Re: Is Learning 2 Programming languages at once possible?

2015-06-13 Thread AudioGames . net Forum — Developers room : audioracer via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? I was trying to learn three at once and still kind of doing it.1. BGT. That is my comfort zone.2. Python. Because of NVDA.3. Apple Scripting. Because of Voice Over on the Mac as well as Keyboard Maestro. URL: http://forum.audiogames

Re: Materia Magica

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Iyara via Audiogames-reflector
Re: Materia Magica I apologize if I posted in the wrong place, but some things about Materia Magica have evolved over the years and I wanted to share those changes.  Also you are right, my mentioning the Moongate web client was confusing and I have edited the post to remove that reference.T

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: UltraPower luiscarlosgm wrote:Hi, I accept with terminator here, so I don't want to waist my mother's money.If you think it's a waist of money, then just don't buy it. It sounds like I've missed something. Is the game not payed already? URL: http://forum.audiogames.net/viewtopic.php?pi

Re: ? getting started in Pokemon

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: ? getting started in Pokemon Hello.a question which is the Blind Pokemon folder?I've only played Brayllemon and pokémon Cristal with scrip for NVDAgreetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=219903#p219903 ___

Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Survive the Wild! adiluralbaev wrote:Hi, Sam! And what will happen to the game?The game will be online again as soon as the server is online... URL: http://forum.audiogames.net/viewtopic.php?pid=219902#p219902 ___ Audiogames-reflector mai

Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector
Re: Survive the Wild! Hi, Sam! And what will happen to the game? URL: http://forum.audiogames.net/viewtopic.php?pid=219901#p219901 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA make sure you are using f1 and f3 to track it, and keep pushing the bird. Took me about 5 minutes to get it. I will be doing a full recorded walkthrough tomorrow. URL: http://forum.audiogames.net/viewtopic.php?pid=219900#p219900 _

Re: You know you code too much when...

2015-06-13 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: You know you code too much when... rofl, love it!71. When your teacher wants you to do work, you can't show it normally, and you feel it just offle4 to write math work with any spaces72. You feel it necessary to remember 50 digits of pi at minimum because when you si

Re: Steampunk Neverland and Clock Tower Chronicles! Adventure Games

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Steampunk Neverland and Clock Tower Chronicles! Adventure Games Well, as usual, the games from this company are announced a good time before they are ready to be released. People get excited, don't hear any news for very long time, almost forget everything about the game and then sudden

Re: ? getting started in Pokemon

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: ? getting started in Pokemon i didn't find any in the folder. URL: http://forum.audiogames.net/viewtopic.php?pid=219897#p219897 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA how will i know when the bird found that guy? its taken me ours to get it to that guy and no dice. i keep following it, but i don't think its working URL: http://forum.audiogames.net/viewtopic.php?pid=219896#p219896 __

Re: Steampunk Neverland and Clock Tower Chronicles! Adventure Games

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector
Re: Steampunk Neverland and Clock Tower Chronicles! Adventure Games Well, I had to dig quite a lot to find this topic again. I was just wondering what the process is? We haven't heard anything for a few months now. I am really looking forward to both of these games! Hopefully we hear someth

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA goldenrod is after azalea and make sure to do all of the sprout tower so you can get flash, don't know if you really need it of course but its a nice side quest. URL: http://forum.audiogames.net/viewtopic.php?pid=219894#p219894 __

Re: The Active SoundScape Engine

2015-06-13 Thread AudioGames . net Forum — Off-topic room : troopanum via Audiogames-reflector
Re: The Active SoundScape Engine damn, and I wanted to activate it, and I cant rebuy it anymore URL: http://forum.audiogames.net/viewtopic.php?pid=219893#p219893 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: You know you code too much when...

2015-06-13 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: You know you code too much when... 64. Whenever you say 'for', you always write for ( and start a for loop.65. Whenever you here a song redo it's lyrics over and over again, you always think, "Did they code that in a while loop that doesn't end?"66. Whenever someone is rude to you, you

Re: Song at the first level in beatstar of blast from the past

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Song at the first level in beatstar of blast from the past hi socheat, the first song in blast from the past pack is talk by coldplay. URL: http://forum.audiogames.net/viewtopic.php?pid=219891#p219891 ___ Audiogames-reflector mailing list

