hi lindsey it is up arrow to speak up left and right arrow to stere left and
right and if you have manual transmission set it is a and z to change
geeres.
- Original Message -
From: <[EMAIL PROTECTED]>
To: "Gamers List"
Sent: Wednesday, November 12, 2008 3:47 AM
Subject: [Audyssey] top
Hey Michael,
I am going to take a look at it as soon as I can. I am on my way to sleep
tonight but I will take a look soon and let you know .
Kellie and my lovable Lady J.
canine Welfare Technician/resident adviser
Guide Dogs for the Blind, Oregon campus.
www.guidedogs.com
- Original Messa
i loke the sound of all new levels.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, November 12, 2008 1:24 AM
Subject: [Audyssey] MOTA Clasic vs New Levels
Hi everyone,
Since the recent USA Games news letter has brought the subject up of
classic ver
good for you liam!
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, November 11, 2008 7:59 PM
Subject: Re: [Audyssey] a small update
Ah, a job. 'Tis a wonderful thing. Now if I could just manage to find me
one of those I'd ha
Hi List:
Was wondering if anyone out there had tried dragon swords mud with VIP or
mush client and got the sounds from the mud to work? I have tried vip and
mushclient but did not know how to make it work. If you did try it also what
did you think of the mud. I really like it a lot.
-Original
Good luck with your job! In todays economic hard times, I'm really glad you
got it! Glenna
- Original Message -
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" ; "'talk about
anything'" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 7:55 PM
Subject: [Audyssey
hmmm I don't want you to have to reright the origional levels that is a waste
of time.
At 02:30 p.m. 12/11/2008, you wrote:
>Hi Trenton,
>Well, Part of the problem is the old levels are completely uncompatible with
>the new engine. In order to add the original levels I would have to completely
>
all new levels would really rock.
However maybe the origional levels could be an addon or something.
Or you could just release as freeware the monti thing
At 02:24 p.m. 12/11/2008, you wrote:
>Hi everyone,
>Since the recent USA Games news letter has brought the subject up of classic
>verses the n
yeah I am slowly working toward one of a sort, but it will never be full.
At 01:59 p.m. 12/11/2008, you wrote:
>Ah, a job. 'Tis a wonderful thing. Now if I could just manage to find me one
>of those I'd have it made.
>- Original Message - From: "Liam Erven" <[EMAIL PROTECTED]>
>To: "'Gamer
Hi folks,
how do i control the car in top speed 2 using a standard keyboard?
lindsay cowell
---
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hi tom,
Great news! I've been longing to see something in audio with the complexity
of Prince of Persia, Castlevania, turrican or metroid, in fact much as I
enjoy Superliam, i've sometimes been mildly frustrated at the lack of
complex level design, especially when it seems blatantly obvious to
Hi Michael,
Yeah, MOTA is being designed to really take hold of the side-scroller
format and give blind gamers a taiste of what the higher end
side-scrollers were like. By higher end I am talking about my own
personal experience in playing games like prince of Persia, Castlevania,
and even new
Well, good luck with that. Getting a job is hard. I commend you for not just
giving up when you did get it.
contact details:
email: [EMAIL PROTECTED]
and others
msn: [EMAIL PROTECTED]
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology
Hi Trenton,
Actually, Tomb Hunter doesn't use any Tomb Raider sounds and music that
you gave me for copyright reasons. However, that said, I do plan to
create special Tomb Raider theme packs you can install which will
convert Tomb Hunter into what amounts to Tomb Raider complete with Lara
Crof
And with that, I surely agree!
--
From: "dark" <[EMAIL PROTECTED]>
Sent: Monday, November 10, 2008 7:53 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] USA Games News 11/10/2008
Ah tom, appologies (I read your previous message first befo
Ah tom, appologies (I read your previous message first before this one).
if it's going to be the case of 1 or the other, I'll have to put my money on
new levels.
