Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
After some research into this, I understand how my models cannot be GPL due to Paramount/Viacom rights regarding their copyrighted material. So I partially take back my wish to replace the ufo. At least the Greys from the Roswell saucer don't have lawyers. ;) But my models are still available.

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Melchior FRANZ
* Stewart Andreason -- Saturday 10 March 2007: > Perhaps the improvements I made, regarding VTOL or vertical hovering, with > bindings to joystick and now keyboard, could be integrated into your ufo? > Would I check out the current cvs to make proposed patches? It's not really "my" UFO, although

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Georg Vollnhals
Stewart Andreason schrieb: > > Many new screenshots available, (but only 4 Mb per hour) > > Stewart > > > Hi Stewart, can you give the link - I lost it somehow. Thank you. Georg EDDW - Take Surveys. Earn Cash. Influence the

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Melchior FRANZ
* Georg Vollnhals -- Saturday 10 March 2007: > can you give the link - I lost it somehow. http://www.geocities.com/sandreas41/flightgear_aircraft.html m. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceFor

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
Sure, sorry! http://www.geocities.com/sandreas41/flightgear_aircraft.html Georg Vollnhals wrote: > Hi Stewart, > can you give the link - I lost it somehow. > Thank you. > Georg EDDW - Take Surveys. Earn Cash. Influence the

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
Oh no, No cockpit! :) Just the VTOL or hover capabilities might be useful. Melchior FRANZ wrote: > You should > be aware that the UFO is primarily a means to explore the scenery, to take > screenshots, for scenery object placement etc. An UFO cockpit and fancy > "realistic" flight behavior might

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Georg Vollnhals
Stewart Andreason schrieb: > Sure, sorry! > > http://www.geocities.com/sandreas41/flightgear_aircraft.html > > > Thank you both Melchior and Stewart for the link! Just downloading, the interior stuff looks really nice on the screenshots! Regards Georg --

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Melchior FRANZ
* Stewart Andreason -- Saturday 10 March 2007: > When I added shadows to the 3 craft I have, I found it nicer to > have the shadow shrink as altitude increases. Err ... but they don't in real life. They just *look* smaller when they are farther away, just like in FlightGear already. (Theoretically

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Durk Talsma
Melchior FRANZ wrote: > * Stewart Andreason -- Saturday 10 March 2007: > >> When I added shadows to the 3 craft I have, I found it nicer to >> have the shadow shrink as altitude increases. >> > > Err ... but they don't in real life. They just *look* smaller > when they are farther away, jus

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
Hi M, Well yes, you're right. The outside edge of the shadow should get larger, albeit fractionally. But what I was attempting to replicate was the light that refracts around the object makes the shadow Appear smaller, like you also said. The alternative I guess, would be to make the transparent

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
Hi Durk, Thanks for the technical tip. I should rename my shadows as Umbra(s) ;D And probably recalculate the % decrease in width. Sounds like a fun math problem. :) Stewart Durk Talsma wrote: > Hmm, technically, either one of you guys can be right, depending on > which shadow you look at.

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-04-27 Thread Stewart Andreason
Hi Melchior, I had tried getting the ufo from cvs last month, had trouble, and didn't have time to dive in... From the ufo_20060710.zip dated 2006-Jul-11 25134 bytes: Using arrow keys gives Nasal runtime error: non-objects have no members at /usr/local/FlightGear/data/Aircraft/ufo/ufo.nas,

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-04-28 Thread Stewart Andreason
Melchior FRANZ wrote: > be aware that the UFO is primarily a means to explore the scenery, to take > screenshots, for scenery object placement etc. An UFO cockpit and fancy > "realistic" flight behavior might not be compatible with this purpose. > We'd have to take a look at this first. In the end