Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread J. Roeleveld

On Tue, July 17, 2012 5:36 am, Bill Kenworthy wrote:

SNIPPED

 Virtualisation ? I am running qemu (windows, gentoo), vbox (windows,
 gentoo, fedora) and gxemul (ultrix) all 32 bit guests on 32 bit systems
 on either 32 or 64 bit hardware running gentoo - can you confirm you
 need 64bit for 64bit guests as I will be moving that way eventually?

 That being said, I think for future proofing 64bit is the way to go, I
 can see a time when 32bit is going to get deprecated.

In my experience:
32bit host : Only 32 bit guest
64bit host : 32 bit and 64 bit guest

I have not been able to run a 64 bit guest on a 32 bit host.

-- 
Joost




Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Volker Armin Hemmann
There is no reason to use 32bit.
Am 17.07.2012 04:28 schrieb Nilesh Govindrajan cont...@nileshgr.com:

 So the same old query again I guess.
 What architecture should I use for a machine with 3GB RAM and a 64bit
 processor?

 I believe 64bit should be given serious consideration only if RAM is gt or
 = 4 GB, even there 32bit is allowable with PAE if I'm not wrong.

 So what is recommended? There are as such no special use cases to go 64bit
 for me.



[gentoo-user] Re: 32bit or 64bit

2012-07-17 Thread Nikos Chantziaras

On 17/07/12 05:22, Nilesh Govindrajan wrote:

So the same old query again I guess.
What architecture should I use for a machine with 3GB RAM and a 64bit
processor?

I believe 64bit should be given serious consideration only if RAM is gt
or = 4 GB, even there 32bit is allowable with PAE if I'm not wrong.

So what is recommended? There are as such no special use cases to go
64bit for me.


Since your CPU is 64-bit, use that.  You will find reports out there 
about how 64-bit consumes more RAM.  The effect however is very small.


Also, if you later get more RAM, you won't have to switch archs.  DDR3 
is very cheap, about 5 bucks ($ or €) per GB right now.





Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Pandu Poluan
On Jul 17, 2012 10:08 AM, Michael Mol mike...@gmail.com wrote:

--- 8

 IMO, it's worth the 'overhead' to run 64-bit, if only for the greater
 number of GPRs and other architectural improvements. There's honestly
 a lot of good stuff in x86-64 beyond the larger address space. The
 increased address space also helps long-lived programs avoid address
 space fragmentation.

 --
 :wq


+1 on architectural improvements.

From a purely data-wise view: with 64 bits, Long Integers will be handled
much faster than having to manhandle 2 32-bit chunks of half-integers.

Rgds,


Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Leiking
64bit means bugs.?? But I use 64.

2012/7/17 Pandu Poluan pa...@poluan.info:

 On Jul 17, 2012 10:08 AM, Michael Mol mike...@gmail.com wrote:

 --- 8



 IMO, it's worth the 'overhead' to run 64-bit, if only for the greater
 number of GPRs and other architectural improvements. There's honestly
 a lot of good stuff in x86-64 beyond the larger address space. The
 increased address space also helps long-lived programs avoid address
 space fragmentation.

 --
 :wq


 +1 on architectural improvements.

 From a purely data-wise view: with 64 bits, Long Integers will be handled
 much faster than having to manhandle 2 32-bit chunks of half-integers.

 Rgds,



Re: [gentoo-user] Running a USB graphics cards with Linux?

2012-07-17 Thread Kilian Zott
thats a strange comparison since usb is a serial bus
vga is not even digital, so how can you talk about throughput? lol


2012/7/16 Michael Mol mike...@gmail.com

 On Sun, Jul 15, 2012 at 6:54 PM, Sebastian Pipping sp...@gentoo.org
 wrote:
  Hi there,
 
 
  On 02/15/2012 09:14 PM, gk wrote:
  Hallo
  I used one some time ago, and it worked but very slow.
  The label only says made in China.
  lsusb output is:
  Bus 001 Device 004: ID 0711:0900 Magic Control Technology Corp. SVGA
 Adapter
  The Kernel module which is loaded is:
  sisusbvga
  If your interested in the dongle and you live somewhere around Germany,
 I can
  send it to you, because I don't need it anymore.
 
  I'm afraid if it's slow I do not have much real use for it.  Many thanks
  for the offer, though!  And sorry for the ages that it took to reply.

 Unfortunately, you're probably not going to find anything for USB
 which _isn't_ slow. USB is a very slow bus when compared to HDMI, DVI
 or VGA.

 --
 :wq




Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Nilesh Govindrajan

On 07/17/2012 07:19 PM, Leiking wrote:

64bit means bugs.?? But I use 64.

2012/7/17 Pandu Poluan pa...@poluan.info:


On Jul 17, 2012 10:08 AM, Michael Mol mike...@gmail.com wrote:



--- 8




IMO, it's worth the 'overhead' to run 64-bit, if only for the greater
number of GPRs and other architectural improvements. There's honestly
a lot of good stuff in x86-64 beyond the larger address space. The
increased address space also helps long-lived programs avoid address
space fragmentation.

--
:wq



+1 on architectural improvements.

 From a purely data-wise view: with 64 bits, Long Integers will be handled
much faster than having to manhandle 2 32-bit chunks of half-integers.

Rgds,




Bugs. This is why I wanted to get an answer to this question specifically.

I've been using Gentoo since one year and with amd64 only. But recently 
(if you noticed), I'd posted a thread about lot of segfaults.


As much as I was compelled to think that something is really wrong with 
my hardware, a similar segfault bug occurred on an _amd64_ Gentoo VM 
with Linode I manage, that too with a program that had been working ever 
since I installed it, and there were no updates as such.


