Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
hlds_announce would be better for that, yes... but as far as I know, only Valve employees have write access to that list. On 6/4/2014 7:23 AM, Bjorn Wielens wrote: Wouldn't HLDS_ANNOUNCE be better suited and/or specifically meant for that sort of thing? From: Ross Bemrose To: Half-Life dedicated Linux server mailing list ; Half-Life dedicated Win32 server mailing list Sent: Tuesday, June 3, 2014 8:10:02 PM Subject: Re: [hlds] [hlds_linux] Need more dedicated server for "Fistful-of-Frags" (FoF)! So, are you saying third-party mods shouldn't be announcing their hlds/srcds updates on the hlds/srcds mailing lists? On 6/3/2014 7:04 PM, Weasels Lair wrote: I am not sure this list is the right place for 3rd-party games/mods to be announcing their updates? Kind of thought it was more for Valve-related and general HLDS/SRCDS. There is a published SteamAPI update URL for Fistful-of-Frags: http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=265630&version=SERVER_CURRENT_VERSION_HERE&format=xml Also, it may be checked on the SteamDB page: http://steamdb.info/search/?a=app&q=Fistful Or, of course you could sign-up for e-mail alerts on SteamPing: http://steamping.com/ On Tue, Jun 3, 2014 at 1:17 PM, big john wrote: Can we get some sort of update notification on the mailing list? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
Wouldn't HLDS_ANNOUNCE be better suited and/or specifically meant for that sort of thing? From: Ross Bemrose To: Half-Life dedicated Linux server mailing list ; Half-Life dedicated Win32 server mailing list Sent: Tuesday, June 3, 2014 8:10:02 PM Subject: Re: [hlds] [hlds_linux] Need more dedicated server for "Fistful-of-Frags" (FoF)! So, are you saying third-party mods shouldn't be announcing their hlds/srcds updates on the hlds/srcds mailing lists? On 6/3/2014 7:04 PM, Weasels Lair wrote: > I am not sure this list is the right place for 3rd-party games/mods to be > announcing their updates? Kind of thought it was more for Valve-related > and general HLDS/SRCDS. > > There is a published SteamAPI update URL for Fistful-of-Frags: > > http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=265630&version=SERVER_CURRENT_VERSION_HERE&format=xml > > Also, it may be checked on the SteamDB page: > > http://steamdb.info/search/?a=app&q=Fistful > > Or, of course you could sign-up for e-mail alerts on SteamPing: > > http://steamping.com/ > > > On Tue, Jun 3, 2014 at 1:17 PM, big john wrote: > >> Can we get some sort of update notification on the mailing list? >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
So, are you saying third-party mods shouldn't be announcing their hlds/srcds updates on the hlds/srcds mailing lists? On 6/3/2014 7:04 PM, Weasels Lair wrote: I am not sure this list is the right place for 3rd-party games/mods to be announcing their updates? Kind of thought it was more for Valve-related and general HLDS/SRCDS. There is a published SteamAPI update URL for Fistful-of-Frags: http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=265630&version=SERVER_CURRENT_VERSION_HERE&format=xml Also, it may be checked on the SteamDB page: http://steamdb.info/search/?a=app&q=Fistful Or, of course you could sign-up for e-mail alerts on SteamPing: http://steamping.com/ On Tue, Jun 3, 2014 at 1:17 PM, big john wrote: Can we get some sort of update notification on the mailing list? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
I am not sure this list is the right place for 3rd-party games/mods to be announcing their updates? Kind of thought it was more for Valve-related and general HLDS/SRCDS. There is a published SteamAPI update URL for Fistful-of-Frags: http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=265630&version=SERVER_CURRENT_VERSION_HERE&format=xml Also, it may be checked on the SteamDB page: http://steamdb.info/search/?a=app&q=Fistful Or, of course you could sign-up for e-mail alerts on SteamPing: http://steamping.com/ On Tue, Jun 3, 2014 at 1:17 PM, big john wrote: > Can we get some sort of update notification on the mailing list? > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
