Re: sound in revolution nr. 666

2004-08-16 Thread Judy Perry
Application browser?

(You can also delete the perhaps many improperly imported files there...
as you can tell, I've had to do this myself!)

Judy

On Mon, 16 Aug 2004, Bruce Laidlaw wrote:

> Oooops!! Sorry! :(
>
> I didn't import the wav sound properly. Now I have, it works in Mac and
> Windows.
>
> BTW, I can't see any way of checking what audio files have been imported
> into a stack. Where do I look?

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Re: sound in revolution nr. 666

2004-08-16 Thread Klaus Major
Hi all,
sorry, typo-alarm!!!
...
Sample-rate in KHZ:
11.025
!!!
22.05

44.1
Regards
Klaus Major
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Re: sound in revolution nr. 666

2004-08-16 Thread Marian Petrides
Look in the Application Browser.  In 2.1.2:  Tools menu -->  
Application Browser --->  click the little arrow to the left of the 
stack name to expand the stack and then look in Audio Clips.

M
On Aug 16, 2004, at 7:05 AM, Bruce Laidlaw wrote:
Oooops!! Sorry! :(
I didn't import the wav sound properly. Now I have, it works in Mac 
and Windows.

BTW, I can't see any way of checking what audio files have been 
imported into a stack. Where do I look?
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Re: sound in revolution nr. 666

2004-08-16 Thread Bruce Laidlaw
Oooops!! Sorry! :(
I didn't import the wav sound properly. Now I have, it works in Mac and 
Windows.

BTW, I can't see any way of checking what audio files have been imported 
into a stack. Where do I look?

Bruce
---
Marian Petrides wrote:
Am I missing something here?  I import a WAV file into Rev then play 
it using:  play "Applause.wav"  I have no problems with doing it this 
way on Mac OS X or Win XP.

On Aug 15, 2004, at 6:41 AM, Klaus Major wrote:
Hi Bruce,
Thanks, guys,
I've changed the script to 'play audioclip "applause.wav"' and 
imported the sound as a control. However, it now doesn't work on Mac.



--

A handsome young lad named MacGookie   
At betting was quite a smart cookie  
Before every race   
He relaxed at his place   
Curled up with a very good bookie.

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sound in revolution nr. 666

2004-08-15 Thread Kurt Kaufman
Ah, the devil's trill!
:-)
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Re: sound in revolution nr. 666

2004-08-15 Thread Klaus Major
local windoo = QUOTE & "play ac xyz" & QUOTE & "on windows without 
QuickTime"
### Maybe on linux/unix, too, but i have no experience with these 
platforms...

Hi Judy,
Klaus,
What's your thoughts on the AIFF format?
In historical or cultural respect?
:-D
Well, as long as it is uncompressed (and it appears to be uncompressed
since it would be an AIFC otherwise ;-) this can also be played with
windoo...
If that's what you're after ;-)
OK, here is another short table of some other settings
that may result in a successful windoo...
Mono/Stereo: doesn't matter
Sample-depth in bit:
8
16
Sample-rate in KHZ:
11.025
22.5
44.1
Uncompressed WAV or AIF files in these formats should work with 
windoo...

But the general rule is:
test, test, test, test, test, test, test, test, test, test, test, test, 
test, test, test, test,
test, test, test, test, test, test, test, test, test, test, test, test, 
test, test, test, test,
test, test, test, test, test, test, test, test, test, test, test, test, 
test, test, test, test,
test, test, test, test, test, test, test, test, test, test, test, test, 
test, test, test, test,
and test!

:-)
Judy
Regards
Klaus Major
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Re: sound in revolution nr. 666

2004-08-15 Thread Judy Perry
I think it may depend upon whether it is a compressed or an uncompressed
wav...

Judy

On Sun, 15 Aug 2004, Marian Petrides wrote:

> Am I missing something here?  I import a WAV file into Rev then play it
> using:  play "Applause.wav"  I have no problems with doing it this way
> on Mac OS X or Win XP.

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Re: sound in revolution nr. 666

2004-08-15 Thread Judy Perry
Klaus,

What's your thoughts on the AIFF format?

Judy

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Re: sound in revolution nr. 666

2004-08-15 Thread Marian Petrides
Am I missing something here?  I import a WAV file into Rev then play it 
using:  play "Applause.wav"  I have no problems with doing it this way 
on Mac OS X or Win XP.