But from the inputs I received, I think it would be obviously better to 
stay with 64bit.


Is it only me or the ~amd64 branch has become really unstable in the few 
days? (Yeah I know ~amd64 can be unstable to any extent it wants to, but 
just a qualitative question)


--
Nilesh Govindrajan
http://nileshgr.com





Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Mark Knecht
On Mon, Jul 16, 2012 at 9:23 PM, Michael Mol mike...@gmail.com wrote:
SNIP
 This is all on an amd64 system. I don't know what it's like in 32-bit
 x86 on Gentoo, as I've never run that form of Gentoo; I let multilib
 handle things there.

 --
 :wq


Correct me if I'm wrong please but as I remember it everyone running
64-bit is running multi-lib unless they specifically choose a
no-multilib profile, correct?

Anyway, I suspect our systems are reasonably similar in terms of
capability, and for clarity, the only 64-bit machine I have any
troubles on, which are Flash  OpenGL/KDE, is my compute server that
runs VMs all day, and those problems only started when I added a
second Nvidia card. With a single card  2 monitors everything was
fine. With 2 cards, both Nvidia but different models, and 3 monitors,
Flash in Firefox fails all the time, (But not Flash in Chrome where
it's built in) and some of the nice OpenGL features of KDE simply
don't operate any more.

If I had lots of money I'd look into an Nvidia card that supports 4
outputs but for now I'm stuck with what I've got!

- Mark



Re: Re: [gentoo-user] Running a USB graphics cards with Linux?

2012-07-17 Thread frares

Em , Kilian Zott kil...@diezotts.de escreveu:
thats a strange comparison since usb is a serial busvga is not even  
digital, so how can you talk about throughput? lol




2012/7/16 Michael Mol mike...@gmail.com


On Sun, Jul 15, 2012 at 6:54 PM, Sebastian Pipping sp...@gentoo.org  
wrote:



 Hi there,


 On 02/15/2012 09:14 PM, gk wrote:
 Hallo
 I used one some time ago, and it worked but very slow.
 The label only says made in China.
 lsusb output is:
 Bus 001 Device 004: ID 0711:0900 Magic Control Technology Corp. SVGA  
Adapter

 The Kernel module which is loaded is:
 sisusbvga
 If your interested in the dongle and you live somewhere around  
Germany, I can

 send it to you, because I don't need it anymore.

 I'm afraid if it's slow I do not have much real use for it. Many thanks
 for the offer, though! And sorry for the ages that it took to reply.





Unfortunately, you're probably not going to find anything for USB
which _isn't_ slow. USB is a very slow bus when compared to HDMI, DVI
or VGA.



--



:wq





Well, thinkig a bit, even on a non digital interface, as you have those  
vertical and horizontal frequencies for each video mode, I guess one can  
talk like pixels per second using some math on those numbers.


Francisco


Re: Re: [gentoo-user] Running a USB graphics cards with Linux?

2012-07-17 Thread Kilian Zott
You could compare the frame rate, but an analog signal cant be compared to
a digital signal ^^
if you resolute your analog voltage in 8 bit (256 steps each subpixel, so
24bit color depth) you get some offset on the transmission
so you could not use an analog interface in order to transmit data (there
would only trash arrive)!
and there is no error correction either.

next thing is that the usb interface is not between the screen and the
graphics card but between the mainboard and the graphics card
there is no video transmission at this place!
it would be more sensible to compare usb to pci-e or agp.



2012/7/17 fra...@gmail.com

 Em , Kilian Zott kil...@diezotts.de escreveu:
  thats a strange comparison since usb is a serial busvga is not even
 digital, so how can you talk about throughput? lol

 
 
  2012/7/16 Michael Mol mike...@gmail.com
 
  On Sun, Jul 15, 2012 at 6:54 PM, Sebastian Pipping sp...@gentoo.org
 wrote:
 
   Hi there,
  
  
   On 02/15/2012 09:14 PM, gk wrote:
   Hallo
   I used one some time ago, and it worked but very slow.
   The label only says made in China.
   lsusb output is:
   Bus 001 Device 004: ID 0711:0900 Magic Control Technology Corp. SVGA
 Adapter
   The Kernel module which is loaded is:
   sisusbvga
   If your interested in the dongle and you live somewhere around
 Germany, I can
   send it to you, because I don't need it anymore.
  
   I'm afraid if it's slow I do not have much real use for it.  Many
 thanks
   for the offer, though!  And sorry for the ages that it took to reply.
  

 
  Unfortunately, you're probably not going to find anything for USB
  which _isn't_ slow. USB is a very slow bus when compared to HDMI, DVI
  or VGA.
 
  --
 
  :wq
 
 
 

 Well, thinkig a bit, even on a non digital interface, as you have those
 vertical and horizontal frequencies for each video mode, I guess one can
 talk like pixels per second using some math on those numbers.

 Francisco


Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Michael Mol
On Tue, Jul 17, 2012 at 10:18 AM, Mark Knecht markkne...@gmail.com wrote:
 On Mon, Jul 16, 2012 at 9:23 PM, Michael Mol mike...@gmail.com wrote:
 SNIP
 This is all on an amd64 system. I don't know what it's like in 32-bit
 x86 on Gentoo, as I've never run that form of Gentoo; I let multilib
 handle things there.

 --
 :wq


 Correct me if I'm wrong please but as I remember it everyone running
 64-bit is running multi-lib unless they specifically choose a
 no-multilib profile, correct?

Correct. And I'm not using a no-multilib profile, either.


