[krita] [Bug 472167] Animation play glitch
https://bugs.kde.org/show_bug.cgi?id=472167 Dmitry Kazakov changed: What|Removed |Added Ever confirmed|0 |1 Status|REPORTED|CONFIRMED --- Comment #9 from Dmitry Kazakov --- Okay, the problem is that the new playback engine just dropped the "Drop Frames" options and unconditionally drops frames. There is even a chunk of code commented out in KisAnimTimelineDocker::updatePlaybackStatistics() :( -- You are receiving this mail because: You are watching all bug changes.
[krita] [Bug 472167] Animation play glitch
https://bugs.kde.org/show_bug.cgi?id=472167 --- Comment #8 from ahmett --- hi dmitry . yes i know 'drop frames' key. and i checked with it as well. effect may vary slightly. but in my previous version (94a6fc10e0) there is no such jumping problem. and 2nsi. When I change the speed to half, the krita crashes. and playback freezes at the end, although not always. so it can't replay from the beginning. their records are also available in attacments. You can look there. Thanks for your attention. -- You are receiving this mail because: You are watching all bug changes.
[krita] [Bug 472167] Animation play glitch
https://bugs.kde.org/show_bug.cgi?id=472167 Dmitry Kazakov changed: What|Removed |Added CC||dimul...@gmail.com --- Comment #7 from Dmitry Kazakov --- Hi, ahmett! Could you check if the "Drop Frames" button changes anything? It is places near the "Speed" slider. Theoretically, when the button in pressed, Krita is allowed to drop frames to catch up with the playback speed. And when the button it unpressed, Krita should show all the frames, even if it means that the speed well be harmed. -- You are receiving this mail because: You are watching all bug changes.
[krita] [Bug 472167] Animation play glitch
https://bugs.kde.org/show_bug.cgi?id=472167 Halla Rempt changed: What|Removed |Added Summary|Animation play glitch ! |Animation play glitch -- You are receiving this mail because: You are watching all bug changes.
[krita] [Bug 472167] Animation play glitch !
https://bugs.kde.org/show_bug.cgi?id=472167 Bug Janitor Service changed: What|Removed |Added Status|NEEDSINFO |REPORTED Resolution|WAITINGFORINFO |--- --- Comment #6 from Bug Janitor Service --- Thanks for your comment! Automatically switching the status of this bug to REPORTED so that the KDE team knows that the bug is ready to get confirmed. In the future you may also do this yourself when providing needed information. -- You are receiving this mail because: You are watching all bug changes.
[krita] [Bug 472167] Animation play glitch !
https://bugs.kde.org/show_bug.cgi?id=472167 --- Comment #5 from ahmett --- Created attachment 160287 --> https://bugs.kde.org/attachment.cgi?id=160287&action=edit crash_lower playback speed Krita Version: 5.2.0-prealpha (git f49b676) Installation type: installer / portable package Hidpi: true Qt Version (compiled): 5.15.7 Version (loaded): 5.15.7 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19045 Pretty Productname: Windows 10 Version 2009 Product Type: windows Product Version: 10 Locale Languages: en_US, en_US C locale: C QLocale current: en QLocale system: tr QTextCodec for locale: UTF-8 Process ACP: 65001 (UTF-8) System locale default ACP: 1254 (ANSI - Türkçe) OpenGL Info Vendor: "Google Inc. (NVIDIA)" Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 ps_5_0, D3D11-31.0.15.3168)" Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Requested format: QSurfaceFormat(version 3.0, options QFlags(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Current format: QSurfaceFormat(version 3.0, options QFlags(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) GL version: 3.0 Supports deprecated functions false Is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: GL_CHROMIUM_bind_generates_resource GL_EXT_frag_depth GL_ANGLE_depth_texture