What's the path? Is the class name actually "myClass"?
―
Mike Keesey
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of Christian Pugliese
> Sent: Tuesday, September 05, 2006 2:31 PM
> To: Flashcoders mailin
workaround for adding a background to portions of text.
Flash 8, AS2
Any ideas?
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Mike Cobb
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Grosvenor Hou
It's built into Flash 8:
import mx.xpath.XPathAPI;
function getXMLData() {
var myXML:XML = new XML();
myXML.ignoreWhite = true;
myXML.onLoad = function(success:Boolean) {
if (success) {
var groupAr:Array =
XPathAPI.selectNodeList(t
Like this:
Mike
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Try adding a domain="*" attribute to , and a
node to your cross-domain-policy
nodes.
Let me know if this works so I can feel a smug sense of satisfaction.
Mike
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What does your crossdomain.xml file look like?
Mike
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Jason
The only way I can ever get the "dings" fonts to display in a dynamic tf
is by embedding them - even if they are on the users system. I assume
this is something to do with the dings family being a "symbol" font.
M
> He suggested I trace the font on the textfield, which is not
> the same
Boy, is my face red! But I have seen bad package-naming conventions used
before, so hopefully the post wasn't completely useless for eveyone out
there.
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Mike Cobb
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You could use EventDispatcher in the Model, View and Controller, and
send the XML data to your Model through your Controller. When the
Model changes, make it dispatch an event that updates the view, etc.
Mike
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To
tellTarget and _global to accomplish this is
questionable. Maybe I'm missing something.
Mike
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Broug
PET PEEVE ALERT
class com.shell.util.IntroAnimProxy
Unless you are actually doing Shell Petroleum's website at
http://shell.com, this isn't a proper name for the package. The "com"
convention is a strategy to keep package paths from overlapping on
different projects: if you're doing a website, yo
It also has round trip AS2 code generation. Gotta love that.
http://www.5etdemi.com/blog/archives/2005/11/uml-to-as2-generator-for-enterprise-architect/
Mike
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Mike Cobb
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Mob: + 44 (0)785 52 54 743
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Grosvenor Hous
it should work. A bit weird, though.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Keesey
Sent: Thursday, August 24, 2006 6:46 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Protect model setters from being called by
anyclasse
In AS3.0 I think it can be package-private, but until then
One way is to have the Model class satisfy an interface that lacks the
property (of course, in AS2.0, all interfaces lack properties...), and
then only expose the model class as the interface elsewhere.
interface IModel {
func
27;ve experimented with a few such programs. I'd really like to find
something (or a combo solution) that can work both ways.
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Mike Keesey
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You can just set your FlashVars on the first frame on the main timeline.
(And make sure you delete them when done testing.)
I don't know of a better way.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Thursday, August 24, 2006 4:0
It ends when you make your own damn third-party tools! ;)
Seriously, though, I don't find that I have to comment out huge swaths
of class functions at a time very often. Even if I did have to comment
out several functions, they might not be next to each other, anyway.
And, as I said before, commen
The MovieCLip Loader events do not fire off correctly in IE when the
content has been cached and IE is set to check for updates
"Automatically" or "Never".
It's utter crap.
Cheers
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Tony Fairfiel
Surely this is just a matter of using a fully featured IDE to develop
your code in - if you use Flashdevelop for instance you can block
comment/uncomment any lines/lines using "//" syntax from the edit menu
with "comment line", or with keyboard shortcuts - this will not conflict
with block comment
asy to do "Move Method" refactorings
and suchlike.
> I'm not going to make my process suffer nor am I going to litter my
code
> with ugly asterisks just to document my work when I can spend that
> energy writing cleaner, easier to read code with light commenting in
the
>
g
// It's easier to read than all those asterisks
// IMNSHO
/
Oh I used about 6 asterisks in my example. I don't like huge lines of
them, either.
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Mike Keesey
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To change your subscriptio
Putting a block comment before a function is standard, though (Javadoc).
Putting one *inside* a function is awful, though, I agree.
