Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough oh, the bang is when you hit the enemy with the back of the sword, and that stunns him. the loud scream after 5 or six hits means that you have pushed him back. URL: http://forum.audiogames.net/viewtopic.php?pid=179828#p179828

Discussion about sounds, and legal

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Discussion about sounds, and legal Hi.I would like to bring up a discussion about sounds mainly used in games, and how to make sure the sounds you're using is legal.If all goes as planned, I'll need some sounds for a game, or rather a map pack in a few weeks or less.The game will be free, b

Re: Many links broken in the DB

2014-07-06 Thread AudioGames . net Forum — Site and forum feedback : roro via Audiogames-reflector
Re: Many links broken in the DB Thanks Dark for updating the DB. But in fact, X-Wheel is abandonware and not freeware. Damien said that. URL: http://forum.audiogames.net/viewtopic.php?pid=179826#p179826 ___ Audiogames-reflector mailing list A

Re: 2d platformer

2014-07-06 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: 2d platformer Hi Mohammad. Every day you give us a map that we'll never quit: all your maps have a replay value. Thank you for all your works on that map. URL: http://forum.audiogames.net/viewtopic.php?pid=179825#p179825 ___ Audiogames-re

Re: Basketball

2014-07-06 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Basketball Yeah, excellent idea. URL: http://forum.audiogames.net/viewtopic.php?pid=179824#p179824 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listin

Re: elevator game by gorthalon

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector
Re: elevator game by gorthalon Oh, nice. I want it. URL: http://forum.audiogames.net/viewtopic.php?pid=179823#p179823 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Seriously, what's wrong with that? The person who leads a mission decide who is allowed to join and who aren't allowed on the mission.Yes, it is annoying to get kicked, but it was much worse earlier where you didn't got thrown back into the safe zone, but the

Re: Tactical battle: Questions on making your own map pack

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack What is there in the game engine which isn't described in the documentation? URL: http://forum.audiogames.net/viewtopic.php?pid=179821#p179821 ___ Audiogames-reflector mailing list Au

Re: everyday life game

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector
Re: everyday life game Yes I know Mission B and all those games, they're nice, and I may be try Alterego again. URL: http://forum.audiogames.net/viewtopic.php?pid=179820#p179820 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : glamorama28 via Audiogames-reflector
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough I said about this sound. I never heard this sound in my game.https://www.dropbox.com/s/ycfssaqajyzqa … _sound.mp3What is it? Where I can get this thing. What is it? URL: http://forum.audiogames.net/viewtopic.php?pid=179819#p1798

Re: Braillemon status update!

2014-07-06 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Braillemon status update! lol personally, I'd love to see the game finished before we even think about sound mods. I can't wait for the next release, I literally just got the cascade badge. I'm also curious to see how trading will work, As far down the road as that might be. URL: http:

Re: got a new android phone

2014-07-06 Thread AudioGames . net Forum — Off-topic room : arcadia via Audiogames-reflector
Re: got a new android phone Your 5 something gb instead of 8 is probably from phone software or just the kind of rounding thing that seems to happen with any kind of memory. There never is as much as they say there is, someone told me one of the reasons behind this but I forgot it.I have ne

Re: space strategy games

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector
Re: space strategy games Everything you described would be possible for mech combat, but simulating a limb system would be kind of difficult and clunky at best. URL: http://forum.audiogames.net/viewtopic.php?pid=179816#p179816 ___ Audiogames-

creating status sounds in python

2014-07-06 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
creating status sounds in python Hello,I would like to know how NVDA controls and creates its little beep sound for mouse movement and status reports?I would like to put something similar in one of my games to indicate HP, but don't want to have 100 .ogg files unless I really have to.I was

Re: looking for sounds for a battle zone mod

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: looking for sounds for a battle zone mod just the sounds I need for a remake of the mines of terror game from c64! thanks!oh, and if you want the music too, I found on piratebay a torrent containing several of the music tracks used, all in midi and most also in mp3 (this includes severa

Re: Braillemon status update!