? getting started in Pokemon

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
? getting started in Pokemon Hi. I'd like to get started playing Pokemon fire red/leaf green. I've downloaded some walkthroughs from the Blind Pokemon folder, but I'm not sure where to start. Any help would be appreciated. URL: http://forum.audiogames.net/viewtopic.php?pid=219890#p219890

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA will that script work with the other pokemon games, and what's the next town after azalea? also how do i use the badges? URL: http://forum.audiogames.net/viewtopic.php?pid=219889#p219889 ___

Re: dm project alpha problen

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: dm project alpha problen hi@dany it doesn't work, have the same problen URL: http://forum.audiogames.net/viewtopic.php?pid=219888#p219888 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahatt

Song at the first level in beatstar of blast from the past

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Song at the first level in beatstar of blast from the past hi everyone,I want to ask, what's the title of the song that used on the first level in blast from the past packs?Because this song is awesome. so, could anyone tell me what the title of this song?Thanks URL: http://forum.audiogame

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector
Re: extremely disturbing news he only talked to me, but his actions had further reaching consequences as the ultrapower server seemed to be gone. URL: http://forum.audiogames.net/viewtopic.php?pid=219886#p219886 ___ Audiogames-reflector maili

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA @pelantas, Keep tracking it with f1 or f3 and go in the direction it's telling you to go. Eventually you will get it back with the kid.@flame_elchemist, Down from violet city.I've completed the game, and it was an awesome experience ha

Re: Name change request

2015-06-13 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Re: Name change request Yeah, trentin is right spaces are find... URL: http://forum.audiogames.net/viewtopic.php?pid=219885#p219885 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuko

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA @pelantas, Keep tracking it with f1 or f3 and go in the direction it's telling you to go. Eventually you will get it back with the kid.@flame_elchemist, Down from violet city.I've completed the game, and it was an awesome experience ha

Re: Smugglers 5 invasion released

2015-06-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Smugglers 5 invasion released @Dan, the race thing isn't a bug, the golden claw and warrior within are jalkath only, while the smugglers guild etc are humans. the issue with the wrong textual description for the wrong story though was something I noticed and reported myself so hopefully

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : dhruv via Audiogames-reflector
Re: extremely disturbing news Erm, aren't we taking this a little far?I mean. As far as I know, soundworks only talked with Devin. There wasn't much published publicly...I mean, if he posted something here, then sure it would've been a prank in bad taste. But I don't know. I wouldn't want t

Re: dm project alpha problen

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : king gamer222 via Audiogames-reflector
Re: dm project alpha problen Haven't heard of the game. What is it, and where can I grab it? URL: http://forum.audiogames.net/viewtopic.php?pid=219881#p219881 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector
Re: UltraPower Hi, I accept with terminator here, so I don't want to waist my mother's money. URL: http://forum.audiogames.net/viewtopic.php?pid=219880#p219880 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: UltraPower hi,The field could work like this.If the damage ratio is ridiculous, meaning, if your trying to battle a level 5000 and your a level 49, here is what could happen.Should you no longer be safe and the level 5000 enemy fires, that damage combined with your own defense (or somet

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA which way  goes to the second  gym? URL: http://forum.audiogames.net/viewtopic.php?pid=219878#p219878 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Creating a save file in BGT

2015-06-13 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: Creating a save file in BGT Ah, yes, I see your problem. Now this is whare we start running into issues. You need a load map function, as followedvoid load_map(string load){if(load=="cortyard"){cortyard();}}and on and on, just keep adding those statements. Soif(menu_result==2){load_data

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector
Re: UltraPower hiI personally don't like the idea of maikin the game payed, but we need to wait to all the forum. URL: http://forum.audiogames.net/viewtopic.php?pid=219876#p219876 ___ Audiogames-reflector mailing list Audiogames-reflector@sab

Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! ns's connection went boom earlier, he's offline on skype, UP and stw are offline, all of it. Got no clue why URL: http://forum.audiogames.net/viewtopic.php?pid=219875#p219875 ___ Audiogames-reflector mailing list Audioga

Re: Smugglers 5 invasion released

2015-06-13 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Smugglers 5 invasion released So I've been playing around with these stories on invasion and have noticed a little quirk.  It seems that the smugglers guild ones are easy enough to select, however the warrior within seem to have a small issue where it's not always possible to select bot

Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: entombed, need help on killing the drake Agreed with Dark on this, scrolls like slow and shrink on the drake work wonders.  Especially if you have a brawler and can grapple it when shrunk.  For me, shrink is one of the most important and beneficial spells to have, especially near end ga

Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-06-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg @Touchmint, the top accessibility fix I'd like to see is a label for the attack button in combat and a way to see your enemy's stats or at least some indication of what progress bar is what. Dungeon square labels would be very

Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: entombed, need help on killing the drake Devide your party, have one person, (probably your necro), iceblast the drake's head wit 8, antoher person handing out healing potions and using any scrolls you have that might impeed the drake such as shrink, slow or curse, and someone else alte

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: extremely disturbing news @Mason, I am glad you recognize this as childish. To be honest though not knowing why you do something I find a little worrying, especially if you are in charge of a game server sinse it's a responsable business and if I were playing a game or on a forum myself

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: UltraPower The aforementioned ideas sound interesting. Again, newbies should at least be equipped with some basic weapons to be able to defend themselves from attacks. Absorbing damage inflicted on newbies may not be enough to protect them. URL: http://forum.audiogames.net/viewtopic.ph

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower Oh god I love it! I want more info on this though. Would you get hit with your own damage if you shoot at a newby? Or would they get hit with less? Dude this is a break through! URL: http://forum.audiogames.net/viewtopic.php?pid=219868#p219868 ___

Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: brave of cloudia discussion topic hello[ a-t ] fati please upload the game on dropbox, the archive is protected so i can't install the game. URL: http://forum.audiogames.net/viewtopic.php?pid=219867#p219867 ___ Audiogames-reflector mailin

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: UltraPower To give the newbies a chance, I came up with a little thing yesterday while attempting to help a newbie.So, let's say a level 1 decides to battle me. I will use the gas canister, because, seriously, that's probably one of the most kick ass weapons in the game.So let us then s

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: UltraPower To give the newbies a chance, I came up with a little thing yesterday while attempting to help a newbie.So, let's say a level 1 decides to battle me. I will use the gas canister, because, seriously, that's probably one of the most kick ass weapons in the game.So let us then s

Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector
Re: brave of cloudia discussion topic hi/How do I save my game now? URL: http://forum.audiogames.net/viewtopic.php?pid=219865#p219865 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: help with Audacity

2015-06-13 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: help with Audacity Hi there,As far as I know, Audacity is not especially designed to mix, rather than adding some effects, deleting some others, cutting, treaming copying etc. I mean you won't get good result with audacity, you know?I myself am still sticking with cool edit pro which is

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : soundworx via Audiogames-reflector
Re: extremely disturbing news I agree with you all, it was pretty childish. I'm not even sure what made me want to do it anyway. It was just spur of the moment thing. True, I probably shouldn't have done it, but what's done is done, I'm afraid. I won't do it again without warning next time,

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower If I did make it payed, it would be a one-time payment. If you were on UP yesterday, I made an example of what could happen if I eft the game free. It was quite hectic. But if you guys don't like the idea, then I won't do it.About the ultraDollars, I kinda don't want to do th

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : RTR_Assassin via Audiogames-reflector
Re: extremely disturbing news aaron wrote:Hello,This is definitely childish behaviour, and that prank has gone too far.While I think Mason intended it to be nothing more than a joke, it definitely makes people think twice about playing online games. There have been many hacking attempts lat

Re: The Active SoundScape Engine

2015-06-13 Thread AudioGames . net Forum — Off-topic room : gamedude via Audiogames-reflector
Re: The Active SoundScape Engine This program allows you to create your own sound scape environments. I believe it offers a simple scripting language, but since the website is no longer and cannot be reviewed even by means of the Wayback machine, I guess we will not know for some time. The

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: UltraPower Hi Mason,Making the game paid isn't a bad idea, but what model would you use? Would it be a one-time purchase, or would it be a subscription?Also, When newbies start out, as mentioned before, they are completely defenseless. Even in RTR, one starts out with a basic pistol, a

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector
Re: UltraPower Hello everyone. I think the problem is NSStudios, because the server in the game Survive the Wilde does not work too. URL: http://forum.audiogames.net/viewtopic.php?pid=219858#p219858 ___ Audiogames-reflector mailing list Audio

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector
Re: UltraPower hi again.the server is down. what ... is happening? URL: http://forum.audiogames.net/viewtopic.php?pid=219857#p219857 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuko

Re: Name change request

2015-06-13 Thread AudioGames . net Forum — Site and forum feedback : Trenton Goldshark via Audiogames-reflector
Re: Name change request Spaces are fine.Look at my screen name for example... URL: http://forum.audiogames.net/viewtopic.php?pid=219856#p219856 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : the terminator via Audiogames-reflector
Re: UltraPower hey all...maikin it payed is a good idea, but bad at the same time. My thoughts.we ecuadorians do not all have A paypal account but we do have credit cards. Maybe paypal hasn't made a page for our region because when I try to get an account it needs to be the page from where

Re: Paladin of the Sky, new full length audio game RPG

2015-06-13 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hello and good evening.Warning! Spoiler alert!I have a little question regarding the situation after I killed that entertainer or what ever guy.The situation is that I killed this guy and now I have to hide from paladin sicurity.I alrea

Re: Paladin of the Sky, new full length audio game RPG

2015-06-13 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hello and good evening.Warning! Spoiler alert!I have a little question regarding the situation after I killed that entertainer or what ever guy.The situation is that I killed this dooshbag and now I have to hide from paladin sicurity.I

Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Stevie-3 via Audiogames-reflector
Re: entombed, need help on killing the drake Aim for the neck by pressing numpad 8. That's the easiest way I know of, and its easy with ice blast if you are playing as a necromancer. URL: http://forum.audiogames.net/viewtopic.php?pid=219853#p219853 _

Name change request

2015-06-13 Thread AudioGames . net Forum — Site and forum feedback : TheOnlyPKMNmaster via Audiogames-reflector
Name change request Hello.I would like my username to be changed from TheOnlyPKMNMaster to Aaron Baker or if spaces are not permitted, AaronBaker (note the capitalization).Thanks!Best regards,Aaron URL: http://forum.audiogames.net/viewtopic.php?pid=219852#p219852 __

Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: entombed, need help on killing the drake hi It depends what is your level, your teams level, What scrolls do you have, and your partna's jobs. If you have a fighter, just general attack. magic's are protected by armmors, but general attacks are not protected. If you can't kill this, sim

Re: entombed, need help on killing the drake

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: entombed, need help on killing the drake hiIt depends what is your level, your teams level, What scrolls do you have, and your partna's jobs.If you have a fight, just general attack. magic's are protected by armmors, but general attacks are not protected.If you can't kill this, simply a

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: extremely disturbing news Hello,This is definitely childish behaviour, and that prank has gone too far. URL: http://forum.audiogames.net/viewtopic.php?pid=219850#p219850 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

inquisitor help

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
inquisitor help hello, in chapter 3 of the inquisitor audio game it says that I need to make the sign of the cross to change character. I really don't feel like going to the crossorads every time I want to examine something from jachinto's viewpoint. can anyone tell me how I'm supposed to d

Re: UltraPower

2015-06-13 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector
Re: UltraPower ok mason. it's ok to let it as donation ware. don't force us  to buy it to play. ask the person with the good finnancial situations to donate for you. URL: http://forum.audiogames.net/viewtopic.php?pid=219848#p219848 ___ Audiog

Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: brave of cloudia discussion topic hello.i don't know why i can't download fron the original website. I can only download fron dropbox. URL: http://forum.audiogames.net/viewtopic.php?pid=219847#p219847 ___ Audiogames-reflector mailing list

Re: iOS game discovered: "Adventure to fate", a turn based jrpg

2015-06-13 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Hmmm.I suppose I really ought to give this game a try. I just want to see how the accessibility goes before I drop my two bucks or whatever on it, Silversword cough cough. URL: http://forum.audiogames.net/viewtopic.php?pid=219

help with Audacity

2015-06-13 Thread AudioGames . net Forum — Off-topic room : austingrace via Audiogames-reflector
help with Audacity Hello to all. I was wondering how you can insert a file at the end of another file in audacity? Like mixing if you will? That is the best way i can explain it. URL: http://forum.audiogames.net/viewtopic.php?pid=219845#p219845 _

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Prometheus: The Eternal Wars [[wow]], I can't wait to get back on URL: http://forum.audiogames.net/viewtopic.php?pid=219844#p219844 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: Is there any facebook manager?

2015-06-13 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Is there any facebook manager? Suppose that's facebook for the command line. That's ok, command lines easy to deal with. URL: http://forum.audiogames.net/viewtopic.php?pid=219843#p219843 ___ Audiogames-reflector mailing list Audiogames-re

Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! Hello, everyone,Hmm, at least I'm not ounly one experiansing this ... game says conecting but no log in.Surver is (obviasly) down. ... Sam, are you working on something or, did the surver just stop working? Eather way, I hope it's fixed soon.Have a nice day, Mayana. U

Re: Survive the Wild!

