I believe there is a distinction between port and the protocol allowed on
that port. It may be that opening the port, with no additional qualifiers,
opens the port to all protocols. I too have only opened my port to the TCP
protocol and my servers are listed fine... but I did not explicitly
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Yeah, forwarding should not be required to get your server on the master
server list. Forwarding is only needed for ports on which a program needs to
directly accept incoming connections (i.e. servers), because of the way
routers work. As far as
I think the problem may be that there is no distinction between inbound and
outbound ports. Usually all that is listed for most games is a port range.
We know that port forwarding is for inbound packets and just 27015 UDP is
the default port required. Most home firewall routers don't block
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Usually home routers don't have firewalls, they just have the side effect of
acting like one because of the way NAT works (which doesn't block any
outbound connections, just inbound). He said is router is an OpenBSD server
though and that he's
I think if you're on a natted network, this may also be the cause of
your server not being listed. I have the same problem when I try to host
a dedicated server at my house behind my linux firewall. The dedicated
server doesn't know what it's public IP is, so when it tells valve's
servers hey, my
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Hi Ole,
Try +port 27015 instead of -port 27015 (difference being the plus prefix
instead of the minus prefix). The minus doesn't set the port variable
correctly. Pls let me know if that helps or
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My appologies, Ole - I misread your e-mail :( This +port fix is for 1.6 - and
i'm not aware of whether or not the problem exists in Source or not.
Consequentially, this might not work. But if it
But when you get the server list, you ping all the servers. If you don't
get a response, then what are the chances that it's going to show up? You
may not need the port forwarding to tell the master server that your server
exists, but you definitely need port forwarding to prove that it exists
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Thanks for all the answares!
To clear up a bit, I am on a NAT network.
I have tried to set -port 27015 instead of +port, but no matter.
To Dan E, I don't understand what you actually mean, can you try to
re-explain it?
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http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/std_adp
.php?p_faqid=163p_created=1093388792p_sid=opCguQtip_lva=p_sp=cF9zcmNoPTE
mcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX3Jvd19jbnQ9MzQ5JnBfcHJvZHM9JnBfY2F0cz0mcF9
Alfred Reynolds wrote:
We are doing some network re-arrangements and the external master
servers for Half-Life 1 and Half-Life 2 games are moving to a new
location. You should now use:
Half-Life 1 games (CS 1.6, HLDM, DoD, etc):
hl1master.steampowered.com:27010
Half-Life 2 games (CS:S,
Thanks to all that have put up servers for the weekend :)
If there are any more that can it would be appreciated as they are all
full already !
Ed
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I seem to be having an issue downloading a ship DS for the update tool?? Is
steam super busy right now??
- Original Message -
From: Ed Wilson [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com
Sent: Friday, February 09, 2007 4:28 PM
Subject: [hlds] RE:
Try +port 27015 instead of -port 27015 (difference being the plus prefix
instead of the minus prefix). The minus doesn't set the port variable
correctly. Pls let me know if that helps or not.
That is incorrect. -port does indeed set the port variable correctly. I
know, I've used it for
How does the dedicated server determine what it's ip is? If I ip on my
server, I get:
ip
ip = localhost
- Overrides IP for multihomed hosts
I don't think you need an ip paramater unless you have more then one nic.
IIRC, the dedicated server does not need to know what its ip address is, nor
does
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I've just tried and also cannot download this. I'd like to promote my game
hosting a bit but unfortunately without being able to download the server
files, I'm out of luck.
On 2/9/07, Munra -hlds [EMAIL PROTECTED] wrote:
I seem to be having an
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Nevermind, I fixed it, just delete both .blob files and it will download
just peachy.
:-)
On 2/10/07, Cc2iscooL [EMAIL PROTECTED] wrote:
I've just tried and also cannot download this. I'd like to promote my game
hosting a bit but
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