 Anyway, I suspect our systems are reasonably similar in terms of
 capability, and for clarity, the only 64-bit machine I have any
 troubles on, which are Flash  OpenGL/KDE, is my compute server that
 runs VMs all day, and those problems only started when I added a
 second Nvidia card.

I haven't run a dual-card setup. I have two systems I can relate to.
One is a dual-E5345 system with 10GB of RAM, and one is a Phenom 9650
with 8GB of RAM.

 With a single card  2 monitors everything was
 fine. With 2 cards, both Nvidia but different models, and 3 monitors,
 Flash in Firefox fails all the time, (But not Flash in Chrome where
 it's built in) and some of the nice OpenGL features of KDE simply
 don't operate any more.

I haven't run a multimon setup in a while. I sacrificed one of my
displays as a debugging display for another machine.

What driver are you using? About 3 years ago, I had a setup going
where I was using both my onboard ATI RadeonHD3200 and an nVidia
GeForce 210 with five displays split across the two. Flash never
*crashed* on me, but it did get extraordinarily confused whenever it
came time to fullscreen.

(I did eventually switch to using an ATI Radeon 5770, but only because
of the headaches trying to manage things with two different
proprietary tools. You could do some scary stuff at the time. I don't
know if that's still possible. I'm certain I was running an
unsupported configuration...)


 If I had lots of money I'd look into an Nvidia card that supports 4
 outputs but for now I'm stuck with what I've got!

I'd bet on it being a driver issue.

-- 
:wq



Re: [gentoo-user] Running a USB graphics cards with Linux?

2012-07-17 Thread Michael Mol
On Tue, Jul 17, 2012 at 10:03 AM, Kilian Zott kil...@diezotts.de wrote:
 thats a strange comparison since usb is a serial bus
 vga is not even digital, so how can you talk about throughput? lol

Information doesn't need to be digital. Terms like 'bandwidth' really do apply.

VGA does place some structure on its signal. You have a vertical and
horizontal refresh rates. Your vertical refresh rate is usually in the
10s of Hz. I've seen displays range from 56Hz (terrible, terrible
flicker on CRTs) to 120Hz (smooth as glass). Your horizontal refresh
rates are usually in the 10s of *KHz*.

The combination of the two dictated how many scanlines you could fit
into your signal. Your number of pixels in a line was (in reality)
limited by your video card's dot clock, but you might adjust things if
you preferred, e.g. square pixels instead of whatever the per-pixel
aspect ratio normally was. (I really don't rememeber.)

Unlike DVI and HDMI, which support pixel formats that have
subsampling, VGA didn't have any kind of compression mechanism. You
had three channels, red, green and blue, and their voltage levels on
the wire controlled the brightness of that color at whatever
particular point on the display corresponded to that instant in your
horizontal and vertical sweeps.

If you'd like to know how I compare USB and VGA, look at ways VGA and
DVI are analogous. Of course, under certain (now very unusual)
circumstances, VGA can kick DVI's butt.

-- 
:wq



Re: Re: [gentoo-user] Running a USB graphics cards with Linux?

2012-07-17 Thread Michael Mol
On Tue, Jul 17, 2012 at 10:32 AM, Kilian Zott kil...@diezotts.de wrote:
 You could compare the frame rate, but an analog signal cant be compared to a
 digital signal ^^
 if you resolute your analog voltage in 8 bit (256 steps each subpixel, so
 24bit color depth) you get some offset on the transmission
 so you could not use an analog interface in order to transmit data (there
 would only trash arrive)!
 and there is no error correction either.

 next thing is that the usb interface is not between the screen and the
 graphics card but between the mainboard and the graphics card
 there is no video transmission at this place!
 it would be more sensible to compare usb to pci-e or agp.

Please stop top-posting; it's difficult to keep the conversation
clear. And see my other reply to you.

-- 
:wq



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Volker Armin Hemmann
Am Dienstag, 17. Juli 2012, 07:52:08 schrieb Nilesh Govindrajan:
 So the same old query again I guess.
 What architecture should I use for a machine with 3GB RAM and a 64bit
 processor?
 
 I believe 64bit should be given serious consideration only if RAM is gt or
 = 4 GB, even there 32bit is allowable with PAE if I'm not wrong.
 
 So what is recommended? There are as such no special use cases to go 64bit
 for me.

now that I am home: you believe wrong.

There are many good reasons to go 64 bit. Easier memory managment, more 
registers. Bigger register. Faster math because of the bigger registers.

There is seriously NUL reasons to use 32bit. Zero. Zilch. Why throw away all 
those nice improvements - for nothing in return?

Video-codecs? I haven't seen a video in years that was not playable by 64bit 
ffmpeg based players but worked with 32bit. Those who were troublemakers were 
also unplayable with 32bit codecs. Flash? Just works. Stable? You bet.

The only use case that might come up is wine - I don't know anything about 
that beast. Haven't had any use for it in years.

-- 
#163933



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Volker Armin Hemmann
Am Dienstag, 17. Juli 2012, 19:34:32 schrieb Nilesh Govindrajan:

 
 Is it only me or the ~amd64 branch has become really unstable in the few
 days? (Yeah I know ~amd64 can be unstable to any extent it wants to, but
 just a qualitative question)

It is you. Some gnome/freedesktop/whatthehell stuff interacting badly. Not a 
64bit problem.

-- 
#163933



Re: [gentoo-user] consolekit is not active in awesome.

2012-07-17 Thread Volker Armin Hemmann
Am Samstag, 14. Juli 2012, 19:07:09 schrieb Leiking:
 http://forums.gentoo.org/viewtopic-t-930032.html?sid=5c01cd2a5c1d5d0da75c6ac
 01abf04a0

next time post something more than just some link I am way too lazy to click.

