1714 - Release Date: 8/10/2008 > 7:01 a.m. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EM
Re: [Audyssey] VIP Service Name Error
Make sure there is no space after the last character in the host name. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of William L. Houts Sent: Friday, October 10, 2008 5:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] VIP Service Name Error I guess it's just something peculiar to my setup. I'll keep entering and reentering host names, and eventually it sticks. Someimes it takes ten or fifteen tries though --very frustrating. --Bill - Original Message - From: "Stephen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 2:00 PM Subject: Re: [Audyssey] VIP Service Name Error > maybe your isp is blocking ports somewhere. > At 02:22 AM 11/10/2008, you wrote: > > >>I frequently get a service name error when using VIP, even though I've >>checked and rechecked the host name and port number to make sure I've >>entered them correctly. Mr. Greenwood says he hasn't heard about anyone >>else having this problem. Has anyone on the list seen it, or am I all >>alone on this one? >> >> >>--Bill >> >>- Original Message - From: "Tj" <[EMAIL PROTECTED]> >>To: "Gamers Discussion list" >>Sent: Sunday, April 20, 2008 12:28 PM >>Subject: [Audyssey] Lands of Hope >> >> >>>Hi all, >>> >>>Thanks to a good friend, I have a cool online game to share with you all. >>>I only just started playing, and I'm impressed. You get many things to >>>do: >>> >>>Kill, like a Diablo Two style system. You've got to ready abilities and >>>everything >>>An awesome crafting system >>>Expantion packs >>>1000 levels >>>and much much more. To sign up go to: >>>http://www.forlornonline.com/fhaccount.asp?Ref=57342"; >>> >>>Some side notes: >>> >>>You've got to do certain things to make the game completely accessible. >>>Email me off list if you can't figure out how to play, and I'll gladly >>>help. If there's a need for it, I'll even write a review to post on list >>>for the players. >>> >>>Hope I see you all there! >>> >>>Ikaros, the animator. >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>[EMAIL PROTECTED] >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to [EMAIL PROTECTED] >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>[EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Golden Mud Search
Disk world is hard -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 12:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] The Golden Mud Search discworld is also an awesome mud. lem' know and I"ll help ya out if you join. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "William L. Houts" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 11:00 AM Subject: Re: [Audyssey] The Golden Mud Search > > > Thanks for the suggestion. I'll check it out! > > --Bill > > - Original Message - > From: "Kirstan Mooney" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Saturday, October 11, 2008 12:16 AM > Subject: Re: [Audyssey] The Golden Mud Search > > >> Hello. The mud I would suggest giving a serious go to is, Legend. It >> can >> be found at: mud.legendmud.org port >> This mud doesn't have crafting, but it does have quite a few class's, >> quite >> a few players and lots and lots of interesting areas to explore, >> throughout >> the 3 eras of different time zones you can travel to. I hope you will >> give >> it a go and if you do, please don't hesitate in contacting my char on >> there >> for any questions or help I can give. She is Krista. >> Kirstan Mooney. >> >> [EMAIL PROTECTED] >> - Original Message - >> From: "William L. Houts" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Saturday, October 11, 2008 12:01 PM >> Subject: [Audyssey] The Golden Mud Search >> >> >> >> Hey Everybody, >> >> Now that I've got my full version of VIP, I'm looking for an excellent >> mud >> to take up my time. Things I like are extensive race and class >> selection, >> many quests and more than 50 players at a time. Also, I'm looking for a >> game with excellent crafting and enchanting. I do play Avalon, Aardwolf, >> Carrion Fields and Miriani. Can someone add to my list with something I >> may >> have missed? >> >> Oh yeah, and I'm using the Mud Connector, too. I'm just trying to cover >> all >> my bases by posting something here. >> >> Thanks, everyone. >> >> --Bill >> >> - Original Message - >> From: "nicol" <[EMAIL PROTECTED]> >> To: "gamers" >> Sent: Thursday, October 09, 2008 12:11 PM >> Subject: [Audyssey] a script game >> >> >>> HI >>> Is it possible to create a game script in jaws? >>> Can scripting be used to make games? >>> Jaws has a very useful function called message box. >>> This message box can have a yes and a no button or yes, no and cancel >>> buttons >>> And then by using if statements you can cause something to happen if >>> the >>> user presses a button on this message box. >>> What I had in mind is a type of psychology game where a psychologist >>> asks >>> you certain questions and depending on whether you choose no or yes he >>> will >>> ask you another question. >>> Another function which I also wondered if it can be used to make a game >>> is >>> the dlg select item in list function. >>> I can create a basic script with it but I don't have the skill to make >>> a >>> game out of it. >>> It would be fun if I can create game scripts. >>> Has any one tried it? >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> >> >> -- >> No virus found in this incoming message. >> Checked by AVG. >> Version: 7.5.524 / Virus Database: 270.7.6/1714 - Release Date: 8/10/2008 >> 7:01 a.m. >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> plea
Re: [Audyssey] Discworld mud
Disk world is so ahrd I don't understand it. I want to play it for it looks nice but I don't get it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 9:46 AM To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] Discworld mud you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud > Hi folks, does anyone play discworld mud,? What is the best way to make > money on there because I don't even have a weapon. > >Lindsay Cowell > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Golden Mud Search
Disk world is hard um, why? were you expecting to be leveled to 500 on login? Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:21 PM Subject: Re: [Audyssey] The Golden Mud Search Disk world is hard -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 12:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] The Golden Mud Search discworld is also an awesome mud. lem' know and I"ll help ya out if you join. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "William L. Houts" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 11:00 AM Subject: Re: [Audyssey] The Golden Mud Search Thanks for the suggestion. I'll check it out! --Bill - Original Message - From: "Kirstan Mooney" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:16 AM Subject: Re: [Audyssey] The Golden Mud Search Hello. The mud I would suggest giving a serious go to is, Legend. It can be found at: mud.legendmud.org port This mud doesn't have crafting, but it does have quite a few class's, quite a few players and lots and lots of interesting areas to explore, throughout the 3 eras of different time zones you can travel to. I hope you will give it a go and if you do, please don't hesitate in contacting my char on there for any questions or help I can give. She is Krista. Kirstan Mooney. [EMAIL PROTECTED] - Original Message - From: "William L. Houts" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:01 PM Subject: [Audyssey] The Golden Mud Search Hey Everybody, Now that I've got my full version of VIP, I'm looking for an excellent mud to take up my time. Things I like are extensive race and class selection, many quests and more than 50 players at a time. Also, I'm looking for a game with excellent crafting and enchanting. I do play Avalon, Aardwolf, Carrion Fields and Miriani. Can someone add to my list with something I may have missed? Oh yeah, and I'm using the Mud Connector, too. I'm just trying to cover all my bases by posting something here. Thanks, everyone. --Bill - Original Message - From: "nicol" <[EMAIL PROTECTED]> To: "gamers" Sent: Thursday, October 09, 2008 12:11 PM Subject: [Audyssey] a script game HI Is it possible to create a game script in jaws? Can scripting be used to make games? Jaws has a very useful function called message box. This message box can have a yes and a no button or yes, no and cancel buttons And then by using if statements you can cause something to happen if the user presses a button on this message box. What I had in mind is a type of psychology game where a psychologist asks you certain questions and depending on whether you choose no or yes he will ask you another question. Another function which I also wondered if it can be used to make a game is the dlg select item in list function. I can create a basic script with it but I don't have the skill to make a game out of it. It would be fun if I can create game scripts. Has any one tried it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.7.6/1714 - Release Date: 8/10/2008 7:01 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding
Re: [Audyssey] More gaming news.
