[ubuntu-art] That's a wrap everyone!

2006-10-01 Thread rob


 All the times I've tried to get people who don't really know much  
 about designing get involved with any work, whether it's print, web  
 or art, I've been let down because even though you'd expect those  
 people to be able to give a fully unbiased review from an outsider's  
 point of view, they really just will either approve or disprove of  
 whatever you've made based on ridiculous criteria.
 

The art work is not for our pleasure its for the users of Ubuntu so NOT
asking them what they want us to do for Edgy is crazy. I think coming up
with some colour proposals that the art team like and (to some degree)
agree on, then present these to the users on the forums with a poll to
see what is popular.

We could also poll people on their favourite art in Dapper to get a feel
of what worked.


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Re: [ubuntu-art] That's a wrap everyone!

2006-06-02 Thread Troy James Sobotka
On Thu, 2006-01-06 at 09:17 -0700, Chuck Huber wrote:
 Hopefully what comes from the Paris meeting will be rather broad style
 guidelines and not a ton of overly confining details.  I'm sure we all
 appreciate that as artists we need room for creativity or else Bad Art
 happens.

Details are the only thing that can really work.

1) Details give you deadlines.
2) Details prevent you from wasting effort.
3) Details give you specifics.

Confining isn't a bad thing.  Lack of confinement
isn't terribly creative either -- as one can clearly
see from history.

Bad Art is roughly equivalent to No Art


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Re: [ubuntu-art] That's a wrap everyone!

2006-06-02 Thread j Mak
Julian Oliver [EMAIL PROTECTED] wrote: ..on Thu, Jun 01, 2006 at 06:30:20PM +0200, Michiel Sikma wrote:  Op 1-jun-2006, om 18:27 heeft Tom Moitie het volgende geschreven:  Julian isn't saying that the users should be choosing the direction   that the Ubuntu artwork should go, but to gain critique from them, so that you, as the designers, can make better choices. Listening to people   who don't know what they're doing doesn't mean you have to follow what   they want. You guys are, of course, the graphical designers.  That's right. Like I said, I do think that it's a very good idea to   work with the community so that we may get feedback from them, but I   don't think that it's
 right to put much weight on such opinions.   Julian's mail made kind of made it seem so, but I guess he too thinks   that community votes don't make up a good final decision.i don't necessarily think community wide votes should direct which artis shipped with Ubuntu. such voting schemes are riddled with all sortsof problems, the first being there are always some that are inclined to vote and many that aren't. i do however think a steady stream of opinion on the state of the Ubuntu artworkwould be extremely useful for designers - wherever it comes from. having a wishlist and or opinions forum focussed on artwork alone (not issues relating to Ubuntu more generally) would also (importantly) give users the confidence of a central context for being heard - with nopromise of implementation. as a bonus, this can only strengthen user good-will. currently such suggestions/opinions/criticisms are offered as bugs
 or randomly dispersed throughout threads in blogs and user forums.naturally there would be alot of feedback that isn't useful. i'm sure however there'd be some insights that would be very difficult to reach from the perspective of a designer.how many hard-of-seeing people to we have telling us how brilliant ourhigh-visibility theme is for instance?   I also think that bringing incompetent people into the design process is a bad idea. During my carrier, I cannot recall even one single occasion when such an involvement helped improving a project. But exactly the opposite, when they got a chance they even ruined that what before had at least some quality.J. Mak   http://jozmak.googlepages.com
	

	
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Re: [ubuntu-art] That's a wrap everyone!

2006-06-01 Thread Julian Oliver
..on Thu, Jun 01, 2006 at 02:26:29PM +0200, Michiel Sikma wrote:
 
 I don't think that's a very good idea. We need to select a theme  
 based on good discussion about the propositions in which we provide  
 good arguments. We're all graphic designers, so we know what  
 usability means and what visual identification is all about. At the  
 risk of sounding elitist, I really don't think it's a good idea to  
 let the community get that involved in our work.

that's treading down a dangerous and foolish path. 

a designer that doesn't listen to their audience is in danger of
obsolence through self-rarification.

Ubuntu and it's software is for the user. therefore, as a useability target, 
their opinions must be configured within the design process; it is only logical 
that they have influence over the end product, if only on the level they 
provide 
a rich (and potentially diverse) pool of critique.

Apple, for instance, has really messed up there, by coming up with an
Empirical model of Useability that simply doesn't work across the board.
tooth and nail they fight for that broken helper app called the Finder yet
their _users_ beg for them to replace it with something that actually
works (ever counted the mouse clicks it takes to perform the
same/similar task across OSX and Ubuntu?).

Microsoft, on the other hand, hasn't listened to their users whatsoever.

Ubuntu is in an ideal position to break this design hegemony and
actively configure user opinion within the design process.