I would suggest though that you put out the old beta of monti with the six
levels done such as it is, banging perhaps banging in a
Hi Bryan,
Yeah. Level 1 right now is basically a test level, a warm up, but as you
get deeper into the game they will get harder to navigate and there will
be new traps added here and there.
Bryan Peterson wrote:
Personally, I'd prefer the newere levels. I've been looking forward to
that sinc
Hi tom.
As I said, I don't want to see the Monti levels go down the tubes, but
I'm most intreagued by the sound of those new traps.
Looking at your list of level elements, lava pits, swords, spikes etc,
it does seem that the majority of the Monti elements have already been
included
Hi Liam,
Congradulations on the new job and position. Too bad that also cuts into
L-Works though. I was hoping to see those new updates you are talking
about. Grin.
Liam Erven wrote:
So I have some good news and bad news.
Good news. Liam got a full time job writing scripts for a company.
Hi Liam.
congrats on the job, as I understand their hard to come by ;D.
While from the Pov of someone who was looking forward to Jd etc it's a bit
of a disappointement knowing that with your schedule they'll be a while in
coming, it's deffinately one of those things that just has to be put up
I am one of the ones waiting for the game to come out which I ordered last
christmas. First of all, Thanks Tom for a great games. Second, please go
ahead and make brand new levels. I love the challenge.
Tim
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: T
I don't see much point in going with classic levels given that so much else
in the game has changed. As I understand it, you're creating a totally
different sidescroller than the one those levels were originally designed
for. If one or more of the classic levels actually lends itself to MOTA,
t
Speaking of that, here's a eb site that I found that may interest you all...
Even draconis!
http://www.eamonag.org/
--
From: "Draconis Entertainment" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 3:09 PM
To: "Gamers Discussion list"
Subje
I get the picture.
I don't see why the new ones can't stay then.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 6:30 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton,
Well,
Hmm..
One thing is for sure, definitely a "history" section and behind the sceens
of "Tomb Hunter," and I'll give my backround of the sounds that I
contributed to you, and here I got them from.
It ould be cool to have a "Tomb Hunter's forum, and definitely that would be
an aesome thing for the
Hi Chris,
Last time i checked there was no cliffs in the Wild West level. Are you
sure you are playing on the Wild West level?
Chris Hallsworth wrote:
Is this a known bug then? I keep falling off the cliff in that level.
--
Chris Hallsworth
e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
sky
Hi Trenton,
Sure I can always ad another subdomain to my web site like
tombhunter.usagames.us
to give the game its own web site, but what would be the purpose of
doing so?
I imagine if I was going to open it up to a complete Tomb Hunter forum
like there is for Tomb Raider complete with fan ficti
Nice!
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 5:09 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton,
Actually, the level editor for the first Tomb Raider games was wr
I still say keep the new levels, then add the old ones as "extra" ones.
Thus, "The Lost Levels."
But that's just me.
--
From: "Thomas Ward" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 6:24 PM
To:
Subject: [Audyssey] MOTA Clasic vs New Le
Hi Trenton,
Well, Part of the problem is the old levels are completely uncompatible
with the new engine. In order to add the original levels I would have to
completely write them from scratch. I'm actually a bit surprised that
people are this interested in the classic levels.
I mean I can add t
Personally, I'd prefer the newere levels. I've been looking forward to that
since you first announced what direction you were going to take the game.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, November 11, 2008 6:24 PM
Subject: [Audyssey] MOTA Clasic
Hi everyone,
Since the recent USA Games news letter has brought the subject up of
classic verses the new game levels I thought I would open this topic up
to the entire community for discussion. Since this game has nearly 200
pre-orders awaiting to be filled your input on this matter is very
im
Copngratulations on the new job! Those are hard to come by, especially for
us blinks.
---
Windows Live messenger/E-mail: [EMAIL PROTECTED]
Skype: wiljames
yahoo Messenger: wiljames4
Personal Web Page:
http://wil.wilanddenise.com
---
THE DRUG-RESISTANT STRAIN OF V.