2014-07-06 Thread AudioGames . net Forum — New releases room : bjaxstriker via Audiogames-reflector
Re: Braillemon status update! For me the copyright issue has always been the only problem. Of course Braillemon should take after the Game Boy games but it would be so cool to have an anime sounds option along with the other choices. But as Haramir mentioned this probably wouldn't be possib

Re: Adventure At C:

2014-07-06 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Adventure At C: I have uploaded (into the bt sync coppy of AAC on the games central folder) 2 joke stages, thanks to haily for the save file!the first, "1 hit wonder boss battle", is just a boss that dies in 1 hit, like sephroth from final fantasy VII.the second, "kill screen", is inten

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Yes please, take into consideration that there are lots of people that are not involved in the case, and even if we were, it is not a justificative for we to simply forget about courtesy.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?p

Re: Braillemon status update!

2014-07-06 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Braillemon status update! Ammericandad, I personally don't think it would be a good idea, specially if we involve anime properties. It would get us into more copyright stuff. The game is meant to be a port from the gameboy titles and doing so would break a bit of the feel for the origin

how is it going with the EyeMusic, or the EM?

2014-07-06 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
how is it going with the EyeMusic, or the EM? hi.3 months ago, i've uploaded the program which called EyeMusic.it is similar to the VOICe by peter, but this one is made by amir amedi.someone downloaded it? and maybe tryed it?i want to know your opinion about this program what is better.and

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: abandonware archive. Now finally in one place! My Abandonware folder is now 312MB. I am here 24/7, always awake, with ports dynamically forwarded. Absolutely no reason why I shouldn't have it all now, if that's not the whole of it. URL: http://forum.audiogames.net/viewtopic.php?pid=179

Re: looking for sounds for a battle zone mod

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: looking for sounds for a battle zone mod Hi blind n cool.look no furtherhttps://dl.dropboxusercontent.com/u/140 … Sounds.zipits about 80mb zippedplease tell me when you have it so I can kill it.if you are on here at the time of the posting the file has about 20 minutes to upload as its

Re: Solara combat?

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : frastlin via Audiogames-reflector
Re: Solara combat? I can't really hear the sounds, it may be that the music is way too loud, so I'll shut that off and see what happens.You mean thatrusty100mage100mushroom100mushroom100bard100healer100branch100branch100The order of attacks would be rusty first, and branch last? So I can go

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware archive. Now finally in one place! Agreed on that one URL: http://forum.audiogames.net/viewtopic.php?pid=179805#p179805 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: Sharing your gamecenter name

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: Sharing your gamecenter name Hi allI am rene 206 URL: http://forum.audiogames.net/viewtopic.php?pid=179804#p179804 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: Adventure At C:

2014-07-06 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Adventure At C: speaking of videos, I still haven't gotten the time achievement for it. The quickest I've done it in was 2 minuest and 12 seconds. I suppose I just need more hp so I can play a bit more recklessly with those arrows...there are so many of them that running through them is

Re: Braillemon status update!

2014-07-06 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Braillemon status update! maybe you could release the sourcecoad yourself so someone could take over. I was thinking of implementing multiple soundpacks to choose from. at present the packs planned are original, fire red/leaf green, remastered (using midis from vgmusic), and anime. URL

Re: Sharing your gamecenter name

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Sharing your gamecenter name I am blindndangerous. URL: http://forum.audiogames.net/viewtopic.php?pid=179801#p179801 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-

Re: Bit Generations Sound Voyager

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Bit Generations Sound Voyager first, bestemp: get the frack out of here. enough is enough! I have had up to here with these mother fucking spammers on this mother fucking forum!second, I used to have the rom of this game and an emulator, those are what you'll need. either that or get a

