Hannes,
I believe that ATI's latest Linux drivers do support OpenGL2.0, as the
following press release from 1/18/06 (RSS feed:
http://www.ati.com/online/rss/atilinuxdriver.rss?OTC-rssfeedlinux) indicates:
-
Linux Proprietary Driver 8.21.7 Release: x86 and x86_64 variants
NEW FEATU
On Wed, Sep 06, 2006 at 08:29:41AM +0200, Jean-Luc Coulon (f5ibh) wrote:
> Le 06.09.2006 00:59:49, Nicolas a écrit :
> >On Tue, Sep 05, 2006 at 11:31:10PM +0200, Johannes Sixt wrote:
> >> On Sunday 27 August 2006 20:18, Johannes Sixt wrote:
> >> > We've completed the merge. Expect a substantial num
Le 06.09.2006 00:59:49, Nicolas a écrit :
On Tue, Sep 05, 2006 at 11:31:10PM +0200, Johannes Sixt wrote:
> On Sunday 27 August 2006 20:18, Johannes Sixt wrote:
> > We've completed the merge. Expect a substantial number of svn
commits soon.
>
I get an error during the compilation process
Nicolas wrote:
> On Tue, Sep 05, 2006 at 11:31:10PM +0200, Johannes Sixt wrote:
> > On Sunday 27 August 2006 20:18, Johannes Sixt wrote:
> > > We've completed the merge. Expect a substantial number of svn commits
> > > soon.
> >
> > The merge is not complete, yet, but almost.
> >
> > You might be
On Tue, Sep 05, 2006 at 11:31:10PM +0200, Johannes Sixt wrote:
> On Sunday 27 August 2006 20:18, Johannes Sixt wrote:
> > We've completed the merge. Expect a substantial number of svn commits soon.
>
> The merge is not complete, yet, but almost.
>
> You might be interested to try out OpenGL suppo
On Sunday 27 August 2006 20:18, Johannes Sixt wrote:
> We've completed the merge. Expect a substantial number of svn commits soon.
The merge is not complete, yet, but almost.
You might be interested to try out OpenGL support, which I've committed to svn
a minute ago. You need the patches that I
Le 27.08.2006 20:18:17, Johannes Sixt a écrit :
We've completed the merge. Expect a substantial number of svn commits
soon.
Congratulations, et many thanks for all your work.
-- Hannes
Regards
Jean-Luc
pgpEaAub4BtjF.pgp
Description: PGP signature
On Sunday 27 August 2006 21:27, Stefan de Konink wrote:
> Johannes Sixt wrote:
> > We've completed the merge. Expect a substantial number of svn commits
> > soon.
>
> Cool :) Do you already have some numbers on performance increase?
If you refer to the OpenGL support: no.
-- Hannes
_
Hi,
Johannes Sixt wrote:
We've completed the merge. Expect a substantial number of svn commits soon.
Cool :) Do you already have some numbers on performance increase?
Stefan
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We've completed the merge. Expect a substantial number of svn commits soon.
-- Hannes
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-- Hannes
Hello Hannes,
Thanks for the news, and the work you're doing! =)
join Nicolas into thx Pierre y Hannes :)
me (and my nvidia) are ready
Vale
Nicolas.
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On Mon, Aug 21, 2006 at 11:20:35PM +0200, Johannes Sixt wrote:
> On Thursday 27 July 2006 23:10, Johannes Sixt wrote:
> > Just to keep you up-to-date, the merge is coming along nicely, but we are
> > far from completing it: I still see >2MB of diff output that needs to be
> > sorted out.
> >
> > I
On Thursday 27 July 2006 23:10, Johannes Sixt wrote:
> Just to keep you up-to-date, the merge is coming along nicely, but we are
> far from completing it: I still see >2MB of diff output that needs to be
> sorted out.
>
> I do know now that hardware accelerated rendering will require OpenGL 2.0
> l
Hello Johannes,
On Thu, Jul 27, 2006 at 11:10:28PM +0200, Johannes Sixt wrote:
> On Tuesday 11 July 2006 22:05, Johannes Sixt wrote:
> > On Wednesday 05 July 2006 23:45, Johannes Sixt wrote:
> > > Just a brief notice - Pierre and I are working on the merge.
> >
> > The merge is progressing slowly,
On Tuesday 11 July 2006 22:05, Johannes Sixt wrote:
> On Wednesday 05 July 2006 23:45, Johannes Sixt wrote:
> > Just a brief notice - Pierre and I are working on the merge.
>
> The merge is progressing slowly, but it should pick up pace now that we
> have our infrastructure sorted out.
Just to kee
On Tue, Jul 11, 2006 at 10:05:20PM +0200, Johannes Sixt wrote:
> On Wednesday 05 July 2006 23:45, Johannes Sixt wrote:
> > Just a brief notice - Pierre and I are working on the merge.
>
> The merge is progressing slowly, but it should pick up pace now that we have
> our infrastructure sorted out.