2015-06-13 Thread AudioGames . net Forum — New releases room : adiluralbaev via Audiogames-reflector
Re: Survive the Wild! Hello everyone! What happened to the server? URL: http://forum.audiogames.net/viewtopic.php?pid=219841#p219841 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuko

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I copied the contents of the prometheus folder into a prometheus folder in the VIP Mud directory. Then I copied the Spaceworld folder into the sounds folder in the same directory. Nothing. I also I checked the sound Patth which is correct, and still nothing.

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : waders1987 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I copied the contents of the prometheus folder into a prometheus folder in the VIP Mud directory. Then I copied the Mind Space folder into the sounds folder in the same directory. Nothing. I also I checked the sound Patth which is correct, and still nothing.

Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector
Re: brave of cloudia discussion topic Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=219839#p219839 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailm

Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: brave of cloudia discussion topic Brave of cloudia:http://hirotaka2014.sakura.ne.jp/mh0406/game/boc038.exeupdate patch:http://hirotaka2014.sakura.ne.jp/mh0406 … c038up.exegreetings. URL: http://forum.audiogames.net/viewtopic.php?pid=219838#p219838 __

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Remember when, if you were jailed, you'd have to wait for an actual character to release you? No more is it so! We have built an automated jail sentence system that will free you at the end of your sentence, automatically!Also, a new donator-only a

Re: Is there any facebook manager?

2015-06-13 Thread AudioGames . net Forum — Off-topic room : hacker via Audiogames-reflector
Re: Is there any facebook manager? have you tried chromevox? Facebook seems to work flawlessly with chromevox and either chrome os or google chrome. Also, if you just want to chat, you can use any im client that supports xmpp (pidgin on linux, thunderbird, etc). Also if you want something l

Alter Aeon Summer Solstice 2015

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector
Alter Aeon Summer Solstice 2015 This year's Summer Solstice Celebration will begin on June 14th.  Event areas and associated quests will be available for a whole week, with the celebration wrapping up on the summer solstice, which is June 21st.  There will be three event areas of varying de

Re: Prometheus: The Eternal Wars

2015-06-13 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A new grabber upgrade is here! This one is called grabber mode upgrade, and it enables you to switch between manual and automatic shipwreck grabbing.Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=219834#p219834 _

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: extremely disturbing news Well afrim, as Devin said it wasn't a hacker. But that, though it was a clever joke, it took it... a bit... too far. I wasn't extremely scared myself... but it certainly earned a delete of Mason on my skype. I'll think about adding him back, but I'm in no hurry

Re: The Active SoundScape Engine

2015-06-13 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: The Active SoundScape Engine Sadly I never bought this thing, but it's supposed to make your own soundscapes with an accessible environment. URL: http://forum.audiogames.net/viewtopic.php?pid=219832#p219832 ___ Audiogames-reflector mailin

Re: Creating a save file in BGT

2015-06-13 Thread AudioGames . net Forum — Developers room : stefan_ilioaica via Audiogames-reflector
Re: Creating a save file in BGT Hi, Sam. Thank you very much for the dictionary metod, it works really fine. I have one problem though.When I select the option "load a saved game", my data won't load, and my script simply closes.In the menu code, I wrote something like:if(menu_result==2){lo

Re: Creating a save file in BGT

2015-06-13 Thread AudioGames . net Forum — Developers room : stefan_ilioaica via Audiogames-reflector
Re: Creating a save file in BGT Hi, Sam. Thank you very much for the dictionary metod, it works really fine. I have one problem though.When I select the option "load a saved game", my data won't load, and my script simply closes.In the menu code, I wrote something like:if(menu_result==2){lo

Re: brave of cloudia discussion topic

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : fatih via Audiogames-reflector
Re: brave of cloudia discussion topic Hi,Anyone have the links for those games (brave of cloudia and cave of marvol)? URL: http://forum.audiogames.net/viewtopic.php?pid=219830#p219830 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA hi@flameWhen you mean how you can view your opponents health, you can press F7 to check how many health bars it has left.I also have a question, how can i catch that stupid farfetch in the Woods near the second gym? I am running around

Re: L-works discontinuing sales of Judgment Day and Super Liam

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: L-works discontinuing sales of Judgment Day and Super Liam Still keep my eyes on l-works's twitter account. if anything happen, I will let you all know here. URL: http://forum.audiogames.net/viewtopic.php?pid=219828#p219828 ___ Audiogames