Heya Tyler. Yes the guy at the store already warned me about that heating issue, he said that is really the only potential problem with the slim model. No you don't want to leave the thing powered on all the time but as he said that is really not the greatest thing in the world to do with any of them although yes you could get away with it more with the bigger ps2 because of the internal cooling fan. The way I believe he put it was that these guys who like to sit and game for ten or 15 hours straight get the bigger ones because of the internal fan. I don't put myself in that category though so am not real worried about it. Yes these things do seem to be very well made and reliable, a rarity these days. As for the ps2 stuff you have, well if you seriously want to part with some of it get a list together along with what you want for each title or item and let me know either off list or on and I will see if I am interested. I am not sure about what shipping will be from up where you are to here so I am frankly not sure if it is even worth doing but we can certainly talk about it. I have a PayPal account as well so that is no problem. Game on. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of constantine (on laptop) Sent: Saturday, October 11, 2008 12:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] More gaming news. Hi there Just a word of warning. Don't leave that there system powered up for more than 4 or 5 hours. It gets hot. I personally loved my fatter one and honestly regret selling the poor thing. I stil have all the games though and am wondering if anyones wanting to buy them (now that I have a pay pal acount). Anyway, memory cards rock. I also seriously recommend checking out burnout 3. The takedown mode is totally fun, also if you play with a friend crash mode is helarious. I got someone to beat it for me, I wish there was a way to send the save to you, I probably stil have my memory card lying around here someplace. Congrats on buying it! I like the fat one, though, simplay because of the cooling fan (I had that thing powered up for 8 days, constantly. If that doesn't give you an idea of how reliable that is, I dunno what will). BUt yeah. Tekken 4 and 5, and tag tourniment, and tekken 3! Don't forget about mortal kombat deception simply because of nightwolf! (howlhlhlhlhlhlhlh!) contact details: email: [EMAIL PROTECTED] and others msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Golden Mud Search
Hi. Yes you can get help on there through asking questions on either the chat channel or the newbie channel. There are also good help files in the game that you can type in, to get information for starting the game. Most people in Legend are very willing to help. Hope to see you soon in there. Kirstan AKA Krista. [EMAIL PROTECTED] - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Sunday, October 12, 2008 8:18 AM Subject: Re: [Audyssey] The Golden Mud Search Hi: A Re the people on there at all or is the player base small? Can I get help if I come there? I am not a mud professional. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of William L. Houts Sent: Saturday, October 11, 2008 12:00 PM To: Gamers Discussion list Subject: Re: [Audyssey] The Golden Mud Search Thanks for the suggestion. I'll check it out! --Bill - Original Message - From: "Kirstan Mooney" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 12:16 AM Subject: Re: [Audyssey] The Golden Mud Search > Hello. The mud I would suggest giving a serious go to is, Legend. It can > be found at: mud.legendmud.org port > This mud doesn't have crafting, but it does have quite a few class's, > quite > a few players and lots and lots of interesting areas to explore, > throughout > the 3 eras of different time zones you can travel to. I hope you will > give > it a go and if you do, please don't hesitate in contacting my char on > there > for any questions or help I can give. She is Krista. > Kirstan Mooney. > > [EMAIL PROTECTED] > - Original Message - > From: "William L. Houts" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Saturday, October 11, 2008 12:01 PM > Subject: [Audyssey] The Golden Mud Search > > > > Hey Everybody, > > Now that I've got my full version of VIP, I'm looking for an excellent mud > to take up my time. Things I like are extensive race and class selection, > many quests and more than 50 players at a time. Also, I'm looking for a > game with excellent crafting and enchanting. I do play Avalon, Aardwolf, > Carrion Fields and Miriani. Can someone add to my list with something I > may > have missed? > > Oh yeah, and I'm using the Mud Connector, too. I'm just trying to cover > all > my bases by posting something here. > > Thanks, everyone. > > --Bill > > - Original Message - > From: "nicol" <[EMAIL PROTECTED]> > To: "gamers" > Sent: Thursday, October 09, 2008 12:11 PM > Subject: [Audyssey] a script game > > >> HI >> Is it possible to create a game script in jaws? >> Can scripting be used to make games? >> Jaws has a very useful function called message box. >> This message box can have a yes and a no button or yes, no and cancel >> buttons >> And then by using if statements you can cause something to happen if the >> user presses a button on this message box. >> What I had in mind is a type of psychology game where a psychologist >> asks >> you certain questions and depending on whether you choose no or yes he >> will >> ask you another question. >> Another function which I also wondered if it can be used to make a game >> is >> the dlg select item in list function. >> I can create a basic script with it but I don't have the skill to make a >> game out of it. >> It would be fun if I can create game scripts. >> Has any one tried it? >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > -- > No virus found in this incoming message. > Checked by AVG. > Version: 7.5.524 / Virus Database: 270.7.6/1714 - Release Date: 8/10/2008 > 7:01 a.m. > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns re
Re: [Audyssey] VIP Service Name Error
Thank you, I'm sure that's the problem. - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 12:19 PM Subject: Re: [Audyssey] VIP Service Name Error Make sure there is no space after the last character in the host name. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of William L. Houts Sent: Friday, October 10, 2008 5:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] VIP Service Name Error I guess it's just something peculiar to my setup. I'll keep entering and reentering host names, and eventually it sticks. Someimes it takes ten or fifteen tries though --very frustrating. --Bill - Original Message - From: "Stephen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, October 10, 2008 2:00 PM Subject: Re: [Audyssey] VIP Service Name Error maybe your isp is blocking ports somewhere. At 02:22 AM 11/10/2008, you wrote: I frequently get a service name error when using VIP, even though I've checked and rechecked the host name and port number to make sure I've entered them correctly. Mr. Greenwood says he hasn't heard about anyone else having this problem. Has anyone on the list seen it, or am I all alone on this one? --Bill - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 20, 2008 12:28 PM Subject: [Audyssey] Lands of Hope Hi all, Thanks to a good friend, I have a cool online game to share with you all. I only just started playing, and I'm impressed. You get many things to do: Kill, like a Diablo Two style system. You've got to ready abilities and everything An awesome crafting system Expantion packs 1000 levels and much much more. To sign up go to: http://www.forlornonline.com/fhaccount.asp?Ref=57342"; Some side notes: You've got to do certain things to make the game completely accessible. Email me off list if you can't figure out how to play, and I'll gladly help. If there's a need for it, I'll even write a review to post on list for the players. Hope I see you all there! Ikaros, the animator. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More gaming news.
On list, please. All the stuff you have. You might have a couple things I'm looking for. lol. - Original Message - From: "Tom Randall" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:31 PM Subject: Re: [Audyssey] More gaming news. Heya Tyler. Yes the guy at the store already warned me about that heating issue, he said that is really the only potential problem with the slim model. No you don't want to leave the thing powered on all the time but as he said that is really not the greatest thing in the world to do with any of them although yes you could get away with it more with the bigger ps2 because of the internal cooling fan. The way I believe he put it was that these guys who like to sit and game for ten or 15 hours straight get the bigger ones because of the internal fan. I don't put myself in that category though so am not real worried about it. Yes these things do seem to be very well made and reliable, a rarity these days. As for the ps2 stuff you have, well if you seriously want to part with some of it get a list together along with what you want for each title or item and let me know either off list or on and I will see if I am interested. I am not sure about what shipping will be from up where you are to here so I am frankly not sure if it is even worth doing but we can certainly talk about it. I have a PayPal account as well so that is no problem. Game on. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of constantine (on laptop) Sent: Saturday, October 11, 2008 12:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] More gaming news. Hi there Just a word of warning. Don't leave that there system powered up for more than 4 or 5 hours. It gets hot. I personally loved my fatter one and honestly regret selling the poor thing. I stil have all the games though and am wondering if anyones wanting to buy them (now that I have a pay pal acount). Anyway, memory cards rock. I also seriously recommend checking out burnout 3. The takedown mode is totally fun, also if you play with a friend crash mode is helarious. I got someone to beat it for me, I wish there was a way to send the save to you, I probably stil have my memory card lying around here someplace. Congrats on buying it! I like the fat one, though, simplay because of the cooling fan (I had that thing powered up for 8 days, constantly. If that doesn't give you an idea of how reliable that is, I dunno what will). BUt yeah. Tekken 4 and 5, and tag tourniment, and tekken 3! Don't forget about mortal kombat deception simply because of nightwolf! (howlhlhlhlhlhlhlh!) contact details: email: [EMAIL PROTECTED] and others msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] MUD Ideas
Hi, A friend of mine is running a moo, which I code on, and we were wondering of any kind of unique suggestions you have. Please don't give us Miriani clone ideas. It is a space-kind of moo, where you spend most of your time on a specific planet, with several other planets, used for stranding, specialty items, and just places to hang out. We have a decent combat system, but the moo is not very expanded. You may have played it, however we had cranky, or plain old bad wizards and staff. They are all gone, and they wizards are friendly, as well as the programmers. It is similar to Miriani, but different. Money and death are big parts. Money is earned by delivery, salvaging in space, and missions. We want more jobs, one we are thinking of is metal detector on planet earth. (This moo is in the future, so planet earth is hot), on the beaches. Some features were immature, or just plain rude, due to a different admin who was dismissed, for stealing code, as well as many other reasons. If you know this person, he is gone. We are looking for just any kind of idea, anything at all. Yes there are starships, apartments, stores, stun guns, communicators, furniture, etc. If you have a specific question, feel free to ask me, and there is other staff who are on this list. -Ryan Smith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
I hate to tell you this, but Humanitymoo is pretty much a miriani clone. Time to face the music. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:26 PM Subject: [Audyssey] MUD Ideas Hi, A friend of mine is running a moo, which I code on, and we were wondering of any kind of unique suggestions you have. Please don't give us Miriani clone ideas. It is a space-kind of moo, where you spend most of your time on a specific planet, with several other planets, used for stranding, specialty items, and just places to hang out. We have a decent combat system, but the moo is not very expanded. You may have played it, however we had cranky, or plain old bad wizards and staff. They are all gone, and they wizards are friendly, as well as the programmers. It is similar to Miriani, but different. Money and death are big parts. Money is earned by delivery, salvaging in space, and missions. We want more jobs, one we are thinking of is metal detector on planet earth. (This moo is in the future, so planet earth is hot), on the beaches. Some features were immature, or just plain rude, due to a different admin who was dismissed, for stealing code, as well as many other reasons. If you know this person, he is gone. We are looking for just any kind of idea, anything at all. Yes there are starships, apartments, stores, stun guns, communicators, furniture, etc. If you have a specific question, feel free to ask me, and there is other staff who are on this list. -Ryan Smith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