GL_OES_texture_float_linear GL_EXT_sRGB GL_EXT_float_blend GL_OES_packed_depth_stencil GL_EXT_disjoint_timer_query GL_OES_compressed_EAC_RG11_unsigned_texture GL_NV_pack_subimage GL_EXT_texture_format_BGRA GL_ANGLE_request_extension GL_EXT_occlusion_query_boolean GL_EXT_texture_norm16 GL_EXT_instanced_arrays GL_EXT_shader_texture_lod GL_EXT_texture_rg GL_OES_depth24 GL_EXT_draw_buffers GL_EXT_robustness GL_EXT_texture_compression_s3tc_srgb GL_OES_mapbuffer GL_OES_get_program_binary GL_EXT_texture_compression_bptc GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_multi_draw_indirect GL_ANGLE_robust_client_memory GL_CHROMIUM_copy_texture GL_OES_texture_border_clamp GL_OES_fbo_render_mipmap GL_OES_texture_half_float GL_ANGLE_base_vertex_base_instance_shader_builtin GL_EXT_debug_marker GL_OES_texture_npot GL_NV_EGL_stream_consumer_external GL_CHROMIUM_copy_compressed_texture GL_EXT_blend_func_extended GL_ANGLE_pack_reverse_row_order GL_ANGLE_multi_draw GL_EXT_draw_buffers_indexed GL_EXT_texture_storage GL_EXT_texture_compression_rgtc GL_EXT_EGL_image_external_wrap_modes GL_AMD_performance_monitor GL_OES_EGL_image_external GL_ANGLE_program_cache_control GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_EXT_draw_elements_base_vertex GL_OVR_multiview2 GL_OES_EGL_image_external_essl3 GL_OES_vertex_array_object GL_KHR_parallel_shader_compile GL_EXT_texture_type_2_10_10_10_REV GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_ANGLE_texture_compression_dxt3 GL_CHROMIUM_sync_query GL_EXT_unpack_subimage GL_OES_draw_buffers_indexed GL_ANGLE_texture_multisample GL_EXT_read_format_bgra GL_OES_element_index_uint GL_EXT_texture_compression_dxt1 GL_WEBGL_video_texture GL_ANGLE_multiview_multisample GL_ANGLE_lossy_etc_decode GL_EXT_texture_filter_anisotropic GL_OES_texture_half_float_linear GL_ANGLE_framebuffer_multisample GL_CHROMIUM_lose_context GL_NV_pixel_buffer_object GL_OES_compressed_ETC2_sRGB8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_ANGLE_client_arrays GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_EGL_image GL_EXT_debug_label GL_OES_texture_stencil8 GL_EXT_discard_framebuffer GL_OES_draw_elements_base_vertex GL_ANGLE_instanced_arrays GL_OES_compressed_EAC_RG11_signed_texture GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_ANGLE_framebuffer_blit GL_ANGLE_base_vertex
[krita] [Bug 472167] Animation play glitch !
https://bugs.kde.org/show_bug.cgi?id=472167 ahmett changed: What|Removed |Added Attachment #160286|crash!! lower framerate |system info description|| -- You are receiving this mail because: You are watching all bug changes.
[krita] [Bug 472167] Animation play glitch !
https://bugs.kde.org/show_bug.cgi?id=472167 --- Comment #3 from ahmett --- Comment on attachment 160286 --> https://bugs.kde.org/attachment.cgi?id=160286 crash!! lower framerate >Krita > > Version: 5.2.0-prealpha (git f49b676) > Installation type: installer / portable package > Hidpi: true > >Qt > > Version (compiled): 5.15.7 > Version (loaded): 5.15.7 > >OS Information > > Build ABI: x86_64-little_endian-llp64 > Build CPU: x86_64 > CPU: x86_64 > Kernel Type: winnt > Kernel Version: 10.0.19045 > Pretty Productname: Windows 10 Version 2009 > Product Type: windows > Product Version: 10 > >Locale > > Languages: en_US, en_US > C locale: C > QLocale current: en > QLocale system: tr > QTextCodec for locale: UTF-8 > Process ACP: 65001 (UTF-8) > System locale default ACP: 1254 (ANSI - Türkçe) > >OpenGL Info > > Vendor: "Google Inc. (NVIDIA)" > Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 > ps_5_0, D3D11-31.0.15.3168)" > Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)" > Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)" > Requested format: QSurfaceFormat(version 3.0, options > QFlags(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > Current format: QSurfaceFormat(version 3.0, options > QFlags(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > GL version: 3.0 > Supports deprecated functions false > Is OpenGL ES: true > supportsBufferMapping: true > supportsBufferInvalidation: false > forceDisableTextureBuffers: true > Extensions: > GL_CHROMIUM_bind_generates_resource > GL_EXT_frag_depth > GL_ANGLE_depth_texture > GL_OES_texture_float_linear > GL_EXT_sRGB > GL_EXT_float_blend > GL_OES_packed_depth_stencil > GL_EXT_disjoint_timer_query > GL_OES_compressed_EAC_RG11_unsigned_texture > GL_NV_pack_subimage > GL_EXT_texture_format_BGRA > GL_ANGLE_request_extension > GL_EXT_occlusion_query_boolean > GL_EXT_texture_norm16 > GL_EXT_instanced_arrays > GL_EXT_shader_texture_lod > GL_EXT_texture_rg > GL_OES_depth24 > GL_EXT_draw_buffers > GL_EXT_robustness > GL_EXT_texture_compression_s3tc_srgb > GL_OES_mapbuffer > GL_OES_get_program_binary > GL_EXT_texture_compression_bptc > GL_ANGLE_texture_usage > GL_ANGLE_translated_shader_source > GL_EXT_multi_draw_indirect > GL_ANGLE_robust_client_memory > GL_CHROMIUM_copy_texture > GL_OES_texture_border_clamp > GL_OES_fbo_render_mipmap > GL_OES_texture_half_float > GL_ANGLE_base_vertex_base_instance_shader_builtin > GL_EXT_debug_marker > GL_OES_texture_npot > GL_NV_EGL_stream_consumer_external > GL_CHROMIUM_copy_compressed_texture > GL_EXT_blend_func_extended > GL_ANGLE_pack_reverse_row_order > GL_ANGLE_multi_draw > GL_EXT_draw_buffers_indexed > GL_EXT_texture_storage > GL_EXT_texture_compression_rgtc > GL_EXT_EGL_image_external_wrap_modes > GL_AMD_performance_monitor > GL_OES_EGL_image_external > GL_ANGLE_program_cache_control > GL_OES_compressed_ETC2_sRGB8_alpha8_texture > GL_EXT_draw_elements_base_vertex > GL_OVR_multiview2 > GL_OES_EGL_image_external_essl3 > GL_OES_vertex_array_object > GL_KHR_parallel_shader_compile > GL_EXT_texture_type_2_10_10_10_REV > GL_OES_compressed_ETC2_RGBA8_texture > GL_OES_compressed_EAC_R11_unsigned_texture > GL_ANGLE_texture_compression_dxt3 > GL_CHROMIUM_sync_query > GL_EXT_unpack_subimage > GL_OES_draw_buffers_indexed > GL_ANGLE_texture_multisample > GL_EXT_read_format_bgra > GL_OES_element_index_uint > GL_EXT_texture_compression_dxt1 > GL_WEBGL_video_texture > GL_ANGLE_multiview_multisample > GL_ANGLE_lossy_etc_decode > GL_EXT_texture_filter_anisotropic > GL_OES_texture_half_float_linear > GL_ANGLE_framebuffer_multisample > GL_CHROMIUM_lose_context > GL_NV_pixel_buffer_object > GL_OES_compressed_ETC2_sRGB8_texture > GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture > GL_ANGLE_client_arrays > GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture > GL_OES_EGL_image > GL_EXT_debug_label > GL_OES_texture_stencil8 > GL_EXT_discard_framebuffer > GL_OES_draw_elements_base_vertex > GL_ANGLE_instanced_arrays > GL_OES_com
[krita] [Bug 472167] Animation play glitch !
https://bugs.kde.org/show_bug.cgi?id=472167 --- Comment #3 from ahmett --- Comment on attachment 160286 --> https://bugs.kde.org/attachment.cgi?id=160286 crash!! lower framerate >Krita > > Version: 5.2.0-prealpha (git f49b676) > Installation type: installer / portable package > Hidpi: true > >Qt > > Version (compiled): 5.15.7 > Version (loaded): 5.15.7 > >OS Information > > Build ABI: x86_64-little_endian-llp64 > Build CPU: x86_64 > CPU: x86_64 > Kernel Type: winnt > Kernel Version: 10.0.19045 > Pretty Productname: Windows 10 Version 2009 > Product Type: windows > Product Version: 10 > >Locale > > Languages: en_US, en_US > C locale: C > QLocale current: en > QLocale system: tr > QTextCodec for locale: UTF-8 > Process ACP: 65001 (UTF-8) > System locale default ACP: 1254 (ANSI - Türkçe) > >OpenGL Info > > Vendor: "Google Inc. (NVIDIA)" > Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 > ps_5_0, D3D11-31.0.15.3168)" > Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)" > Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)" > Requested