Ah, a job. 'Tis a wonderful thing. Now if I could just manage to find me one
of those I'd have it made.
- Original Message -
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" ; "'talk about
anything'" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 5:55 PM
Subje
So I have some good news and bad news.
Good news. Liam got a full time job writing scripts for a company.
The bad news. This leaves me with virtually no time for writing computer
games. My day looks like this.
wake up at 5. eat breakfast, and then make myself look presentable. Get in
some so
and the thing is they're keeping us, their customers informed sa to what
they're doing and not making promises they can't keep. I applaud any
company or individual for doing that.
Lisa Hayes
skype name, lisa12257
join my chat list subscribe at [EMAIL PROTECTED]
- Original Message -
Fro
Hi Ryan,
I see your point, but I also see Draconis's point as well. Keep in mind
here that Microsoft has introduced a completely new way of developing
software with Windows Vista, and from what I hear Windows 7's
development platform is going to largely build upon the core
technologies for Win
Hi Trenton,
Actually, the level editor for the first Tomb Raider games was written
by a third-party developer. It was never officially supported by Edos
Interactive and Core Design.
However, the new Legend engine used to develope Tomb Raider Legend,
Anniversary, and Underworld does have a level
Nope, I tried three sound cards, uninstalling the game, deleting the folder,
reinstalling the game, but nothing. I tried a Sound Blaster X-Fi Xtreme
audio, a RealTek card, and a USB headset.
---
Windows Live messenger/E-mail: [EMAIL PROTECTED]
Skype: wiljames
yahoo Messenger: w
Hello.
When you make it to the camp, your task is to listen to everything the hermit
is doing and repeat the things. In order to do that, you must know which key on
the keyboard does which action. If I remember correctly, you can always get
help by pressing space. He will be doing a few things,
It must be an issue with his sound card or speakers. I hear it just fine on
mine as well.
- Original Message -
From: "Chris Hallsworth" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>; "Gamers Discussion list"
Sent: Tuesday, November 11, 2008 4:28 PM
Subject: Re: [Audyssey] Notes from Draco
I can hear it. Sounds like I'm kicking gravel basically.
--
Chris Hallsworth
e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
skype: chrishallsworth7266
klango: chrishallsworth
- Original Message -
From: "Wil James" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'"
Sent: Tuesday, Nove
I don't have Chillingham, but from the review I heard it's very similar to
playing Simon. You hear a sound, then you got to press the correct key
associated for the sound, and it goes on and on until a certain length is
reached. Hope this helps.
--
Chris Hallsworth
e-mail: [EMAIL PROTECTED]
MS
Hi, I have a question: I am able to make it to the hermit camp where I have to
try to repeat the things that the hermit does to solve his problem. The problem
that I'm having is that I get mixed up some times on what he is doing.
How should I go about completing this?
I hope to hear from you soon
Hello,
Does anyone have the latest version of the Hollywood Poker Scripts for Jaws?
If you do, would you please send it to me in a .zip format?
Thank you,
Dave
---
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You can make changes or upd
Man, Eamon is quite a game! I have an Apple IIGS and play it often. Can't
wait to see what Draconous Entertainment has in store, I did too think about
porting such a game over to the FS Classic Notetakers, PM, and Smartphone
but I am not sure, especially if Draconous is COPYRIGHTING it. HTH.
-
Glad to here it's stil in developement and not abandoned, even if we have a
long wait.
Thanks for offering some clarrification.
Beware the Grue!
Dark.
- Original Message -
From: "Draconis Entertainment" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, November 11, 200
Fair enough thom, i clearly got the wrong end of the stick when you
mentioned in the news using Genesis 3D to create a 2D game, and I can see
why doing cunning but complex things with the editer to create 2D instead of
3d effects wouldn't exactly be user friendly.
i'm afraid though i don't agr
It's at least encouraging. I did have the chance to play the old Eamonn on
the Apple 2E, but I only had the chance once. And actually it wasn't an
Apple 2E but a GS. FOrtunately the synthe that was used for the 2E could
also be used with the GS. Ah, the old Echo synthesizer. It'd be kinda funny
Regarding Eamon:
We are aware of the interest in this project. It is not abandoned,
and some development has moved forward, but it is a massive project
that will not see the light of day for some time. That is all we will
say publicly about that project at present.