sorry ryan but this is true. humanitymoo can stay much,much better. i'm saying it bekause this moo is still, how you say, new and this maybe changes. but actualy, i stop playing it bekause it's a mix of miriani with hell moo. it can,yes, stay better if you change some commands, the style of control the ship, put different classes of star ships, many types of guns and realy considder combat ground and space combat with lots of missions to gain experience or something like it. i'll deffinately will enter more if the style is abite changed from the miriani / hell. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:30 Assunto: Re: [Audyssey] MUD Ideas I hate to tell you this, but Humanitymoo is pretty much a miriani clone. Time to face the music. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:26 PM Subject: [Audyssey] MUD Ideas > Hi, > A friend of mine is running a moo, which I code on, and we were > wondering of any kind of unique suggestions you have. Please don't > give us Miriani clone ideas. It is a space-kind of moo, where you > spend most of your time on a specific planet, with several other > planets, used for stranding, specialty items, and just places to hang > out. We have a decent combat system, but the moo is not very expanded. > You may have played it, however we had cranky, or plain old bad > wizards and staff. They are all gone, and they wizards are friendly, > as well as the programmers. It is similar to Miriani, but different. > Money and death are big parts. Money is earned by delivery, salvaging > in space, and missions. We want more jobs, one we are thinking of is > metal detector on planet earth. (This moo is in the future, so planet > earth is hot), on the beaches. Some features were immature, or just > plain rude, due to a different admin who was dismissed, for stealing > code, as well as many other reasons. If you know this person, he is > gone. We are looking for just any kind of idea, anything at all. Yes > there are starships, apartments, stores, stun guns, communicators, > furniture, etc. If you have a specific question, feel free to ask me, > and there is other staff who are on this list. > -Ryan Smith > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
ah, I forgot the combination of hell. Great mix, huh? Futuristic with... what genre is hell? Toating guns and knives and killing things, doing drugs, raping. It doesn't look as bad as cosmos, that cloned miriani to the message, but it's pretty close. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "floodmaker" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:41 PM Subject: Re: [Audyssey] MUD Ideas sorry ryan but this is true. humanitymoo can stay much,much better. i'm saying it bekause this moo is still, how you say, new and this maybe changes. but actualy, i stop playing it bekause it's a mix of miriani with hell moo. it can,yes, stay better if you change some commands, the style of control the ship, put different classes of star ships, many types of guns and realy considder combat ground and space combat with lots of missions to gain experience or something like it. i'll deffinately will enter more if the style is abite changed from the miriani / hell. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:30 Assunto: Re: [Audyssey] MUD Ideas I hate to tell you this, but Humanitymoo is pretty much a miriani clone. Time to face the music. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:26 PM Subject: [Audyssey] MUD Ideas Hi, A friend of mine is running a moo, which I code on, and we were wondering of any kind of unique suggestions you have. Please don't give us Miriani clone ideas. It is a space-kind of moo, where you spend most of your time on a specific planet, with several other planets, used for stranding, specialty items, and just places to hang out. We have a decent combat system, but the moo is not very expanded. You may have played it, however we had cranky, or plain old bad wizards and staff. They are all gone, and they wizards are friendly, as well as the programmers. It is similar to Miriani, but different. Money and death are big parts. Money is earned by delivery, salvaging in space, and missions. We want more jobs, one we are thinking of is metal detector on planet earth. (This moo is in the future, so planet earth is hot), on the beaches. Some features were immature, or just plain rude, due to a different admin who was dismissed, for stealing code, as well as many other reasons. If you know this person, he is gone. We are looking for just any kind of idea, anything at all. Yes there are starships, apartments, stores, stun guns, communicators, furniture, etc. If you have a specific question, feel free to ask me, and there is other staff who are on this list. -Ryan Smith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
yea tyler the mix will be very very cool if the style changes, the idea is realy realy good. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:45 Assunto: Re: [Audyssey] MUD Ideas ah, I forgot the combination of hell. Great mix, huh? Futuristic with... what genre is hell? Toating guns and knives and killing things, doing drugs, raping. It doesn't look as bad as cosmos, that cloned miriani to the message, but it's pretty close. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "floodmaker" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:41 PM Subject: Re: [Audyssey] MUD Ideas > sorry ryan but this is true. > humanitymoo can stay much,much better. i'm saying it bekause this moo is > still, how you say, new and this maybe changes. > but actualy, i stop playing it bekause it's a mix of miriani with hell > moo. > it can,yes, stay better if you change some commands, the style of > control the ship, put different classes of star ships, many types of > guns and realy considder combat ground and space combat with lots of > missions to gain experience or something like it. > i'll deffinately will enter more if the style is abite changed from the > miriani / hell. > > -Mensagem original- > De: "Tyler Littlefield" <[EMAIL PROTECTED]> > Para: "Gamers Discussion list" > Data: Sabado, 11 de Outubro de 2008 18:30 > Assunto: Re: [Audyssey] MUD Ideas > > I hate to tell you this, but Humanitymoo is pretty much a miriani clone. > Time to face the music. > > > Thanks, > Tyler Littlefield > Visit tds for quality software and web design: > http://tysdomain.com > skype: st8amnd127 > aim: st8amnd2005 > msn: [EMAIL PROTECTED] > > - Original Message - > From: "Ryan Smith" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Saturday, October 11, 2008 6:26 PM > Subject: [Audyssey] MUD Ideas > > >> Hi, >> A friend of mine is running a moo, which I code on, and we were >> wondering of any kind of unique suggestions you have. Please don't >> give us Miriani clone ideas. It is a space-kind of moo, where you >> spend most of your time on a specific planet, with several other >> planets, used for stranding, specialty items, and just places to hang >> out. We have a decent combat system, but the moo is not very expanded. >> You may have played it, however we had cranky, or plain old bad >> wizards and staff. They are all gone, and they wizards are friendly, >> as well as the programmers. It is similar to Miriani, but different. >> Money and death are big parts. Money is earned by delivery, salvaging >> in space, and missions. We want more jobs, one we are thinking of is >> metal detector on planet earth. (This moo is in the future, so planet >> earth is hot), on the beaches. Some features were immature, or just >> plain rude, due to a different admin who was dismissed, for stealing >> code, as well as many other reasons. If you know this person, he is >> gone. We are looking for just any kind of idea, anything at all. Yes >> there are starships, apartments, stores, stun guns, communicators, >> furniture, etc. If you have a specific question, feel free to ask me, >> and there is other staff who are on this list. >> -Ryan Smith >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make chan
Re: [Audyssey] MUD Ideas
it's decent, yes. I've known mike for a while, and can't say much about his coding skills. What I can say, though is the staffing needs improvement. There was a coder, tristan, for a while who has basically coppied all the code. This will be denied, but they were both banned from miriani, and the hell admins hate them. So, the idea of payback is to make this mud, which kinda sorta mirrors the two. So, in answer to your question, staffing changes would be my first thought. Second, last time I was there, there were tons and tons of rooms with "you see nothing special." This was my biggest complaint about miriani, at least do something besides you see nothing special, especially if your going to use the space for the rooms. If your going to use ideas from both games, at least add some origenality to it. The cameras sitting in every room look horribly like hell. I can't say much about the space interface, as I haven't seen it. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Matheus" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:48 PM Subject: Re: [Audyssey] MUD Ideas yea tyler the mix will be very very cool if the style changes, the idea is realy realy good. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:45 Assunto: Re: [Audyssey] MUD Ideas ah, I forgot the combination of hell. Great mix, huh? Futuristic with... what genre is hell? Toating guns and knives and killing things, doing drugs, raping. It doesn't look as bad as cosmos, that cloned miriani to the message, but it's pretty close. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "floodmaker" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:41 PM Subject: Re: [Audyssey] MUD Ideas sorry ryan but this is true. humanitymoo can stay much,much better. i'm saying it bekause this moo is still, how you say, new and this maybe changes. but actualy, i stop playing it bekause it's a mix of miriani with hell moo. it can,yes, stay better if you change some commands, the style of control the ship, put different classes of star ships, many types of guns and realy considder combat ground and space combat with lots of missions to gain experience or something like it. i'll deffinately will enter more if the style is abite changed from the miriani / hell. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:30 Assunto: Re: [Audyssey] MUD Ideas I hate to tell you this, but Humanitymoo is pretty much a miriani clone. Time to face the music. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:26 PM Subject: [Audyssey] MUD Ideas Hi, A friend of mine is running a moo, which I code on, and we were wondering of any kind of unique suggestions you have. Please don't give us Miriani clone ideas. It is a space-kind of moo, where you spend most of your time on a specific planet, with several other planets, used for stranding, specialty items, and just places to hang out. We have a decent combat system, but the moo is not very expanded. You may have played it, however we had cranky, or plain old bad wizards and staff. They are all gone, and they wizards are friendly, as well as the programmers. It is similar to Miriani, but different. Money and death are big parts. Money is earned by delivery, salvaging in space, and missions. We want more jobs, one we are thinking of is metal detector on planet earth. (This moo is in the future, so planet earth is hot), on the beaches. Some features were immature, or just plain rude, due to a different admin who was dismissed, for stealing code, as well as many other reasons. If you know this person, he is gone. We are looking for just any kind of idea, anything at all. Yes there are starships, apartments, stores, stun guns, communicators, furniture, etc. If you have a specific question, feel free to ask me, and there is other staff who are on this list. -Ryan Smith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED
Re: [Audyssey] MUD Ideas
the space looks the same, or at least almost the same as miriani. messages almost the same, commands: "move, salvage, land, etc..." this is what the staff can changes.. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:53 Assunto: Re: [Audyssey] MUD Ideas it's decent, yes. I've known mike for a while, and can't say much about his coding skills. What I can say, though is the staffing needs improvement. There was a coder, tristan, for a while who has basically coppied all the code. This will be denied, but they were both banned from miriani, and the hell admins hate them. So, the idea of payback is to make this mud, which kinda sorta mirrors the two. So, in answer to your question, staffing changes would be my first thought. Second, last time I was there, there were tons and tons of rooms with "you see nothing special." This was my biggest complaint about miriani, at least do something besides you see nothing special, especially if your going to use the space for the rooms. If your going to use ideas from both games, at least add some origenality to it. The cameras sitting in every room look horribly like hell. I can't say much about the space interface, as I haven't seen it. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Matheus" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:48 PM Subject: Re: [Audyssey] MUD Ideas > yea tyler the mix will be very very cool if the style changes, the idea > is realy realy good. > -Mensagem original- > De: "Tyler Littlefield" <[EMAIL PROTECTED]> > Para: "Gamers Discussion list" > Data: Sabado, 11 de Outubro de 2008 18:45 > Assunto: Re: [Audyssey] MUD Ideas > > ah, I forgot the combination of hell. > Great mix, huh? > Futuristic with... what genre is hell? Toating guns and knives and killing > things, doing drugs, raping. > It doesn't look as bad as cosmos, that cloned miriani to the message, but > it's pretty close. > > > Thanks, > Tyler Littlefield > Visit tds for quality software and web design: > http://tysdomain.com > skype: st8amnd127 > aim: st8amnd2005 > msn: [EMAIL PROTECTED] > > - Original Message - > From: "floodmaker" <[EMAIL PROTECTED]> > To: > Sent: Saturday, October 11, 2008 6:41 PM > Subject: Re: [Audyssey] MUD Ideas > > >> sorry ryan but this is true. >> humanitymoo can stay much,much better. i'm saying it bekause this moo is >> still, how you say, new and this maybe changes. >> but actualy, i stop playing it bekause it's a mix of miriani with hell >> moo. >> it can,yes, stay better if you change some commands, the style of >> control the ship, put different classes of star ships, many types of >> guns and realy considder combat ground and space combat with lots of >> missions to gain experience or something like it. >> i'll deffinately will enter more if the style is abite changed from the >> miriani / hell. >> >> -Mensagem original- >> De: "Tyler Littlefield" <[EMAIL PROTECTED]> >> Para: "Gamers Discussion list" >> Data: Sabado, 11 de Outubro de 2008 18:30 >> Assunto: Re: [Audyssey] MUD Ideas >> >> I hate to tell you this, but Humanitymoo is pretty much a miriani clone. >> Time to face the music. >> >> >> Thanks, >> Tyler Littlefield >> Visit tds for quality software and web design: >> http://tysdomain.com >> skype: st8amnd127 >> aim: st8amnd2005 >> msn: [EMAIL PROTECTED] >> >> - Original Message - >> From: "Ryan Smith" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Saturday, October 11, 2008 6:26 PM >> Subject: [Audyssey] MUD Ideas >> >> >>> Hi, >>> A friend of mine is running a moo, which I code on, and we were >>> wondering of any kind of unique suggestions you have. Please don't >>> give us Miriani clone ideas. It is a space-kind of moo, where you >>> spend most of your time on a specific planet, with several other >>> planets, used for stranding, specialty items, and just places to hang >>> out. We have a decent combat system, but the moo is not very expanded. >>> You may have played it, however we had cranky, or plain old bad >>> wizards and staff. They are all gone, and they wizards are friendly, >>> as well as the programmers. It is similar to Miriani, but different. >>> Money and death are big parts. Money is earned by delivery, salvaging >>> in space, and missions. We want more jobs, one we are thinking of is >>> metal detector on planet earth. (This moo is in the future, so planet >>> earth is hot), on the beaches. Some features were immature, or just >>> plain rude, due to a different admin who was dismissed, for stealing >>> code, as well as many other reasons. If you know this person, he is >>> gone. We are looking for just any kind of idea, anything at all. Yes >>> there are starships, apartments, stores, stun guns, communicators, >>> furniture, e
