came thru with the goods, yet again!
On Thu, Oct 2, 2008 at 3:41 PM, Roman Hatsiev <[EMAIL PROTECTED]> wrote:
> Thank you, Jason. This is very helpful indeed!
>
> On 10/2/08, Jason Ruymen <[EMAIL PROTECTED]> wrote:
> > As most of you have probably heard, sometime tomorrow we'll be adding 5
> > M
Thank you, Jason. This is very helpful indeed!
On 10/2/08, Jason Ruymen <[EMAIL PROTECTED]> wrote:
> As most of you have probably heard, sometime tomorrow we'll be adding 5
> MODs to Steam for any user that owns a Source-based game. If you would
> like to run a dedicated server for one or more of
I took a crack at making Russian walking less useful in the most recent
beta update (along with some other exploits) so please check it out. I
also expect that this is close to the last beta update so these changes
will be rolling to the mainline cstrike soon, if you run a cstrike
server make sure
As most of you have probably heard, sometime tomorrow we'll be adding 5
MODs to Steam for any user that owns a Source-based game. If you would
like to run a dedicated server for one or more of them, here are their
game names:
ageofchivalry
diprip
insurgency
synergy
zps
If you have any issues
A required update to the Counter-Strike 1.6 Beta is now available.
Please run hldsupdatetool to receive it. The specific changes include:
- Fixed crash on level change
- clamped certain client cvars to prevent exploits
- Made ducking only emit quieter footsteps if you duck for a reasonable
amoun
I recommend looking into psychostats (or another stats) code. And maybe
on sourcemod wiki you'll find something.
Kveri
Ricky Smith wrote / napísal(a):
> Is there documentation anywhere that outlines the in-game events (change
> class, player kills player, suicide, etc) and defines how they are
Yeah,
DOD:s and TF2 both use Speex.
And the voicequality command is gone..
Any ideas on how to get a Valve response.
- Original Message
From: "[ЯтR] The-/
To: Half-Life dedicated Win32 server mailing list
Sent: Tuesday, September 30, 2008 9:08:30 PM
Subject: Re: [hlds] DOD:S Voi
Give this a shot.
http://www.halflife2.net/forums/showthread.php?t=131328
It's been quite helpful to a lot of people.
By the way, with Vista, you would never have this problem. ;)
-Richard Eid
On Wed, Oct 1, 2008 at 1:44 AM, Ook <[EMAIL PROT
Is there documentation anywhere that outlines the in-game events (change
class, player kills player, suicide, etc) and defines how they are logged in
the event log (via UDP)? I'm looking to parse the log and would like to be
as accurate as possible.
Thanks,
Ricky Smith
[EMAIL PROTECTED]
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