Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Frost
On Thu, Feb 17, 2011 at 03:56:44PM -0500, Thomas Ward wrote:
> Well, as an avid Linux user myself I do agree with you that in terms
> of low-cost accessibility Linux is the way to go. However, I would not
> go as far to say it is the only market or operating system that is
> trying to make their operating system fully accessible.

[My Reply:]
Hi Thomas,

Well, true, but it seems with every new release of Windows, for 
instance, You have to spend another $1000 for JAWS or Win-Eyes to go 
along with it, where the Linux console and GUI essentially remain the 
same, as does the software being supported.  The major problem, as far 
as I can see is in keeping up with Firefox, which is chasing Mickeysoft, 
who only wants to bog everyone's system down with yet more eye candy 
graphics.  Gotta keep that customer base going somehow.

Me, I'm waiting for the heat sinks required to cool the monster 
computers we're running now to get too big to fit inside their cabinets 
and it becomes too expensive to run for the home user, so Mickeysoft no 
longer has new platforms to exploit, all so they can rip us off yet 
again.

Microsoft is slowly nudging everyone toward Java-based services 
for everything, so you have to go to this website to get a virus check, 
or that website to run that game, and you wind up paying out the nose, 
just to use your own computer each month.  I still remember the big 
stink over Win XP requiring a valid credit card number to install it, on 
the very first release of it.  They recalled that pretty quickly ans 
swept the story under the rug.

Anyway, I'll continue giving my full support to Linux, where 
nobody is trying to stab me in the back every chance they get for a 
buck.  Call me one of those Old Testament Justice types.  I just don't 
like seeing criminals prosper.

Michael

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Thomas Ward
Hi Michael,

Michael wrote:
   Eventually you guys are gonna wake up and smell the roses and
realize that Linux is the only market out there that's even trying to
make their system fully accessible.

My reply:

Well, as an avid Linux user myself I do agree with you that in terms
of low-cost accessibility Linux is the way to go. However, I would not
go as far to say it is the only market or operating system that is
trying to make their operating system fully accessible. I have used
several different operating systems, and most of the Unix-based
operating systems FreeBSD, Linux, Solaris, have fairly decent
accessibility right out of the box. Of course, Solaris is primarily
for businesses, but there is no reason you couldn't use it at home on
a PC. Same goes for FreeBSD. I've actually used a Solaris workstation
via the Gnome desktop, Orca screen reader, and in terms of accessible
apps it has pretty much everything Linux has. The Sun Java desktop and
Staroffice Sweit makes it a great business platform, and it is
certainly possible to get accessible multimedia software too.

Then, of course, there is Mac OS. I don't know if you have looked at
what Mac is doing, but every time Apple updates Mac OSX VoiceOver and
the general accessibility of the OS itself continues to improve. It
has great software TTS voices, much better than Eloquence or ESpeak,
and most additional voices for the OS are pretty affordable. If
someone is willing to pay the upfront cost of the hardware like a
MacBook Pro or something you definitely end up saving money in the
long run, because you don't have to pay for screen reader SMAs etc.

At any rate you are right about one thing. Windows isn't the only
market in town for a blind computer user, and it is actually the least
affordable and in some ways least accessible of the three choices. The
only reason people continue to hang onto it is because that's what the
state agencies buy, that's what they are taught to use, and they don't
want to have to reinvest time and money into a different technology.

Michael wrote:

You can't even use it to go on the web to find something better like
You can't even use Narrator to help you install Windows, unlike
Linux, which has many distributions with accessible installation setups.


My reply:

Definitely true. One of the reasons I personally made the switch from
Windows to Linux was for that very reason. I've had some horror
stories where my Windows OS got messed up, wouldn't boot for some
reason, and I had to find sighted help to help me reinstall it. With
Linux that is no longer the case. If I want to reinstall the OS,
upgrade the system, install a brand new hard drive it is a snap. Just
insert the Linux cd, select the talking installation, format the
drive, install it, and in about 45 minutes or less I have a freshly
installed OS from scratch with absolutely no outside help.  Mac OSX
also has this feature as well. The days of having to find sighted help
or use an unattend script are history with those operating systems.

Michael wrote:
   The developers of the Orca screen reader for the Linux GUI have
also come a long way. I only have a monitor still, because I only
occasionally need sighted assistance for something, and with a little
scripting in a few other languages, they're working on supporting it
all, and they're not charging anyone a cent.