Since it is not clear from your subject I have a question:

are you glad and happy that consolekit is not active
or
do you want consolekit to be active?

Could go either ways.


-- 
#163933



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Michael Mol
On Tue, Jul 17, 2012 at 12:31 PM, Volker Armin Hemmann
volkerar...@googlemail.com wrote:
 Am Dienstag, 17. Juli 2012, 07:52:08 schrieb Nilesh Govindrajan:
 So the same old query again I guess.
 What architecture should I use for a machine with 3GB RAM and a 64bit
 processor?

 I believe 64bit should be given serious consideration only if RAM is gt or
 = 4 GB, even there 32bit is allowable with PAE if I'm not wrong.

 So what is recommended? There are as such no special use cases to go 64bit
 for me.

 now that I am home: you believe wrong.

 There are many good reasons to go 64 bit. Easier memory managment, more
 registers. Bigger register. Faster math because of the bigger registers.

 There is seriously NUL reasons to use 32bit. Zero. Zilch. Why throw away all
 those nice improvements - for nothing in return?

 Video-codecs? I haven't seen a video in years that was not playable by 64bit
 ffmpeg based players but worked with 32bit. Those who were troublemakers were
 also unplayable with 32bit codecs. Flash? Just works. Stable? You bet.

 The only use case that might come up is wine - I don't know anything about
 that beast. Haven't had any use for it in years.

IME, 64-bit WINE 64-bit works as well as 32-bit WINE...Which is to
say, your mileage will vary based on what you're doing, same as it
always has.

-- 
:wq



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Alecks Gates
On Jul 17, 2012 11:32 AM, Volker Armin Hemmann volkerar...@googlemail.com
wrote:
*snip*
 The only use case that might come up is wine - I don't know anything about
 that beast. Haven't had any use for it in years.

 --
 #163933

I use wine daily on 64 bit with no problems.  You can generate a 32 or 64
bit config with the WINEARCH setting but I haven't found a reason to use
a win64 config (nor do I know the differences within wine).  I am not sure
if a 32 bit OS would make a wine any faster, but probably not noticeably
faster.

OT: Wine on Gentoo seems much faster than other distros.  I think this is
one case where the performance makes a difference.  I usually do it with
Lord of the Rings Online, which is more intensive than WoW as Michael
mentioned to run.

Alecks Gates, sent from Android on an HTC G2


Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Mark Knecht
On Tue, Jul 17, 2012 at 9:31 AM, Volker Armin Hemmann
volkerar...@googlemail.com wrote:
SNIP

 Video-codecs? I haven't seen a video in years that was not playable by 64bit
 ffmpeg based players but worked with 32bit.
SNIP

Lots of wmv files won't play in 64-bit. That's the only one I have
trouble with. They play fine in 32-bit Gentoo.

- Mark



Re: [gentoo-user] [OT] Ángstróm Distribution: Sourcecode download?

2012-07-17 Thread Daniel Wagener
On Tue, 17 Jul 2012 05:17:50 +0200
meino.cra...@gmx.de wrote:

 Hi,
 
  does someone know a way to download the Angstrom-Distribution
  and the according toolchain to build the binarie via crosscompiling
  on my Gentoo-system (I only found the binaries...) ?
 
  Thank you very much in advance for any help!
 
  Best regards,
  mcc

Angstrom is built from OpenEmbedded, you may want to check www.openembedded.org


-- 




[gentoo-user] Multilib or not?

2012-07-17 Thread João Matos
Hi list.

I've been using gentoo amd64 multilib for at least five year, and the
system is working pretty well. But the recent discussion about 64 bit over
32 made me wonder about changing the profile to a non-multilib.

So I run 'revdep-rebuild --verbose' just to check what do I have that still
depends on emul-linux-x86* and I've found:

app-emulation/wine-1.4
sys-boot/grub-0.97-r10
www-plugins/google-talkplugin-2.1.7.0
x11-drivers/nvidia-drivers-295.59
games-emulation/zsnes-1.51-r2
skype

I suppose that I'll have no problem with wine or nvidia-drivers based on
preview discussion. But how about grub, zsnes, skype or some .bin games
installed outside portage, like Aminesia?

I'm assuming that I'll also have no problems with codecs, because since I
compiled mplayer with vdpau support I can play all video stuff with it.

Thank you,
-- 
João de Matos
Linux User #461527


Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Michael Hampicke
 Video-codecs? I haven't seen a video in years that was not playable by 64bit
 ffmpeg based players but worked with 32bit.
 SNIP
 
 Lots of wmv files won't play in 64-bit. That's the only one I have
 trouble with. They play fine in 32-bit Gentoo.

Mark, was thinking of you and your videos that don't play on 64bit when
I read Volkers statement :)
ffmpeg know lots of shit, but not all if it.



Re: [gentoo-user] Multilib or not?

2012-07-17 Thread Michael Mol
On Tue, Jul 17, 2012 at 2:08 PM, João Matos jaon...@gmail.com wrote:

 Hi list.

 I've been using gentoo amd64 multilib for at least five year, and the system
 is working pretty well. But the recent discussion about 64 bit over 32 made
 me wonder about changing the profile to a non-multilib.

 So I run 'revdep-rebuild --verbose' just to check what do I have that still
 depends on emul-linux-x86* and I've found:

 app-emulation/wine-1.4
 sys-boot/grub-0.97-r10
 www-plugins/google-talkplugin-2.1.7.0
 x11-drivers/nvidia-drivers-295.59
 games-emulation/zsnes-1.51-r2
 skype

 I suppose that I'll have no problem with wine or nvidia-drivers based on
 preview discussion. But how about grub, zsnes, skype or some .bin games
 installed outside portage, like Aminesia?

