Re: [hlds_linux] CPU Usage increase with OB
At 12:40 AM 6/28/2010, Tony Paloma wrote: >Well I doubt Valve is calling getdents directly. Probably getting called by >some standard function. Place a breakpoint and do a trace a few times and >see what functio % time seconds usecs/call callserrors syscall -- --- --- - - 35.410.014428 5 2784 getdents It's a wrapper that is probably doing something like #define blah(x,y,z) getdents(x,y,z) or another userland function that has to call it.. thundering herd problem? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
At 12:40 AM 6/28/2010, Tony Paloma wrote: >Well I doubt Valve is calling getdents directly. Probably getting called by >some standard function. Place a breakpoint and do a trace a few times and >see what functio % time seconds usecs/call callserrors syscall -- --- --- - - 35.410.014428 5 2784 getdents It's a wrapper that is probably doing something like #define blah(x,y,z) getdents(x,y,z) or another userland function that has to call it.. thundering herd problem? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
Well I doubt Valve is calling getdents directly. Probably getting called by some standard function. Place a breakpoint and do a trace a few times and see what function is calling it most frequently. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Guy Watkins Sent: Sunday, June 27, 2010 7:30 PM To: 'Half-Life dedicated Linux server mailing list' Subject: Re: [hlds_linux] CPU Usage increase with OB } -Original Message- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Marek Sieradzki } Sent: Sunday, June 27, 2010 7:27 PM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] CPU Usage increase with OB } } Having it call getdents() all the time is weird. } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux Funny, the man page is trying to use Jedi mind tricks! Wave you hand in front of you as you read the first line. :) DESCRIPTION This is not the function you are interested in. Look at readdir(3) for the POSIX conforming C library interface. This page documents the bare kernel system call interface. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
These are not the nerds you're looking for! On Sun, Jun 27, 2010 at 9:29 PM, Guy Watkins wrote: > } -Original Message- > } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > } boun...@list.valvesoftware.com] On Behalf Of Marek Sieradzki > } Sent: Sunday, June 27, 2010 7:27 PM > } To: Half-Life dedicated Linux server mailing list > } Subject: Re: [hlds_linux] CPU Usage increase with OB > } > } Having it call getdents() all the time is weird. > } > } ___ > } To unsubscribe, edit your list preferences, or view the list archives, > } please visit: > } http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > Funny, the man page is trying to use Jedi mind tricks! > > Wave you hand in front of you as you read the first line. :) > > DESCRIPTION > This is not the function you are interested in. Look at readdir(3) > for > the POSIX conforming C library interface. This page documents the > bare > kernel system call interface. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
} -Original Message- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Marek Sieradzki } Sent: Sunday, June 27, 2010 7:27 PM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] CPU Usage increase with OB } } Having it call getdents() all the time is weird. } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux Funny, the man page is trying to use Jedi mind tricks! Wave you hand in front of you as you read the first line. :) DESCRIPTION This is not the function you are interested in. Look at readdir(3) for the POSIX conforming C library interface. This page documents the bare kernel system call interface. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
Having it call getdents() all the time is weird. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
At 05:27 PM 6/27/2010, Chris wrote: >Possibly because your servers ran at 33tick, and now they are at 66 >which takes more cpu ? > >On 27/06/2010 6:50 AM, Gary Stanley wrote: > > I am seeing about 30% more usage compared to the old engine. I am > > having a few pubs running and I am now going to have to reduce the > > slot counts to compensate for the excessive usage. > > > > Profiling shows getdents() is using the most syscall time, compared > > to others, getdents is actually surpassing nanosleep() when it comes > > to syscall usage. FWIW getdents is VERY expensive to call over and over. > > > > Anyone else seeing this as well? > > > > No. I ran all my previous servers @ 99 tickrate, large slot count, now with 66 and the same players it consumes about 35% more (baseline analysis) It's possible the engine is just more expensive. It's also possible this is just normal, considering it's a 'different' engine. G. "Monk" Stanley http://leaf.dragonflybsd.org/~gary "There currently are 7 different ways to get time from a computer. All of them can't agree on how long a second is supposed to be" -Me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