My reply:

Yep. I use Orca all the time and it is a fairly decent screen reader
for what it does. One of the things I like is because it is written in
Python it is easy to add your own modules, AKA scripts, to extend
screen reader functionality to support appplications. Unlike Jaws,
which has a proprietary scripting language, Orca is open source, well
documented, so scripting Orca is extremely simple to learn and use.
I've been able to make Orca do all kinds of awesome things through
scripting. At one time I built a custom build of Orca that used
Window-Eyes keyboard commands since that is the screen reader I use on
Windows. It was a simple update and allowed me to essentually make a
seamless transition from Windows to Linux. If I wanted too I could
have mapped the keyboard to Jaws commands, Hal, or anything else. This
is the power of open accessibility products and standards you don't
generally get on a closed source platform like Windows.

Michael wrote:

When I hear you folks discussing writing for other platforms, I can only wonder
how insane it all sounds.  If you want to pick up your brooms and
continue sweeping up the sighted community's messes, feel free.  We
Linux converts will just sit back and laugh and shake our heads.

My reply:

I have to say it, but I think it is exactly that sort of superior
attitude that drives people away from Linux. One of the reasons I say
that is because when talking to someone about an operating system, any
operating system, it is more fair/realistic to give people both sides
of the story. Like not only talk about what is so great about it, but
give them a realist

Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-17 Thread Frost
On Thu, Feb 17, 2011 at 01:46:27AM +, Scott Chesworth wrote:
> Dunno if it's fair to say that Linux is the only market trying to make
> their system fully accessible,

Oh, I know Mac and Windows are working toward the same goals, 
but since I know little about it, I feel I don't really have the right 
to comment.  I can see what the NVDA project is doing for Windows, but I 
haven't really seen what JAWS and Window Eyes can do for Windows, except 
in brief demonstration snatches, and I think Mickeysoft dropped the ball 
NVDA has taken up for them, especially since Mickeysoft is trying to 
rule the Internet for the big-business pukes.

Narrator is only a drop in the bucket, and shipping Windows only 
with their disgusting Microsoft Sam voice when there are much better 
voices available for free from their website, just makes me want to 
shove their Installation CD's where the sun don't shine.  I had to spend 
$150 for Win XP Home from Comp USA, because I didn't have Internet 
access to Amazon, so I don't feel I owe them one thing more for the 
piece of crap they sold me.  Especially when you can hack their 
licensing configuration and have it access 128G's of RAM and who knows 
how much in memory stick size, rather than being stuck with 4G's of RAM 
and 32G's of memory stick size.  They did it so they could sell the 
exact same program to someone else for thousands, making them feel like 
they've been sold something special, when it's just the same thing 
everyone else has with the locks removed.  Microsoft is pulling off the 
biggest rip-off of the public ever made, and I hate, Hate, HATE 
swindlers.

Michael

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-16 Thread Scott Chesworth
Hi Michael,

Dunno if it's fair to say that Linux is the only market trying to make
their system fully accessible, nor whether it's fair to say it's the
perfect platform for us. I'd touche with Mac OS and iOS. VoiceOver and
Zoom are fully integrated into both OSs, aren't going anywhere, and
both seem to move forward with each major revision of the OS. True,
the initial price you have to shell out for the hardware is higher
than you'd need to shell out to get a bare bones Linux system up and
running, but the advantage you gain is a more consistent GUI on top of
equal access to the command line.

I'm not dumbing down what's happening on the Linux front at all man,
far from it, just felt it necessary to say that there's more than one
variety of rose to smell in this space, should anybody feel like
waking up and taking a good long snort.