Re: [Audyssey] MUD Ideas
nods. well, even the new game... slipgate has pretty much the same commands, it's layout is just a bit different. It seemed to confuse people more than it helped, though. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Matheus" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:59 PM Subject: Re: [Audyssey] MUD Ideas the space looks the same, or at least almost the same as miriani. messages almost the same, commands: "move, salvage, land, etc..." this is what the staff can changes.. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:53 Assunto: Re: [Audyssey] MUD Ideas it's decent, yes. I've known mike for a while, and can't say much about his coding skills. What I can say, though is the staffing needs improvement. There was a coder, tristan, for a while who has basically coppied all the code. This will be denied, but they were both banned from miriani, and the hell admins hate them. So, the idea of payback is to make this mud, which kinda sorta mirrors the two. So, in answer to your question, staffing changes would be my first thought. Second, last time I was there, there were tons and tons of rooms with "you see nothing special." This was my biggest complaint about miriani, at least do something besides you see nothing special, especially if your going to use the space for the rooms. If your going to use ideas from both games, at least add some origenality to it. The cameras sitting in every room look horribly like hell. I can't say much about the space interface, as I haven't seen it. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Matheus" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:48 PM Subject: Re: [Audyssey] MUD Ideas yea tyler the mix will be very very cool if the style changes, the idea is realy realy good. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:45 Assunto: Re: [Audyssey] MUD Ideas ah, I forgot the combination of hell. Great mix, huh? Futuristic with... what genre is hell? Toating guns and knives and killing things, doing drugs, raping. It doesn't look as bad as cosmos, that cloned miriani to the message, but it's pretty close. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "floodmaker" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:41 PM Subject: Re: [Audyssey] MUD Ideas sorry ryan but this is true. humanitymoo can stay much,much better. i'm saying it bekause this moo is still, how you say, new and this maybe changes. but actualy, i stop playing it bekause it's a mix of miriani with hell moo. it can,yes, stay better if you change some commands, the style of control the ship, put different classes of star ships, many types of guns and realy considder combat ground and space combat with lots of missions to gain experience or something like it. i'll deffinately will enter more if the style is abite changed from the miriani / hell. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:30 Assunto: Re: [Audyssey] MUD Ideas I hate to tell you this, but Humanitymoo is pretty much a miriani clone. Time to face the music. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:26 PM Subject: [Audyssey] MUD Ideas Hi, A friend of mine is running a moo, which I code on, and we were wondering of any kind of unique suggestions you have. Please don't give us Miriani clone ideas. It is a space-kind of moo, where you spend most of your time on a specific planet, with several other planets, used for stranding, specialty items, and just places to hang out. We have a decent combat system, but the moo is not very expanded. You may have played it, however we had cranky, or plain old bad wizards and staff. They are all gone, and they wizards are friendly, as well as the programmers. It is similar to Miriani, but different. Money and death are big parts. Money is earned by delivery, salvaging in space, and missions. We want more jobs, one we are thinking of is metal detector on planet earth. (This moo is in the future, so planet earth is hot), on the beaches. Some features were immature, or just plain rude, due to a different
Re: [Audyssey] MUD Ideas
Hi, Well Mike's a very good coder. I'm also a coder on there, but as a VB coder, I suppose learning MOO is easier then not knowing any language, I can do basic stuff, like set properties, get arguments, the tells, targets, some command utils, match utils, verbs, mobs, planets, rooms, descriptions, etc. Obviously the if, for, while statements are just nothing to me being a VB coder. I am still learning, but me and moo seem to get along. . Though, I frequently forget the semicolons. But Tristan, was the worst wizard ever. Cosmos is just stolen code, not to get into a flame, but it's Humanity's code. Another wizard Andrew Mack, also was a bad wizard. Mean, angry, cranky, etc. The new wizard, Jayson Smith, is much nicer, and also a terrific coder. We will be working on doing what we can to make the moo less of a clone. However, a wizard on Humanity Moo noted that it wasn't even funny how much code he copied. He literally copied most lines of code, and paste it into his moo. I heard people say, and I'm like okay, that's just wrong. Then I witnessed what really was stolen, and I was almost scared .He failed to give credit to anything, and never asked for permission. Not to turn this against Tristan, but Tristan has, and still does, a history of stealing code. I also consider it highly disrespectful, to just take something, don't give credit, and just pretend you coded it. Perhaps I am over-reacting..but let's get back on the subject of HM. Thanks guys -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
not to be disrespectfull, but I'll ranble on and talk more trash, again... not to get disrespectfull. thanks for the list of what you can do though. It enforces my thoughts that it's much more limited than I thought. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:15 PM Subject: Re: [Audyssey] MUD Ideas Hi, Well Mike's a very good coder. I'm also a coder on there, but as a VB coder, I suppose learning MOO is easier then not knowing any language, I can do basic stuff, like set properties, get arguments, the tells, targets, some command utils, match utils, verbs, mobs, planets, rooms, descriptions, etc. Obviously the if, for, while statements are just nothing to me being a VB coder. I am still learning, but me and moo seem to get along. . Though, I frequently forget the semicolons. But Tristan, was the worst wizard ever. Cosmos is just stolen code, not to get into a flame, but it's Humanity's code. Another wizard Andrew Mack, also was a bad wizard. Mean, angry, cranky, etc. The new wizard, Jayson Smith, is much nicer, and also a terrific coder. We will be working on doing what we can to make the moo less of a clone. However, a wizard on Humanity Moo noted that it wasn't even funny how much code he copied. He literally copied most lines of code, and paste it into his moo. I heard people say, and I'm like okay, that's just wrong. Then I witnessed what really was stolen, and I was almost scared .He failed to give credit to anything, and never asked for permission. Not to turn this against Tristan, but Tristan has, and still does, a history of stealing code. I also consider it highly disrespectful, to just take something, don't give credit, and just pretend you coded it. Perhaps I am over-reacting..but let's get back on the subject of HM. Thanks guys -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
First of all, the name for "Humanity Moo" is rather stupid for what you guys plan on doing with it. Why don't you attempt to develop a name that'll stand out? Think of a name of a world, give it some history, and that's just the basics of it. On Oct 11, 2008, at 9:15 PM, Ryan Smith wrote: Hi, Well Mike's a very good coder. I'm also a coder on there, but as a VB coder, I suppose learning MOO is easier then not knowing any language, I can do basic stuff, like set properties, get arguments, the tells, targets, some command utils, match utils, verbs, mobs, planets, rooms, descriptions, etc. Obviously the if, for, while statements are just nothing to me being a VB coder. I am still learning, but me and moo seem to get along. . Though, I frequently forget the semicolons. But Tristan, was the worst wizard ever. Cosmos is just stolen code, not to get into a flame, but it's Humanity's code. Another wizard Andrew Mack, also was a bad wizard. Mean, angry, cranky, etc. The new wizard, Jayson Smith, is much nicer, and also a terrific coder. We will be working on doing what we can to make the moo less of a clone. However, a wizard on Humanity Moo noted that it wasn't even funny how much code he copied. He literally copied most lines of code, and paste it into his moo. I heard people say, and I'm like okay, that's just wrong. Then I witnessed what really was stolen, and I was almost scared .He failed to give credit to anything, and never asked for permission. Not to turn this against Tristan, but Tristan has, and still does, a history of stealing code. I also consider it highly disrespectful, to just take something, don't give credit, and just pretend you coded it. Perhaps I am over-reacting..but let's get back on the subject of HM. Thanks guys -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
and please change your welcome message, last time I seen it it was something like get out your gun or knife and start killing or... soemthing. Might also consider fixing your drugs. Meth doesn't come in pills, weed is in quarter/dime bags usually, and doesn't come in packets as advertized in the store. "yo, muh homie, I'm gonna run down to the nearest fall-apart wallmart and buy me a packet of that weed." Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Orin" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:23 PM Subject: Re: [Audyssey] MUD Ideas First of all, the name for "Humanity Moo" is rather stupid for what you guys plan on doing with it. Why don't you attempt to develop a name that'll stand out? Think of a name of a world, give it some history, and that's just the basics of it. On Oct 11, 2008, at 9:15 PM, Ryan Smith wrote: Hi, Well Mike's a very good coder. I'm also a coder on there, but as a VB coder, I suppose learning MOO is easier then not knowing any language, I can do basic stuff, like set properties, get arguments, the tells, targets, some command utils, match utils, verbs, mobs, planets, rooms, descriptions, etc. Obviously the if, for, while statements are just nothing to me being a VB coder. I am still learning, but me and moo seem to get along. . Though, I frequently forget the semicolons. But Tristan, was the worst wizard ever. Cosmos is just stolen code, not to get into a flame, but it's Humanity's code. Another wizard Andrew Mack, also was a bad wizard. Mean, angry, cranky, etc. The new wizard, Jayson Smith, is much nicer, and also a terrific coder. We will be working on doing what we can to make the moo less of a clone. However, a wizard on Humanity Moo noted that it wasn't even funny how much code he copied. He literally copied most lines of code, and paste it into his moo. I heard people say, and I'm like okay, that's just wrong. Then I witnessed what really was stolen, and I was almost scared .He failed to give credit to anything, and never asked for permission. Not to turn this against Tristan, but Tristan has, and still does, a history of stealing code. I also consider it highly disrespectful, to just take something, don't give credit, and just pretend you coded it. Perhaps I am over-reacting..but let's get back on the subject of HM. Thanks guys -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
Hi, I was just joking about that list (That wasn't a complete list, it was what popped into my mind based on what I was looking at [Tristan's code] (And I recall saying etc, the list goes on, as you can see starting from simple things going on..) . If I was that MOO defecient, I shouldn't have a programmer's bit now should I? What did you mean by talking garbage exactly? Is my writing that bad . IMO, drugs just shouldn't be there. It's a waste of whatever it costs. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
Hi, Just to clarify: I've been learning MOO for about 2 weeks. I was a wizard for awhile, just not doing anything, then booted off. Then, I got my prog bit, finally caring about MOO. But, the language can be learned quickly it seems since knowing another one helps alot. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
If I was that MOO defecient, I shouldn't have a >programmer's bit now should I? hm seems to have gone through it's long list of deficient staff, so that last question provides for more amusement than the intended purpose. Anyway, I'm done with this thread. It's making my head hurt. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:47 PM Subject: Re: [Audyssey] MUD Ideas Hi, I was just joking about that list (That wasn't a complete list, it was what popped into my mind based on what I was looking at [Tristan's code] (And I recall saying etc, the list goes on, as you can see starting from simple things going on..) . If I was that MOO defecient, I shouldn't have a programmer's bit now should I? What did you mean by talking garbage exactly? Is my writing that bad . IMO, drugs just shouldn't be there. It's a waste of whatever it costs. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Discworld mud
what's not to get? I can help. It's not too hard once you get off to a start. - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:22 PM Subject: Re: [Audyssey] Discworld mud Disk world is so ahrd I don't understand it. I want to play it for it looks nice but I don't get it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 9:46 AM To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] Discworld mud you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] More gaming news.