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hey, can we please not argue here? If you want to do this, please take this into a private situation! Thanks a lot in advance. URL: http://forum.audiogames.net/viewtopic.php?pid=179799#p179799 ___ Audiogames-re

Re: Bit Generations Sound Voyager

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector
Re: Bit Generations Sound Voyager Hi, could someone hook me up with everything necessary to play this game? I would love to do it again! URL: http://forum.audiogames.net/viewtopic.php?pid=179798#p179798 ___ Audiogames-reflector mailing list A

Re: Games sentrel a new bt sync folder!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Games sentrel a new bt sync folder! anything related to audiogames goes here, even custom AAC stages. and I'd like to thank haily for the save file for AAC. I almost gave up after that stupid my users boss kept shrecking me up. URL: http://forum.audiogames.net/viewtopic.php?pid=179797#

Re: cgs gameing announcing the release of ship simulator 1.1b!

2014-07-06 Thread AudioGames . net Forum — New releases room : jsy9180 via Audiogames-reflector
Re: cgs gameing announcing the release of ship simulator 1.1b! Hi?The link doesn't work.Reupload please. URL: http://forum.audiogames.net/viewtopic.php?pid=179796#p179796 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: abandonware archive. Now finally in one place! I noticed a paturn: the folder names for the hacker's files were in Spanish, which could indicate a Hispanic hacked into the folder. URL: http://forum.audiogames.net/viewtopic.php?pid=179795#p179795

Re: Solara combat?

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: Solara combat? you can figure out what is you and your opponent during combat by the order of the health displays, that'll be the order actions take placealso the sounds will be a good indication as to who is attacking unfortunately there isn't really a way to get info on your opponents

Re: freedos accsessibility and the possibility of adapting old dos based e

2014-07-06 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: freedos accsessibility and the possibility of adapting old dos based e covox speech thing, or "dizney sound source" as the re released version was called, is supported both by dosbox and by at least one dos screen reader:seakline. URL: http://forum.audiogames.net/viewtopic.php?pid=1797

Re: dectalk bit torrent folder!

2014-07-06 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: dectalk bit torrent folder! yes. in fact, the contence is mostly identical to that of the (now defunct?) dectalk.com/archive. URL: http://forum.audiogames.net/viewtopic.php?pid=179792#p179792 ___ Audiogames-reflector mailing list Audiogam

Re: Adventure At C:

2014-07-06 Thread AudioGames . net Forum — New releases room : TheOnlyPKMNmaster via Audiogames-reflector
Re: Adventure At C: Hello Kenzon, I got the email long before I ever read this post.I have already replied. URL: http://forum.audiogames.net/viewtopic.php?pid=179791#p179791 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

looking for sounds for a battle zone mod

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
looking for sounds for a battle zone mod Hello. I am looking for some sfx for a Doctor Who battle zone mod. The BBC has a few sounds and such, but not enough for a mod. If anyone can point me to some DW sounds, that would be great. URL: http://forum.audiogames.net/viewtopic.php?pid=179790#

Re: Braillemon status update!

2014-07-06 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Braillemon status update! Flame Elchemist, please hold on. It seems that Rachel is having some problems with the rest of her team. The best we can do now is wait and offer our support.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=179789#p179789 _

Re: dectalk bit torrent folder!

2014-07-06 Thread AudioGames . net Forum — Off-topic room : ondrosik via Audiogames-reflector
Re: dectalk bit torrent folder! Just to clarify, does it contains the dectalk songs? URL: http://forum.audiogames.net/viewtopic.php?pid=179788#p179788 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:/

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone criticview wrote:Hi all swampy fellowsIf I could create a sub-topic, I would have done so... But since I can't, a regular poast will have to do.I want to introduce . "the wall of lame". First, let's open chatlog.txt and extract a few lines from there:

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector
Re: Swamp, zombie fps by Aprone mehgcap wrote:Ah, so players are leveling their own alternative characters by running multiple instances of the game. I believe Aprone has said this is illegal, but I could be wrong.Nope, they are making agreements among eachother: i'll help your hc if you he

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Ah, so players are leveling their own alternative characters by running multiple instances of the game. I believe Aprone has said this is illegal, but I could be wrong. URL: http://forum.audiogames.net/viewtopic.php?pid=179785#p179785 ___

Solara combat?