Don't know.

 I'm assuming that I'll also have no problems with codecs, because since I
 compiled mplayer with vdpau support I can play all video stuff with it.

There will be some codecs which mplayer doesn't support. Stuff whose
particular spec has been lost to time, missing documentation and
win32codecs. That will continue to be the case until the
reverse-engineering geeks find time and samples to cover the
remainder.

Honestly, I don't see much of a point to getting rid of multilib,
unless you're looking for some sense of systemic purity. I do know
people who do that. (But they also avoid anything closed-source, which
certainly helps.)

-- 
:wq



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Mark Knecht
On Tue, Jul 17, 2012 at 11:13 AM, Michael Hampicke gentoo-u...@hadt.biz wrote:
 Video-codecs? I haven't seen a video in years that was not playable by 64bit
 ffmpeg based players but worked with 32bit.
 SNIP

 Lots of wmv files won't play in 64-bit. That's the only one I have
 trouble with. They play fine in 32-bit Gentoo.

 Mark, was thinking of you and your videos that don't play on 64bit when
 I read Volkers statement :)
 ffmpeg know lots of shit, but not all if it.


Yeah, that's the truth. I suspect this specific case just lacks a
smart developer who wants to figure it all out and do the work to make
an Open Source codec that plays the file type, but maybe there's
patents and other junk that gets in the way.

And really, as I use a lot of VM's all day long, it doesn't seem
overly important any more. It's trivial to just run a Windows VM to
play wmv files whereas finding someone in the Linux world who actually
cares about supporting and promoting the wmv format seems like a waste
of my time and theirs. They can work on better things.

Cheers,
Mark



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Michael Mol
On Tue, Jul 17, 2012 at 2:23 PM, Mark Knecht markkne...@gmail.com wrote:
 On Tue, Jul 17, 2012 at 11:13 AM, Michael Hampicke gentoo-u...@hadt.biz 
 wrote:
 Video-codecs? I haven't seen a video in years that was not playable by 
 64bit
 ffmpeg based players but worked with 32bit.
 SNIP

 Lots of wmv files won't play in 64-bit. That's the only one I have
 trouble with. They play fine in 32-bit Gentoo.

 Mark, was thinking of you and your videos that don't play on 64bit when
 I read Volkers statement :)
 ffmpeg know lots of shit, but not all if it.


 Yeah, that's the truth. I suspect this specific case just lacks a
 smart developer who wants to figure it all out and do the work to make
 an Open Source codec that plays the file type, but maybe there's
 patents and other junk that gets in the way.

It's possible they just don't have a sample to work with. If you can
send it to them, they can at least add it to their samples archives.



 And really, as I use a lot of VM's all day long, it doesn't seem
 overly important any more. It's trivial to just run a Windows VM to
 play wmv files whereas finding someone in the Linux world who actually
 cares about supporting and promoting the wmv format seems like a waste
 of my time and theirs. They can work on better things.

There are containers and codecs. Most containers are supported,
leaving the codecs.

Can you post the output of 'mplayer -identify $filename' on that file?

-- 
:wq



Re: [gentoo-user] Multilib or not?

2012-07-17 Thread Daniel da Veiga
On Tue, Jul 17, 2012 at 3:15 PM, Michael Mol mike...@gmail.com wrote:
 On Tue, Jul 17, 2012 at 2:08 PM, João Matos jaon...@gmail.com wrote:
 I suppose that I'll have no problem with wine or nvidia-drivers based on
 preview discussion. But how about grub, zsnes, skype or some .bin games
 installed outside portage, like Aminesia?

 Don't know.

 I'm assuming that I'll also have no problems with codecs, because since I
 compiled mplayer with vdpau support I can play all video stuff with it.

 There will be some codecs which mplayer doesn't support. Stuff whose
 particular spec has been lost to time, missing documentation and
 win32codecs. That will continue to be the case until the
 reverse-engineering geeks find time and samples to cover the
 remainder.

 Honestly, I don't see much of a point to getting rid of multilib,
 unless you're looking for some sense of systemic purity. I do know
 people who do that. (But they also avoid anything closed-source, which
 certainly helps.)


I have to agree on that, its just too much work for no apparent gain.

Unless we are talking about mission critical systems where we should
avoid any point of possible failure, but I guess if it was the case,
ZNES wouldn't be installed :D

But maybe I'm the wrong person to ask, I still run a 32 bits system,
never bothered to go full 64 for the same exact reason above (and
since this system is almost 6 years old, with no reinstall, just minor
adjustments to hardware changes, I don't plan on a full install so
soon).

-- 
Daniel da Veiga



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Michael Hampicke
 And really, as I use a lot of VM's all day long, it doesn't seem
 overly important any more. It's trivial to just run a Windows VM to
 play wmv files whereas finding someone in the Linux world who actually
 cares about supporting and promoting the wmv format seems like a waste
 of my time and theirs. They can work on better things.
 
 There are containers and codecs. Most containers are supported,
 leaving the codecs.
 
 Can you post the output of 'mplayer -identify $filename' on that file?
 

If memory serves me right it was MSS2 which requires a 32bit mplayer
build with the win32codecs use flag enabled.



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Mark Knecht
On Tue, Jul 17, 2012 at 11:32 AM, Michael Mol mike...@gmail.com wrote:
 On Tue, Jul 17, 2012 at 2:23 PM, Mark Knecht markkne...@gmail.com wrote:
 On Tue, Jul 17, 2012 at 11:13 AM, Michael Hampicke gentoo-u...@hadt.biz 
 wrote:
 Video-codecs? I haven't seen a video in years that was not playable by 
 64bit
 ffmpeg based players but worked with 32bit.
 SNIP

 Lots of wmv files won't play in 64-bit. That's the only one I have
 trouble with. They play fine in 32-bit Gentoo.

 Mark, was thinking of you and your videos that don't play on 64bit when
 I read Volkers statement :)
 ffmpeg know lots of shit, but not all if it.


 Yeah, that's the truth. I suspect this specific case just lacks a
 smart developer who wants to figure it all out and do the work to make
 an Open Source codec that plays the file type, but maybe there's
 patents and other junk that gets in the way.

 It's possible they just don't have a sample to work with. If you can
 send it to them, they can at least add it to their samples archives.



 And really, as I use a lot of VM's all day long, it doesn't seem
 overly important any more. It's trivial to just run a Windows VM to
 play wmv files whereas finding someone in the Linux world who actually
 cares about supporting and promoting the wmv format seems like a waste
 of my time and theirs. They can work on better things.

 There are containers and codecs. Most containers are supported,
 leaving the codecs.

 Can you post the output of 'mplayer -identify $filename' on that file?

 --
 :wq


Point me toward a samples archive and I'll post a file.

The file plays audio in mplayer. There is no video which is consistent
with what I see here. Granted, this is 64-bit and I don't have
win32codecs installed which is what plays it on the 32-bit VM.

- Mark


mark@c2stable ~/Builder/1_BrooksPriceAction/2012_04 $ mplayer
-identify BTR20120330-3544edit.wmv
MPlayer SVN-r33094-4.5.3 (C) 2000-2011 MPlayer Team

Playing BTR20120330-3544edit.wmv.
ASF file format detected.
ID_AUDIO_ID=1
[asfheader] Audio stream found, -aid 1
ID_VIDEO_ID=2
[asfheader] Video stream found, -vid 2
VIDEO:  [MSS2]  1366x740  24bpp  1000.000 fps  4971.0 kbps (606.8 kbyte/s)
Load subtitles in ./
ID_FILENAME=BTR20120330-3544edit.wmv
ID_DEMUXER=asf
ID_VIDEO_FORMAT=MSS2
ID_VIDEO_BITRATE=4971000
ID_VIDEO_WIDTH=1366
ID_VIDEO_HEIGHT=740
ID_VIDEO_FPS=1000.000
ID_VIDEO_ASPECT=0.
ID_AUDIO_FORMAT=353
ID_AUDIO_BITRATE=0
ID_AUDIO_RATE=0
ID_AUDIO_NCH=0
ID_START_TIME=5.00
ID_LENGTH=8713.83
ID_SEEKABLE=1
ID_CHAPTERS=0
==
Requested video codec family [wmsdmod] (vfm=dmo) not available.
Enable it at compilation.
Requested video codec family [wms10dmod] (vfm=dmo) not available.
Enable it at compilation.
Cannot find codec matching selected -vo and video format 0x3253534D.
==
==
Opening audio decoder: [ffmpeg] FFmpeg/libavcodec audio decoders
AUDIO: 44100 Hz, 1 ch, s16le, 20.0 kbit/2.84% (ratio: 2501-88200)
ID_AUDIO_BITRATE=20008
ID_AUDIO_RATE=44100
ID_AUDIO_NCH=1
Selected audio codec: [ffwmav2] afm: ffmpeg (DivX audio v2 (FFmpeg))
==
AO: [alsa] 48000Hz 1ch s16le (2 bytes per sample)
ID_AUDIO_CODEC=ffwmav2
Video: no video
Starting playback...
A:  16.1 (16.0) of 8713.8 ( 2:25:13.8)  0.3%


MPlayer interrupted by signal 2 in module: play_audio
ID_SIGNAL=2
A:  16.1 (16.1) of 8713.8 ( 2:25:13.8)  0.3%

Exiting... (Quit)
ID_EXIT=QUIT



Re: [gentoo-user] Multilib or not?

2012-07-17 Thread Michael Hampicke
 So I run 'revdep-rebuild --verbose' just to check what do I have that still
 depends on emul-linux-x86* and I've found:
 
 app-emulation/wine-1.4
 sys-boot/grub-0.97-r10
 www-plugins/google-talkplugin-2.1.7.0
 x11-drivers/nvidia-drivers-295.59
 games-emulation/zsnes-1.51-r2
 skype
 

For grub you could use grub-static or grub2. I have some 64bit
no-multilib servers that run grub-static without problems.

But I have to agree with Mike here, I really don't see why one would use
a no-multilib profile on a desktop machine :)



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Michael Mol
On Tue, Jul 17, 2012 at 2:49 PM, Mark Knecht markkne...@gmail.com wrote:
 On Tue, Jul 17, 2012 at 11:32 AM, Michael Mol mike...@gmail.com wrote:
 On Tue, Jul 17, 2012 at 2:23 PM, Mark Knecht markkne...@gmail.com wrote:
 On Tue, Jul 17, 2012 at 11:13 AM, Michael Hampicke gentoo-u...@hadt.biz 
 wrote:
 Video-codecs? I haven't seen a video in years that was not playable by 
 64bit
 ffmpeg based players but worked with 32bit.
 SNIP

 Lots of wmv files won't play in 64-bit. That's the only one I have
 trouble with. They play fine in 32-bit Gentoo.

