[hlds] players

2004-07-14 Thread John A DeNArdo Jr.
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi all, I have 2 counter-strike servers running on a dedicated T1 line,one has the wc3 mod,and the other is just counter-strike. The problem I am having is that no one seems to ever join the server. I

RE: [hlds] Cs1.5 Won errors

2004-07-14 Thread Napier, Kevin
little early dont you think. Pehaphs won just flaked out for an hour? -Original Message- From: Noah Shaffer [mailto:[EMAIL PROTECTED] Sent: Thursday, July 15, 2004 12:35 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Cs1.5 Won errors Maybe this is the start of the phasing out of WON?

Re: [hlds] Cs1.5 Won errors

2004-07-14 Thread Noah Shaffer
Maybe this is the start of the phasing out of WON? - Original Message - From: "Bobby" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, July 14, 2004 8:48 PM Subject: [hlds] Cs1.5 Won errors > Anyone getting these errors on CS1.5 tonight? > Nobody can join!! > > Trying to authe

[hlds] Cs1.5 Won errors

2004-07-14 Thread Bobby
Anyone getting these errors on CS1.5 tonight? Nobody can join!! Trying to authenticate with WON servers Error connecting to Auth server: ES_INVALID_ADDR -Bobby ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Counter-Strike:Condition Zero release

2004-07-14 Thread Edge100x
This appears to have been silently fixed with the latest release as of 8:30pm PDT. -John - Original Message - From: "Edge100x" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, July 14, 2004 7:47 PM Subject: Re: [hlds] Counter-Strike:Condition Zero release The old crashing probl

Re: [hlds] Counter-Strike:Condition Zero release

2004-07-14 Thread Edge100x
The old crashing problem appears to be back. As soon as I start a Windows CZ server running the new version and load a map, the server crashes. I would recommend against windows server operators loading this patch. John - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[

Re: [hlds] ooks server crash

2004-07-14 Thread Ooks Server
I believe there will be TFC and CS to start with. What would it take to make it Death Match? I can't answer that right now, only Valve can tell us. I would very much hate to see DM go away. I despise CS, but rather enjoy TFC from time to time. But DM is the game for me. Me against all of the rest o

[hlds] Counter-Strike:Condition Zero release

2004-07-14 Thread Alfred Reynolds
We have released a new version of Counter-Strike:Condition Zero. You need to use the hldsupdatetool to get this update (use "hldsupdatetool.exe" under win32 or "steam" under linux). This is a required update, your Condition Zero server won't be listed until you update. Under linux, if you have the

Re: [hlds] Request for configs/settings

2004-07-14 Thread Kevin Everhart
Just another reason I only allow dial up users in my servers. I have 10 servers on DS3 and Dual OC12's and no whiney low pingers, I saved my DSL servers for them. :) Justice finally served!!! Tashi - Original Message - From: "James Nine" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent

Re: [hlds] Request for configs/settings

2004-07-14 Thread Ryan Lewis
Well, since you want to maximise performance and don't really care too much about how inefficient you want things to be, just perform its best (much like a fancy flashy sports car, then). sys_ticrate 1 will tell the server to run as fast as it possibly can fps-wise, from 100fps to 400-500 fps

Re: [hlds] ooks server crash

2004-07-14 Thread Guido
Where can you preorder hl2? - Original Message - From: "David Fencik" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, July 14, 2004 2:37 PM Subject: RE: [hlds] ooks server crash > That's not an answer. > > Dave > > -Original Message- > From: [EMAIL PROTECTED] > [mailt

Re: [hlds] Request for configs/settings

2004-07-14 Thread James Nine
Screw dialupers. - Original Message - From: "spartibus" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, July 14, 2004 8:39 PM Subject: RE: [hlds] Request for configs/settings > That server sure would suck for anyone that doesn't have broadband > > -Original Message- >

RE: [hlds] Request for configs/settings

2004-07-14 Thread spartibus
That server sure would suck for anyone that doesn't have broadband -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Nine Sent: Wednesday, July 14, 2004 5:12 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Request for configs/settings Make it 32 man, and

Re: [hlds] Request for configs/settings

2004-07-14 Thread James Nine
Make it 32 man, and sv_minrate 1, and sv_maxrate 25000. Also, use sv_downloadurl for cust maps. Those pingbooster's don't really help, so leave everything else the way it is. - Original Message - From: "Mike Donahue" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, July 14

[hlds] Request for configs/settings

2004-07-14 Thread Mike Donahue
Hi... I have a 20-man server on a (dedicated) dual 2.6 xeon box. 1 gig of ram. Not sure what the bandwidth is throttled at (it's colocated), but its got to be at least 5mb/5mb. Windows 2003. That said, it's pretty vanilla cs-wise. Adminmod, and a listen plugin, with hlstats running on mysql.