Scott


On 2/16/11, Frost  wrote:
> On Wed, Feb 16, 2011 at 11:01:24AM +1300, shaun everiss wrote:
>> on that note we almost want to build the console round a preexisting
>> engine.
>
>   Yeah, but how is the majority of the blind community going to
> pay for all of this, especially in this economy.  If we're not on
> welfare, then we're spending the majority of our money on accessibility
> items to try to keep current with our work environments.  $1000 for a
> screen reader, $2000 for an accessible PDA or smart-phone, $4000 for an
> accessible GPS, $10,000 for a braill display...
>
>   Windows and the game console market simply doesn't want to deal
> with us.  We're an unprofittable nitch market, and they have to charge
> us 10 times the going rates just to break even on any project.
>
>   Eventually you guys are gonna wake up and smell the roses and
> realize that Linux is the only market out there that's even trying to
> make their system fully accessible.  The SpeakUP screen reader is now
> part of the Linux kernel, making the text console fully accessible.  It
> will remain part of Linux from now on, unlike Windows Narrator, which
> only supports the Windows operating system itself, and nothing else.
> You can't even use it to go on the web to find something better like
> NCDA.  You can't even use Narrator to help you install Windows, unlike
> Linux, which has many distributions with accessible installation setups.
>
>   The developers of the Orca screen reader for the Linux GUI have
> also come a long way. I only have a monitor still, because I only
> occasionally need sighted assistance for something, and with a little
> scripting in a few other languages, they're working on supporting it
> all, and they're not charging anyone a cent.  Have a problem?  File a
> bug report and watch it get fixed.
>
>   Like Thomas said, the game console development market just blew
> him off when he assed for more support for accessibility.  It's only
> recently since they started adding wheelchair ramps in standard design
> for public access.  You're not going to find it for the home design
> market for a long time to come, let alone the kitchen appliance market.
>
>   I hope you folks wake up soon and see what Linux is doing for
> us, and doing it in a big way, and doing it all free of charge.  If
> there's any platform out there made for us, it's Linux.  Yes, there's a
> steep learning curve, but DOS had the same curve in the beginning.
> Without our support and input, Linux just may end up being another
> Windows Narrator, and that would be a shame.  All I know, is that my
> Linux console is accessible from power-on to power off now, and when I
> hear you folks discussing writing for other platforms, I can only wonder
> how insane it all sounds.  If you want to pick up your brooms and
> continue sweeping up the sighted community's messes, feel free.  We
> Linux converts will just sit back and laugh and shake our heads.  You're
> only hurting yourselves, bashing your brains against the wall again and
> again.
>
>   Michael
>
> --
> Linux User:   177869 # Powered By: Intel # http://rivensight.dyndns.org
>   Postings Copyrighted 2010-2011 by: Michael Ferranti
>
>
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-15 Thread Frost
On Wed, Feb 16, 2011 at 11:01:24AM +1300, shaun everiss wrote:
> on that note we almost want to build the console round a preexisting engine.

Yeah, but how is the majority of the blind community going to 
pay for all of this, especially in this economy.  If we're not on 
welfare, then we're spending the majority of our money on accessibility 
items to try to keep current with our work environments.  $1000 for a 
screen reader, $2000 for an accessible PDA or smart-phone, $4000 for an 
accessible GPS, $10,000 for a braill display...

Windows and the game console market simply doesn't want to deal 
with us.  We're an unprofittable nitch market, and they have to charge 
us 10 times the going rates just to break even on any project.

Eventually you guys are gonna wake up and smell the roses and 
realize that Linux is the only market out there that's even trying to 
make their system fully accessible.  The SpeakUP screen reader is now 
part of the Linux kernel, making the text console fully accessible.  It 
will remain part of Linux from now on, unlike Windows Narrator, which 
only supports the Windows operating system itself, and nothing else.  
You can't even use it to go on the web to find something better like 
NCDA.  You can't even use Narrator to help you install Windows, unlike 
Linux, which has many distributions with accessible installation setups.

The developers of the Orca screen reader for the Linux GUI have 
also come a long way. I only have a monitor still, because I only 
occasionally need sighted assistance for something, and with a little 
scripting in a few other languages, they're working on supporting it 
all, and they're not charging anyone a cent.  Have a problem?  File a 
bug report and watch it get fixed. 

Like Thomas said, the game console development market just blew 
him off when he assed for more support for accessibility.  It's only 
recently since they started adding wheelchair ramps in standard design 
for public access.  You're not going to find it for the home design 
market for a long time to come, let alone the kitchen appliance market.

I hope you folks wake up soon and see what Linux is doing for 
us, and doing it in a big way, and doing it all free of charge.  If 
there's any platform out there made for us, it's Linux.  Yes, there's a 
steep learning curve, but DOS had the same curve in the beginning.  
Without our support and input, Linux just may end up being another 
Windows Narrator, and that would be a shame.  All I know, is that my 
Linux console is accessible from power-on to power off now, and when I 
hear you folks discussing writing for other platforms, I can only wonder 
how insane it all sounds.  If you want to pick up your brooms and 
continue sweeping up the sighted community's messes, feel free.  We 
Linux converts will just sit back and laugh and shake our heads.  You're 
only hurting yourselves, bashing your brains against the wall again and 
again.

Michael

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-15 Thread shaun everiss

on that note we almost want to build the console round a preexisting engine.
Bgt for example or even better the new g3d.
Which is still in development which means its still open to adding 
new stuff into it.

