Re: [hlds] Steam CMD

2012-07-06 Thread RSS List User
Thank you Alfred. On 7/6/2012 6:21 PM, Alfred Reynolds wrote: Fire your emails to i...@valvesoftware.com and include the account name you currently use (so we can double check you are in the beta right now) and Ido can get you more keys for your update accounts. *From:*hlds-boun...@list.val

Re: [hlds] Steam CMD

2012-07-06 Thread Alfred Reynolds
Fire your emails to i...@valvesoftware.com and include the account name you currently use (so we can double check you are in the beta right now) and Ido can get you more keys for your update accounts. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Beh

Re: [hlds] Steam CMD

2012-07-06 Thread RSS List User
Yea right on, where is the email going? Luckily we only need one extra account as TCAdmin will distribute to all our other servers. I wouldn't be surprised if we get told, too bad, that was a mistake. But an extra account for this would be very nice. On 7/6/2012 5:57 PM, ics wrote: Yes the se

Re: [hlds] Steam CMD

2012-07-06 Thread ics
Yes the sentence "If you are having problems running CS:GO servers and are in the beta email the team and ask for access to another account for your dedicated servers." is a little vague. Email who exactly? Because people asking for keys on the lists are being ignored and also the folks at foru

Re: [hlds] Steam CMD

2012-07-06 Thread RSS List User
The problem is I can't gift that other account a CS:GO copy. I thought Alfred could set us up a download account with CS:GO according to the quoted statement. On 7/6/2012 2:28 PM, Valentin G. wrote: Just register another steamaccount. On Fri, Jul 6, 2012 at 8:14 PM, RSS List User mailto:l...@

Re: [hlds] SteamCmnd and such

2012-07-06 Thread Kyle Sanderson
I was under the impression there was a very simple bash script posted on the CS:GO wiki to use gpg to protect user details? Regardless, I can't update my servers without logging out of my 'Main' Steam account. While I'm hoping there are future updates for the game (CS:GO), it has been a huge pain t

Re: [hlds] SteamCmnd and such

2012-07-06 Thread Shawn P. Zipay
To address the logging in thing, Alfred did mention this: "- currently steamcmd requires a steam login to perform an update, we plan on adding a no-login mode in the future for free to download titles." On Fri, Jul 6, 2012 at 2:27 PM, G. Hutchinson wrote: > It is time of the year for me to ramb

Re: [hlds] Steam CMD

2012-07-06 Thread c0m4r
SteamCMD so far is a big failure on Linux. The Linux version of the tool recently had the MS Windows characters in it which is ridiculous. As a user I had to guess what this tool meant to download server files.   - Steam.sh was written incorrectly, with old-style code. - Define a STEAMEXE variabl

Re: [hlds] Steam CMD

2012-07-06 Thread Valentin G.
Just register another steamaccount. On Fri, Jul 6, 2012 at 8:14 PM, RSS List User wrote: > Where can we get this other account? I am tried of sharing my personal > account for work. > > > On 7/6/2012 12:54 PM, Alfred Reynolds wrote: > > - CS:GO is a special case because it is in closed beta, acc

[hlds] SteamCmnd and such

2012-07-06 Thread G. Hutchinson
It is time of the year for me to ramble again... Read if you like, do not if you don't. 1. Please, when replying, be courteous and take a second to delete the 40 posts below your reply. It makes the list in everyone's email easier to read. At least it does for me and I am the center of the uni

Re: [hlds] Steam CMD

2012-07-06 Thread RSS List User
Where can we get this other account? I am tried of sharing my personal account for work. On 7/6/2012 12:54 PM, Alfred Reynolds wrote: - CS:GO is a special case because it is in closed beta, access to its dedicated server is limited to blessed accounts which is why you need a special login. If

Re: [hlds] Steam CMD

2012-07-06 Thread Charles Mabbott
Most of the dedicated servers are free and have no restrictions on that (If you do not own CSS, you can still download the dedicated server for it).. The log-in requirement for CS:GO is going to expire as it moves out of beta and into full usage. I expect the DS will be free at that point without r