Does anyone have a solution for adding a hidden reserved slot without having to go to a max of 19 visible slots? The cBase and connect extentions from sourcemod don't seem to work on FoF and the engine locks at 20 players. Cheers, Saint K. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
PS: Regarding HLStatsX:CE, I also had to update the "teams" for the new FoF - since there are potentially four "teams" now: Vigilantes = Blue in hud messages, etc. Desperados = Red in hud messages, etc. Bandidos = Yellow in hud messages, etc. Rangers = Green in hud messages, etc. Here's what I am using (Team Code, Team Name, Color Code, BG Color Code): VIGILANTES, Vigilantes, #FF, #AF DESPERADOS, Desperados, #B2, #FFB6C1 BANDIDOS, Bandidos, #00, #00 RANGERS, Rangers, #006400, #ADFF2F Obviously, you may want to use choose your own colors, I just tossed those in really quickly. On Mon, May 12, 2014 at 11:44 AM, Weasels Lair wrote: > Actually, yes. I have been messing around with that. None of the > objective stuff is there anymore. So, I think I just ripped-out that > stuff. Otherwise, I the weapons are the same I though. I am having an > issue with a few weapons not showing-up in the stats at the moment. For > example the Schofield pistol, I didn't think that was new - but I don't see > any stats for that showing. I haven't had any time to dig any further into > it than that. > > I do have both the old and new FoF on my HLStasX:CE system. The old > mod/ver3.9 stuff I moved over to "fistful_of_frags" ID, and use "fof" as > the ID for the new FoF for Steam - to match what their game folders are. > But, that was really just so I wouldn't confuse the two. > > > > On Mon, May 12, 2014 at 11:21 AM, Bjorn Wielens wrote: > >> Anyone know if the old FoF settings/"game" in HLStats still work with >> this new version? >> >> ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
Funny (or maybe not funny) you should mention that. My VPS got shut-down last-night by my hosting provider because there was "Traffic size:[627 Mbit/sec]". I am not certain if it was an "actual" DDoS attack, or just the fact that there was so much demand for FoF servers. I had 8 FoF servers running, and all were PACKED (0 slots available) most of the time they were on-line. Since there are way more servers for FoF available now, I backed my hosting down to just 3 FoF game-server instances. So far the traffic has not been a problem. I think most hosting providers see a large amount of traffic using UDP and ports they do not recognize, and assume it is a DDoS. We shall see if my problem recurs. On Sun, May 11, 2014 at 6:11 PM, Kevin wrote: > On 5/10/2014 2:51 PM, Weasels Lair wrote: > > Any server-operators out there looking for another Source-based game to > play (and more importantly HOST)? > > "Fistful of Frags" could use your help. FoF launched (for FREE) on > Steam yesterday, and the response has been overwhelming. > > The down-side to that, is frankly there just are not enough dedicated > servers to keep-up with the demand. There are over 200 player-slots of > dedicated servers - but that apparently just is not enough! > > FoF is basically a "reboot" of the older FoF "sourcemod" - moved over to > Steam. The Steam version of FoF is kind-of stripped-down right now to just > death-match and team-based death-match. > > Even so, it is very fun to play (especially four-team DM). > > However, being a free game (put-together by unpaid volunteers), the FoF > dev team simply can not afford to bring-up enough servers to keep up with > demand. I have personally helped-out by hosting 8 servers instances myself > (up from my planned 3). > > Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for > installation/content delivery. So, it essentially installs just like any > SRCDS game, and is compatible with SourceMod, etc. > > Steam store page (where to get client to install): > http://store.steampowered.com/app/265630 > > Steam community "hub" for FoF (discussion groups, etc.): > http://steamcommunity.com/app/265630 > > Steam "official" group page (update history, etc.): > http://steamcommunity.com/games/fof > > Any help appreciated! > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > Anyone else getting (D)DoS attacked hosting this game? I just got an > email, and my US servers were just hit with an attack. My EU servers were > attacked the same day I put them up. Luckily my US server has mitigation, > but I had to leave my EU servers down for now. How can someone try to > attack servers on a free mod, it isn't like we have pay to win, ads, or > even reserved slots on our servers. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