/**
* This is a perfectly fine Javadoc comment
*
* @param bar some parameter
*/
public function foo(bar:Object):Void {
/* Using a block co
What would be the point of that? The only point of upcasting is to have
things compile with strict typing, and the compiler can't tell what the
class is if it's dynamically determined.
Are you talking about dynamic *instantiation*? Then you could use
something like this:
// Import all classes tha
[as]
for (i=288; i<=318; i++) {
var val = String.fromCharCode(i);
trace(val);
}
[/as]
Any good?
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Steven Loe
> Sent: 22 August 2006 16:40
> To: flashcoders@chattyfig.figleaf.com
>
I swear I saw a sortable datagrid on IFBIN - can't check at the mo' as
my work proxy won't allow access - but it is definetely dooable
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Chris Hill
> Sent: 19 August 2006 01:50
> To: 'Flashcoders
(preferably New
York-based) who are expert-level ActionScripters and would be interested
in working with us.
Please respond with all inquiries about these positions to
[EMAIL PROTECTED]
Thank you,
Mike
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I have seen others do it, or mark parameters with a "p_".
I prefer not to mark parameters in any special way. I mark private
variables with "_", so those are already distinct. And if I have a
function that's so long that I can't see the top from somewhere in the
body, it's well past time to cut it
"it's crucial to be in sync with specialist language and concepts"
Completely agree, but Jargon in any industry is always a barrier to
effective communication between the initiated and the uninitiated,
whether it is intentional or not. I just find that the OOP literati can
sometimes be a little "t
explained within the bounds of this "jargon" -
One question inevitably leads to many more.
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Mike Britton
> Sent: 18 August 2006 15:33
> To: Flashcoders mailing list
> Sub
rything at once. Give your brain
time to wrap around small chunks of new info.
My .02
Mike
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Brou
http://chattyfig.figleaf.com/pipermail/flashcoders/2005-February/132366.
html
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Mike Mountain
> Sent: 18 August 2006 09:09
> To: Flashcoders mailing list
> Subject: RE: [F
ROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Mike Mountain
> Sent: Thursday, August 17, 2006 2:29 AM
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] MovieClip loader IE Caching bug
>
> OK I've narrowed it down to when IE is set to "never check"
ly there's a few
AS2 conversions of qlod which slotted neatly in.
I wonder if flash 9 will have similar problems with its Loader events?
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Mike Mountain
> Sent: 16 Aug
There's also this free google map component:
http://www.afcomponents.com/map_google/
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of David Rorex
> Sent: 17 August 2006 04:48
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] OT: Flashm
I always put my methodTable in the constructor, not include it. This
could be the source of the problem.
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You need to create a methodTable array in the constructor of every
class you're using with AMFPHP.
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"access"=>"remote",
"arguments"=>array(),
"returntype"=>"string")
);
}
function test1() {
return $this->test2()." world
Hi John - once more, heaps of praise for this app - it truly is a
lifesaver.
Can I be cheeky and ask if there's any chance of a standalone version of
the flex one? Zinc wrapped maybe?
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of John Grde
I don't do too much online work to be honest so I've only just found
this out - but I cannot believe Adobe haven't fixed this bug.
http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/w
whelp.htm?context=LiveDocs_Parts&file=2538.html
Using listeners for the movieclip loader,
$this->test2();
hth,
Mike
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Hi Ralph
If you're feeling generous I'd be interested in seeing the source for
those comparisons
Cheers
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Hauwert, Ralph
> Sent: 16 August 2006 11:16
> To: Flashcoders mailing list
> Subject: RE:
That's how I read it, just wondered if anyone had done any real
performance comparisions - my test is fairly simple.
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Meinte van't Kruis
> Sent: 16 August 2006 10:43
> To: Flashcoders mailing list
Just messing around converting some double buffering AS2 routines to AS3
when I stumbled upon lock() and unlock() - does this make double
buffering unnecessary? I'm not noticing any immediate speed differences
between my routine using double buffering and my test with
lock()/unlock().