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : frastlin via Audiogames-reflector
Solara combat? Hello,I just started playing Solara and can't figure out when in combat things are going on. Is there a guide or log of the battle anywhere? Also, is there any way to see any info about your opponent?Just FYI, my name in the game center is:frastlin URL: http://forum.audiogam

Re: Sharing your gamecenter name

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : frastlin via Audiogames-reflector
Re: Sharing your gamecenter name I am frastlinI believe I added most of you, if I didn't it is because it gave me an error, please add me though! I'm playing Solara! URL: http://forum.audiogames.net/viewtopic.php?pid=179784#p179784 ___ Audiog

Re: Braillemon status update!

2014-07-06 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Braillemon status update! when will their be a new update for the game? URL: http://forum.audiogames.net/viewtopic.php?pid=179783#p179783 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Re: freedos accsessibility and the possibility of adapting old dos based e

2014-07-06 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: freedos accsessibility and the possibility of adapting old dos based e How would it be possible to emulate a hardware speech synth in DOSbox? Once anyone figures out how to get DOSbox talking, I would love a copy.BTW: mystery house, the first high rez adventure, was ported to glulx by t

Re: Where Can I Get the VirtualBox Images of Windows

2014-07-06 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: Where Can I Get the VirtualBox Images of Windows Greetings!Links have been updated, in 5th post. Thanks for letting me know!Enjoy!Please let me know if all goes well. URL: http://forum.audiogames.net/viewtopic.php?pid=179781#p179781 ___ A

Solara combat?

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : frastlin via Audiogames-reflector
Solara combat? Hello,I just started playing Solara and can't figure out when in combat things are going on. Is there a guide or log of the battle anywhere? Also, is there any way to see any info about your opponent? URL: http://forum.audiogames.net/viewtopic.php?pid=179780#p179780

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hi all swampy fellowsIf I could create a sub-topic, I would have done so... But since I can't, a regular poast will have to do.I want to introduce . "the wall of lame". First, let's open chatlog.txt and extract a few lines from there:Friend whispering

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware archive. Now finally in one place! That's why I recommended syncing to an external drive or using bitcasa, but you're right on the website thing. But does anyone have a simulators zip? URL: http://forum.audiogames.net/viewtopic.php?pid=179778#p179778 ___

Re: adventure 3

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: adventure 3 he did that as an improve just for the game. URL: http://forum.audiogames.net/viewtopic.php?pid=179777#p179777 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: Ios games to pass the time?

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : best employee benefits4 via Audiogames-reflector
Re: Ios games to pass the time? There are various employee benefits specialist courses are offered by different institutions. Candidates from all the best employee benefits sectors of the employee benefits industry can participate in these programs. These sectors include plan sponsors, cons

Re: Ios games to pass the time?

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : best employee benefits4 via Audiogames-reflector
Re: Ios games to pass the time? There are various employee benefits specialist courses are offered by different institutions. Candidates from all the best employee benefits sectors of the employee benefits industry can participate in these programs. These sectors include plan sponsors, cons

Re: everyday life game

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: everyday life game hi.i've passed the full game of alter ego, and i've selected myself as a feemail.i think there will still be differents, but now i think is a greate game.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=179774#p179774 _

Re: adventure 3

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: adventure 3 hi.i think the funniest things in this game are:the ninja death.and the place where he singing something like a rap: "let me let me lay it down, let me break it down for you wright now..."it is a real song, or it was something which he did?kamochek. URL: http://forum.audiog

