On 16.9.2014 20:07, Anonymous via Digitalmars-d wrote:
Dlang on 4chan
http://boards.4chan.org/g/thread/44196390/dlang
Yeah, and the discussion is just in line with typical 4chan discussions :-)
A1) Andrei is fucking hot and he's not russian
A2) @A1: Andrei will never be your husbando
Why
On 1.9.2014 0:11, Rikki Cattermole via Digitalmars-d wrote:
As part of my Degree in ICT at CPIT, I do a largish project at the end.
Called Industry project.
My own is in house, which I proposed. Essentially its a web service to
aid learning.
It would really help me if anyone who falls under
On 20.8.2014 9:04, Jacob Carlborg via Digitalmars-d wrote:
Looking at the documentation for std.algorithm and the std.logger
(currently under review) [1] I think the function signatures look
absolutely horrible. The functions std.algorithm in have complicated
template constraints and in
Hi,
consider this code:
import std.stdio;
import std.concurrency;
import core.thread;
void tryOpen()
{
Thread.sleep(2.seconds);
try {
auto f = File(nonexistent);
}
catch (Exception e) {
writeln(Could not open a file);
}
}
void main()
{
spawn(tryOpen);
readln();
}
On
On 31.7.2014 20:37, FreeSlave via Digitalmars-d wrote:
Note that output to stdout is not good choice to check event order,
because it's buffered. Try to flush stdout or write to stderr. Maybe
it's actual problem.
Hi,
this is just for illustration, although I think that writeln flushes
itself.
On 28.7.2014 14:09, Joakim via Digitalmars-d-learn wrote:
More broadly speaking, it is thrown whenever certain memory operations
are attempted while the GC is running, 6 in all, as you can see here:
https://github.com/D-Programming-Language/druntime/blob/master/src/gc/gc.d#L458
I believe
On 3.6.2014 7:55, simendsjo via Digitalmars-d-announce wrote:
Or because somebody in the production studio decided the music and sound
effects needed to be at least 2x louder than the dialog.
(...)
I was about to say the exact same thing. I always have to turn the
volume way down to not
On 27.2.2014 20:54, w0rp wrote:
I developed 99% of the JavaScript part of an application for a year, and
I have extensive JavaScript knowledge. After all that, I wrote this.
https://w0rp.com/blog/post/javascript-sucks/
I think it was someone on Slashdot who posted this wonderful comment:
On 31.10.2013 19:46, Walter Bright wrote:
On 10/31/2013 9:00 AM, eles wrote:
Basically, I think that critical code is almost always developed as if
being
transaction-based. It succeeds or it leaves no trace.
That's great for the software.
What if the hardware fails? Such as a bad memory
Having skimmed through the docs I noticed that there are three features
missing that I use and would like to see in standard logger. First is
the ability to write to several loggers at once, the second is optional
formatting of log output and the third is an option to tell logger to
log only one
On 14.10.2013 15:18, Robert Schadek wrote:
On 10/14/2013 02:32 PM, Martin Drasar wrote:
1) MultiLogger class that takes references to other loggers and just
forwards the call to the log function.
will be done, see the reply to Sönke's post.
Cool
2) Optional string parameter that describes
On 14.10.2013 15:43, Robert Schadek wrote:
On 10/14/2013 03:31 PM, Martin Drasar wrote:
Yes, but you have to lookup the formatting parameter, which adds some
complexity. It would also a time complexity for each logging call,
because you would have to parse the format. IMO KISS.
Ok, let's have
On 11.10.2013 13:12, Gary Willoughby wrote:
On Thursday, 10 October 2013 at 13:03:52 UTC, qznc wrote:
There is a poll about programming languages on Hacker News. Of course,
it is totally bogus, but it might be a nice opportunity to get people
talking about D. ;)
On 29.9.2013 23:19, Timon Gehr wrote:
Mark 'save' with @property and it will work.
Well, d'oh! It really works now, thanks Timon. And the documentation
does not call it as a function anywhere. But... having save a property
seems counterintuitive, at least on semantic level.
Martin
On 30.9.2013 8:28, monarch_dodra wrote:
Too late to change it now, but agreed.
The new property rules mean you can easily make it a non-property and
break nothing, but calling save with parrens in generic code will not be
possible.
I don't doubt there is a good reason, however it should be
Hi,
I have a module level static this() that I thought should be executed
only once per pogram run. However, in my case it is executed 13 times.
Question is - is this a normal behavior that I should work with or is
there something wrong going on?
Thanks,
Martin
On 30.9.2013 18:12, Adam D. Ruppe wrote:
Is your program using threads? I believe static this is run once per
thread, with shared static this being the once per program one.
Yup, that did the trick. Thanks.