RE: [hlds] ooks server crash

2004-07-14 Thread David Fencik
Actually, you're the only one who has flamed me, and that's not an answer. In that post, it doesn't offer any explanation to what the "source engine" is, and I'd like to know. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Darren J. Mason Sent: Wed

RE: [hlds] ooks server crash

2004-07-14 Thread Andrew Simpson
http://www.valvesoftware.com/sourcelicense/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik Sent: 14 July 2004 17:21 To: [EMAIL PROTECTED] Subject: RE: [hlds] ooks server crash What the heck is the "source engine"? Dave -Original Messa

RE: [hlds] ooks server crash

2004-07-14 Thread Darren J. Mason
OMG, you are lucky you haven't been flamed to death already! If you read the posts here you would have seen the answer to your question already. If you haven't been flamed already, you are lucky! The answer to your question is here posted already before. Sincerely, Department of redundancy depa

RE: [hlds] ooks server crash

2004-07-14 Thread David Fencik
That's not an answer. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of HLDS List Sent: Wednesday, July 14, 2004 2:05 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] ooks server crash You're kidding, right? -Original Message- From: David Fencik

RE: [hlds] ooks server crash

2004-07-14 Thread HLDS List
You're kidding, right? -Original Message- From: David Fencik [mailto:[EMAIL PROTECTED] Sent: Wednesday, July 14, 2004 11:21 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] ooks server crash What the heck is the "source engine"? Dave ___ To uns

RE: [hlds] ooks server crash

2004-07-14 Thread David Fencik
What the heck is the "source engine"? Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Napier, Kevin Sent: Wednesday, July 14, 2004 11:42 AM To: '[EMAIL PROTECTED]' Subject: RE: [hlds] ooks server crash "intense ___teamplay___ of Counter-Strike" ...

[hlds] Notification

2004-07-14 Thread Alfred
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Re: [hlds] ooks server crash

2004-07-14 Thread m0gely
Benjamin "Woodie" de Bos wrote: it wont be even running on the HL2 engine http://www.steampowered.com/?area=css_b1 How will Counter-Strike: Source be different from the Half-Life 1 based Counter-Strike? CS: Source blends the intense teamplay of Counter-Strike with the advance technology of Valveā€™s

RE: [hlds] ooks server crash

2004-07-14 Thread Napier, Kevin
"intense ___teamplay___ of Counter-Strike" ...ROFL -Original Message- From: m0gely [mailto:[EMAIL PROTECTED] Sent: Wednesday, July 14, 2004 12:40 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] ooks server crash Benjamin "Woodie" de Bos wrote: > it wont be even running on the HL2 > engine

Re: [hlds] Server reference and a Master Server Listing Q.

2004-07-14 Thread Shane Robinett
2) Not showing up at w00t either http://w00t.net/default.asp?s=Server&sString=moret&Search=W00T%21+Server+Search - Original Message - From: "Stephen Moretti (blueyonder)" <[EMAIL PROTECTED]> To: "HLDS" <[EMAIL PROTECTED]> Sent: Wednesday, July 14, 2004 9:52 AM Subject: [hlds] Server refer

Re: [hlds] Server reference and a Master Server Listing Q.

2004-07-14 Thread Shane Robinett
Ah, My bad. - DOD Server. w00t just does cs 1.5/1.6 Have you tried going to kquery and running to see if it shows on alternate lists? - Original Message - From: "Stephen Moretti (blueyonder)" <[EMAIL PROTECTED]> To: "HLDS" <[EMAIL PROTECTED]> Sent: Wednesday, July 14, 2004 9:52 AM Subject:

Re: [hlds] Server reference and a Master Server Listing Q.

2004-07-14 Thread Stephen Moretti (blueyonder)
Secondly, I've done everything I can think of to get my server onto the steam master lists; my port forwarding is set according to the steam port number faq; I've set sv_lan to 0. I've checked, double check, triple checked, hunted google, the steam forums everywhere to no avail. The server can be

RE: [hlds] Server reference and a Master Server Listing Q.

2004-07-14 Thread David Fencik
Have you recently run the hldsupdatetool? If you are not running the most up to date version of dod, then your server will not show up on the master list. You could test if the problem is network based by just plugging your server directly into your network connection and then checking the server

[hlds] Server reference and a Master Server Listing Q.

2004-07-14 Thread Stephen Moretti (blueyonder)
First up... sorry for the newbie question. I'm sure its been asked time and time again. :( So on to my questions. Firstly, where can I find a good complete reference for the standalone HL dedicated server? Specifically, I'm after an up to date reference for the command line params for hlds, but a g

Re: [hlds] ooks server crash

2004-07-14 Thread Agent|BeNt
U CS:S is run off the hl2 engine...thats why its called sourcelol I thought they where gonne be offering like 2-3 different packages.Like one thats offline hl2 only one thats hl2+multiplayer and a Special Edition one that had some extras or something to that effect. BeNt Benjamin "Woodi

[hlds] Protected message

2004-07-14 Thread Alfred
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RE: [hlds] ooks server crash

2004-07-14 Thread Napier, Kevin
oh I see double chaching. I doubt it, be point less to ship any version without some form of or capability of multiplayer, the vast majority of people don't purchase games today to play once or twice offline. (an exception might be things like simcity, but not fps) Anyway it's all pretty much spec

RE: [hlds] ooks server crash

2004-07-14 Thread spartibus
Lol, buddy, why do you think it's called Counter-Strike: Source? Because its on the SOURCE engine. >From what I've read, there should be two packages available. 1, is Half-Life 2, with no multiplayer, a "lite" package or whatever, and the 2nd is the full package, which is Half-Life 2 and CS: Sourc

Re: [hlds] ooks server crash

2004-07-14 Thread Benjamin \"Woodie\" de Bos
nonsense, its a totally different game. it wont be even running on the HL2 engine and you must pay seperate for it like CS:CZ Regards, Benjamin de Bos (Woodie) - FRAGmania.net - Head Administrator - Web: www.fragmania.net - Email: [EMAIL PROTECTED] - Irc: #fragmania.net @ quakenet - Original