On Nov 10, 2008, at 2
Greetings all,
We are hear and reading your comments. We do not comment in detail
about future titles publicly. That has been a long-standing Draconis
policy, based on past experiences. However, we do wish to respond to
a few specific items.
We want to move our existing titles to the n
I too never played the original Eamon on the aple. the old notes from Adora
sounded great when i read them, but i wasn't sure how abandoned the project
was, but if it is stil going and could be released that'd be fantastic!
I think whichever dev comes up with a true audio Rpg will really get lo
On my copy, the sounder for the getting close to the edge of the cliff
doesn't seem to firre in Level 4, so I have no idea how close I am unless I
use ctrl+home, and that is a bit of a pain...
---
Windows Live messenger/E-mail: [EMAIL PROTECTED]
Skype: wiljames
yahoo Messenger: wi
Oh ok this is interesting? Maybe I can't get to the Wild West level either.
--
Chris Hallsworth
e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
skype: chrishallsworth7266
klango: chrishallsworth
- Original Message -
From: "Will Lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
S
Wild West level. I keep falling off the cliff.
--
Chris Hallsworth
e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
skype: chrishallsworth7266
klango: chrishallsworth
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, November 11
level 4 i think
the ledges one
On 11 Nov 2008, at 21:15, Bryan Peterson wrote:
What level though?
- Original Message - From: "Chris Hallsworth" <[EMAIL PROTECTED]
>
To: "Gamers Discussion list"
Sent: Tuesday, November 11, 2008 2:00 PM
Subject: Re: [Audyssey] Notes from Draconis Enter
What level though?
- Original Message -
From: "Chris Hallsworth" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, November 11, 2008 2:00 PM
Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail.
I haven't have I? Well I'm sorry. I was talking about
I haven't have I? Well I'm sorry. I was talking about Monkey Business.
--
Chris Hallsworth
e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
skype: chrishallsworth7266
klango: chrishallsworth
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Se
What game are you talking about? And what level? an't you set your Email
client to include the original message in your reply so we know what you're
talking about? Not trying to be rude here but I didn't have a clue what you
were talking about.
- Original Message -
From: "Chris Hallswor
I'm hard of hearing, but I do know a cheat that can allow you to "stick to
the professor" on the lab level. But maybe his whistling could be improved
or something so that people with hearing impairment can complete the level
without using any cheats, which we shouldn't really be using anyway. Ju
Hi orin,
Yes, the Genesis 3D engine, full engine, is indeed 3D. The Genesis
engine MOTA is based on is a modified version of the Genesis 3D engine
specifically for that game.
Orin wrote:
Hmm. Thought it was 3D?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, s
Hi Dark,
No, I think you misunderstood what I said, and perhaps I didn't explain
clearly what I meant. In my news letter I mentioned that MOTA is based
on a modified Genesis 3D engine. I took the Genesis 3D engine and
modified it specifically for MOTA making it an engine in its own right.
Tho
Is this a known bug then? I keep falling off the cliff in that level.
--
Chris Hallsworth
e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
skype: chrishallsworth7266
klango: chrishallsworth
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sen
Hi,
I for one am glad to see Draconis step up to the plate and take
cross-platform games seriously. Mac OS X is rapidly starting to get some
attention from the blind community, and it will be nice to know that Mac
games are on their way.
Eventually, I also plan to do some cross platform games m
What's Ema or whatever it is? I started playing games on the consoles
probably around mid 80's when I was just 2 or 3 years old, but like I say
they were on consoles and maybe the odd computer but definitely not an
Apple. Thanks in advance for sharing!
--
Chris Hallsworth
e-mail: [EMAIL PROTEC
I couldn't wait for the Eamon games to come out. That was one of my favorite
games for the Apple when that was around.