talking about PS2 saves, how do you use game saves you get from gamefaqs? On 10/11/08, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > On list, please. All the stuff you have. You might have a couple things I'm > looking for. lol. > - Original Message - > From: "Tom Randall" <[EMAIL PROTECTED]> > To: "'Gamers Discussion list'" > Sent: Saturday, October 11, 2008 1:31 PM > Subject: Re: [Audyssey] More gaming news. > > >> Heya Tyler. >> >> Yes the guy at the store already warned me about that heating issue, he >> said that is really the only potential problem with the slim model. No >> you don't want to leave the thing powered on all the time but as he said >> that is really not the greatest thing in the world to do with any of >> them although yes you could get away with it more with the bigger ps2 >> because of the internal cooling fan. The way I believe he put it was >> that these guys who like to sit and game for ten or 15 hours straight >> get the bigger ones because of the internal fan. I don't put myself in >> that category though so am not real worried about it. Yes these things >> do seem to be very well made and reliable, a rarity these days. >> >> As for the ps2 stuff you have, well if you seriously want to part with >> some of it get a list together along with what you want for each title >> or item and let me know either off list or on and I will see if I am >> interested. I am not sure about what shipping will be from up where you >> are to here so I am frankly not sure if it is even worth doing but we >> can certainly talk about it. I have a PayPal account as well so that is >> no problem. >> >> Game on. >> >> Tom >> >> -Original Message- >> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >> On Behalf Of constantine (on laptop) >> Sent: Saturday, October 11, 2008 12:06 AM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] More gaming news. >> >> >> Hi there >> >> Just a word of warning. Don't leave that there system powered up for >> more >> than 4 or 5 hours. It gets hot. I personally loved my fatter one and >> honestly regret selling the poor thing. I stil have all the games though >> and >> am wondering if anyones wanting to buy them (now that I have a pay pal >> acount). >> >> Anyway, memory cards rock. I also seriously recommend checking out >> burnout >> 3. The takedown mode is totally fun, also if you play with a friend >> crash >> mode is helarious. I got someone to beat it for me, I wish there was a >> way >> to send the save to you, I probably stil have my memory card lying >> around >> here someplace. >> >> Congrats on buying it! I like the fat one, though, simplay because of >> the >> cooling fan (I had that thing powered up for 8 days, constantly. If that >> >> doesn't give you an idea of how reliable that is, I dunno what will). >> BUt >> yeah. Tekken 4 and 5, and tag tourniment, and tekken 3! Don't forget >> about >> mortal kombat deception simply because of nightwolf! >> (howlhlhlhlhlhlhlh!) >> >> >> >> >> contact details: >> >> email: [EMAIL PROTECTED] >> >> and others >> msn: [EMAIL PROTECTED] >> skype: the_conman283 >> >> system details: >> Hp pavillion dv5220CA notebook pc >> AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, >> Fujitsu >> 100 gb 4500 RPM Hard Drive, connecsant AC-link audio >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
Hi, I hope it's not me that's making your head hurt, if it is, I'll try to think more organized, as I seem to type things randomly. When I said MOO defecient I suppose I mean coding-wise. No wizard was a bad coder, except 1. They were all very good coders, but some of them were just jerks and think they know how to run a MOO well (Not that I know how to). We've had a long list of jerk wizards..Perhaps it would be better to focus on some more ideas. Thanks! -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
They just dont' fit at al together. - Original Message - From: "Matheus" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:48 PM Subject: Re: [Audyssey] MUD Ideas yea tyler the mix will be very very cool if the style changes, the idea is realy realy good. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:45 Assunto: Re: [Audyssey] MUD Ideas ah, I forgot the combination of hell. Great mix, huh? Futuristic with... what genre is hell? Toating guns and knives and killing things, doing drugs, raping. It doesn't look as bad as cosmos, that cloned miriani to the message, but it's pretty close. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "floodmaker" <[EMAIL PROTECTED]> To: Sent: Saturday, October 11, 2008 6:41 PM Subject: Re: [Audyssey] MUD Ideas sorry ryan but this is true. humanitymoo can stay much,much better. i'm saying it bekause this moo is still, how you say, new and this maybe changes. but actualy, i stop playing it bekause it's a mix of miriani with hell moo. it can,yes, stay better if you change some commands, the style of control the ship, put different classes of star ships, many types of guns and realy considder combat ground and space combat with lots of missions to gain experience or something like it. i'll deffinately will enter more if the style is abite changed from the miriani / hell. -Mensagem original- De: "Tyler Littlefield" <[EMAIL PROTECTED]> Para: "Gamers Discussion list" Data: Sabado, 11 de Outubro de 2008 18:30 Assunto: Re: [Audyssey] MUD Ideas I hate to tell you this, but Humanitymoo is pretty much a miriani clone. Time to face the music. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 6:26 PM Subject: [Audyssey] MUD Ideas Hi, A friend of mine is running a moo, which I code on, and we were wondering of any kind of unique suggestions you have. Please don't give us Miriani clone ideas. It is a space-kind of moo, where you spend most of your time on a specific planet, with several other planets, used for stranding, specialty items, and just places to hang out. We have a decent combat system, but the moo is not very expanded. You may have played it, however we had cranky, or plain old bad wizards and staff. They are all gone, and they wizards are friendly, as well as the programmers. It is similar to Miriani, but different. Money and death are big parts. Money is earned by delivery, salvaging in space, and missions. We want more jobs, one we are thinking of is metal detector on planet earth. (This moo is in the future, so planet earth is hot), on the beaches. Some features were immature, or just plain rude, due to a different admin who was dismissed, for stealing code, as well as many other reasons. If you know this person, he is gone. We are looking for just any kind of idea, anything at all. Yes there are starships, apartments, stores, stun guns, communicators, furniture, etc. If you have a specific question, feel free to ask me, and there is other staff who are on this list. -Ryan Smith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your
Re: [Audyssey] Discworld mud
being a wizard is painful, though. Thieves FTW! :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:56 PM Subject: Re: [Audyssey] Discworld mud what's not to get? I can help. It's not too hard once you get off to a start. - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:22 PM Subject: Re: [Audyssey] Discworld mud Disk world is so ahrd I don't understand it. I want to play it for it looks nice but I don't get it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 9:46 AM To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] Discworld mud you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
What's the host/port? I'll come and and raise up some, interetsing comments about it. Who knows. I might like it! - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:58 PM Subject: Re: [Audyssey] MUD Ideas Hi, I hope it's not me that's making your head hurt, if it is, I'll try to think more organized, as I seem to type things randomly. When I said MOO defecient I suppose I mean coding-wise. No wizard was a bad coder, except 1. They were all very good coders, but some of them were just jerks and think they know how to run a MOO well (Not that I know how to). We've had a long list of jerk wizards..Perhaps it would be better to focus on some more ideas. Thanks! -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Discworld mud
Wizards are awesome. It's hard to get going, but seriously, it's really rewarding. Yes, Thieves are fun, too. - Original Message - From: "Tyler Littlefield" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:01 PM Subject: Re: [Audyssey] Discworld mud being a wizard is painful, though. Thieves FTW! :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:56 PM Subject: Re: [Audyssey] Discworld mud what's not to get? I can help. It's not too hard once you get off to a start. - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:22 PM Subject: Re: [Audyssey] Discworld mud Disk world is so ahrd I don't understand it. I want to play it for it looks nice but I don't get it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 9:46 AM To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] Discworld mud you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Discworld mud
they are fun. but it's not my recommendation for a newb. I like thief because it's got a lot to it, and there is some you can do, though the primaries don't make much sense. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:02 PM Subject: Re: [Audyssey] Discworld mud Wizards are awesome. It's hard to get going, but seriously, it's really rewarding. Yes, Thieves are fun, too. - Original Message - From: "Tyler Littlefield" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:01 PM Subject: Re: [Audyssey] Discworld mud being a wizard is painful, though. Thieves FTW! :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:56 PM Subject: Re: [Audyssey] Discworld mud what's not to get? I can help. It's not too hard once you get off to a start. - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:22 PM Subject: Re: [Audyssey] Discworld mud Disk world is so ahrd I don't understand it. I want to play it for it looks nice but I don't get it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 9:46 AM To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] Discworld mud you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the li
Re: [Audyssey] Discworld mud