On Aug 15, 2004, at 6:41 AM, Klaus Major wrote:
Hi Bruce,
Thanks, guys,
I've changed the script to 'play audioclip "applause.wav"' and 
imported the sound as a control. However, it now doesn't work on Mac.
Huh?
I ONLY knew this problem "vice versa" -> ...but doesn't work on 
windows :-D

Can you play that sound with QuickTime Player on the mac?
My personal advice:
Use the AU format for your internal sounds...
I do it all the time and NEVER had problems with it...
They will even play on linux/unix (if necessary... ;-)
AU is the only COMPRESSED file format that is supported by the
"play ac xyz" command!
Do I need to have two versions of each sound? I would then use the 
systemVersion
to see what operating system the program is on.
I don't particularly want to have two versions of the runrev stack, 
one for mac and
one for windows.
I don't think you will have to go THAT far ;-)
Is that what everone else does?
See above...
Bruce
PS. Klaus, my street number is 666. How did you know?
That's an easy one: I am omniscient 8-D
Regards
Klaus Major
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Re: sound in revolution nr. 666

2004-08-15 Thread Klaus Major
Hi Bruce,
Thanks, guys,
I've changed the script to 'play audioclip "applause.wav"' and 
imported the sound as a control. However, it now doesn't work on Mac.
Huh?
I ONLY knew this problem "vice versa" -> ...but doesn't work on windows 
:-D

Can you play that sound with QuickTime Player on the mac?
My personal advice:
Use the AU format for your internal sounds...
I do it all the time and NEVER had problems with it...
They will even play on linux/unix (if necessary... ;-)
AU is the only COMPRESSED file format that is supported by the
"play ac xyz" command!
Do I need to have two versions of each sound? I would then use the 
systemVersion
to see what operating system the program is on.
I don't particularly want to have two versions of the runrev stack, 
one for mac and
one for windows.
I don't think you will have to go THAT far ;-)
Is that what everone else does?
See above...
Bruce
PS. Klaus, my street number is 666. How did you know?
That's an easy one: I am omniscient 8-D
Regards
Klaus Major
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Re: sound in revolution nr. 666

2004-08-13 Thread Klaus Major
Hi Bruce,
Hi, Steve, Judy, Klause,
Sorry, I've only been have half-attending/understanding. I have a HC 
stack with the line

play "applause"
"Applause" was just a HC sound file. Translated into Rev the new stack 
works fine on Mac and Windows.
 However the only Windows machine I can test it on has QT intalled.
Are you saying this won't work if QT is not installed in the Windows 
machine?
No :-)
If I change the script to 'play audioclip "applause.wav"' AND install 
a "applause.wav" into
my Rev stack then it should play fine on Windows machines without 
Quicktime?
Yes :-)
But you cannot mix then, means you cannot use "play ac xyz" AND QT 
player objects in the
same project on windows!

If you use the command "play ac xyz" then the engine uses:
...that uses QT, which although much slower and more memory intensive 
can play many
more formats than the default play command which uses low-level sound 
routines in
Win32 and MacOS which don't support compression.

Posted 9/2/2002 by Scott Raney to the MetaCard List
But if you use "player" objects, the engine tries to use QT, if 
installed, and WMP
(WinMediaPlayer) if not...

Steve, what do you mean by "One has to script the player bit"?
Thanks
Bruce
Regards
Klaus Major
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Re: sound in revolution

2004-08-12 Thread Bruce Laidlaw
Hi, Steve, Judy, Klause,
Sorry, I've only been have half-attending/understanding. I have a HC 
stack with the line

play "applause"
"Applause" was just a HC sound file. Translated into Rev the new stack 
works fine on Mac and Windows. However the only Windows machine I can 
test it on has QT intalled. Are you saying this won't work if QT is not 
installed in the Windows machine?

If I change the script to 'play audioclip "applause.wav"' AND install a 
"applause.wav" into my Rev stack then it should play fine on Windows 
machines without Quicktime?

Steve, what do you mean by "One has to script the player bit"?
Thanks
Bruce
Stephen King wrote:
Hi Judy, Klaus,
After carefully reading your post Klaus, I have now (embarrassingly) cracked
my problem of playing WAVs without QT.
I hadn't fully appreciated the difference between the PLAY and PLAYER
'objects'. I mistakenly thought that PLAY was simply similar to PLAYER but
with data stored rather than a filename reference.
Not so it seems. You are absolutely right that 'Play Audio Clip' does indeed
play WAVs fine on Windows. One has to script the player bit, but at least it
all plays.
I also had this response in a Bugzilla but hadn't appreciate the
significance at the time.
Must learn to read the docs more carefully :-)
Thanks for this. Helps a lot.
Cheers
Steve
 


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Re: sound in revolution

2004-08-11 Thread Stephen King
Hi Judy, Klaus,

After carefully reading your post Klaus, I have now (embarrassingly) cracked
my problem of playing WAVs without QT.
I hadn't fully appreciated the difference between the PLAY and PLAYER
'objects'. I mistakenly thought that PLAY was simply similar to PLAYER but
with data stored rather than a filename reference.
Not so it seems. You are absolutely right that 'Play Audio Clip' does indeed
play WAVs fine on Windows. One has to script the player bit, but at least it
all plays.