Josh, if you're reading this, is there still hopes of the Eamon game coming
out? Have you been working on it?
Ryan
_
C
i to wish that they would get back to Eamin I remember playing that game
back on the old apple 2 e and would love to play it again. well those are my
thoughts. from Mich Verrier.
- Original Message -
From: "Trenton Matthews" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesda
Actually ryan, I agree about the new games thing, but sinse Draconis
said they'd be updating some of their old games such as Monkey business to
run on the Mac and with vista, why not add in some handy extras while
their at it?
Besides, judging from the news post, we'll also be gettin
Well for the moment you don't. It's missing. But you have to get the whip
from the stables to scare most of the monkeys, which are hiding in barrels.
You also have to get a gun from the blacksmith so you can thwart the bank
robberies.
- Original Message -
From: "Trenton Matthews" <[EMAI
Um, how do you complete the wild west level anyway!
--
From: "Bryan Peterson" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 10:04 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Notes from Draconis Entertainment: Behind the mail.
I remember that. That was supposedly going to be Adora's flagship title,
which of course it wasn't. I wouldn't mind seeing that come to light either.
Or Final Defender? That definitely sounded interesting.
- Original Message -
From: "Trenton Matthews" <[EMAIL PROTECTED]>
To: "Gamers Dis
They are going to release new titles. They just want to update their
existing ones as well. Personally I have absolutely no problem with that. As
I say in my other message I definitely feel Monkey Business could use an
update. And yes, a sequel wouldn't be unwelcome either.
- Original Messag
Ah, makes since.
Come to think of it, the "emen gild of free adventures," which I thought
they were going to start creating, I wish they'd get back to it! Something
about another dev picking up from where they left off has come to my
reading.
-
Personally I like the idea of updating the existing games. I mean yes I'm
all for new games, sequels to the originals and things, but you can't deny
that Monkey Business in particular could use a few changes. For one thing
they're still trying to figure out why some of us can't play the Wild Wes
yeah i agree really just release new titles
it has been years since anything fresh came out from draconis so a new
title will give us all something to aim for and enjoy we all know how
to play monkey business so why release it again
On 11 Nov 2008, at 16:55, Ryan Conroy wrote:
Why can't we
Why can't we forget about games like Monkey business and move on now? These
games have been out for years, why are we changing them. If anything, there
should be a Monkey Business part 2 or something. Not keep adding on to the
existing titles.
Just my two scents worth.
Ryan C.
__
Indeed.
I wonder if Tom could make an "official" eb site for the game:
www.tombhunter.net
or
tombhunter.usagames.us
or similarly:
www.usagames.us/tombhunter
I like the first and second urls the best!
--
From: "dark" <[EMAIL PROTECTED]>
Sent: Monday,
Rather reminds me of Marrio though.
If it was a level pack it'd be sort of cool to have an explanation,
something like Angela Carter's failed expedition to the temple of Montizuma.
in fact I'm fairly certain the name "montizuma's temple" wouldn't irritate
anybody!
Beware the grue!
da
Hmmm, I never heard that about the editer for tomb Raider, but I admit
my friends and i were never really captivated that much by the series enough
for me to either sit with them during a playthrough (as I did with several
games such as Xenogears and final fantasy), or for me to go and inve
Making the "trainning" level have more stuff to do once you're inside the
lab should be added. For example, turn on and off the dryer, and actually
open it!
--
From: "dark" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 4:32 AM
To: "Gamers
I agree as well, to release the original Monty levels as part of a "level"
pack. Why don't we call it:
"Tomb Hunter MOTA, The Lost Levels."
--
From: "dark" <[EMAIL PROTECTED]>
Sent: Tuesday, November 11, 2008 4:38 AM
To: "Gamers Discussion list"
Who knows.
The original Tomb Raider series that the Tomb Hunter series is based off of,
(include that in the read me if possible,) had a "Tomb Raider Level Editor"
back in the classics. By the way folks, there is footage of the "first" TR
game on the "Sega Satern" You Tube, in beta form! May wi
Apparently it's also going to be 2-D now.