At 05:27 PM 6/27/2010, Chris wrote: >Possibly because your servers ran at 33tick, and now they are at 66 >which takes more cpu ? > >On 27/06/2010 6:50 AM, Gary Stanley wrote: > > I am seeing about 30% more usage compared to the old engine. I am > > having a few pubs running and I am now going to have to reduce the > > slot counts to compensate for the excessive usage. > > > > Profiling shows getdents() is using the most syscall time, compared > > to others, getdents is actually surpassing nanosleep() when it comes > > to syscall usage. FWIW getdents is VERY expensive to call over and over. > > > > Anyone else seeing this as well? > > > > No. I ran all my previous servers @ 99 tickrate, large slot count, now with 66 and the same players it consumes about 35% more (baseline analysis) It's possible the engine is just more expensive. It's also possible this is just normal, considering it's a 'different' engine. G. "Monk" Stanley http://leaf.dragonflybsd.org/~gary "There currently are 7 different ways to get time from a computer. All of them can't agree on how long a second is supposed to be" -Me ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
Maybe you did not: http://www.thefreedictionary.com/crease 2. (Military / Firearms, Gunnery, Ordnance & Artillery) (tr) to graze with a bullet, causing superficial injury From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane [1nsane...@gmail.com] Sent: June 27, 2010 6:01 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] CPU Usage increase with OB I may have actually meant to say "increasing". On Sun, Jun 27, 2010 at 6:00 PM, 1nsane <1nsane...@gmail.com> wrote: > And it will keep on creasing with updates :). > > > On Sun, Jun 27, 2010 at 5:49 PM, Cc2iscooL wrote: > >> Welcome to the orangebox engine. Like TF2, it will burn more cpu now. >> >> On Jun 27, 2010 4:31 PM, "Chris" wrote: >> >> Possibly because your servers ran at 33tick, and now they are at 66 >> which takes more cpu ? >> >> >> On 27/06/2010 6:50 AM, Gary Stanley wrote: >> > I am seeing about 30% more usage compared to the old e... >> >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list... >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
I may have actually meant to say "increasing". On Sun, Jun 27, 2010 at 6:00 PM, 1nsane <1nsane...@gmail.com> wrote: > And it will keep on creasing with updates :). > > > On Sun, Jun 27, 2010 at 5:49 PM, Cc2iscooL wrote: > >> Welcome to the orangebox engine. Like TF2, it will burn more cpu now. >> >> On Jun 27, 2010 4:31 PM, "Chris" wrote: >> >> Possibly because your servers ran at 33tick, and now they are at 66 >> which takes more cpu ? >> >> >> On 27/06/2010 6:50 AM, Gary Stanley wrote: >> > I am seeing about 30% more usage compared to the old e... >> >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list... >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
And it will keep on creasing with updates :). On Sun, Jun 27, 2010 at 5:49 PM, Cc2iscooL wrote: > Welcome to the orangebox engine. Like TF2, it will burn more cpu now. > > On Jun 27, 2010 4:31 PM, "Chris" wrote: > > Possibly because your servers ran at 33tick, and now they are at 66 > which takes more cpu ? > > > On 27/06/2010 6:50 AM, Gary Stanley wrote: > > I am seeing about 30% more usage compared to the old e... > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list... > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
Welcome to the orangebox engine. Like TF2, it will burn more cpu now. On Jun 27, 2010 4:31 PM, "Chris" wrote: Possibly because your servers ran at 33tick, and now they are at 66 which takes more cpu ? On 27/06/2010 6:50 AM, Gary Stanley wrote: > I am seeing about 30% more usage compared to the old e... > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
Possibly because your servers ran at 33tick, and now they are at 66 which takes more cpu ? On 27/06/2010 6:50 AM, Gary Stanley wrote: > I am seeing about 30% more usage compared to the old engine. I am > having a few pubs running and I am now going to have to reduce the > slot counts to compensate for the excessive usage. > > Profiling shows getdents() is using the most syscall time, compared > to others, getdents is actually surpassing nanosleep() when it comes > to syscall usage. FWIW getdents is VERY expensive to call over and over. > > Anyone else seeing this as well? > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