 
 All the times I've tried to get people who don't really know much  
 about designing get involved with any work, whether it's print, web  
 or art, I've been let down because even though you'd expect those  
 people to be able to give a fully unbiased review from an outsider's  
 point of view, they really just will either approve or disprove of  
 whatever you've made based on ridiculous criteria.
 

people don't have to know about semiotics and colour theory to know what
they like to use/look at day in, day out. 

i support the idea for creating a user--designer feedback stream, 
if only as a valuable (even necessary) point of reference.

julian

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Re: [ubuntu-art] That's a wrap everyone!

2006-06-01 Thread Michiel Sikma


Op 1-jun-2006, om 15:04 heeft Julian Oliver het volgende geschreven:


..on Thu, Jun 01, 2006 at 02:26:29PM +0200, Michiel Sikma wrote:


I don't think that's a very good idea. We need to select a theme
based on good discussion about the propositions in which we provide
good arguments. We're all graphic designers, so we know what
usability means and what visual identification is all about. At the
risk of sounding elitist, I really don't think it's a good idea to
let the community get that involved in our work.


that's treading down a dangerous and foolish path.


No. Thinking that it's a good idea to listen to people who don't know  
anything about designing is a foolish thing. People really don't know  
much about that kind of stuff.


You're absolutely right that people know what they do and don't want  
to see every day when they use their computer, but we know that as well.


I don't know what else to say that I haven't already said. Just  
because users might say that something is good or not good doesn't  
make it so.



a designer that doesn't listen to their audience is in danger of
obsolence through self-rarification.


I agree with that, but we're not exactly in danger of obsolence.  
There's not a single design team closer to its audience than an open  
source team. We do listen to the public a lot, and I do agree that  
listening to the public is a very good idea.


There's a difference between asking people to give feedback and  
making people vote on whichever theme they like better simply for the  
sake of having the public decide. All decisions should really be  
the result of thought and good discussion by knowledgeable designers  
based on design principles and guidelines. Decisions should,  
ultimately (and typically, since there will always be exceptions), be  
made by the art team and not the people.


Ubuntu and it's software is for the user. therefore, as a  
useability target,
their opinions must be configured within the design process; it is  
only logical
that they have influence over the end product, if only on the level  
they provide

a rich (and potentially diverse) pool of critique.


I agree with that as well.


Apple, for instance, has really messed up there, by coming up with an
Empirical model of Useability that simply doesn't work across the  
board.
tooth and nail they fight for that broken helper app called the  
Finder yet

their _users_ beg for them to replace it with something that actually
works (ever counted the mouse clicks it takes to perform the
same/similar task across OSX and Ubuntu?).


I don't get it. I've never heard that people are begging Apple to  
replace the broken Finder. It seems like that's just weaseling.  
Who's saying that, and why do you believe they represent the majority  
of developers? I find that the Finder is a very nice file manager and  
that the Human Interface Guidelines do represent methods and rules  
for making better applications. Panic (http://panic.com/) makes very  
good software and follows such guidelines sharply, for example.


I don't intend to start a discussion about that here, though.


All the times I've tried to get people who don't really know much
about designing get involved with any work, whether it's print, web
or art, I've been let down because even though you'd expect those
people to be able to give a fully unbiased review from an outsider's
point of view, they really just will either approve or disprove of
whatever you've made based on ridiculous criteria.



people don't have to know about semiotics and colour theory to know  
what

they like to use/look at day in, day out.


Of course they don't.

That doesn't mean that people who really don't know anything about  
designing should have the final say.


I've always been disappointed because people who aren't designers  
have a tendency to simply give really bad arguments for their  
choices, and we can't make decisions based on random input.



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Re: [ubuntu-art] That's a wrap everyone!

2006-06-01 Thread Chuck Huber
Public feedback should be looked at as a tool.  It certainly should not
be the only tool guiding design decision but used wisely(some would say
sparingly) it can prove helpful.

The least inspiring art I've seen was produced by well thought out and
very democratic community decision.  Isn't there an unwritten rule that
states The smarter the group of corporate executives designing the art,
the grayer and more dull it gets?  

Hopefully what comes from the Paris meeting will be rather broad style
guidelines and not a ton of overly confining details.  I'm sure we all
appreciate that as artists we need room for creativity or else Bad Art
happens.

Then again I doubt any of us is entirely happy with the community art we
ended up with on this CD.  At least I'm not.  And with that as our
recent record it's going to be quite a push to get out from under
pressure to be micro managed.  Though I want no part of it, I'd suggest
we create a workable management structure of our own BEFORE Paris or we
really do risk being governed heavily from outside(i.e. non artists).

Chuck



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Re: [ubuntu-art] That's a wrap everyone!

2006-06-01 Thread Tom Moitie
I'm not a graphical designer, but I'm just kind of reading in on these
discussions. Hope you don't mind my input.

On Thu, 2006-06-01 at 17:01 +0200, Michiel Sikma wrote:
 No. Thinking that it's a good idea to listen to people who don't
 know  
 anything about designing is a foolish thing. People really don't
 know  
 much about that kind of stuff. 

Julian isn't saying that the users should be choosing the direction that
the Ubuntu artwork should go, but to gain critique from them, so that
you, as the designers, can make better choices. Listening to people who
don't know what they're doing doesn't mean you have to follow what they
want. You guys are, of course, the graphical designers.

I think that you should extend into letting the community have more say
in what they want and don't want, because this is a distribution that
prides itself on its communication with the user base. You might hear or
see things that make you thing, Wow, that could look pretty awesome.

Remember that by listening to people's ideas doesn't affect your
eventual judgement.

Tom Moitie


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Re: [ubuntu-art] That's a wrap everyone!

2006-06-01 Thread Julian Oliver
..on Thu, Jun 01, 2006 at 06:30:20PM +0200, Michiel Sikma wrote:
 
 Op 1-jun-2006, om 18:27 heeft Tom Moitie het volgende geschreven:
 
 Julian isn't saying that the users should be choosing the direction  
 that
 the Ubuntu artwork should go, but to gain critique from them, so that
 you, as the designers, can make better choices. Listening to people  
 who
 don't know what they're doing doesn't mean you have to follow what  
 they
 want. You guys are, of course, the graphical designers.
 
 That's right. Like I said, I do think that it's a very good idea to  
 work with the community so that we may get feedback from them, but I  
 don't think that it's right to put much weight on such opinions.  
 Julian's mail made kind of made it seem so, but I guess he too thinks  
 that community votes don't make up a good final decision.

i don't necessarily think community wide votes should direct which art
is shipped with Ubuntu. such voting schemes are riddled with all sorts
of problems, the first being there are always some that are inclined to 
vote and many that aren't. 

i do however think a steady stream of opinion on the state of the Ubuntu artwork
would be extremely useful for designers - wherever it comes from. 
having a wishlist and or opinions forum focussed on artwork alone 
(not issues relating to Ubuntu more generally) would also (importantly) 
give users the confidence of a central context for being heard - with no
promise of implementation. as a bonus, this can only strengthen user good-will. 

currently such suggestions/opinions/criticisms are offered as bugs or randomly 
dispersed throughout threads in blogs and user forums.

naturally there would be alot of feedback that isn't useful. i'm sure however 
there'd be some insights that would be very difficult to reach from the 
perspective of a designer.

how many hard-of-seeing people to we have telling us how brilliant our
high-visibility theme is for instance? 

julian

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Re: [ubuntu-art] That's a wrap everyone!

2006-06-01 Thread Michiel Sikma

Julian Oliver wrote:

..on Thu, Jun 01, 2006 at 06:30:20PM +0200, Michiel Sikma wrote:


Op 1-jun-2006, om 18:27 heeft Tom Moitie het volgende geschreven:


Julian isn't saying that the users should be choosing the direction  
that

the Ubuntu artwork should go, but to gain critique from them, so that
you, as the designers, can make better choices. Listening to people  
who
don't know what they're doing doesn't mean you have to follow what  
they

want. You guys are, of course, the graphical designers.


That's right. Like I said, I do think that it's a very good idea to  
work with the community so that we may get feedback from them, but I  
don't think that it's right to put much weight on such opinions.  
Julian's mail made kind of made it seem so, but I guess he too thinks  
that community votes don't make up a good final decision.



i don't necessarily think community wide votes should direct which art
is shipped with Ubuntu. such voting schemes are riddled with all sorts
of problems, the first being there are always some that are inclined to 
vote and many that aren't. 


i do however think a steady stream of opinion on the state of the Ubuntu artwork
would be extremely useful for designers - wherever it comes from. 
having a wishlist and or opinions forum focussed on artwork alone 
(not issues relating to Ubuntu more generally) would also (importantly) 
give users the confidence of a central context for being heard - with no
promise of implementation. as a bonus, this can only strengthen user good-will. 

currently such suggestions/opinions/criticisms are offered as bugs or randomly 
dispersed throughout threads in blogs and user forums.


naturally there would be alot of feedback that isn't useful. i'm sure however 
there'd be some insights that would be very difficult to reach from the 
perspective of a designer.


how many hard-of-seeing people to we have telling us how brilliant our
high-visibility theme is for instance? 


julian



I guess we're on the same page, then. I think I misunderstood your first 
post to the mailing list, actually. Sorry about that.


You're actually right that there's little feedback from the community. 
I've been thinking of starting a blog about Ubuntu artwork development 
which would then hopefully be an easy reference point as to what's going 
on for the community. I should work on that. Might be a nice idea.


Michiel

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