format: QSurfaceFormat(version 3.0, options > QFlags(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > Current format: QSurfaceFormat(version 3.0, options > QFlags(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > GL version: 3.0 > Supports deprecated functions false > Is OpenGL ES: true > supportsBufferMapping: true > supportsBufferInvalidation: false > forceDisableTextureBuffers: true > Extensions: > GL_CHROMIUM_bind_generates_resource > GL_EXT_frag_depth > GL_ANGLE_depth_texture > GL_OES_texture_float_linear > GL_EXT_sRGB > GL_EXT_float_blend > GL_OES_packed_depth_stencil > GL_EXT_disjoint_timer_query > GL_OES_compressed_EAC_RG11_unsigned_texture > GL_NV_pack_subimage > GL_EXT_texture_format_BGRA > GL_ANGLE_request_extension > GL_EXT_occlusion_query_boolean > GL_EXT_texture_norm16 > GL_EXT_instanced_arrays > GL_EXT_shader_texture_lod > GL_EXT_texture_rg > GL_OES_depth24 > GL_EXT_draw_buffers > GL_EXT_robustness > GL_EXT_texture_compression_s3tc_srgb > GL_OES_mapbuffer > GL_OES_get_program_binary > GL_EXT_texture_compression_bptc > GL_ANGLE_texture_usage > GL_ANGLE_translated_shader_source > GL_EXT_multi_draw_indirect > GL_ANGLE_robust_client_memory > GL_CHROMIUM_copy_texture > GL_OES_texture_border_clamp > GL_OES_fbo_render_mipmap > GL_OES_texture_half_float > GL_ANGLE_base_vertex_base_instance_shader_builtin > GL_EXT_debug_marker > GL_OES_texture_npot > GL_NV_EGL_stream_consumer_external > GL_CHROMIUM_copy_compressed_texture > GL_EXT_blend_func_extended > GL_ANGLE_pack_reverse_row_order > GL_ANGLE_multi_draw > GL_EXT_draw_buffers_indexed > GL_EXT_texture_storage > GL_EXT_texture_compression_rgtc > GL_EXT_EGL_image_external_wrap_modes > GL_AMD_performance_monitor > GL_OES_EGL_image_external > GL_ANGLE_program_cache_control > GL_OES_compressed_ETC2_sRGB8_alpha8_texture > GL_EXT_draw_elements_base_vertex > GL_OVR_multiview2 > GL_OES_EGL_image_external_essl3 > GL_OES_vertex_array_object > GL_KHR_parallel_shader_compile > GL_EXT_texture_type_2_10_10_10_REV > GL_OES_compressed_ETC2_RGBA8_texture > GL_OES_compressed_EAC_R11_unsigned_texture > GL_ANGLE_texture_compression_dxt3 > GL_CHROMIUM_sync_query > GL_EXT_unpack_subimage > GL_OES_draw_buffers_indexed > GL_ANGLE_texture_multisample > GL_EXT_read_format_bgra > GL_OES_element_index_uint > GL_EXT_texture_compression_dxt1 > GL_WEBGL_video_texture > GL_ANGLE_multiview_multisample > GL_ANGLE_lossy_etc_decode > GL_EXT_texture_filter_anisotropic > GL_OES_texture_half_float_linear > GL_ANGLE_framebuffer_multisample > GL_CHROMIUM_lose_context > GL_NV_pixel_buffer_object > GL_OES_compressed_ETC2_sRGB8_texture > GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture > GL_ANGLE_client_arrays > GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture > GL_OES_EGL_image > GL_EXT_debug_label > GL_OES_texture_stencil8 > GL_EXT_discard_framebuffer > GL_OES_draw_elements_base_vertex > GL_ANGLE_instanced_arrays > GL_OES_com
[krita] [Bug 472167] Animation play glitch !
https://bugs.kde.org/show_bug.cgi?id=472167 --- Comment #2 from ahmett --- Created attachment 160286 --> https://bugs.kde.org/attachment.cgi?id=160286&action=edit crash!! lower framerate I noticed 2 more bugs. 1-There is a problem of not being able to play again. The timeline stops at the last frame of the range. 2- When you reduce the playback speed to 50, the krita crashes. -- You are receiving this mail because: You are watching all bug changes.
[krita] [Bug 472167] Animation play glitch !
https://bugs.kde.org/show_bug.cgi?id=472167 Halla Rempt changed: What|Removed |Added Status|REPORTED|NEEDSINFO Resolution|--- |WAITINGFORINFO CC||ha...@valdyas.org --- Comment #1 from Halla Rempt --- Please make the original file available and provide the information from help->system information for bug report. -- You are receiving this mail because: You are watching all bug changes.