On Wednesday 05 July 2006 23:45, Johannes Sixt wrote:
> Just a brief notice - Pierre and I are working on the merge.
The merge is progressing slowly, but it should pick up pace now that we have
our infrastructure sorted out. I would like to thank Pierre that he's going
through all the hassle to
I know you all have good intentions, but would you please move
non-cinelerra debates about drivers off this list ?
bye
andraz
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On Thu, 6 Jul 2006 16:28:04 -0400 (EDT) [EMAIL PROTECTED] wrote:
> It is indeed about competition. Because of nVidia's not releasing open
> source drivers, I'm that much less likely to buy or recommend their
> products, because a product that has open source drivers is more valuable
> to me than
On Thu, 6 Jul 2006, Dimitrios wrote:
> i'm an OSS advocate and i work on several open source projects, but i'm
> also a realist and there are some things that a business should keep to
> it self.
I don't believe that source code is one of those things.
> i don't see why that is a problem, its all
On Thu, 06 Jul 2006 14:05:05 +0200 "Jean-Luc Coulon (f5ibh)" <[EMAIL
PROTECTED]> wrote:
> Get a Radeon 9260, you will have open source drivers... and fanlesss ...
sure, but what happens when i want to boot to OS/2? or FreeBSD?
aah ATI doesn't support those operating systems do they?
so what ha
On Thu, 6 Jul 2006 09:01:15 -0400 (EDT) [EMAIL PROTECTED] wrote:
> I care. "Anyone working for a similar organization very well understands
> why" is not an excuse I consider acceptable. That same statement could be
> used to justify almost anything. I'm not sure how relevant this kind of
> phi
Leonardo,
Here is the list of Cinelerra effects that can use OpenGL (from the changelog at
http://www.heroinewarrior.com/cinelerra_changelog.2.1.txt):
The following effects support OpenGL:brightnesschromakeychromakeyhsvcolorbalancedeinterlacediffkeydissolveflipframes to fieldsfreezeframegammagra
On Thu, 6 Jul 2006 15:14:27 +0200 (CEST) Stefan de Konink <[EMAIL PROTECTED]>
wrote:
> Ati released the specs to their Rage3D chipset to the community. I think
> that is nice too. Since some people are working on an open nvidia
> accelerated driver I'm happy to see something is actually going on.
On Thu, 6 Jul 2006, Dimitrios wrote:
> thats more than i can say for ATI or any other graphics card company.
>
> not to mention that once a platform is supported then they fully support 2D
> and 3D (OpenGL etc). They dont give out a half-made driver that barely
> displays your 2D desktop, like A
On Thu, 6 Jul 2006, Dimitrios wrote:
> features to their drivers. Sure, their drivers aren't open source (and
> anyone working for a similar organization very well understands why) but
> who really cares,
I care. "Anyone working for a similar organization very well understands
why" is not an excu
On Thu, 6 Jul 2006 06:50:53 -0500 Jeremiah Benham <[EMAIL PROTECTED]> wrote:
> Who cares about the win32 drivers.
yeah well i'm a windoze basher as well and bash at them at every chance i get,
but when it comes down to doing business, if the system has ATI drivers even
under windoze, then all h
Le 06.07.2006 13:50:53, Jeremiah Benham a écrit :
> 2) nvidia has the best support for non-windoze operating systems.
You get drivers for *unix (Linux, *BSD, so on and so forth), IBM OS/2
and eCom, BeOS and others! Unlike ATI that has the worst drivers and
only support their windoze drivers.
G
On Thu, 6 Jul 2006 11:28:16 +0200 (CEST) Stefan de Konink <[EMAIL PROTECTED]>
wrote:
> If they are so good... why isn't there a PPC version :)
dunno, to tell you the truth, i'm amazed they offer drivers and support for so
many platforms, maybe PPC will be offered in the future.
currently they
> 2) nvidia has the best support for non-windoze operating systems. You get
> drivers for *unix (Linux, *BSD, so on and so forth), IBM OS/2 and eCom, BeOS
> and others! Unlike ATI that has the worst drivers and only support their
> windoze drivers.
Who cares about the win32 drivers.
>
> 3)
On Thu, 6 Jul 2006, Leonardo wrote:
> I have a notebook with a Radeon ATI and just wanted to know if
> it makes sense for me to recompile all to get OpenGL HW
> acceleration or if without OpenGL 2.0 it's useless, but it looks
> as I put my feet on a hot ground.
I wonder if it is possible to use
I have a notebook with a Radeon ATI and just wanted to know if
it makes sense for me to recompile all to get OpenGL HW
acceleration or if without OpenGL 2.0 it's useless, but it looks
as I put my feet on a hot ground.
Leo
--- Stefan de Konink <[EMAIL PROTECTED]> wrote:
> On Thu, 6 Jul 2006, Dim
On Thu, 6 Jul 2006, Dimitrios wrote:
> here is why i believe that:
>
> bla
>
> erm... did i just write all that?.. oh well...