Re: [hlds] Steam CMD

2012-07-06 Thread Claudio Beretta
For paid games that have dedicated servers freely available, you _already_ can login with an empty steam account (check killing floor for instance - appid 215350 or 215360). On Fri, Jul 6, 2012 at 7:49 PM, Bobby wrote: > “- currently steamcmd requires a steam login to perform an update, we plan

Re: [hlds] Steam CMD

2012-07-06 Thread Heffebaycay
I think you missed one crucial part of Alfred's email: - the login you use for steamcmd just needs rights to the game you are > updating, so for the majority of dedicated server applications you CAN use > a free account. So you could currently make an account per machine you wish > to run the tool

Re: [hlds] Steam CMD

2012-07-06 Thread Bobby
“- currently steamcmd requires a steam login to perform an update, we plan on adding a no-login mode in the future for free to download titles.” So even in the future, if it’s a PAY 19.99 game you would still need a log- in name? That’s murder for us that have 10 games on a box. We want the

Re: [hlds] Steam CMD

2012-07-06 Thread Alfred Reynolds
There is some mis-understanding of the new steamcmd update tool happening here, let me just clear things up: - steamcmd is used for updating of dedicated servers using the new Steam Pipe content system, newly released games on Steam use this system and older games are being switched over. - cu

Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-07-06 Thread Mart-Jan Reeuwijk
As for "server" accounts, why not have a "hardlinked" server account to ones main account. like main login is then "mysuperawsomeusername" and the server login "mysuperawsomeusername.server" or w/e that only can be used to download/update/run servers, and can have multiple logins. With that one

Re: [hlds] Steam CMD

2012-07-06 Thread Valentin G.
Yeah that's my main gripe with it. If you allow all accounts into the system though you might aswell drop the requirement to login alltogether. If we need to own the games to host servers at least allow simultanous login to both SteamCMD and the desktop client. I would like to hear why this is do

Re: [hlds] Steam CMD

2012-07-06 Thread 1nsane
New accounts that have to own all those games... On Fri, Jul 6, 2012 at 8:03 AM, Joe Powell wrote: > It wouldnt be so bad if for example, you could use it with any account. > > For CSGO, its beta, so your account has to have access to it? Or am I > wrong, in which case, we might aswell all creat

Re: [hlds] Steam CMD

2012-07-06 Thread Joe Powell
It wouldnt be so bad if for example, you could use it with any account. For CSGO, its beta, so your account has to have access to it? Or am I wrong, in which case, we might aswell all create new steam accounts for server purposes. Joe On 6 July 2012 13:02, Victor Voorhuis wrote: > I'm not liki

Re: [hlds] Steam CMD

2012-07-06 Thread Victor Voorhuis
I'm not liking it either. I can't update my servers when playing games at Steam. It would be nice if it didn't sign off my Steam. 2012/7/6 Saul Rennison > I believe all games will move to it soon. It uses the HTTP content > delivery method if I recall correctly. > > > On Friday, July 6, 2012, Va

Re: [hlds] Steam CMD

2012-07-06 Thread Saul Rennison
I believe all games will move to it soon. It uses the HTTP content delivery method if I recall correctly. On Friday, July 6, 2012, Vader_666 wrote: > Natural Selection 2 use Steam CMD too I think since the last build. > Le 6 juil. 2012 04:02, "1nsane" <1nsane...@gmail.com 'cvml', '1nsane...@gmai

Re: [hlds] Steam CMD

2012-07-06 Thread Vader_666
Natural Selection 2 use Steam CMD too I think since the last build. Le 6 juil. 2012 04:02, "1nsane" <1nsane...@gmail.com> a écrit : > Different games get updates at the same time. Especially games with shared > engines. > > On Thu, Jul 5, 2012 at 9:03 PM, Ryan Stecker wrote: > >> Having to update