Cheers
M
__
Have you thought of perhaps loading the swf into an MC offstage and
using the printjob class to print that. And googling first is just plain
courtesy man. Otherwise the quality of the forums decline and all the
people who would've had the answer to your problem move on elsewhere.
M
> -Origin
Are you using remoting? Check out AMFPHP: http://www.amfphp.org/
You don't need to use the XML object to send your POST, just to receive it.
Create your XML object after you get your result back.
var my_xml = new XML();my_xml.onLoad = function(success){if (success){trace(
this);}}my_xml.load("y
oaky great cheers :D
On 09/08/06, Michael Kneib <[EMAIL PROTECTED]> wrote:
http://www.adobe.com/cfusion/knowledgebase/index.cfm?id=tn_13989
Am Mi, 9.08.2006, 16:46, schrieb mike cann:
> Okay, i may be going crazy but slap this on frame one of a flash file
and
> observ
You can also store references to functions in an array and call them from the
array.
FuncArr= []
FuncArr[0]=func0
FuncArr[1]=func1
// call func 1
FuncArr[1]()
// call a load of funcs in sequence
Var len=FuncArr.length
For(var i=0; i -Original Message-
> From: [EMAIL PROTECTED]
> [mail
Okay, i may be going crazy but slap this on frame one of a flash file and
observe the output:
//
var incrementNum:Number = 0;
var oldNum:Number = 0;
var resultNum:Number =0;
onEnterFrame = function(){gogo();
"so.data.MyIndex.toString" is a function object.
"so.data.MyIndex.toString()" is a string representation of
"so.data.MyIndex".
--
T. Michael Keesey
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Céline
Nguyen
Sent: Sunday, August 06, 2006 4:18 PM
To: Fla
abled
state.
.wtf?
Mike Pearce
Nectarine +61 3 9687 7820
<http://www.nectarine.com.au/> www.nectarine.com.au
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Now there's an interesting problem.
I have one really awkward idea. I'm assuming the XML structure is
something like this?
- Use the XML object's onData handler so that you can work with the raw
string data.
- Strip out the root open
CTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Sent: Saturday, July 29, 2006 3:25 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Problems getting the brightness of a
colorreturnedfrom getPixel
You seem to be thinking of numbers as if they are stored like strings.
They aren&
You seem to be thinking of numbers as if they are stored like strings.
They aren't.
RGB colors are stored as 3-byte (24-bit) numbers.
For example, red looks like this in binary:
b
...which is the same thing as this in hexadecimal:
0xFF
... which is the same
If you REALLY wanted to be fancy, you could have it accept an array of
words *not* to capitalize (unless they are the first word). For example:
var lowerCaseWords:Array = ["a", "an", "and", "of", "the"];
trace("a tale of two cities".toTitleCase(lowerCaseWords));
trace("THE PRINCE AND THE PAUPER"
We're discussing on the HaXe mailing list whether it would be possible
to decompile from Flash 8/AS2 swfs to Haxe, then (when the support is
added) recompile to Flash9/AS3 swfs to help speed up AS2 to AS3
conversion.
Obvious stumbling block at the moment is nothing decompiles to HaXe, but
as a re
Well my frustration was stoked by the vague error messages being churned
out by the compiler. But no sweat.
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Supriya
> Sent: 28 July 2006 09:40
> To: Flashcoders mailing list
> Subject: Re: [Fla
> Hi Mike,
>
> I didnt know FlashCoders was a place to get one's code
> reviewed for silly mistakes in logic. Hence I just cleared
> your way from thinking its an AS3 problem. Anyways glad to
> know you figured it out.
You're right, it's not and I did thin
Random thought--is it possible that the initialization code for the
loaded SWF is throwing an error? (I have no idea if this would stop
onLoadInit from being called, though.)
It's a long shot, but
--
T. Michael Keesey
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED
It's a hack, but you can do:
as.func1.apply(_root);
Might be better to change func1 so that it takes a MovieClip as a
parameter. Then you could just do:
as.func1(_root);
(Although that's still a bit of a hack.)
--
T. Michael Keesey
-Original Message-
From: [EMAIL PROTECTED]
[ma
Anyone got an answer to the second part:
what's the simple AS3 scripting way (I know the class way) of doing
myObj.onEnterFrame=function(){
this.x+=1
//Etc.