If they are so good... why isn't there a PPC version :)
Stefan
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On Thu, 6 Jul 2006 01:10:26 -0700 (PDT) Leonardo <[EMAIL PROTECTED]> wrote:
> Does anybody know if "Requires OpenGL 2.0" applies to all
> effects or if we can expect OpenGl speedups for most of them
> also with cards not supporting the 2.0 version?
Not related to cinelerra directly, but my opinio
--- Stefan de Konink <[EMAIL PROTECTED]> wrote:
> On Wed, 5 Jul 2006, [EMAIL PROTECTED] wrote:
>
> > Sorry for being dense, but what is the benefit of OpenGL?
>
> Real time performance, because the graphics get hardware
> speedups. So if
> you look at the new screenshots, you could 'preview' chr
Quoting Johannes Sixt <[EMAIL PROTECTED]>:
On Monday 03 July 2006 06:46, Jud wrote:
Hi,
As many of you are aware a new Cinelerra released is now available.
Major new feature - OpenGL.
Just a brief notice - Pierre and I are working on the merge.
Please don't commit anything (except maybe f
On Monday 03 July 2006 06:46, Jud wrote:
> Hi,
>
> As many of you are aware a new Cinelerra released is now available.
>
> Major new feature - OpenGL.
Just a brief notice - Pierre and I are working on the merge.
Please don't commit anything (except maybe for purely build-system related
stuff).
On Wed, 5 Jul 2006, [EMAIL PROTECTED] wrote:
> Sorry for being dense, but what is the benefit of OpenGL?
Real time performance, because the graphics get hardware speedups. So if
you look at the new screenshots, you could 'preview' chromakey scenes
while recording them :)
Stefan
__
Guys,
Sorry for being dense, but what is the benefit of OpenGL?
scott
-- Original message -- From: Computer Lists <[EMAIL PROTECTED]> > So... should I move to 2.1 or stick with the "CVS" version? I just > spent a lot of time moving to the devel version because 2.0 had som
On Wed, Jul 05, 2006 at 02:39:22AM +0200, Andraz Tori wrote:
> On tor, 2006-07-04 at 18:28 -0400, Computer Lists wrote:
> > So... should I move to 2.1 or stick with the "CVS" version? I just
> > spent a lot of time moving to the devel version because 2.0 had some
> > problems and missing feature
Salut Sylvain,
> > As many of you are aware a new Cinelerra released is now available.
>
> You mean the sources. Let us know whent some one makes the packages
> (Mandriva, Ubuntu).
> And thank you guys for the work you make!
Sorry, I didn't understand it was about hv branch not cvs.
Sylvain.
Thanks for the info. By "a lot of time" I meant having to install a ton
of dependencies on Fedora Core 3 to get the latest to work.
Yes, that's always an issue with cinelerra.
Actually, I personally use FC5 and am using the livna, updates, extras
and core yum repository, I seem to recall gett
Pierre,
>So... should I move to 2.1 or stick with the "CVS" version? I just
spent a lot of time >moving to the devel version because 2.0 had some
problems and missing features I >wanted.
Personally, I'd stick with the "SVN" version. What does "lot of time"
mean?
Thanks for the info. By "
Computer Lists wrote:
So... should I move to 2.1 or stick with the "CVS" version? I just
spent a lot of time moving to the devel version because 2.0 had some
problems and missing features I wanted.
Personally, I'd stick with the "SVN" version. What does "lot of time"
mean?
Is 2.1
Leo germani wrote:
anyone knows if the bug with the faders lines are fixed?
Not in the best of manners... HV has just changed the textlabed to a
dropdown list of different ranges, (being 0-100 and -80-6). Toggling
between these two influencing the audio and videos fader ranges.
Personally I
On tor, 2006-07-04 at 18:28 -0400, Computer Lists wrote:
> So... should I move to 2.1 or stick with the "CVS" version? I just
> spent a lot of time moving to the devel version because 2.0 had some
> problems and missing features I wanted. Is 2.1 based off of a recent
> build from the devel ver
So... should I move to 2.1 or stick with the "CVS" version? I just
spent a lot of time moving to the devel version because 2.0 had some
problems and missing features I wanted. Is 2.1 based off of a recent
build from the devel version?
Jud wrote:
Hi,
As many of you are aware a new Cinelerra
anyone knows if the bug with the faders lines are fixed?Leo,,On 7/3/06, Sylvain Jousse <[EMAIL PROTECTED]
> wrote:Salut Jud,> As many of you are aware a new Cinelerra released is now available.
You mean the sources. Let us know whent some one makes the packages(Mandriva, Ubuntu).And thank you g
Salut Jud,
> As many of you are aware a new Cinelerra released is now available.
You mean the sources. Let us know whent some one makes the packages
(Mandriva, Ubuntu).
And thank you guys for the work you make!
Sylvain.
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Hi,
As many of you are aware a new Cinelerra released is now available.
Major new feature - OpenGL.
Thanks
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