 Mark, was thinking of you and your videos that don't play on 64bit when
 I read Volkers statement :)
 ffmpeg know lots of shit, but not all if it.


 Yeah, that's the truth. I suspect this specific case just lacks a
 smart developer who wants to figure it all out and do the work to make
 an Open Source codec that plays the file type, but maybe there's
 patents and other junk that gets in the way.

 It's possible they just don't have a sample to work with. If you can
 send it to them, they can at least add it to their samples archives.



 And really, as I use a lot of VM's all day long, it doesn't seem
 overly important any more. It's trivial to just run a Windows VM to
 play wmv files whereas finding someone in the Linux world who actually
 cares about supporting and promoting the wmv format seems like a waste
 of my time and theirs. They can work on better things.

 There are containers and codecs. Most containers are supported,
 leaving the codecs.

 Can you post the output of 'mplayer -identify $filename' on that file?


 Point me toward a samples archive and I'll post a file.

There may be no need. Not sure.

http://trac.videolan.org/vlc/ticket/750

That said, you might get in touch with mike (at) multimedia.cx, as
he's had a long history of involvement. Offer the sample, mention it's
a codec you need to view frequently. Perhaps ask who you might poke
who'd have an interest in it. I'd probably include the above link.


 The file plays audio in mplayer. There is no video which is consistent
 with what I see here. Granted, this is 64-bit and I don't have
 win32codecs installed which is what plays it on the 32-bit VM.

[snip]

Yeah, it's MSS2. And it sounds like upstream is aware of it.

-- 
:wq



Re: [gentoo-user] 32bit or 64bit

2012-07-17 Thread Mark Knecht
On Tue, Jul 17, 2012 at 11:58 AM, Michael Mol mike...@gmail.com wrote:
SNIP
 There are containers and codecs. Most containers are supported,
 leaving the codecs.

 Can you post the output of 'mplayer -identify $filename' on that file?


 Point me toward a samples archive and I'll post a file.

 There may be no need. Not sure.

 http://trac.videolan.org/vlc/ticket/750

 That said, you might get in touch with mike (at) multimedia.cx, as
 he's had a long history of involvement. Offer the sample, mention it's
 a codec you need to view frequently. Perhaps ask who you might poke
 who'd have an interest in it. I'd probably include the above link.


 The file plays audio in mplayer. There is no video which is consistent
 with what I see here. Granted, this is 64-bit and I don't have
 win32codecs installed which is what plays it on the 32-bit VM.

 [snip]

 Yeah, it's MSS2. And it sounds like upstream is aware of it.

 --
 :wq


Indeed, I downloaded the wmv file attached to that report and it does
the same thing. Audio is fine, no video.

Cheers,
Mark

- Mark



Re: [gentoo-user] Multilib or not?

2012-07-17 Thread Dale
Michael Hampicke wrote:
 So I run 'revdep-rebuild --verbose' just to check what do I have that still
 depends on emul-linux-x86* and I've found:

 app-emulation/wine-1.4
 sys-boot/grub-0.97-r10
 www-plugins/google-talkplugin-2.1.7.0
 x11-drivers/nvidia-drivers-295.59
 games-emulation/zsnes-1.51-r2
 skype

 For grub you could use grub-static or grub2. I have some 64bit
 no-multilib servers that run grub-static without problems.

 But I have to agree with Mike here, I really don't see why one would use
 a no-multilib profile on a desktop machine :)




When I did my install on this new rig, I installed grub-static and so
far, it has worked fine.  I haven't jumped off the cliff with grub2 yet. 

I also chose multi-lib when I did this install.  The only complaint so
far was flash but when has it ever really been stable to begin with?  o_O

I have to also mention, 64 bit does seem to use more memory.  It's not a
whole lot but it is noticeable. 

Dale

:-)  :-) 

-- 
I am only responsible for what I said ... Not for what you understood or how 
you interpreted my words!




[gentoo-user] Re: Multilib or not?

2012-07-17 Thread Nikos Chantziaras

On 17/07/12 21:08, João Matos wrote:


Hi list.

I've been using gentoo amd64 multilib for at least five year, and the
system is working pretty well. But the recent discussion about 64 bit
over 32 made me wonder about changing the profile to a non-multilib.


There is no advantage in non-multilib, unless you think 0.5GB of disk 
space is too much.





[gentoo-user] Re: 32bit or 64bit

2012-07-17 Thread Nikos Chantziaras

On 17/07/12 19:43, Alecks Gates wrote:

On Jul 17, 2012 11:32 AM, Volker Armin Hemmann
volkerar...@googlemail.com mailto:volkerar...@googlemail.com wrote:
*snip*
  The only use case that might come up is wine - I don't know anything
about
  that beast. Haven't had any use for it in years.
 
  --
  #163933
 
I use wine daily on 64 bit with no problems.


64-bit Wine cannot run 32-bit Windows applications.  You need a 32-bit 
Wine for that.  And since in 99.9% of Windows software is 32-bit... 
well, you get the point :-)





Re: [gentoo-user] Re: Multilib or not?

2012-07-17 Thread João Matos
well, I think I'm good with multlib. Thank you all.

2012/7/17 Nikos Chantziaras rea...@gmail.com

 On 17/07/12 21:08, João Matos wrote:


 Hi list.

 I've been using gentoo amd64 multilib for at least five year, and the
 system is working pretty well. But the recent discussion about 64 bit
 over 32 made me wonder about changing the profile to a non-multilib.


 There is no advantage in non-multilib, unless you think 0.5GB of disk
 space is too much.