}
Cheers
Mike
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for(var i=0; i -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Mike Mountain
> Sent: 27 July 2006 17:17
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] AS3 scripting, first try - some Q's
>
>
> >
> > function moveme(event:Event):void{
>
>
> You aren't passing in an event there... so perhaps that is
> causing the vomit?
The event gets passed auotmatically, it traces out fine
>
> On 7/27/06, Supriya <[EMAIL PROTECTED]> wrote:
> >
> > its not an AS3 problem, its a small problem in your
OK having a dabble in AS3 for the first time and I ported a simple
particle script over to the timeline:
[as]
import flash.events.Event;
var numBots:int = 50;
var balls:Array=new Array();
//
for(var i=0; i<=numBots; i++){
var bl:Ball=new Ball();
var tmpBall=addChild(bl);
tm
Depends on the structure, but, in the end, it sounds like it will boil
down to having some static method for the the document class to find the
movieclip, or the movieclip to find the document class. The simplest
variant of this approach is the Singleton pattern.
Is there only one instance of your
> -Original Message-
> From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of js
> Sent: Wednesday, July 26, 2006 7:01 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Array Empowerment
>
> I was fairly surprised to see that if(this.length == 0) is considered
sloppy
> > - "nitems" looks like "number of items" (i.e., "length"); why not
> > "numSetItems" or "countSetItem"?
>
> Yeah, I didn't think it was very descriptive either, but it returns
the
> number of non null/undefined items in the array (which, at the moment,
I
> don't see as very useful, hehe). Perha
Ive had this problem using the f8 remoting files. It seems to fix
itself for me by restarting flash...
Bbt Lists wrote:
Has anyone had this issue, or a way around it? I had searched google,
and found references to using the mx2004 files to replace the F8 ones,
but i do not have access to thos
Doh, scrolled right past it, nice work.
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of janosch
> Sent: 26 July 2006 11:04
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Array Empowerment
>
> uniq is the appropriate function
>
> Ja
Yup good to see, an optimised "remove duplicate items" would be good, or
have I missed it?
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf
> Of Hans Wichman
> Sent: 26 July 2006 10:41
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Array E
Question totally unrelated to implementation and optimization:
Why do the function names have underscores when "camel-humped" names are
the customary syntax in ActionScript (and Java, and Javascript...)?
Some of the names could be clearer:
- "nitems" looks like "number of items" (i.e., "length");
Why have the step with the semicolon? You can just do this:
var foo:Array = ["a", "b", "c", ["d", "e", ["d", "e", ["d", "e", ["d",
"e", "f", ["g", ["h"]], [[], "i"], "j"];
var fooFlat:Array = foo.toString().split(",");
Potential problems with this approach:
- It does not preserve the type of
r/mx2004/pg/medialab.jpg
now the second..when i try to use this :
newBut.link2= mainMenus[i].firstChild.firstChild.firstChild.nodeValue;
to catch this:
http://www.kirupa.com/developer/mx2004/pg/kresge.jpg
http://www.kirupa.com/developer/mx2004/pg/medialab.jpg
On 7/24/06, Mike
You could try using loadVars and return a status in xml rather than
loadVariablesNum...
var myVars:LoadVars = new LoadVars;
var xml_results:XML = new XML();
xml_results.ignoreWhite = true;
xml_results.onLoad = function(success:Boolean){
if (success){
} else {
}
}
myVars.sendAndLoad("yourfile.a
My not use childNodes?
mainMenu.firstChild.childNodes[0].childNodes[0].firstChild.nodeValue;
mainMenu.firstChild.childNodes[0].childNodes[1].firstChild.nodeValue;
Jose Maria Barros wrote:
Hi,
i have the xml:
http://www.kirupa.com/developer/mx2004/pg/kresge.jpg
http://www.
Thanks for all the posts. Yes this is what i ended up doing, i just
figured there might be a way around it.. thanks again!
Mike
eric dolecki wrote:
yup - seems like a scoping issue...
if all the radiobutton mcw were nested in a larger, single mc, they could
all register with the radiobutton
XHTML or HTML 4.0?
If the former, you can just use the XML object. If the latter ... have
fun
--
T. Michael Keesey
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sara
Czyzewicz
Sent: Wednesday, July 19, 2006 1:46 PM
To: flashcoders@chattyfig.figleaf.
usual case you do not check for the pure
value, but for the value, saved in a variable:
a = "foo";
trace(!a); // false
Janosch
Mike schrieb:
>That's what I thought, too, but when I did the test, !"foo" evaluated
as
>true.
>
>trace(!"fo
onfigGroup"});
mc._y = i * 20;
trace("Group Name: "+rb.groupName);
}
Mike Boutin
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That's what I thought, too, but when I did the test, !"foo" evaluated as
true.
trace(!"foo"); /// Outputs "true".
--
T. Michael Keesey
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of janosch
Sent: Wednesday, July 19, 2006 9:39 AM
To: Flashcoders mailing l
n.
trace('"foo".length');
}
... should say ...
if (!"foo".length) {
// This will never run.
trace('"foo".length');
}
--
T. Michael Keesey
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mi
It's useful in traces.
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-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rifled
Cloaca
Sent: Wednesday, July 19, 2006 9:34 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Difference between null and undefined?
This is particu
You can actually just use (!var) in most cases.
if (!undefined) {
// This will always run.
trace(undefined);
}
if (!null) {
// This will always run.
trace(null);
}
if (!false) {
// This will always run.
trace(false);
}
if (!0) {
// This will
er things.
Yet, when I test locally, everything works. Is it RealServer? Is it a
cross-domain issue (and if it is, why's the file playing to begin with and why
do the flvs work)? I'm totally at a loss at trouble shooting this.
-mike
__
We definitely can do this, but it may amount to reinventing the wheel.
Do you suggest this in lieu of Cairngorm and ARP? Are there things about
these frameworks that make them undesirable?
Mike
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To change your
k out one of the PHP
proxy classes.
Mike
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ers.
http://www.osflash.org/localconnection
hth,
Mike
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A couple questions for you Jeff:
1. What version of Flash player are you targeting?
2. How are you generating the swfs?
Mike
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this doesnt sound like a good idea as anyone can download your .swf and
decompile it then change that SELECT * statement to a DROP statement with
ease.
On 12/07/06, Jose Maria Barros <[EMAIL PROTECTED]> wrote:
Now im working on a project that involves SQL Server, ASP , XML and
flash..and i thin
I find this happens when two classes import each other. Just compile
again and the error goes away. Weird little bug that will hopefully go
away in Flash 9.
(I'm assuming you don't actually have two classes both named
'ConnectDots'.)
--
T. Michael Keesey
-Original Message-
From: [EMAIL PR
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nicolas
Cannasse
Sent: Wednesday, July 12, 2006 1:16 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Abstract classes in AS3?
>
> Mike Keesey wrote:
> > I don't really care w
I'm gonna jump on this thread with a more specific question.
One person mentioned www.hostbrigade.com, which offers, among other
things:
# Full root access
# Install anything you want
Any recommendations for other hosts like this?
--
Mike K
Bernard is right. Take a look at these resources before you go live with
your application:
http://del.icio.us/search/?all=PHP+security
Mike
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http
I use FutureQuest (http://www.futurequest.net/) and love their service.
I've never had a problem for over four years. They have PHP, MySQL and
Ruby; shared and dedicated hosting; I can't say enough good things about
them quite honestly.
I don't really care whether they allow private constructors or not, as
long as they provide some way of accomplishing the same thing.
Specifically, I want to be able to:
1) Limit the number of instances of certain classes (singletons,
enumerations).
2) Have methods which are not attached to specifi
Yeah, but what if you're doing an enumeration class, like so:
class TransitionState {
private function TransitionState() {
}
public static var NOT_PLAYED_IN:TransitionState = new
TransitionState();
public static var PLAYING_IN:TransitionState = new
TransitionState()
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