Martin
Hi,
I have upgraded to dmd 2.063.2 and have some troubles making my custom
bidirectional range work (it used to). In fact, even this code fails on
assert and I am not really sure why...
import std.range;
struct MyRange(T)
{
private:
T[] data;
public:
T front() @property { return
On 29.9.2013 22:45, Andrej Mitrovic wrote:
On Sunday, 29 September 2013 at 20:42:20 UTC, Andrej Mitrovic wrote:
On Sunday, 29 September 2013 at 20:37:13 UTC, Martin Drasar wrote:
static assert(is(typeof(tmp.save) == MyRange!string));
You should call it like this:
static assert(is(typeof
On 6.8.2013 14:58, QAston wrote:
On Tuesday, 6 August 2013 at 12:41:26 UTC, Adam D. Ruppe wrote:
On Tuesday, 6 August 2013 at 07:19:40 UTC, JS wrote:
1. Is there a way to determine what the GC is doing?
...
You can also tell where the gc runs by carefully reviewing the code:
There's
On 29.3.2013 11:59, Namespace wrote:
Ok I interpret this as a rejection of the idea.
This seems like a language design decision and as such would get much
broader audience (and probably more responses) in digitalmars.D than in
learn forum. Threads in here can get overlooked easily.
Maybe you
On 28.3.2013 11:23, Tim wrote:
Thanks Martin and Ali. Your solution works as long as I use the
receive()-method, but what about using SocketStreams? I replaced
socket.receive() with socketStream.readLine() which isn't broken by the
solution above...
If you check the documentation, you will
On 11.3.2013 17:57, Robert wrote:
On Mon, 2013-03-11 at 17:06 +0100, Martin Drasar wrote:
I had plans to implement something like this, but at the moment I am
stuck with other important things. I absolutely agree that something
like boost::asio::io_service should be part of the standard
Hi,
I started to work on a networking heavy project and I found out that
there is nothing like boost.asio in D's standard library. So I looked
around and discovered that vibe.d has nice fiber-based asynchronous
library, but sadly it does not play along well with threads. Then I
looked some more
On 22.1.2013 11:08, monarch_dodra wrote:
I was trying to do a simple program to test message passing.
Basically, I have 1 owner, and 2 slave threads.
I'm facing two problems:
1 ) First, I want the slaves to be informed of when the master dies in
an abnormal way.
TDPL suggest
On 22.1.2013 16:00, bearophile wrote:
Do you know why the site doesn't show the ddocs here?
http://dlang.org/phobos/core_atomic.html
Wild guess, but couldn't it be because the ddoc documentation is inside
version(CoreDdoc) and not processed?
Martin
On 16.1.2013 22:53, Maxim Fomin wrote:
Yes, it happens so (shared function made it a member). Casting away
shared is UB but it can be done if your are sure.
Ok. But that leaves me with an unanswered question from one of my
previous posts.
What happens when you cast from and to shared? Is there
On 17.1.2013 12:56, Maxim Fomin wrote:
Casting away shared in undefined behavior. Although it may be not
written explicitly in dlang.org, once D will have a standard like C or
C++, it will be name like so.
In practice this means that behavior of program is uncertain and may
result in many
Okay, I have hit another thing when dealing with shared delegates.
Consider this code:
alias void delegate (B b) shared Callback;
class A
{
private B _b;
this (B b)
{
_b = b;
}
void callback (B b) shared
{
b.execute(callback);
//_b.execute(callback); --
On 14.1.2013 8:56, Maxim Fomin wrote:
Which compiler version do you use? It compiles on 2.061.
It was 2.060. It compiles now on 2.061. Great!
In case of applying attributes to functions, mostly it is irrelevant
whether it stands first or last. So,
void foo() shared {}
and
shared void
On 14.11.2012 15:28, Regan Heath wrote:
Well.. druntime is built into a lib, and phobos is built using that
lib. So, the only way I can imagine reproducing this error is by
altering dmd2\src\druntime\import\core\sys\windows\windows.d, rebuilding
druntime, then rebuilding phobos and replacing
On 13.11.2012 12:41, Regan Heath wrote:
Hi Regan,
rdmd --eval=import std.file; --main
Environment: DMD32 D Compiler v2.060, Windows 7 Pro 32bit
I get no errors, in fact I get no output at all from that command line.
Environment: DMD32 D Compiler v2.060, Windows 7 Pro 64bit
R
Hmm,
On 13.11.2012 15:00, Regan Heath wrote:
Curiouser and curiouser. In my case I had (re)built phobos/druntime so,
suspecting it might be causing issues I download a fresh copy of the
installer, moved my old installation folder and replaced it with the new
one.
I still don't get any
On 15.10.2012 13:52, Manu wrote:
We did a 48hr game jam at work this past weekend.
We decided to do our entry in D, to further prove that D was a viable
and productive solution for real-world game dev.
Here's our entry, for those interested.