Re: Tactical battle: Questions on making your own map pack

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack Gotta love when documentation isn't updated as the game evolves. URL: http://forum.audiogames.net/viewtopic.php?pid=179772#p179772 ___ Audiogames-reflector mailing list Audiogames-ref

Re: Tactical battle: Questions on making your own map pack

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack Hi again.So now I know how the items works, how the inventory works, and the same goes for equip, drop, give and take. Now my test weapon also works, so I've made a lot of improvements today. There are some newbie bugs which I have

Re: Games sentrel a new bt sync folder!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Games sentrel a new bt sync folder! So what is this? walkthroughs? Let's plays? Cracks of games that people have passed around to everyone and their mother?  This is why any BTSync folder I make has a specific purpose.  Not just a big crap load of things unless they're all organized int

Re: Bit Generations Sound Voyager

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : best employee benefits4 via Audiogames-reflector
Re: Bit Generations Sound Voyager There are various employee benefits specialist courses are offered by different institutions. Candidates from all the best employee benefits sectors of the employee benefits industry can participate in these programs. These sectors include plan sponsors, co

Re: Bit Generations Sound Voyager

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : best employee benefits4 via Audiogames-reflector
Re: Bit Generations Sound Voyager There are various employee benefits specialist courses are offered by different institutions. Candidates from all the best employee benefits sectors of the employee benefits industry can participate in these programs. These sectors include plan sponsors, co

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I had to laugh that that was his first ever post to this forum. URL: http://forum.audiogames.net/viewtopic.php?pid=179767#p179767 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 I don't know how some one could play DMC3 with no sighted help, especially with some of the puzzles.  You'd have no idea where you're going.  Unless I'm wrong and some one wants to explain that to me.  MOst mainstream g

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector
Re: abandonware archive. Now finally in one place! Oh the joys of an auto sync thing and also letting everyone just upload stuff.I'm afraid it isn't going to work like that, because people will be annoying just because they can.Even if this weren't the case though, I'd still much prefer a w

Re: elevator game by gorthalon

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: elevator game by gorthalon it's an elevator simmulator. you can go between 10 floors in 3 different elevators, you can turn the fan or the elevator music on and you can turn on arcade mode which can make the elevator lose control where you need to use the breaks, or, if you don't use th

Re: Tactical battle: Questions on making your own map pack

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Tactical battle: Questions on making your own map pack Hi.Oh, thank you very much. You know what? My item is there as you've described, but I failed the code when making it, so it doesn't work as it should. I'll take a look at your example.Thank you very much for your reply. URL: http:

Re: uploading server

2014-07-06 Thread AudioGames . net Forum — Off-topic room : linkbuilding3 via Audiogames-reflector
Re: uploading server To get your website's name out there, take advantage of local business directories, many which are free. There are linkbuildingmany directories online, enough free ones, that it is not necessary to pay for a listing in one. Get your business listed in as many directorie

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware archive. Now finally in one place! If anyone has the simulators zip that was in the folder before, please reupload, I accidentally deleted that while deleting a folder that had cracks URL: http://forum.audiogames.net/viewtopic.php?pid=179761#p179761

Re: uploading server

2014-07-06 Thread AudioGames . net Forum — Off-topic room : linkbuilding3 via Audiogames-reflector
Re: uploading server To get your website's name out there, take advantage of local business directories, many which are free. There are linkbuildingmany directories online, enough free ones, that it is not necessary to pay for a listing in one. Get your business listed in as many directorie

Re: got a new android phone

2014-07-06 Thread AudioGames . net Forum — Off-topic room : linkbuilding3 via Audiogames-reflector
Re: got a new android phone To get your website's name out there, take advantage of local business directories, many which are free. There are linkbuildingmany directories online, enough free ones, that it is not necessary to pay for a listing in one. Get your business listed in as many dir

Re: everyday life game

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: everyday life game hi,there was a mini game, called mission something, one had to go through a train station, get a ticket and board the train etc.its been a long time, so i might be forgetting the details.there was this car simulater, made by a dev on blastbay forum, it had the options

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware archive. Now finally in one place! Well, my plan was to let anyone who had any abandonware just drop that in the folder without having to contact me want to make it easier on the users because in the other abandonware topic Shane was talking about a sharing thing with skype.