- Original Message -
From: "Orin" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, November 11, 2008 5:03 AM
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hmm. Thought it was 3D?
On Nov 11, 2008, at 6:38 AM, dark wrote:
h
I think its @reroll. If I'm wrong about that, then I am wrong, but I
believe it's @reroll.
If anyone has seen the Miriani ManualNavigation help file, compare it
to Cosmos's file and tell me what the difference is. Absolutely no
difference. Come on, try it. It's pathetic what Cosmos is. However,
ke
Hi Cary
Yes I did and I could not log on.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of kerry
Sent: Tuesday, November 11, 2008 6:02 AM
To: Tristan B; Gamers Discussion list
Subject: Re: [Audyssey] Hello and some information
Any one tried to sign up wi
well 5 of my friends are trying to get on. so how long would it be down for.
- Original Message -
From: "Tristan B" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, November 11, 2008 8:07 AM
Subject: Re: [Audyssey] Hello and some information
Hi Kerry,
The mailservers a
To boot?
Presumably when you get your ball stuck, ;D.
Yes, I'm in a silly frame of mind this morning, - blame it on the fact
I'm writing this E-mail on a train!
Beware the Grue!
Dark.
- Original Message -
From: "Will Lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent
hi yeah the table editor would be nice
and extra tables to boot smile
On 11 Nov 2008, at 11:32, dark wrote:
Wow! sounds great.
I do have one question. Will the new versions of classic games be
available to people who already have licenses, or will they be more
along the lines of what Esp p
mota isn't no
On 11 Nov 2008, at 12:03, Orin wrote:
Hmm. Thought it was 3D?
On Nov 11, 2008, at 6:38 AM, dark wrote:
hi Tom.
wow! it's taken me a while to get to this E-mail. The new game
sounds great, I've been wanting something decent in 2D for ages,
and this is certainly sounding good
Hi Kerry,
The mailservers aren't in working order at the moment ;)
Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible
Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer
Hmm. Thought it was 3D?
On Nov 11, 2008, at 6:38 AM, dark wrote:
hi Tom.
wow! it's taken me a while to get to this E-mail. The new game
sounds great, I've been wanting something decent in 2D for ages, and
this is certainly sounding good.
Presumably, sinse the genesis engine will now do 2d
Any one tried to sign up with this game triston is the creator of? well
mud? i tried and never got on. help?
- Original Message -
From: "Tristan B" <[EMAIL PROTECTED]>
To:
Sent: Friday, November 07, 2008 8:10 PM
Subject: [Audyssey] Hello and some information
Hello,
My name is Tri
No problem, and you don't have to call me Sir until the queen has
tapped me on the shoulder with a sword.
After that point all serfs, peasants and lowly folk must henceforth address
me only as Sir Dark, lest I challenge yee to a duel upon the noble field of
combat wherein I shal surely sl
Thank you, sir!
--Bill
- Original Message -
From: "dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, November 11, 2008 12:47 AM
Subject: Re: [Audyssey] Sryth: Deleting Characters
Hi.
The link is on the individual screen for each character. so logue into the
hi Tom.
wow! it's taken me a while to get to this E-mail. The new game sounds great,
I've been wanting something decent in 2D for ages, and this is certainly
sounding good.
Presumably, sinse the genesis engine will now do 2d, when you eventually
release the engine as a game creation tool, it
Wow! sounds great.
I do have one question. Will the new versions of classic games be available
to people who already have licenses, or will they be more along the lines of
what Esp pinball Xtreme was to esp pinball classic.
Speaking of Pinball, I deffinately hope more tables are on the way!
Hi.
The link is on the individual screen for each character. so logue into the
game, choose your character from the list, then look for the "Delete this
character" link on the same page as "Start adventure"
Hth.
Beware the Grue!
Dark.
- Original Message -
From: "William L. Houts" <
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