I believe max players must be specified pre-Mao, so either in the startup command-line or in an autoexec.cfg file. On May 10, 2014 7:38 PM, "Collin Howard" wrote: > Got one setup for East Canada. trying it out right now. how do i change > server slots? it shwos only 2. i added mp_maxplayers 20 in server cfg, do i > need it in the run command? BTW working fine on windows server 2012 r2 > > -- > *From:* Weasels Lair > *To:* Half-Life dedicated Win32 server mailing list < > h...@list.valvesoftware.com>; Half-Life dedicated Linux server mailing > list > *Sent:* Saturday, May 10, 2014 8:49:01 PM > *Subject:* Re: [hlds] Need more dedicated server for "Fistful-of-Frags" > (FoF)! > > Thanks a lot every one. I think we've got plenty of capacity for now. I > even see a number of the pay-per-reserved-slot / pay-for-perks guys getting > into the act now too! > > Not sure how long the high-demand will last. But, I am sure it will > diminish somewhat over the coming couple of weeks. > > > On Sat, May 10, 2014 at 4:13 PM, big john wrote: > > Alright well I got 2 up. If it wasn't for the wheezy thing I would have > done more. FYI sourcebans works fine > On May 10, 2014 4:24 PM, "Weasels Lair" wrote: > > Don't worry, you are NOT the first to try that. I probably was! > > > On Sat, May 10, 2014 at 1:12 PM, big john wrote: > > looks like i been using the wrong appid ... > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
Got one setup for East Canada. trying it out right now. how do i change server slots? it shwos only 2. i added mp_maxplayers 20 in server cfg, do i need it in the run command? BTW working fine on windows server 2012 r2 From: Weasels Lair To: Half-Life dedicated Win32 server mailing list ; Half-Life dedicated Linux server mailing list Sent: Saturday, May 10, 2014 8:49:01 PM Subject: Re: [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)! Thanks a lot every one. I think we've got plenty of capacity for now. I even see a number of the pay-per-reserved-slot / pay-for-perks guys getting into the act now too! Not sure how long the high-demand will last. But, I am sure it will diminish somewhat over the coming couple of weeks. On Sat, May 10, 2014 at 4:13 PM, big john wrote: Alright well I got 2 up. If it wasn't for the wheezy thing I would have done more. FYI sourcebans works fine >On May 10, 2014 4:24 PM, "Weasels Lair" wrote: > >Don't worry, you are NOT the first to try that. I probably was! >> >> >> >> >>On Sat, May 10, 2014 at 1:12 PM, big john wrote: >> >>looks like i been using the wrong appid ... >>> >>> >>> >>___ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >___ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
Hi. Can you encourage the devs to publish their UpToDateCheck URL so that server ops can do automatic updates? I assume this is just something they can set in Steamworks, but I don't know that. For example, TF2's: http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=440&version=1&format=xml On 5/10/14, 11:51, Weasels Lair wrote: Any server-operators out there looking for another Source-based game to play (and more importantly HOST)? "Fistful of Frags" could use your help. FoF launched (for FREE) on Steam yesterday, and the response has been overwhelming. The down-side to that, is frankly there just are not enough dedicated servers to keep-up with the demand. There are over 200 player-slots of dedicated servers - but that apparently just is not enough! FoF is basically a "reboot" of the older FoF "sourcemod" - moved over to Steam. The Steam version of FoF is kind-of stripped-down right now to just death-match and team-based death-match. Even so, it is very fun to play (especially four-team DM). However, being a free game (put-together by unpaid volunteers), the FoF dev team simply can not afford to bring-up enough servers to keep up with demand. I have personally helped-out by hosting 8 servers instances myself (up from my planned 3). Obviously, it runs on SRCDS and uses SteamCMD/SteamPipe for installation/content delivery. So, it essentially installs just like any SRCDS game, and is compatible with SourceMod, etc. Steam store page (where to get client to install): http://store.steampowered.com/app/265630 Steam community "hub" for FoF (discussion groups, etc.): http://steamcommunity.com/app/265630 Steam "official" group page (update history, etc.): http://steamcommunity.com/games/fof Any help appreciated! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