I also had this response in a Bugzilla but hadn't appreciate the
significance at the time.
Must learn to read the docs more carefully :-)

Thanks for this. Helps a lot.

Cheers
Steve

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Re: sound in revolution

2004-08-08 Thread Klaus Major
Hi,
Hi Judy and Stephen,
Hi Stephen,
I dunno myself @;-) but think I recall discussions on list that Rev 
only
likes uncompressed WAVs.  Ask Klaus or search the last month's worth 
of
posts (for one from Klaus I believe on supported file formats).
I did the searching for you :-)
Here my post from july, 6th:
...
Addition:
In my tests almost any file playable in the WinMediaPlayer will be
playable via "players" in RR without QT...
Audio:
wav
aif
au
mp3
Video:
avi (even DivX, if installed)
mpg
The different stremaing formats are not supported unfortunately:
wmv
wma
asf
etc...
small addition concerning the "play ac xyz" command, which does not 
support
COMPRESSED sound formats:

...the default play command which uses low-level sound routines in 
Win32 and
MacOS which don't support compression.

Posted 9/2/2002 by Scott Raney to the MetaCard List
So this is official :-)
Regards
Klaus Major
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Re: sound in revolution

2004-08-08 Thread Klaus Major
Hi Judy and Stephen,
Hi Stephen,
I dunno myself @;-) but think I recall discussions on list that Rev 
only
likes uncompressed WAVs.  Ask Klaus or search the last month's worth of
posts (for one from Klaus I believe on supported file formats).
I did the searching for you :-)
Here my post from july, 6th:
...
Addition:
In my tests almost any file playable in the WinMediaPlayer will be
playable via "players" in RR without QT...
Audio:
wav
aif
au
mp3
Video:
avi (even DivX, if installed)
mpg
The different stremaing formats are not supported unfortunately:
wmv
wma
asf
etc...
Regards
Klaus Major
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Re: sound in revolution -- available MIDI resources

2004-08-07 Thread Erik Hansen
MIDI in RunRev

Windows:
http://flexiblelearning.com/xtalk.htm

Mac
Shakobox at:


UDI at: http://homepage.mac.com/udi/

Kurt Kaufman: a SMF stack bundled with RR

the mac apps all take different approaches.
Joe Bob says check them out.
the Windows flexi, hope to try soon.

this month i will be updating my
RunRev Fanzine with a section on
MIDI: emphasis on programming tightly
with Animation. it must be possible to sync
movement with musical structure in RunRev.
at least by measure if not by beat. 

if anyone has any Midi apps, handlers, code
that they would like to contribute, maybe
we can get something going. the emphasis will
be on links to your sites.

thank you,

Erik Hansen


=
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Re: sound in revolution

2004-08-07 Thread Stephen King
Hi Judy,

Judy wrote..

>Is your problem with WAVs related to whether they are compressed or
>uncompressed?
>Judy

Dunno, How do I tell? From memory I am sure I just used windows recorder to
record a Wav file. I know newer recorder can also do MP3 but I have a number
of older Windows WAV files to use.

Does it work one way or the other?
I normally test across 2 PCs - I have one with QT on and the other does not
have QT.
I know my target (school PCs) do not have QT.

Cheers
Steve

On Sat, 7 Aug 2004, Stephen King wrote:

> Klaus, How did you manage WAVs? I am sure I have not managed to play a
> windows WAV file in Rev without QT being installed? To me it was a big
> problem as WAV is still the 'native' recording type for windows for many
> apps and earlier Win versions.

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Re: sound in revolution

2004-08-07 Thread Judy Perry
Is your problem with WAVs related to whether they are compressed or
uncompressed?

Judy

On Sat, 7 Aug 2004, Stephen King wrote:

> Klaus, How did you manage WAVs? I am sure I have not managed to play a
> windows WAV file in Rev without QT being installed? To me it was a big
> problem as WAV is still the 'native' recording type for windows for many
> apps and earlier Win versions.