Dropping few slots helps. Basically for us it went from tick100 38 slots to tick66 38 slots. CPU usage is little higher though according to average graphs but basically it ends up topping 80+ all the time on full server at one core. (We are talking about CSS right? Not TF2.) -ics 27.6.2010 15:49, Marc.B kirjoitti: > It's normal, the OB Engine use more CPU. It was exactly the same when Day Of > Deafeat Source moved to OB. > Unfortunatly, there's not much you can do about it. Hardware upgrade could > help :x > > Cheers, > > Marc. > > On Sun, Jun 27, 2010 at 2:37 PM, Kyle Sanderson wrote: > > >> I'm at a real loss here, I cannot nearly run as many slots as I could >> before the swap. Across three servers I'm down 30slots in total just >> to get the game moderately playable again. I'll try to get this >> community to upgrade the box, but as always money is tight. >> >> If anyone has any hints to get their CPU usage down, as always I'm all >> ears. >> Kyle. >> >> On Sun, Jun 27, 2010 at 4:27 AM, Gene Hardesty >> wrote: >> >>> more like a 300HP small block shoved in an ol' pintothat you're >>> >> trying >> >>> to get 50mpg from >>> >>> >>> On Sun, Jun 27, 2010 at 4:09 AM, Gary Stanley>> wrote: >>> >>> At 07:03 AM 6/27/2010, AnAkIn . wrote: > You are not using that tickrate 100 plugin, are you? > No. Why would I do that? That's like trying to get 40mpg out of a 600hp engine. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
It's normal, the OB Engine use more CPU. It was exactly the same when Day Of Deafeat Source moved to OB. Unfortunatly, there's not much you can do about it. Hardware upgrade could help :x Cheers, Marc. On Sun, Jun 27, 2010 at 2:37 PM, Kyle Sanderson wrote: > I'm at a real loss here, I cannot nearly run as many slots as I could > before the swap. Across three servers I'm down 30slots in total just > to get the game moderately playable again. I'll try to get this > community to upgrade the box, but as always money is tight. > > If anyone has any hints to get their CPU usage down, as always I'm all > ears. > Kyle. > > On Sun, Jun 27, 2010 at 4:27 AM, Gene Hardesty > wrote: > > more like a 300HP small block shoved in an ol' pintothat you're > trying > > to get 50mpg from > > > > > > On Sun, Jun 27, 2010 at 4:09 AM, Gary Stanley >wrote: > > > >> At 07:03 AM 6/27/2010, AnAkIn . wrote: > >> >You are not using that tickrate 100 plugin, are you? > >> > >> > >> No. Why would I do that? That's like trying to get 40mpg out of a 600hp > >> engine. > >> > >> > >> > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
I'm at a real loss here, I cannot nearly run as many slots as I could before the swap. Across three servers I'm down 30slots in total just to get the game moderately playable again. I'll try to get this community to upgrade the box, but as always money is tight. If anyone has any hints to get their CPU usage down, as always I'm all ears. Kyle. On Sun, Jun 27, 2010 at 4:27 AM, Gene Hardesty wrote: > more like a 300HP small block shoved in an ol' pintothat you're trying > to get 50mpg from > > > On Sun, Jun 27, 2010 at 4:09 AM, Gary Stanley > wrote: > >> At 07:03 AM 6/27/2010, AnAkIn . wrote: >> >You are not using that tickrate 100 plugin, are you? >> >> >> No. Why would I do that? That's like trying to get 40mpg out of a 600hp >> engine. >> >> >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
more like a 300HP small block shoved in an ol' pintothat you're trying to get 50mpg from On Sun, Jun 27, 2010 at 4:09 AM, Gary Stanley wrote: > At 07:03 AM 6/27/2010, AnAkIn . wrote: > >You are not using that tickrate 100 plugin, are you? > > > No. Why would I do that? That's like trying to get 40mpg out of a 600hp > engine. > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
Welcome on the OB engine. CPU increase is normal. >I am seeing about 30% more usage compared to the old engine. I am > having a few pubs running and I am now going to have to reduce the > slot counts to compensate for the excessive usage. > > Profiling shows getdents() is using the most syscall time, compared > to others, getdents is actually surpassing nanosleep() when it comes > to syscall usage. FWIW getdents is VERY expensive to call over and over. > > Anyone else seeing this as well? > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
I'm quite sure it's just endemic of the new engine. I'm sure valve is listening and all that jazz, but this is for all intents and purposes this is the TF2 engine that has run that game for a few years. I think you guys are going to just dedicate some more rack space, unfortunately. Thanks, Googleplex On 27/06/2010, at 11:09 PM, Gary Stanley wrote: > At 07:03 AM 6/27/2010, AnAkIn . wrote: >> You are not using that tickrate 100 plugin, are you? > > > No. Why would I do that? That's like trying to get 40mpg out of a 600hp > engine. > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
At 07:03 AM 6/27/2010, AnAkIn . wrote: >You are not using that tickrate 100 plugin, are you? No. Why would I do that? That's like trying to get 40mpg out of a 600hp engine. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