It all depends on the class. The primaries make perfect sense. - Original Message - From: "Tyler Littlefield" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:05 PM Subject: Re: [Audyssey] Discworld mud they are fun. but it's not my recommendation for a newb. I like thief because it's got a lot to it, and there is some you can do, though the primaries don't make much sense. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:02 PM Subject: Re: [Audyssey] Discworld mud Wizards are awesome. It's hard to get going, but seriously, it's really rewarding. Yes, Thieves are fun, too. - Original Message - From: "Tyler Littlefield" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:01 PM Subject: Re: [Audyssey] Discworld mud being a wizard is painful, though. Thieves FTW! :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:56 PM Subject: Re: [Audyssey] Discworld mud what's not to get? I can help. It's not too hard once you get off to a start. - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:22 PM Subject: Re: [Audyssey] Discworld mud Disk world is so ahrd I don't understand it. I want to play it for it looks nice but I don't get it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 9:46 AM To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] Discworld mud you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched
Re: [Audyssey] Discworld mud
some, yes, but you'd think thieves would have dodge, as well. it's really hard to get that to a decent state. Assa looks really good, but pk isn't extremely appealing currently. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:06 PM Subject: Re: [Audyssey] Discworld mud It all depends on the class. The primaries make perfect sense. - Original Message - From: "Tyler Littlefield" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:05 PM Subject: Re: [Audyssey] Discworld mud they are fun. but it's not my recommendation for a newb. I like thief because it's got a lot to it, and there is some you can do, though the primaries don't make much sense. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:02 PM Subject: Re: [Audyssey] Discworld mud Wizards are awesome. It's hard to get going, but seriously, it's really rewarding. Yes, Thieves are fun, too. - Original Message - From: "Tyler Littlefield" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:01 PM Subject: Re: [Audyssey] Discworld mud being a wizard is painful, though. Thieves FTW! :) Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "Tj" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Saturday, October 11, 2008 7:56 PM Subject: Re: [Audyssey] Discworld mud what's not to get? I can help. It's not too hard once you get off to a start. - Original Message - From: "MICHAEL MASLO" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" Sent: Saturday, October 11, 2008 1:22 PM Subject: Re: [Audyssey] Discworld mud Disk world is so ahrd I don't understand it. I want to play it for it looks nice but I don't get it -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tyler Littlefield Sent: Saturday, October 11, 2008 9:46 AM To: Lindsay Cowell; Gamers Discussion list Subject: Re: [Audyssey] Discworld mud you got msn? I can help ya get going. - Original Message - From: "Lindsay Cowell" <[EMAIL PROTECTED]> To: "Gamers List" Sent: Saturday, October 11, 2008 1:32 AM Subject: [Audyssey] Discworld mud Hi folks, does anyone play discworld mud,? What is the best way to make money on there because I don't even have a weapon. Lindsay Cowell --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.o
Re: [Audyssey] MUD Ideas
Hi. jaybird.no-ip.info port . On Sat, 11 Oct 2008 20:01:36 -0600, Tj wrote: >What's the host/port? I'll come and and raise up some, interetsing comments >about it. Who knows. I might like it! >- Original Message - >From: "Ryan Smith" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Saturday, October 11, 2008 7:58 PM >Subject: Re: [Audyssey] MUD Ideas > > >>Hi, >>I hope it's not me that's making your head hurt, if it is, I'll try to >>think more organized, as I seem to type things randomly. When I said >>MOO defecient I suppose I mean coding-wise. No wizard was a bad coder, >>except 1. They were all very good coders, but some of them were just >>jerks and think they know how to run a MOO well (Not that I know how >>to). We've had a long list of jerk wizards..Perhaps it would be better >>to focus on some more ideas. >> >>Thanks! >> >>-Ryan >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>[EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
I stopped because it is a semi mirianyi thing and there are some things I don't like, I think mike f proposed I test it. Loads of blank planet, and the fact you can eat your own waste shell I say is just rong and its, well not really that good right now but it is still in test. At 01:41 p.m. 12/10/2008, you wrote: >sorry ryan but this is true. >humanitymoo can stay much,much better. i'm saying it bekause this moo is >still, how you say, new and this maybe changes. >but actualy, i stop playing it bekause it's a mix of miriani with hell >moo. >it can,yes, stay better if you change some commands, the style of >control the ship, put different classes of star ships, many types of >guns and realy considder combat ground and space combat with lots of >missions to gain experience or something like it. >i'll deffinately will enter more if the style is abite changed from the >miriani / hell. > >-Mensagem original- >De: "Tyler Littlefield" <[EMAIL PROTECTED]> >Para: "Gamers Discussion list" >Data: Sabado, 11 de Outubro de 2008 18:30 >Assunto: Re: [Audyssey] MUD Ideas > >I hate to tell you this, but Humanitymoo is pretty much a miriani clone. >Time to face the music. > > >Thanks, >Tyler Littlefield >Visit tds for quality software and web design: >http://tysdomain.com >skype: st8amnd127 >aim: st8amnd2005 >msn: [EMAIL PROTECTED] > >- Original Message - >From: "Ryan Smith" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Saturday, October 11, 2008 6:26 PM >Subject: [Audyssey] MUD Ideas > > >> Hi, >> A friend of mine is running a moo, which I code on, and we were >> wondering of any kind of unique suggestions you have. Please don't >> give us Miriani clone ideas. It is a space-kind of moo, where you >> spend most of your time on a specific planet, with several other >> planets, used for stranding, specialty items, and just places to hang >> out. We have a decent combat system, but the moo is not very expanded. >> You may have played it, however we had cranky, or plain old bad >> wizards and staff. They are all gone, and they wizards are friendly, >> as well as the programmers. It is similar to Miriani, but different. >> Money and death are big parts. Money is earned by delivery, salvaging >> in space, and missions. We want more jobs, one we are thinking of is >> metal detector on planet earth. (This moo is in the future, so planet >> earth is hot), on the beaches. Some features were immature, or just >> plain rude, due to a different admin who was dismissed, for stealing >> code, as well as many other reasons. If you know this person, he is >> gone. We are looking for just any kind of idea, anything at all. Yes >> there are starships, apartments, stores, stun guns, communicators, >> furniture, etc. If you have a specific question, feel free to ask me, >> and there is other staff who are on this list. >> -Ryan Smith >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
yeah it sertainly is hellish. At 01:45 p.m. 12/10/2008, you wrote: >ah, I forgot the combination of hell. >Great mix, huh? >Futuristic with... what genre is hell? Toating guns and knives and killing >things, doing drugs, raping. >It doesn't look as bad as cosmos, that cloned miriani to the message, but it's >pretty close. > > >Thanks, >Tyler Littlefield >Visit tds for quality software and web design: >http://tysdomain.com >skype: st8amnd127 >aim: st8amnd2005 >msn: [EMAIL PROTECTED] > >- Original Message - From: "floodmaker" <[EMAIL PROTECTED]> >To: >Sent: Saturday, October 11, 2008 6:41 PM >Subject: Re: [Audyssey] MUD Ideas > > >>sorry ryan but this is true. >>humanitymoo can stay much,much better. i'm saying it bekause this moo is >>still, how you say, new and this maybe changes. >>but actualy, i stop playing it bekause it's a mix of miriani with hell >>moo. >>it can,yes, stay better if you change some commands, the style of >>control the ship, put different classes of star ships, many types of >>guns and realy considder combat ground and space combat with lots of >>missions to gain experience or something like it. >>i'll deffinately will enter more if the style is abite changed from the >>miriani / hell. >> >>-Mensagem original- >>De: "Tyler Littlefield" <[EMAIL PROTECTED]> >>Para: "Gamers Discussion list" >>Data: Sabado, 11 de Outubro de 2008 18:30 >>Assunto: Re: [Audyssey] MUD Ideas >> >>I hate to tell you this, but Humanitymoo is pretty much a miriani clone. >>Time to face the music. >> >> >>Thanks, >>Tyler Littlefield >>Visit tds for quality software and web design: >>http://tysdomain.com >>skype: st8amnd127 >>aim: st8amnd2005 >>msn: [EMAIL PROTECTED] >> >>- Original Message - >>From: "Ryan Smith" <[EMAIL PROTECTED]> >>To: "Gamers Discussion list" >>Sent: Saturday, October 11, 2008 6:26 PM >>Subject: [Audyssey] MUD Ideas >> >> >>>Hi, >>>A friend of mine is running a moo, which I code on, and we were >>>wondering of any kind of unique suggestions you have. Please don't >>>give us Miriani clone ideas. It is a space-kind of moo, where you >>>spend most of your time on a specific planet, with several other >>>planets, used for stranding, specialty items, and just places to hang >>>out. We have a decent combat system, but the moo is not very expanded. >>>You may have played it, however we had cranky, or plain old bad >>>wizards and staff. They are all gone, and they wizards are friendly, >>>as well as the programmers. It is similar to Miriani, but different. >>>Money and death are big parts. Money is earned by delivery, salvaging >>>in space, and missions. We want more jobs, one we are thinking of is >>>metal detector on planet earth. (This moo is in the future, so planet >>>earth is hot), on the beaches. Some features were immature, or just >>>plain rude, due to a different admin who was dismissed, for stealing >>>code, as well as many other reasons. If you know this person, he is >>>gone. We are looking for just any kind of idea, anything at all. Yes >>>there are starships, apartments, stores, stun guns, communicators, >>>furniture, etc. If you have a specific question, feel free to ask me, >>>and there is other staff who are on this list. >>>-Ryan Smith >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>[EMAIL PROTECTED] >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>If you have any questions or concerns regarding the management of the >>>list, >>>please send E-mail to [EMAIL PROTECTED] >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [EMAIL PROTECTED] >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http:/
Re: [Audyssey] MUD Ideas