Thanks a lot every one. I think we've got plenty of capacity for now. I even see a number of the pay-per-reserved-slot / pay-for-perks guys getting into the act now too! Not sure how long the high-demand will last. But, I am sure it will diminish somewhat over the coming couple of weeks. On Sat, May 10, 2014 at 4:13 PM, big john wrote: > Alright well I got 2 up. If it wasn't for the wheezy thing I would have > done more. FYI sourcebans works fine > On May 10, 2014 4:24 PM, "Weasels Lair" wrote: > >> Don't worry, you are NOT the first to try that. I probably was! >> >> >> On Sat, May 10, 2014 at 1:12 PM, big john wrote: >> >>> looks like i been using the wrong appid ... >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
Don't worry, you are NOT the first to try that. I probably was! On Sat, May 10, 2014 at 1:12 PM, big john wrote: > looks like i been using the wrong appid ... > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
wow, thanks! very generous of you! I am sure all the players trying to get into the game would thank you! (if they knew anything about how the back-end stuff even works) On Sat, May 10, 2014 at 1:07 PM, Kevin wrote: 0 problems on ubuntu 12.04LTS here, 4 EU servers up, 7 US > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
Yeah, I moved from Wheezy to Jessie (v8 / testing) to get past the GLIBC junk (new requirement with Source SDK 2013). The version of Wheezy is like 2 years old. I think there's a work-around where you can drop a copy of lib from more modern GLIBC (same distro & arch) into the /bin folder and it works fine as a work-around - instead of upgrading toe Jessie like I did. Ubuntu 12.04 already includes a sufficiently updated GLIBC by the way - for anybody curious about that. On Sat, May 10, 2014 at 12:38 PM, big john wrote: > bah my debian wheezy server > > Console initialized. > Setting breakpad minidump AppID = 265630 > Forcing breakpad minidump interfaces to load > Looking up breakpad interfaces from steamclient > Calling BreakpadMiniDumpSystemInit > Loaded 276 VPK file hashes from > /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation. > Loaded 276 VPK file hashes from > /home/kablowsion/gameservers/fof/fof/fof.vpk for pure server operation. > Loaded 434 VPK file hashes from > /home/kablowsion/gameservers/fof/hl2/hl2_misc.vpk for pure server operation. > Loaded 1222 VPK file hashes from > /home/kablowsion/gameservers/fof/hl2/hl2_textures.vpk for pure server > operation. > Loaded 5 VPK file hashes from > /home/kablowsion/gameservers/fof/platform/platform_misc.vpk for pure server > operation. > failed to dlopen /home/kablowsion/gameservers/fof/fof/bin/server_srv.so > error=/lib/i386-linux-gnu/i686/cmov/libm.so.6: version `GLIBC_2.15' not > found (required by /home/kablowsion/gameservers/fof/fof/bin/server_srv.so) > PreMinidumpCallback: updating dump comment > Uploading dump (out-of-process) [proxy ''] > /tmp/dumps/crash_20140510153219_1.dmp > /home/kablowsion/gameservers/fof/srcds_run: line 324: 23304 Segmentation > fault (core dumped) $HL_CMD > Add "-debug" to the /home/kablowsion/gameservers/fof/srcds_run command > line to generate a debug.log to help with solving this problem > Sat May 10 15:32:21 EDT 2014: Server restart in 10 seconds > > > > On Sat, May 10, 2014 at 3:22 PM, Weasels Lair wrote: > >> I typically put most command-line stuff in "autoexec.cfg" myself, but it >> takes pretty-much the standard stuff any SRCDS server will take. Here's >> mine (on Linux): >> >> ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug; >> >> I put "mp_teamplay 1" in the autoexec.cfg, along with what map to start - >> "map fof_robertlee" as an example. But, if you are in the habit of >> specifying the map in the command-line, it should work as with any other >> SRCDS server. >> >> On Sat, May 10, 2014 at 12:16 PM, big john wrote: >> >>> Downloading a server now. Do u have an example command line? >>> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