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: extremely disturbing news Um, [[wow]].  I thought thatr was a prank. Mason, if you read this, hackers are the ones who should be social engineering people, not coders. URL: http://forum.audiogames.net/viewtopic.php?pid=219826#p219826 ___

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: extremely disturbing news Hi,Not too much to say because I believe that it has already been said. For your computer's safety if you have ever heard of Hot spot shield, go and check it out, it might be worth, at least as long as this hacker is around. Hot spot shield can automatically di

Re: Monthly chat June 2015

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat June 2015 Well time to get this one going methinks. First Cae, thanks for the explanation, again insert rant on American cultural imperialism. One thing I will say about american Indian culture, is that I'd love to see more of it. Maybe it's an offense thing, but then again

Re: Monthly chat June 2015

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat June 2015 Well time to get this one going methinks. First Cae, thanks for the explanation, again insert rant on American cultural imperialism. One thing I will say about american Indian culture, is that I'd love to see more of it. Maybe it's an offense thing, but then again

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA is their a way to know how much help the pokemon your battling has? URL: http://forum.audiogames.net/viewtopic.php?pid=219824#p219824 ___ Audiogames-reflector mailing list Audiogames-ref

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Haramir via Audiogames-reflector
Re: extremely disturbing news I got not much to say, except that it is a childish behaviour.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=219823#p219823 ___ Audiogames-reflector mailing list Audiogames-reflector@sa

Re: extremely disturbing news

2015-06-13 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: extremely disturbing news I'm afraid I agree with Alex, staging pranks of that level of seriousness really doesn't show a mature attitude, it's like someone setting off fire alarms for fun, particularly because of passed hacker troubles. URL: http://forum.audiogames.net/viewtopic.php?p

Re: Materia Magica

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Materia Magica Hi. materiamagica is a text based mud. You can read all about it  Here on the database @Iyara as you will notice there are some mm players here already (and we have the above page about the game), however this is a forum for people who play games accessible to blind and v

Re: Keyboard Controls for action/adventure games

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Keyboard Controls for action/adventure games I agree with assault freak, button specific is the way forward, eg, for a six button combo style game having a s d z x c, as your six and using arrows, but for something of the jump attack special line using space, control and shift, (btw, if

Re: would you soundRTS players be interested in this

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : arrahat via Audiogames-reflector
Re: would you soundRTS players be interested in this Hello everyone! Yes, the idea of space at the expense of a good strategy. I would also like a full-scale space strategy! URL: http://forum.audiogames.net/viewtopic.php?pid=219819#p219819 __

Re: Walk Helper for Blind is now on Google Play

2015-06-13 Thread AudioGames . net Forum — Off-topic room : arbuz via Audiogames-reflector
Re: Walk Helper for Blind is now on Google Play No, you need only your GPS turned on. URL: http://forum.audiogames.net/viewtopic.php?pid=219818#p219818 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:

Re: SoundRTS and the CrazyMod (update 8.3)

2015-06-13 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.3) I don't seem to be able to access any websites under free.fr. DNS is resolving correctly but the traceroute shows that it is hanging on this particular hop:18   371 ms   376 ms   365 ms  bzn-9k-sys-f.intf.routers.proxad.net [212.27.58.225]Upon doin

Re: Audio Rally Racing - New version available

2015-06-13 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Audio Rally Racing - New version available Hello.I not yet received the update and already sent the request.my mail is fabiangonzal...@gmail.comgreetings and thanks.. URL: http://forum.audiogames.net/viewtopic.php?pid=219816#p219816 ___ A

Re: DeathMatch, a new beginning

2015-06-13 Thread AudioGames . net Forum — General Game Discussion : kevin roberts via Audiogames-reflector
Re: DeathMatch, a new beginning Hey all,This is Kevin, the main head system  admin, of the DMNB server, I need you alls help to track down a problem, please as you may or not know we have a deathmatch wiki running off of media wiki, well found out that the wiki isn't working anymore it happ

Re: Pokemon Crystal + scripts for interfacing with NVDA

2015-06-13 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: Pokemon Crystal + scripts for interfacing with NVDA Hello,To release a pokemon you should deposit it on your pc and via there you can release it.I admit i follow a walkthrough, but i stepped off the path it suggests. a spearow, geodude and a starter, together with a butterfree and a gas

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