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Re: sound in revolution

2004-08-07 Thread Klaus Major
Hi Stephen,
Klaus wrote..
But i hade big success playing WAV (which is noit necessarily = WAV
;-), AIF, AU
and MP3 as sounds and "AVI (even DivX) and MPG as video files on 
Windoze
without QT being installed (= NO QT ;-)
Klaus, How did you manage WAVs?
I just put them into a player object and that was all :-)
I am sure I have not managed to play a
windows WAV file in Rev without QT being installed? To me it was a big
problem as WAV is still the 'native' recording type for windows for 
many
apps and earlier Win versions.
OK, but "WAV" is just a container for different codecs like "AVI"...
Of course, i had some suprises, like a WAV that would play nicely in 
WinMediaPlayer
and in QT-player, but not in REV, with or without QT...

Dar Wrote
But i also cannot understand why some pcs do not install QT, but wanna
have FULL "multimedia" experience... OK, it is not MS...
I don't think it's some, I don't think any distributors in teh Uk ship 
with
QT installed.
The main problem as I see it is:
- Many users do not have the rights to install these things. I am an
engineer of 25 years working with many other engineers. We all have 
home PCs
and know how to use them but none of us can install anything at work. 
It has
to be done through an IT team. This is the same for most organisations 
I
believe. I think its pretty unusual now for businesses to give their 
workers
admin rights - the risk of loading unlicensed software and penalties 
is just
too high. I would think that assuming all users can download QT and 
install
is no longer true.
- Windows is shipped with media player, just like Mac OS is shipped 
with QT.
So most users don't need it.
True...
So as Rev needs it for full potential- why can't Rev bundle QT with the
player at source (or have as an associated install)?
Good question :-)
I've seen many other
programs that ask me if I want to install QT as well (the QT licensing 
for
individuals is really a bit cumbersome for the stack producer).
You just have to fill out a (two) 15 pages form and send it to Apple 
with 2 CD-ROMs
or whatever medium you use to ship your software...

Yes, it is a bit cumbersome ;-)
Cheers
Steve
Regards
Klaus Major
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Re: sound in revolution

2004-08-05 Thread Klaus Major
Hi Dar,
On Aug 5, 2004, at 10:51 AM, Klaus Major wrote:
QT does not necessarily have to be installed, although the REV 
menuitems may suggest this ;-)
There might be some limitations.
Sure there are :-D
From my reading of bug 1375, the file types for player audio without 
QT are limited and
playing audio with a player object is incidental and not supported.

-- Additional Comment  #2 From  Scott Raney  2004-07-05 19:51 
---
The player object is designed to play video, not audio.
AHA!
My apps would probably not have been working in the last 6 years, if i 
had known this :-D

Use the "play
audioClip" command to play sound files.  QT has the nice feature of 
being able
to play WAV, but the default video player on Windows can only play MP3 
files
(because they're actually MPEG video files with no video in them).
This is new to me!
But i hade big success playing WAV (which is noit necessarily = WAV 
;-), AIF, AU
and MP3 as sounds and "AVI (even DivX) and MPG as video files on Windoze
without QT being installed (= NO QT ;-)

But i also cannot understand why some pcs do not install QT, but wanna 
have FULL
"multimedia" experience... OK, it is not MS...

Dar Scott
Regards
Klaus Major
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Re: sound in revolution

2004-08-05 Thread Dar Scott
On Aug 5, 2004, at 10:51 AM, Klaus Major wrote:
QT does not necessarily have to be installed, although the REV 
menuitems may suggest this ;-)
There might be some limitations.  From my reading of bug 1375, the file 
types for player audio without QT are limited and playing audio with a 
player object is incidental and not supported.

Dar Scott
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Re: sound in revolution

2004-08-05 Thread Klaus Major
Hi Dar,
On Aug 5, 2004, at 6:50 AM, Klaus Major wrote:
Yes, but only via "player objects", but even without QT being 
installed!
Uh, do you mean QT must be installed?  Or do you mean QT need not be 
installed?
without QT being installed != QT being installed
:-D
QT does not necessarily have to be installed, although the REV 
menuitems may suggest this ;-)

File: New Referenced Control: QuickTime-Supported file...
Dar Scott
Regards
Klaus Major
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Re: sound in revolution

2004-08-05 Thread Dar Scott
On Aug 5, 2004, at 6:50 AM, Klaus Major wrote:
Yes, but only via "player objects", but even without QT being 
installed!
Uh, do you mean QT must be installed?  Or do you mean QT need not be 
installed?