Though tom is right.
A lot are still on vb 6, a few are in the dotnet and a couple are on 
the c++ language.

At 06:42 a.m. 16/02/2011, you wrote:

HI Travis,

Well, before I say yes/no I'd like to know all of the technical
specifications of such a console. What operating system will it use?
What programming languages will be available for development? How are
you going to redistribute games like Asteroids when last I checked the
copyrights are still held by Activision?

Basically, what I'm saying is I'm interested, but before I were to
stake a financial commitment on something like that I'd like to have
full technical details and specifications on something like that. Plus
I want to know if any game developer can port games to it or if it is
just going to be for the technical elite that know C/C++. One of my
major concerns is that not many blind developers will step up to the
plate to create games for it, because they are still hanging on to old
outdated Windows tech like Visual Basic 6 which is a road to nowhere
when we talk about something like a propriatary console probably
running a non-Windows OS.

Cheers!


On 2/14/11, Travis Siegel  wrote:
> Speaking of console games.
> Would there be any interest in a console built with the blind 
gamer in mind?

> I have access to something that could easily be turned into a console with
> games built from scratch that could easily be played by blind and visually
> impaired users.
> There would be games like asteroids, space invaders, and the like.
> (yes, all your old favorites) built for a console, and completely
> accessible.
> I could do this, but I'd have to know there would be an interest for such a
> thing.
> The consols would cost roughly $200, and the games would be on cartridges
> just i like the cartridge systems out there now.
> And, a developer kit could be sold so others could develop games as well.
> It would plug into your tv, (not your computer) but it would be a true
> console system, and would be as acessible as I could make it.
> With the cost of the initial console and programming hardware and such
> though, it couldn't really sell for less than 200, and even then, I'd only
> be making $31 on a sale, which really isn't much all things considered.
> But, I'd do it if there would be an interest in such things, as I 
believe it

> would be a great thing to have a console system we could play ourselves.
> Anyone else interested?
>
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-15 Thread Thomas Ward
HI Travis,

Well, before I say yes/no I'd like to know all of the technical
specifications of such a console. What operating system will it use?
What programming languages will be available for development? How are
you going to redistribute games like Asteroids when last I checked the
copyrights are still held by Activision?

Basically, what I'm saying is I'm interested, but before I were to
stake a financial commitment on something like that I'd like to have
full technical details and specifications on something like that. Plus
I want to know if any game developer can port games to it or if it is
just going to be for the technical elite that know C/C++. One of my
major concerns is that not many blind developers will step up to the
plate to create games for it, because they are still hanging on to old
outdated Windows tech like Visual Basic 6 which is a road to nowhere
when we talk about something like a propriatary console probably
running a non-Windows OS.

Cheers!


On 2/14/11, Travis Siegel  wrote:
> Speaking of console games.
> Would there be any interest in a console built with the blind gamer in mind?
> I have access to something that could easily be turned into a console with
> games built from scratch that could easily be played by blind and visually
> impaired users.
> There would be games like asteroids, space invaders, and the like.
> (yes, all your old favorites) built for a console, and completely
> accessible.
> I could do this, but I'd have to know there would be an interest for such a
> thing.
> The consols would cost roughly $200, and the games would be on cartridges
> just i like the cartridge systems out there now.
> And, a developer kit could be sold so others could develop games as well.
> It would plug into your tv, (not your computer) but it would be a true
> console system, and would be as acessible as I could make it.
> With the cost of the initial console and programming hardware and such
> though, it couldn't really sell for less than 200, and even then, I'd only
> be making $31 on a sale, which really isn't much all things considered.
> But, I'd do it if there would be an interest in such things, as I believe it
> would be a great thing to have a console system we could play ourselves.
> Anyone else interested?
>
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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread Trouble

Something like that would be nice to see, and play.

At 07:15 AM 2/14/2011, you wrote:

Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a 
console with games built from scratch that could easily be played by 
blind and visually impaired users.

There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely accessible.
I could do this, but I'd have to know there would be an interest for 
such a thing.
The consols would cost roughly $200, and the games would be on 
cartridges just i like the cartridge systems out there now.

And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a 
true console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and 
such though, it couldn't really sell for less than 200, and even 
then, I'd only be making $31 on a sale, which really isn't much all 
things considered.
But, I'd do it if there would be an interest in such things, as I 
believe it would be a great thing to have a console system we could 
play ourselves.

Anyone else interested?