I typically put most command-line stuff in "autoexec.cfg" myself, but it takes pretty-much the standard stuff any SRCDS server will take. Here's mine (on Linux): ./srcds_run -secure -game fof -nohltv +port 6311 -steamport 7311 -debug; I put "mp_teamplay 1" in the autoexec.cfg, along with what map to start - "map fof_robertlee" as an example. But, if you are in the habit of specifying the map in the command-line, it should work as with any other SRCDS server. On Sat, May 10, 2014 at 12:16 PM, big john wrote: > Downloading a server now. Do u have an example command line? > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
PS: Another FoF-specific thing server-op's might not be accustomed-to ... the maximum number of player-slots is currently hard-coded to 20. I continue to have an on-going "dialog" with the developer about that (as you can imagine), but at the moment - it is still limited to 20. On Sat, May 10, 2014 at 12:12 PM, Weasels Lair wrote: > The community really appreciates the help by the way. Some stuff of > interest to potential server-operators: > > Regarding SourceMod & Metamod:Source ... > > The game is based on Source SDK 2013. So, I believe I had to run the > development snap-shots of MM:S and SM. Here's what I am running on my FoF > servers at the moment: > > meta version > Metamod:Source version 1.11.0-dev > > meta list > Listing 3 plugins: > [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC > [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC > [03] SteamTools (0.8.3) by Asher Baker (asherkin) > > Regarding team-based death-match, compared to non-team DM ... > > If you want team-based death-match, be sure to put "mp_teamplay 1" in BOTH > your server.cfg and also your autoexec.cfg (or command-line). Theres a bug > there that's not fixed yet regarding updating the server-list properly in > regards to that. > > If you are doing team-based death-match, there is a CVAR to control > how-many teams there are: fof_sv_maxteams. The value can be 2, 3, or 4. > The meaning is: > > 2 = Vigilante's (blue) and Desperado's (red) > 3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow) > 4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and Ranger's > (green). > > > > > On Sat, May 10, 2014 at 12:06 PM, Mike Vail wrote: > >> OK thanks. If you discover any tips or tricks to servers better, please >> give me a heads up. I'll gladly help with this event. >> >> Take care >> > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Need more dedicated server for "Fistful-of-Frags" (FoF)!
The community really appreciates the help by the way. Some stuff of interest to potential server-operators: Regarding SourceMod & Metamod:Source ... The game is based on Source SDK 2013. So, I believe I had to run the development snap-shots of MM:S and SM. Here's what I am running on my FoF servers at the moment: meta version Metamod:Source version 1.11.0-dev meta list Listing 3 plugins: [01] SourceMod (1.6.0-dev+4337) by AlliedModders LLC [02] SDK Tools (1.6.0-dev+4337) by AlliedModders LLC [03] SteamTools (0.8.3) by Asher Baker (asherkin) Regarding team-based death-match, compared to non-team DM ... If you want team-based death-match, be sure to put "mp_teamplay 1" in BOTH your server.cfg and also your autoexec.cfg (or command-line). Theres a bug there that's not fixed yet regarding updating the server-list properly in regards to that. If you are doing team-based death-match, there is a CVAR to control how-many teams there are: fof_sv_maxteams. The value can be 2, 3, or 4. The meaning is: 2 = Vigilante's (blue) and Desperado's (red) 3 = Vigilante's (blue), Desperado's (red) and Bandido's (yellow) 4 = Vigilante's (blue), Desperado's (red), Bandido's (yellow) and Ranger's (green). On Sat, May 10, 2014 at 12:06 PM, Mike Vail wrote: > OK thanks. If you discover any tips or tricks to servers better, please > give me a heads up. I'll gladly help with this event. > > Take care > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux