RE: [hlds] Execution of banned config files

2005-05-03 Thread Ryan Lewis
If you put 'exec banned.cfg' in the server.cfg, this will make sure the banlist is executed on a map change. However, this is not the answer to your question, but I hope this helps :) Regards, Ryan Lewis [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

[hlds] vaudio_speex.dll for Source ?

2005-05-03 Thread fsjk85
hi, many of you might remember the Speex audio codec that was released for CounterStrike 1.6 are there any plans to move this audio codec to the Source Engine ? It would really help with the server bandwidth. please post your opinions about it :) thanks

Re: [hlds] vaudio_speex.dll for Source ?

2005-05-03 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] I wasn't particulary worried about the bandwidth, the difference between the quality was my main concern when I enabled it on our 1.6 servers. I can barely understand people using the default miles codec On 5/3/05, fsjk85 [EMAIL PROTECTED]

RE: [hlds] vaudio_speex.dll for Source ?

2005-05-03 Thread K2
Roger that... having the Speex codec available would be a nice option to have. - K2 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Tuesday, May 03, 2005 1:10 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] vaudio_speex.dll for

Re: [hlds] vaudio_speex.dll for Source ?

2005-05-03 Thread Marcelo Bezerra
Don't forget quality. On Tue, 2005-05-03 at 21:02 +1000, fsjk85 wrote: hi, many of you might remember the Speex audio codec that was released for CounterStrike 1.6 are there any plans to move this audio codec to the Source Engine ? It would really help with the server bandwidth. please post