Re: dectalk bit torrent folder!

2014-07-06 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: dectalk bit torrent folder! agree. but no time for chit chat, ghosts are dragging me out of the forums. URL: http://forum.audiogames.net/viewtopic.php?pid=179755#p179755 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ianr via Audiogames-reflector
Re: abandonware archive. Now finally in one place! @Jack, thanks for cleaning that up.I wonder if you'll have to restrict write access at some point.@Sebby, my client is again uploading, not sure what changed.I expect if you leave your client connected long enough you will get synced. URL:

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware archive. Now finally in one place! Um, does it seriously contain movies? Um, someone is really screwing with my folder here. I did not put any films, minecraft installations, anything like that, that was all a hacker probably. Although someone did put Ray's abandonware archi

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware archive. Now finally in one place! Um, does it seriously contain movies? Um, someone is really screwing with my folder here. I did not put any films, minecraft installations, anything like that, that was all a hacker probably. Although someone did put Ray's abandonware archi

Re: abandonware archive. Now finally in one place!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: abandonware archive. Now finally in one place! Um, does it seriously contain movies? Um, someone is really screwing with my folder here. I did not put any films, minecraft installations, anything like that, that was all a hacker probably. Although someone did put Ray's abandonware archi

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I don't think swamp bands people automatically aprone looks to every details before banning someone. URL: http://forum.audiogames.net/viewtopic.php?pid=179753#p179753 ___ Audiogames-reflector mailing list Audi

Re: got a new android phone

2014-07-06 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: got a new android phone hello jack,i already enabled the power button end call option and it is convinient, but will the speaker app work even if the phone is a few inches away from my face? URL: http://forum.audiogames.net/viewtopic.php?pid=179752#p179752 _

Re: Greetings, posting again

2014-07-06 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: Greetings, posting again hi,thanks all for the prompt replies.sounds like a great news, i'm aware of bk3 and even played it before, but was stuck on some level and didn't continue afterwards.so, is this inquisiter game free? cog titles are really great, i love mecca ace, its the best co

Re: got a new android phone

2014-07-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: got a new android phone I think the app you are looking for is speaker phone ex. This app automatically turns on speaker phone when the phone is away from your face, enabling the use of the in-call screen with talkback. When the phone is near your ear, the phone will go back to normal s

Re: dectalk bit torrent folder!

2014-07-06 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: dectalk bit torrent folder! Yeah it was. And I think, as robotic as it is, it was somewhat the first concatanative synth in the world, because there are wav files containing certain sounds. URL: http://forum.audiogames.net/viewtopic.php?pid=179749#p179749 __

Re: GLTech Studio's first release is finally here! Town of Peril!

2014-07-06 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: GLTech Studio's first release is finally here! Town of Peril! so you want some sounds?www.sounds-resource.net URL: http://forum.audiogames.net/viewtopic.php?pid=179748#p179748 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: Invaded: 1.2: Now with new features!

2014-07-06 Thread AudioGames . net Forum — New releases room : sid512 via Audiogames-reflector
Re: Invaded: 1.2: Now with new features! hi,it sounds like a great game, as games with missiles, and weapons and even airplanes is a fantacy dream for me. although tdv and gtc are sufficient in their own context, but it would be really great to have a game which include all kind of modern w

Re: Grail to the Thief: An Interactive Audio Adventure

2014-07-06 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure I want to beta test as well! also: would you mind contacting steven speelburg about having him as a tester? URL: http://forum.audiogames.net/viewtopic.php?pid=179746#p179746 ___ Audiogame

Re: Games sentrel a new bt sync folder!

