sorry, that was meant to be, the game wouldn't load.
Darren
- Original Message -
From: "Darren H" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, March 26, 2008 6:09 PM
Subject: Re: [Audyssey] audio quake Questions
> Hi
>
>
ers Discussion list"
Sent: Wednesday, March 26, 2008 5:49 PM
Subject: Re: [Audyssey] audio quake Questions
>a load of what you ask involves on editing start.pl.
> to get rid of the mouse issue search for something that
> says -nomouse and delete it.
> Not sure about the rest.
> At
a load of what you ask involves on editing start.pl.
to get rid of the mouse issue search for something that says -nomouse and
delete it.
Not sure about the rest.
At 04:00 a.m. 27/03/2008, you wrote:
>Hi gamers
>
>I have a question regarding Audio Quake, which I'm starting to get to grips
>with o
Hi gamers
I have a question regarding Audio Quake, which I'm starting to get to grips
with ok now.
Is there any way of...
1. Enabling the mouse for more fluid movement.
2. enabling the look up and look down functionality as obtaining some of the
items in single player require you to shoot o
hello Cara.
I thought you might be able to help me with this one, --- thanks! Appologies
for the late reply, I've been horribly, unbelieveably busy and haven't been
able to try audio quake for a couple of days.
the map command now works, i feel like an absolute fool sinse I was
missing th
Hi.
well I've been trying out Audio quake this afternoon, - finally!
thus far, I've played through the first 8 tutorial levels (the game seemed to
encounter problems at level 9 which seemed to need the full version of quake),
and I've tried a deathmatch with bots, which was fun, if rather
Hey Dark, glad you enjoyed the game, or at least what you've played
of it!…
Firstly, as far as changing maps goes, try typing the following
when you start the game.
map e1m1
and then press enter. This should get you to the first single player
map.
map e1m2
-will get you to th