Dar Scott
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Re: sound in revolution

2004-08-05 Thread Klaus Major
Hi Kurt,
1. What's the less expensive sound file in terms of space?  Wav?  Mp3?
If you are recording voice, you can usually get away with low bit-rate 
mp3s, as low as 32.  For music, I find a bit-rate of 64 to be a 
workable minimum, although it depends somewhat on the individual 
content of the clip.  Wav clips will be larger in file size.

2. How do you play/stop/open/close MIDI files from inside Rev?
Treat a MIDI file as you would an audio file: play them, etc. from 
within the Player Object.
QT necessary...
3. Has anyone heard of .nsf files?  Can these be played with Rev?
I think it's a sound format for computer games; I'm not aware of 
QuickTime being able to open these.
Nope... Unknown to QT...
4. In HC we used to be able to change the pitch and tempo of a sound
file. See the Transcript Dictionary definition for playRate.
We could also play sounds on different "channels".  Is there a
way to do these things with Rev?
I *think* it's possible to have more than one audio player playing at 
once. Anyone?
Yes, but only via "player objects", but even without QT being installed!
No chance with "play ac xyz"!
Hope that helps...
-Kurt
Regards
Klaus Major
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Re: sound in revolution

2004-08-05 Thread Malte Brill
Hi Andrew,

>Hello, List.  I was just wondering where I could get more information
>about dealing with sound and music in Revolution.

This list is a great place to start ;-)

> Maybe someone could
>answer some of my basic questions or refer me to a very simple,
>beginner's tutorial.  (Well, not too beginners. I know how to import a
>sound and play it.)

So you know how to play an audioclip, right?

>1. What's the less expensive sound file in terms of space?  Wav?  Mp3?
>Any considerations for short or long samples?

You only can play MP3 if you use a player object. That will require to
reference to the file. I suggest you look into how to set a filepath by
script if external files are an option. (See about absolute and relative
paths in the Rev Docs) The less memory costy would be to use MIDI Files . As
these contain no Audio data they are really small. But you are dependant of
the Synthesis offered by QT or the playback engine... If you need digital
audio, try mp3 in a player object.

>2. How do you play/stop/open/close MIDI files from inside Rev?
Use a player. 

>3. Has anyone heard of .nsf files?  Can these be played with Rev?

Never heared of it. A quick google search showes me that these are Nintendo
sounddumps. I doubt one can play these without an external. Same with .mod
files. Even though I wish there was aa modfile player external. A free
library is around, I am just afraid wrapping it into an external is over my
head.

>4. In HC we used to be able to change the pitch and tempo of a sound
>file.  We could also play sounds on different "channels".  Is there a
>way to do these things with Rev?

Again, use a player. You can´t set the pitch, but the speed audio is played
back. You can have multiple players play at the same time.

>Thanks so much

You´re welcome.

Best,

Malte

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sound in revolution

2004-08-04 Thread Andrew
Hello, List.  I was just wondering where I could get more information 
about dealing with sound and music in Revolution.  Maybe someone could 
answer some of my basic questions or refer me to a very simple, 
beginner's tutorial.  (Well, not too beginners. I know how to import a 
sound and play it.)
1. What's the less expensive sound file in terms of space?  Wav?  Mp3?  
Any considerations for short or long samples?
2. How do you play/stop/open/close MIDI files from inside Rev?
3. Has anyone heard of .nsf files?  Can these be played with Rev?
4. In HC we used to be able to change the pitch and tempo of a sound 
file.  We could also play sounds on different "channels".  Is there a 
way to do these things with Rev?
Thanks so much
-A

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Re: Need help in using image and sound in Revolution

2002-12-19 Thread Klaus Major
Hi Dang,


Hi,

I'm a newbie in Revolution. Can you help me to fix my following 
problme?
- Loading image File (from current directory or relative path) to image
object

set the filename of img "xxx" to "your filepath here"


- Play multiple channel of music at the same time


Do NOT use "play audioclip..."

Instead use player-objects. So you can play many sounds at once.


- How to define a set in revolution


What do you mean by "set" ?


Thank you alot

Best regards,
Dang Tran


Regards


Klaus Major
[EMAIL PROTECTED]

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Need help in using image and sound in Revolution

2002-12-19 Thread Dang Tran
Hi,

I'm a newbie in Revolution. Can you help me to fix my following problme?
- Loading image File (from current directory or relative path) to image
object
- Play multiple channel of music at the same time
- How to define a set in revolution
Thank you alot

Best regards,
Dang Tran


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