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Games sentrel a new bt sync folder! has anyone played my "1 hit wonder" boss stage? it's ment to be a joke. URL: http://forum.audiogames.net/viewtopic.php?pid=179745#p179745 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Bit Generations Sound Voyager

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Bit Generations Sound Voyager I haven't gotten that far. I'm kinda stuck at soundcatcher level 2. URL: http://forum.audiogames.net/viewtopic.php?pid=179744#p179744 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: adventure 3

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: adventure 3 lol at the fire ant death:) URL: http://forum.audiogames.net/viewtopic.php?pid=179743#p179743 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Help with Ivona.

2014-07-06 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: Help with Ivona. hi,i can't help you much, but they work fine with jaws here. i like the indian one, specially the way it reads stuff. it sounds like a real human, with ocasional errors. when i showed the voice to people around me, they couldn't believe its a synthetic voice.anyways, br

Re: Time of conflict strategy and/or recording?

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Time of conflict strategy and/or recording? have you ever did a game where you had an alliance with the computer? when playing 3 or more players you can choose to have alliances. URL: http://forum.audiogames.net/viewtopic.php?pid=179741#p179741 _

Re: freedos accsessibility and the possibility of adapting old dos based e

2014-07-06 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: freedos accsessibility and the possibility of adapting old dos based e to anyone who uses the d-fend frontend: could someone make a package that has asap and all the dos programs from the kerzweil 1000 cd? URL: http://forum.audiogames.net/viewtopic.php?pid=179740#p179740 __

Re: Swamp, zombie fps by Aprone

2014-07-06 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Hello! I want to clarify one moment.Most of you write that I cheat, play unfair and that soon Aprone block me.1. Where is the evidence of my foul play?2. If I cheated, it would have long since been banned because SwampNet blocks players automatically.3. Anybo

Re: Audio dramas - Any suggestions?

2014-07-06 Thread AudioGames . net Forum — Off-topic room : darkabomination via Audiogames-reflector
Re: Audio dramas - Any suggestions? The Borg had more good episodes though. Cybermen are some of my favorite Who villains, but after the 70s they kinda just went downhill being used as generic mooks that lose their shit whenever you bust out some gold dust. Awesome in the 60s serials, thoug

Re: dectalk bit torrent folder!

2014-07-06 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: dectalk bit torrent folder! sp0256...the holy grail of all speech synthesisers. as crappy as it is, it was important milestone in the history of text to speech.also, stspeech.exe. that is a port of the tts program that came with the Atari st.monolog does work a bit under xp, you just ha

Re: Where Can I Get the VirtualBox Images of Windows

2014-07-06 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: Where Can I Get the VirtualBox Images of Windows Trenton, could you post that link again? I got a 404 not found error. URL: http://forum.audiogames.net/viewtopic.php?pid=179737#p179737 ___ Audiogames-reflector mailing list Audiogames-refl

Re: dectalk bit torrent folder!

2014-07-06 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: dectalk bit torrent folder! sp0256...the holy grail of all speech synthesisers. as crappy as it is, it was important milestone in the history of text to speech.also, stspeech.exe. that is a port of the tts program that came with the Atari st. URL: http://forum.audiogames.net/viewtopic.

Re: The blind swordsman - a flash audio only game

2014-07-06 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: The blind swordsman - a flash audio only game @EvildogWhat happened in the last cutscene? URL: http://forum.audiogames.net/viewtopic.php?pid=179735#p179735 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: anyone used monolog?

2014-07-06 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: anyone used monolog? it said shared folders are not supported under windows98. fucking unfair. URL: http://forum.audiogames.net/viewtopic.php?pid=179734#p179734 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: uploading server

2014-07-06 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector
Re: uploading server I assume that you by upload server mean a public accessible  service from which you can offer files fo download.There are a lot of these and these are often called file hosts or  cyberlockers.Sendspace is popular in the blind community but is not free, and the free vers

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