At 07:03 AM 6/27/2010, AnAkIn . wrote: >You are not using that tickrate 100 plugin, are you? No. Why would I do that? That's like trying to get 40mpg out of a 600hp engine. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
I don't think Gary is that silly. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: June-27-10 7:03 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] CPU Usage increase with OB You are not using that tickrate 100 plugin, are you? 2010/6/27 JäKë Rawr > > I've also noticed a large amount of cpu usage since the switch. > Have been busy with other things yet that could be the issue. > > Hope it's able to get fixed up for us. > > > > Date: Sun, 27 Jun 2010 06:50:11 -0400 > > To: hlds_linux@list.valvesoftware.com > > From: g...@velocity-servers.net > > Subject: [hlds_linux] CPU Usage increase with OB > > > > I am seeing about 30% more usage compared to the old engine. I am > > having a few pubs running and I am now going to have to reduce the > > slot counts to compensate for the excessive usage. > > > > Profiling shows getdents() is using the most syscall time, compared > > to others, getdents is actually surpassing nanosleep() when it comes > > to syscall usage. FWIW getdents is VERY expensive to call over and over. > > > > Anyone else seeing this as well? > > > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list > > archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _ > Learn more ways to connect with your buddies now > http://go.microsoft.com/?linkid=9734388 > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Best regards, AnAkIn, - ESL EU TF2 Admin http://www.esl.eu/eu/tf2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
You are not using that tickrate 100 plugin, are you? 2010/6/27 JäKë Rawr > > I've also noticed a large amount of cpu usage since the switch. > Have been busy with other things yet that could be the issue. > > Hope it's able to get fixed up for us. > > > > Date: Sun, 27 Jun 2010 06:50:11 -0400 > > To: hlds_linux@list.valvesoftware.com > > From: g...@velocity-servers.net > > Subject: [hlds_linux] CPU Usage increase with OB > > > > I am seeing about 30% more usage compared to the old engine. I am > > having a few pubs running and I am now going to have to reduce the > > slot counts to compensate for the excessive usage. > > > > Profiling shows getdents() is using the most syscall time, compared > > to others, getdents is actually surpassing nanosleep() when it comes > > to syscall usage. FWIW getdents is VERY expensive to call over and over. > > > > Anyone else seeing this as well? > > > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _ > Learn more ways to connect with your buddies now > http://go.microsoft.com/?linkid=9734388 > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Best regards, AnAkIn, - ESL EU TF2 Admin http://www.esl.eu/eu/tf2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CPU Usage increase with OB
I've also noticed a large amount of cpu usage since the switch. Have been busy with other things yet that could be the issue. Hope it's able to get fixed up for us. > Date: Sun, 27 Jun 2010 06:50:11 -0400 > To: hlds_linux@list.valvesoftware.com > From: g...@velocity-servers.net > Subject: [hlds_linux] CPU Usage increase with OB > > I am seeing about 30% more usage compared to the old engine. I am > having a few pubs running and I am now going to have to reduce the > slot counts to compensate for the excessive usage. > > Profiling shows getdents() is using the most syscall time, compared > to others, getdents is actually surpassing nanosleep() when it comes > to syscall usage. FWIW getdents is VERY expensive to call over and over. > > Anyone else seeing this as well? > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _ Learn more ways to connect with your buddies now http://go.microsoft.com/?linkid=9734388 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CPU Usage increase with OB
I am seeing about 30% more usage compared to the old engine. I am having a few pubs running and I am now going to have to reduce the slot counts to compensate for the excessive usage. Profiling shows getdents() is using the most syscall time, compared to others, getdents is actually surpassing nanosleep() when it comes to syscall usage. FWIW getdents is VERY expensive to call over and over. Anyone else seeing this as well? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CPU Usage increase with OB
I am seeing about 30% more usage compared to the old engine. I am having a few pubs running and I am now going to have to reduce the slot counts to compensate for the excessive usage. Profiling shows getdents() is using the most syscall time, compared to others, getdents is actually surpassing nanosleep() when it comes to syscall usage. FWIW getdents is VERY expensive to call over and over. Anyone else seeing this as well? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux