Chris Wilkinson wrote:
> So if I keep custom and default separate, depending on which I start
> the sim with, one or the other will be absent (correct me if wrong).
When requesting a new scenery tile, FlightGear walks the scenery path
and will load the respective terrain tile from the first dire
-devel@lists.sourceforge.net
Sent: Monday, 4 July 2011 7:47 AM
Subject: Re: [Flightgear-devel] Objects not loading after recent upgrade
Chris Wilkinson wrote:
> How should default and custom scenery be arranged?
In different directories, that's what "--fg-scenery=" is
Chris Wilkinson wrote:
> How should default and custom scenery be arranged?
In different directories, that's what "--fg-scenery=" is for -
see:
http://www.flightgear.org/Docs/getstart/getstartch3.html#x8-450003.5.1
and
http://www.flightgear.org/Docs/getstart/getstartch3.html#x8-260003.1.2
n the "default" location, is not used. How should default
and custom scenery be arranged?
Best regards,
Chris Wilkinson, YBBN/BNE.
From: Martin Spott
To: flightgear-devel@lists.sourceforge.net
Sent: Monday, 4 July 2011 6:16 AM
Subject: Re: [Flightgear-dev
Chris Wilkinson wrote:
> What I do when I update fgdata is I keep a backup copy of the fresh
> pull, along with a backup copy of the old fgdata complete with my
> custom stuff. When I say I 'merge' the folders I take a copy of the
> fresh pull, copy that to a location to use as my 'live' folder,
On 03.07.2011 02:52, Scott wrote:
> On Sat, 2011-07-02 at 18:39 -0600, Ron Jensen wrote:
>> On Saturday 02 July 2011 17:52:23 Chris Wilkinson wrote:
>>> I re-read the messages on starting and I see...
>>>
>>> loadxml: reading '' denied (unauthorized access)
This has nothing to do with Nasal IORule
Chris Wilkinson, YBBN/BNE.
From: Scott
To: flightgear-devel@lists.sourceforge.net
Sent: Sunday, 3 July 2011 8:12 PM
Subject: Re: [Flightgear-devel] Objects not loading after recent upgrade
Where is the scenery located?
Try --prop:sim/paths/use-custom
> From: Scott
> To: FlightGear developers discussions
>
> Cc: Chris Wilkinson
> Sent: Sunday, 3 July 2011 10:52 AM
> Subject: Re: [Flightgear-devel] Objects not loading after recent
> upgrade
>
> On Sat, 20
developers discussions
Cc: Chris Wilkinson
Sent: Sunday, 3 July 2011 10:52 AM
Subject: Re: [Flightgear-devel] Objects not loading after recent upgrade
On Sat, 2011-07-02 at 18:39 -0600, Ron Jensen wrote:
> On Saturday 02 July 2011 17:52:23 Chris Wilkinson wrote:
> > I re-read the message
On Sat, 2011-07-02 at 18:39 -0600, Ron Jensen wrote:
> On Saturday 02 July 2011 17:52:23 Chris Wilkinson wrote:
> > I re-read the messages on starting and I see...
> >
> > loadxml: reading '' denied (unauthorized access)
>
< snipped>
>
> It to me, for that to happen globals->resolve_maybe_aircra
On Saturday 02 July 2011 17:52:23 Chris Wilkinson wrote:
> I re-read the messages on starting and I see...
>
> loadxml: reading '' denied (unauthorized access)
/**
* An fgcommand to allow loading of xml files via nasal,
* the xml file's structure will be made available within
* a property tree
On Sun, Jul 3, 2011 at 1:52 AM, Chris Wilkinson
wrote:
> Hi Martin,
> I re-read the messages on starting and I see...
>
> loadxml: reading '' denied (unauthorized access)
>
> Seems odd. I ran chmod to ensure no read permissions are unset, and chown
> and chgrp to ensure all files are set to my use
ckage.
The loadxml thing seems an obvious candidate to start looking at what is
happening.
Best regards,
Chris Wilkinson, YBBN/BNE.
From: Martin Spott
To: flightgear-devel@lists.sourceforge.net
Sent: Sunday, 3 July 2011 4:44 AM
Subject: Re: [Flightgear-de
Hi Chris,
Chris Wilkinson wrote:
> I pulled the lastest fg and sg git code a few days ago, built it,
> installed it, pulled a fresh copy of the fgdata repo, and merged that
> over top of the existing folder I had so I could keep my custom
> scenery.
Copying Scenery directories over each other is
Hi there,
I pulled the lastest fg and sg git code a few days ago, built it, installed it,
pulled a fresh copy of the fgdata repo, and merged that over top of the
existing folder I had so I could keep my custom scenery. When I run the sim the
terrain loads but some custom ac3d models I installed
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