It has only been built/tested in Windows using
On 11.10.2012 18:17, Paul wrote:
Anyone know where I can find the latest version of Ali Çehreli's D book?
Thanks.
Hi Paul,
I thinks that the latest version is always on Ali's webpage...
http://ddili.org/ders/d.en/index.html
Martin
On 21.9.2012 19:01, Jacob Carlborg wrote:
Perhaps declaring the associative array as shared. An alternative
would be to serialize the aa, pass it to another thread, and deserialize
it. That would though create a copy.
Hi Jacob,
thanks for the hint. Making it shared sounds a bit fishy to me.
On 22.9.2012 13:19, Jonathan M Davis wrote:
The problem with immutable is probably due to this bug:
http://d.puremagic.com/issues/show_bug.cgi?id=5538
And casting to shared probably won't work due to this bug:
http://d.puremagic.com/issues/show_bug.cgi?id=6585
std.variant needs quite
On 22.9.2012 13:50, Johannes Pfau wrote:
1. Declare it as shared
There's also __gshared.
Yup, that works.
Thanks
Hi,
I am using the std.concurrency module and I would like to send an
associative array to another thread.
If I try this:
string[string] aa;
someThread.send(aa);
I get: Aliases to mutable thread-local data not allowed.
And if I try to use this:
immutable(string[string]) aa;
Hi,
can anyone tell me what is the good (for arbitrary low values of good)
way to forcibly end a running task?
I am using a task pool from std.parallelism to execute delegates
supplied by various plugins. As I have no real control over what gets
executed and how, there is always a possibility
On 20.4.2012 19:00, John Chapman wrote:
On Friday, 20 April 2012 at 14:57:03 UTC, Martin Drasar wrote:
On 20.4.2012 16:09, Timon Gehr wrote:
I tried but it still refuses to compile:
string interfaceGuid(string ifaceName)
{
return ifaceName ~ Guid;
}
mixin template EXPOSE_INTERFACES(T
Hi,
I am migrating a C++ project to D and I have hit a roadblock that I hope
you might help me with.
My code is heavily inspired by the COM architecture, so I have naturally
take a look at std/c/windows/com.d, just to find out that it does not
contain all I need.
In the C++ code I have several
On 20.4.2012 16:09, Timon Gehr wrote:
Thanks Timon for the answer.
My questions are following:
- can mixin templates be used this way?
They can only mixin declarations.
- why are they complaining?
Because if is a statement and not a declaration.
Ok.
- is there a better way to do
On 6.4.2012 13:05, Alix Pexton wrote:
My first thought when I saw this thread was some kind of cute little
Astronaut. I like the name Digital Martian but worry that any kind of
alien mascot would lack originality or require explanation. What does it
take to be a Martian? DO the Mars Rovers
Hi,
I have a class that implements a lot of interfaces and I would like to
separate the definition into different files, i.e. implementation of one
interface in one file. Something akin to this C++ code:
a.cpp:
class A
{
void b();
void c();
};
b.cpp:
void A::b() {}
c.cpp:
void A::c() {}
On 29.3.2012 12:02, simendsjo wrote:
Your looking for partial classes? D doesn't have this as far as I know.
alias this should work for more than one value in the future, and then
(I think) you should be able to do something like this:
class XIB : IB {}
class XIA : IA {}
class X : IA, IB
On 29.3.2012 13:05, simendsjo wrote:
It's not string mixins:
mixin template XIA() {
void a() { ... } // regular function
}
class X : IA {
mixin XIA!()
}
XIA is injected into X, so X now looks like
class X : IA {
void a() { ... }
}
I should have thought and experiment more
On 3.1.2012 14:43, Piotr Szturmaj wrote:
Trass3r wrote:
Don't forget Germany ;)
You forgot Poland ;)
And Czech republic... The Force in Europe is strong :-)
Hi everybody,
I wanted to ask if there is any specific reason why the name of the
first C function exported from a dll starts with underscore and any
subsequesnt name does not.
Regards,
Martin
Disclaimer: I have already posted this as a subquestion in one D-Learn
thread, but it did not get
Dne 20.12.2011 2:22, Andrej Mitrovic napsal(a):
test.cpp: http://www.ideone.com/uh7vN
DLibrary.d: http://www.ideone.com/fOLN8
$ g++ test.cpp
$ dmd -ofDLibrary.dll DLibrary.d
$ a.exe
$ 9
Hi, Andrej,
you are right, this works. Problem is going to be either in VisualD or
cv2pdb.
For those
Hello everyone,
I would like to ask you about linking D shared objects (.dll and .so)
from a C++ program.
Say I have this C++ loader:
typedef int (*MagicFunction) ();
HMODULE handle = LoadLibraryA(DLibrary.dll);
if (handle)
{
MagicFunction fn = (MagicFunction) GetProcAddress(handle,
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