yeah it is quite good. The human race is at their lowest and well nothing much to do bar battle. sounds quite good. However I'd like different enemies to fight. Actually why are we fighting anyone at all. why ot explore space and such. Why need to fight a war with things at all. Unless you want to make something realy nasty like the borg or dalecs or something. But really why does this game have to assume we are in a war. At 01:48 p.m. 12/10/2008, you wrote: >yea tyler the mix will be very very cool if the style changes, the idea >is realy realy good. >-Mensagem original- >De: "Tyler Littlefield" <[EMAIL PROTECTED]> >Para: "Gamers Discussion list" >Data: Sabado, 11 de Outubro de 2008 18:45 >Assunto: Re: [Audyssey] MUD Ideas > >ah, I forgot the combination of hell. >Great mix, huh? >Futuristic with... what genre is hell? Toating guns and knives and killing >things, doing drugs, raping. >It doesn't look as bad as cosmos, that cloned miriani to the message, but >it's pretty close. > > >Thanks, >Tyler Littlefield >Visit tds for quality software and web design: >http://tysdomain.com >skype: st8amnd127 >aim: st8amnd2005 >msn: [EMAIL PROTECTED] > >- Original Message - >From: "floodmaker" <[EMAIL PROTECTED]> >To: >Sent: Saturday, October 11, 2008 6:41 PM >Subject: Re: [Audyssey] MUD Ideas > > >> sorry ryan but this is true. >> humanitymoo can stay much,much better. i'm saying it bekause this moo is >> still, how you say, new and this maybe changes. >> but actualy, i stop playing it bekause it's a mix of miriani with hell >> moo. >> it can,yes, stay better if you change some commands, the style of >> control the ship, put different classes of star ships, many types of >> guns and realy considder combat ground and space combat with lots of >> missions to gain experience or something like it. >> i'll deffinately will enter more if the style is abite changed from the >> miriani / hell. >> >> -Mensagem original- >> De: "Tyler Littlefield" <[EMAIL PROTECTED]> >> Para: "Gamers Discussion list" >> Data: Sabado, 11 de Outubro de 2008 18:30 >> Assunto: Re: [Audyssey] MUD Ideas >> >> I hate to tell you this, but Humanitymoo is pretty much a miriani clone. >> Time to face the music. >> >> >> Thanks, >> Tyler Littlefield >> Visit tds for quality software and web design: >> http://tysdomain.com >> skype: st8amnd127 >> aim: st8amnd2005 >> msn: [EMAIL PROTECTED] >> >> - Original Message - >> From: "Ryan Smith" <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Saturday, October 11, 2008 6:26 PM >> Subject: [Audyssey] MUD Ideas >> >> >>> Hi, >>> A friend of mine is running a moo, which I code on, and we were >>> wondering of any kind of unique suggestions you have. Please don't >>> give us Miriani clone ideas. It is a space-kind of moo, where you >>> spend most of your time on a specific planet, with several other >>> planets, used for stranding, specialty items, and just places to hang >>> out. We have a decent combat system, but the moo is not very expanded. >>> You may have played it, however we had cranky, or plain old bad >>> wizards and staff. They are all gone, and they wizards are friendly, >>> as well as the programmers. It is similar to Miriani, but different. >>> Money and death are big parts. Money is earned by delivery, salvaging >>> in space, and missions. We want more jobs, one we are thinking of is >>> metal detector on planet earth. (This moo is in the future, so planet >>> earth is hot), on the beaches. Some features were immature, or just >>> plain rude, due to a different admin who was dismissed, for stealing >>> code, as well as many other reasons. If you know this person, he is >>> gone. We are looking for just any kind of idea, anything at all. Yes >>> there are starships, apartments, stores, stun guns, communicators, >>> furniture, etc. If you have a specific question, feel free to ask me, >>> and there is other staff who are on this list. >>> -Ryan Smith >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> >> --- >> Gamers mailing li
Re: [Audyssey] MUD Ideas
Hi, Well it is still being developed. *I am sorry for the rambling post before, I wrote what came to mind, and it was all un-organized, so I am sorry for the confusion which may have affect your posts.* Thanks for all of your ideas. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
well in miriani you could jump from anywhere and i if you couldn't you would automatically use the jumpgate. when you die well your objects seem to vanish, and even if you are waring say a com unit the game says you have nothing. At 01:53 p.m. 12/10/2008, you wrote: >it's decent, yes. >I've known mike for a while, and can't say much about his coding skills. >What I can say, though is the staffing needs improvement. >There was a coder, tristan, for a while who has basically coppied all the code. >This will be denied, but they were both banned from miriani, and the hell >admins hate them. So, the idea of payback is to make this mud, which kinda >sorta mirrors the two. >So, in answer to your question, staffing changes would be my first thought. >Second, last time I was there, there were tons and tons of rooms with "you see >nothing special." >This was my biggest complaint about miriani, at least do something besides you >see nothing special, especially if your going to use the space for the rooms. >If your going to use ideas from both games, at least add some origenality to >it. >The cameras sitting in every room look horribly like hell. I can't say much >about the space interface, as I haven't seen it. > > >Thanks, >Tyler Littlefield >Visit tds for quality software and web design: >http://tysdomain.com >skype: st8amnd127 >aim: st8amnd2005 >msn: [EMAIL PROTECTED] > >- Original Message - From: "Matheus" <[EMAIL PROTECTED]> >To: >Sent: Saturday, October 11, 2008 6:48 PM >Subject: Re: [Audyssey] MUD Ideas > > >>yea tyler the mix will be very very cool if the style changes, the idea >>is realy realy good. >>-Mensagem original- >>De: "Tyler Littlefield" <[EMAIL PROTECTED]> >>Para: "Gamers Discussion list" >>Data: Sabado, 11 de Outubro de 2008 18:45 >>Assunto: Re: [Audyssey] MUD Ideas >> >>ah, I forgot the combination of hell. >>Great mix, huh? >>Futuristic with... what genre is hell? Toating guns and knives and killing >>things, doing drugs, raping. >>It doesn't look as bad as cosmos, that cloned miriani to the message, but >>it's pretty close. >> >> >>Thanks, >>Tyler Littlefield >>Visit tds for quality software and web design: >>http://tysdomain.com >>skype: st8amnd127 >>aim: st8amnd2005 >>msn: [EMAIL PROTECTED] >> >>- Original Message - >>From: "floodmaker" <[EMAIL PROTECTED]> >>To: >>Sent: Saturday, October 11, 2008 6:41 PM >>Subject: Re: [Audyssey] MUD Ideas >> >> >>>sorry ryan but this is true. >>>humanitymoo can stay much,much better. i'm saying it bekause this moo is >>>still, how you say, new and this maybe changes. >>>but actualy, i stop playing it bekause it's a mix of miriani with hell >>>moo. >>>it can,yes, stay better if you change some commands, the style of >>>control the ship, put different classes of star ships, many types of >>>guns and realy considder combat ground and space combat with lots of >>>missions to gain experience or something like it. >>>i'll deffinately will enter more if the style is abite changed from the >>>miriani / hell. >>> >>>-Mensagem original- >>>De: "Tyler Littlefield" <[EMAIL PROTECTED]> >>>Para: "Gamers Discussion list" >>>Data: Sabado, 11 de Outubro de 2008 18:30 >>>Assunto: Re: [Audyssey] MUD Ideas >>> >>>I hate to tell you this, but Humanitymoo is pretty much a miriani clone. >>>Time to face the music. >>> >>> >>>Thanks, >>>Tyler Littlefield >>>Visit tds for quality software and web design: >>>http://tysdomain.com >>>skype: st8amnd127 >>>aim: st8amnd2005 >>>msn: [EMAIL PROTECTED] >>> >>>- Original Message - >>>From: "Ryan Smith" <[EMAIL PROTECTED]> >>>To: "Gamers Discussion list" >>>Sent: Saturday, October 11, 2008 6:26 PM >>>Subject: [Audyssey] MUD Ideas >>> >>> Hi, A friend of mine is running a moo, which I code on, and we were wondering of any kind of unique suggestions you have. Please don't give us Miriani clone ideas. It is a space-kind of moo, where you spend most of your time on a specific planet, with several other planets, used for stranding, specialty items, and just places to hang out. We have a decent combat system, but the moo is not very expanded. You may have played it, however we had cranky, or plain old bad wizards and staff. They are all gone, and they wizards are friendly, as well as the programmers. It is similar to Miriani, but different. Money and death are big parts. Money is earned by delivery, salvaging in space, and missions. We want more jobs, one we are thinking of is metal detector on planet earth. (This moo is in the future, so planet earth is hot), on the beaches. Some features were immature, or just plain rude, due to a different admin who was dismissed, for stealing code, as well as many other reasons. If you know this person, he is gone. We are looking for just any kind of idea, anything at all. Yes there are starships, apartments, stores, stun guns, communicators, furniture, etc. If you have a specific que
Re: [Audyssey] VIP mud
Hi, I can kind of agree. Mush client is superior to most clients out there anyway, so what's the point of trying to match up to it? Maybe accessibility, but like you said, a simple Jaws plugin. You don't need to learn a new language in Mush Client either. However I like the way VIP Mud was designed, and give David alot of respect for doing that. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
Hi, To be honest to you all, I wasn't there when all of this was done. So I would not be the best person to ask about why does this work the way it does. I believe Mike is joining the list but is having some problems. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
what is required to moo code. I have coded in pascal and javascript I never really cared for this stuff but if its semi easy I may wish to try it. At 02:15 p.m. 12/10/2008, you wrote: >Hi, >Well Mike's a very good coder. I'm also a coder on there, but as a VB >coder, I suppose learning MOO is easier then not knowing any language, >I can do basic stuff, like set properties, get arguments, the tells, >targets, some command utils, match utils, verbs, mobs, planets, rooms, >descriptions, etc. Obviously the if, for, while statements are just >nothing to me being a VB coder. I am still learning, but me and moo >seem to get along. . Though, I frequently forget the >semicolons. But Tristan, was the worst wizard ever. Cosmos is just >stolen code, not to get into a flame, but it's Humanity's code. >Another wizard Andrew Mack, also was a bad wizard. Mean, angry, >cranky, etc. The new wizard, Jayson Smith, is much nicer, and also a >terrific coder. We will be working on doing what we can to make the >moo less of a clone. However, a wizard on Humanity Moo noted that it >wasn't even funny how much code he copied. He literally copied most >lines of code, and paste it into his moo. I heard people say, and I'm >like okay, that's just wrong. Then I witnessed what really was stolen, >and I was almost scared .He failed to give credit to anything, and >never asked for permission. Not to turn this against Tristan, but >Tristan has, and still does, a history of stealing code. I also >consider it highly disrespectful, to just take something, don't give >credit, and just pretend you coded it. Perhaps I am over-reacting..but >let's get back on the subject of HM. >Thanks guys > >-Ryan > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