-- 
João de Matos
Linux User #461527


Re: [gentoo-user] Re: 32bit or 64bit

2012-07-17 Thread Alecks Gates
On Tue, Jul 17, 2012 at 3:57 PM, Nikos Chantziaras rea...@gmail.com wrote:
 On 17/07/12 19:43, Alecks Gates wrote:

 On Jul 17, 2012 11:32 AM, Volker Armin Hemmann
 volkerar...@googlemail.com mailto:volkerar...@googlemail.com wrote:
 *snip*
   The only use case that might come up is wine - I don't know anything
 about
   that beast. Haven't had any use for it in years.
  
   --
   #163933
  
 I use wine daily on 64 bit with no problems.


 64-bit Wine cannot run 32-bit Windows applications.  You need a 32-bit Wine
 for that.  And since in 99.9% of Windows software is 32-bit... well, you get
 the point :-)


Sure, but 64-bit wine can run either a win32 or a win64 config, and
you have to enable win64 with the win64 USE flag.  I believe this
makes the win64 config default and you have to set WINEARCH=win32 if
you want only 32-bit.

According to the winehq docs[1] the WINEARCH environment variable
Specifies the Windows architecture to support. It can be set either
to win32 (support only 32-bit applications), or to win64 (support both
64-bit applications and 32-bit ones in WoW64 mode). The architecture
supported by a given Wine prefix is set at prefix creation time and
cannot be changed afterwards. When running with an existing prefix,
Wine will refuse to start if WINEARCH doesn't match the prefix
architecture.  It is meant to be able to run both 64-bit and 32-bit
applications, but I think it's a bit buggy -- I've had some trouble
installing microsoft visual c++ runtimes due to running a win64
config, but I could have been doing it wrong.

[1] http://www.winehq.org/docs/wineusr-guide/x258



Re: [gentoo-user] Re: 32bit or 64bit

2012-07-17 Thread Paul Hartman
On Tue, Jul 17, 2012 at 3:57 PM, Nikos Chantziaras rea...@gmail.com wrote:
 On 17/07/12 19:43, Alecks Gates wrote:

 On Jul 17, 2012 11:32 AM, Volker Armin Hemmann
 volkerar...@googlemail.com mailto:volkerar...@googlemail.com wrote:
 *snip*
   The only use case that might come up is wine - I don't know anything
 about
   that beast. Haven't had any use for it in years.
  
   --
   #163933
  
 I use wine daily on 64 bit with no problems.


 64-bit Wine cannot run 32-bit Windows applications.  You need a 32-bit Wine
 for that.  And since in 99.9% of Windows software is 32-bit... well, you get
 the point :-)

Wine supports a WoW64 setup, where you build both 32-bit and 64-bit
wine, and 32- and 64-bit binaries are interoperable. I just took a
brief look at the gentoo ebuild and it appears to enable this if you
have both win32 and win64 USE flags set. I haven't tried it myself, so
I can't say if or how it really works. :)



Re: [gentoo-user] [OT] Ángstróm Distribution: Sourcecode download?

2012-07-17 Thread meino . cramer
Daniel Wagener st...@gmx.net [12-07-17 19:00]:
 On Tue, 17 Jul 2012 05:17:50 +0200
 meino.cra...@gmx.de wrote:
 
  Hi,
  
   does someone know a way to download the Angstrom-Distribution
   and the according toolchain to build the binarie via crosscompiling
   on my Gentoo-system (I only found the binaries...) ?
  
   Thank you very much in advance for any help!
  
   Best regards,
   mcc
 
 Angstrom is built from OpenEmbedded, you may want to check 
 www.openembedded.org
 
 
 -- 
 
 

Hi Daniel,

Ah! Things are becoming much clearer now! /THIS/ is the reason for
which I wasn't able to locate the source of Angstrom on the Angstrom
pages ;) :)))

Thank your very much for the info!!

Best regards,
mcc






[gentoo-user] Re: [OT] Ángstróm Distribution: Sourcecode download?

2012-07-17 Thread James
 meino.cramer at gmx.de writes:


does someone know a way to download the Angstrom-Distribution
and the according toolchain to build the binarie via crosscompiling
on my Gentoo-system (I only found the binaries...) ?

Thank you very much in advance for any help!

You may find this resource useful

http://narcissus.angstrom-distribution.org/

hth,
James




Re: [gentoo-user] Re: 32bit or 64bit

2012-07-17 Thread Nilesh Govindrajan
 On Jul 18, 2012 2:52 AM, Paul Hartman paul.hartman+gen...@gmail.com
wrote:
 
  On Tue, Jul 17, 2012 at 3:57 PM, Nikos Chantziaras rea...@gmail.com
wrote:
   On 17/07/12 19:43, Alecks Gates wrote:
  
   On Jul 17, 2012 11:32 AM, Volker Armin Hemmann
   volkerar...@googlemail.com mailto:volkerar...@googlemail.com
wrote:
   *snip*
 The only use case that might come up is wine - I don't know
anything
   about
 that beast. Haven't had any use for it in years.

 --
 #163933

   I use wine daily on 64 bit with no problems.
  
  
   64-bit Wine cannot run 32-bit Windows applications.  You need a
32-bit Wine
   for that.  And since in 99.9% of Windows software is 32-bit... well,
you get
   the point :-)
 
  Wine supports a WoW64 setup, where you build both 32-bit and 64-bit
  wine, and 32- and 64-bit binaries are interoperable. I just took a
  brief look at the gentoo ebuild and it appears to enable this if you
  have both win32 and win64 USE flags set. I haven't tried it myself, so
  I can't say if or how it really works. :)
 
Good discussion, guys. I'll continue with 64bit :)