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Tim
trouble

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread shaun everiss

TRAVIS i WOULD BE INTRESTED IN SUCH A PROJECT.
i'D EVEN CONCIDERING BUYING A CONSOLE.
i DON'T HAVE THAT KIND OF CASH RIGHT NOW BUT i'D LIKE TO SUPPORT THE 
PROJECT SOME HOW, i CAN TEST, NOT PROGRAM BUT i HAVE A FEW PLACES i 
CAN RUN REVIEWS, ETC.

i COULD EVEN BUY EVENTUALLY TO.
At 01:15 a.m. 15/02/2011, you wrote:

Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a 
console with games built from scratch that could easily be played by 
blind and visually impaired users.

There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely accessible.
I could do this, but I'd have to know there would be an interest for 
such a thing.
The consols would cost roughly $200, and the games would be on 
cartridges just i like the cartridge systems out there now.

And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a 
true console system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and 
such though, it couldn't really sell for less than 200, and even 
then, I'd only be making $31 on a sale, which really isn't much all 
things considered.
But, I'd do it if there would be an interest in such things, as I 
believe it would be a great thing to have a console system we could 
play ourselves.

Anyone else interested?

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread Clement Chou
I would as well... but I'm a bit curious to know as how you'd go 
around building the whole thing from scratch.


At 12:31 PM 14/02/2011, you wrote:

Hi,
I'd say i'm interested.

Thanks.
Dave.


On 2/14/11, Travis Siegel  wrote:
> Speaking of console games.
> Would there be any interest in a console built with the blind 
gamer in mind?

> I have access to something that could easily be turned into a console with
> games built from scratch that could easily be played by blind and visually
> impaired users.
> There would be games like asteroids, space invaders, and the like.
> (yes, all your old favorites) built for a console, and completely
> accessible.
> I could do this, but I'd have to know there would be an interest for such a
> thing.
> The consols would cost roughly $200, and the games would be on cartridges
> just i like the cartridge systems out there now.
> And, a developer kit could be sold so others could develop games as well.
> It would plug into your tv, (not your computer) but it would be a true
> console system, and would be as acessible as I could make it.
> With the cost of the initial console and programming hardware and such
> though, it couldn't really sell for less than 200, and even then, I'd only
> be making $31 on a sale, which really isn't much all things considered.
> But, I'd do it if there would be an interest in such things, as I 
believe it

> would be a great thing to have a console system we could play ourselves.
> Anyone else interested?
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
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> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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Re: [Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread David Mehler
Hi,
I'd say i'm interested.

Thanks.
Dave.


On 2/14/11, Travis Siegel  wrote:
> Speaking of console games.
> Would there be any interest in a console built with the blind gamer in mind?
> I have access to something that could easily be turned into a console with
> games built from scratch that could easily be played by blind and visually
> impaired users.
> There would be games like asteroids, space invaders, and the like.
> (yes, all your old favorites) built for a console, and completely
> accessible.
> I could do this, but I'd have to know there would be an interest for such a
> thing.
> The consols would cost roughly $200, and the games would be on cartridges
> just i like the cartridge systems out there now.
> And, a developer kit could be sold so others could develop games as well.
> It would plug into your tv, (not your computer) but it would be a true
> console system, and would be as acessible as I could make it.
> With the cost of the initial console and programming hardware and such
> though, it couldn't really sell for less than 200, and even then, I'd only
> be making $31 on a sale, which really isn't much all things considered.
> But, I'd do it if there would be an interest in such things, as I believe it
> would be a great thing to have a console system we could play ourselves.
> Anyone else interested?
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.
>

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[Audyssey] Consoles (was Re: my frustration with the blind gaming comunity.)

2011-02-14 Thread Travis Siegel
Speaking of console games.
Would there be any interest in a console built with the blind gamer in mind?
I have access to something that could easily be turned into a console with 
games built from scratch that could easily be played by blind and visually 
impaired users.
There would be games like asteroids, space invaders, and the like.
(yes, all your old favorites) built for a console, and completely accessible.
I could do this, but I'd have to know there would be an interest for such a 
thing.
The consols would cost roughly $200, and the games would be on cartridges just 
i like the cartridge systems out there now.
And, a developer kit could be sold so others could develop games as well.
It would plug into your tv, (not your computer) but it would be a true console 
system, and would be as acessible as I could make it.
With the cost of the initial console and programming hardware and such though, 
it couldn't really sell for less than 200, and even then, I'd only be making 
$31 on a sale, which really isn't much all things considered.
But, I'd do it if there would be an interest in such things, as I believe it 
would be a great thing to have a console system we could play ourselves.
Anyone else interested?

---
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