for us guys out of the loop what is a wizzard. you seem to mention it on here a load. At 02:50 p.m. 12/10/2008, you wrote: >Hi, >Just to clarify: I've been learning MOO for about 2 weeks. I was a >wizard for awhile, just not doing anything, then booted off. Then, I >got my prog bit, finally caring about MOO. But, the language can be >learned quickly it seems since knowing another one helps alot. >-Ryan > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
it's not hard. It's actually pretty basic. The tutorials are limited, but I'd be willing to help ya out, if wanted. I'll give you your own db to play with, and host it on my server here. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:44 PM Subject: Re: [Audyssey] MUD Ideas what is required to moo code. I have coded in pascal and javascript I never really cared for this stuff but if its semi easy I may wish to try it. At 02:15 p.m. 12/10/2008, you wrote: Hi, Well Mike's a very good coder. I'm also a coder on there, but as a VB coder, I suppose learning MOO is easier then not knowing any language, I can do basic stuff, like set properties, get arguments, the tells, targets, some command utils, match utils, verbs, mobs, planets, rooms, descriptions, etc. Obviously the if, for, while statements are just nothing to me being a VB coder. I am still learning, but me and moo seem to get along. . Though, I frequently forget the semicolons. But Tristan, was the worst wizard ever. Cosmos is just stolen code, not to get into a flame, but it's Humanity's code. Another wizard Andrew Mack, also was a bad wizard. Mean, angry, cranky, etc. The new wizard, Jayson Smith, is much nicer, and also a terrific coder. We will be working on doing what we can to make the moo less of a clone. However, a wizard on Humanity Moo noted that it wasn't even funny how much code he copied. He literally copied most lines of code, and paste it into his moo. I heard people say, and I'm like okay, that's just wrong. Then I witnessed what really was stolen, and I was almost scared .He failed to give credit to anything, and never asked for permission. Not to turn this against Tristan, but Tristan has, and still does, a history of stealing code. I also consider it highly disrespectful, to just take something, don't give credit, and just pretend you coded it. Perhaps I am over-reacting..but let's get back on the subject of HM. Thanks guys -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
moo has two levels of admin. Programmer, which means your permissions are limited, but you can still do things you just can't edit objects that you don't own, and wizard who has full access to everything. It's superuser/full admin Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:46 PM Subject: Re: [Audyssey] MUD Ideas for us guys out of the loop what is a wizzard. you seem to mention it on here a load. At 02:50 p.m. 12/10/2008, you wrote: Hi, Just to clarify: I've been learning MOO for about 2 weeks. I was a wizard for awhile, just not doing anything, then booted off. Then, I got my prog bit, finally caring about MOO. But, the language can be learned quickly it seems since knowing another one helps alot. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] VIP mud
with mushclient the only thing I regret is sound packs for things. like packs of sfx like in monkeyterm. its not needed but it does put the player in the game. At 03:42 p.m. 12/10/2008, you wrote: >Hi, >I can kind of agree. Mush client is superior to most clients out there anyway, >so what's the point of trying to match up to it? Maybe accessibility, but like >you said, a simple Jaws plugin. You don't need to learn a new language in Mush >Client either. However I like the way VIP Mud was designed, and give David >alot of respect for doing that. >-Ryan > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
Hi, Well it's Object Oriented. IDK what else to say about it. I am not sure what you mean my what is 'required'. You need a server and a core database. I find it pretty easy, but if you want to start learning MOO, or looking at some examples here are some useful links: www.moo-cows.com http://lingo.uib.no/moo/ http://www.fringenet.net/MOO/ -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] VIP mud
monkeyterm is decent, but violently unaccessible unless you use the jaws cursor. Only way I could ever add triggers. Thanks, Tyler Littlefield Visit tds for quality software and web design: http://tysdomain.com skype: st8amnd127 aim: st8amnd2005 msn: [EMAIL PROTECTED] - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, October 11, 2008 8:49 PM Subject: Re: [Audyssey] VIP mud with mushclient the only thing I regret is sound packs for things. like packs of sfx like in monkeyterm. its not needed but it does put the player in the game. At 03:42 p.m. 12/10/2008, you wrote: Hi, I can kind of agree. Mush client is superior to most clients out there anyway, so what's the point of trying to match up to it? Maybe accessibility, but like you said, a simple Jaws plugin. You don't need to learn a new language in Mush Client either. However I like the way VIP Mud was designed, and give David alot of respect for doing that. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
yeah I have msn, I think you are on it not sure. At 03:48 p.m. 12/10/2008, you wrote: >it's not hard. It's actually pretty basic. >The tutorials are limited, but I'd be willing to help ya out, if wanted. I'll >give you your own db to play with, and host it on my server here. > >Thanks, >Tyler Littlefield >Visit tds for quality software and web design: >http://tysdomain.com >skype: st8amnd127 >aim: st8amnd2005 >msn: [EMAIL PROTECTED] > >- Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Saturday, October 11, 2008 8:44 PM >Subject: Re: [Audyssey] MUD Ideas > > >>what is required to moo code. >>I have coded in pascal and javascript I never really cared for this stuff but >>if its semi easy I may wish to try it. >>At 02:15 p.m. 12/10/2008, you wrote: >>>Hi, >>>Well Mike's a very good coder. I'm also a coder on there, but as a VB >>>coder, I suppose learning MOO is easier then not knowing any language, >>>I can do basic stuff, like set properties, get arguments, the tells, >>>targets, some command utils, match utils, verbs, mobs, planets, rooms, >>>descriptions, etc. Obviously the if, for, while statements are just >>>nothing to me being a VB coder. I am still learning, but me and moo >>>seem to get along. . Though, I frequently forget the >>>semicolons. But Tristan, was the worst wizard ever. Cosmos is just >>>stolen code, not to get into a flame, but it's Humanity's code. >>>Another wizard Andrew Mack, also was a bad wizard. Mean, angry, >>>cranky, etc. The new wizard, Jayson Smith, is much nicer, and also a >>>terrific coder. We will be working on doing what we can to make the >>>moo less of a clone. However, a wizard on Humanity Moo noted that it >>>wasn't even funny how much code he copied. He literally copied most >>>lines of code, and paste it into his moo. I heard people say, and I'm >>>like okay, that's just wrong. Then I witnessed what really was stolen, >>>and I was almost scared .He failed to give credit to anything, and >>>never asked for permission. Not to turn this against Tristan, but >>>Tristan has, and still does, a history of stealing code. I also >>>consider it highly disrespectful, to just take something, don't give >>>credit, and just pretend you coded it. Perhaps I am over-reacting..but >>>let's get back on the subject of HM. >>>Thanks guys >>> >>>-Ryan >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[EMAIL PROTECTED] >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to [EMAIL PROTECTED] >> >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[EMAIL PROTECTED] >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [EMAIL PROTECTED] > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Top Speed 2.1 or 3?
Hi gamers, can anyone tell me whether the version 2.1 or 3.0 coming out soon? And, when will be it? Thanks. Demetry --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Humanity MOO
Hi, I know this isn't in the original thread, but I just had to switch email addresses. I'm Mike, the main admin and coder on Humanity MOO. I'd just like to clear up a few things. First, the moo isn't a Miriani clone. Though it has some of the same concepts, lets face it, a lot of the same concepts, it will be much expanded. For example, I have coded a combat system, and I will have weapons etc. The most important thing, though, is that its under development. From what I've heard, MOOs take years to develop and though I feel I've made considerable progress it is still a work in development. For example, the fact of the similar messages, I made it this way so that the game would work with my Miriani soundpack for testing purposes. I will most likely have a name change. But the reason this thread was posted was to ask for ideas and suggestions of things you guys would like to see in a moo that aren't in current moos. Of course, if there any MOO coders out there, I'd be glad to have your help. The moo address is jaybird.no-ip.info port . Remember though, that anything you see is subject to change and I hope you will give the game a chance even if you don't like what you see at this moment. Furthermore, if you do not want to play a game that is under development, don't. I am open to suggestions, not complaints. I hate to sound harsh, but it seems that certain people expect so much from this game but in reality it has been in existence for only 6 months. However, it may turn out that some of you may actually like the game. In any case, suggestions/ideas are welcome. Regards, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] MUD Ideas
I haven't been to this game myself, but isn't the whole point of this thread to *get* ideas? I'm getting a bit sick of hearing about what people think are wrong in this game! How bout some good ideas to help improve it if that is what is being asked for? Kirstan. [EMAIL PROTECTED] - Original Message - From: "Ryan Smith" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008 3:40 PM Subject: Re: [Audyssey] MUD Ideas Hi, Well it is still being developed. *I am sorry for the rambling post before, I wrote what came to mind, and it was all un-organized, so I am sorry for the confusion which may have affect your posts.* Thanks for all of your ideas. -Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.7.6/1714 - Release Date: 8/10/2008 7:01 a.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]