use
-console) and look at
the utilization graph.qUiCkSiLvErFrom: blyte_sc...@hotmail.com
To: hlds@list.valvesoftware.com
Date: Thu, 16 Aug 2012 21:49:49 -0500
Subject: Re: [hlds] Tickrate for GoldSrc
Look into high resolution timer. Such as the one used in Windows Media Player
Simply having
Big thanks! That is what I need.Dmitriy Bobrovskiy
Systems Administrator
Moscow, Russia
supp...@isotonic.ru
http://isotonic.ru/
From: blyte_sc...@hotmail.com
To: hlds@list.valvesoftware.com
Date: Fri, 17 Aug 2012 01:00:24 -0500
Subject: Re: [hlds] Tickrate for GoldSrc
found an old HLDS
Hi,
Today, I found out that my servers were running at 100 FPS/tickrate. After
checking, I found out that -tickrate has been added back with the latest
TF2 update. I thought the plan was to have all servers run at a tickrate of
66. Why has the command line option been added back?
--
Best
Perhaps in order to allow running lower tickrate servers for MvM (to reduce
CPU usage).
It seems they are going back on the plan to have all servers run at 66 now.
Look at DODS and CS:GO.
On Thu, Aug 16, 2012 at 9:58 AM, AnAkIn anakin...@gmail.com wrote:
Hi,
Today, I found out that my
CS:GO do have the -tickrate option and the max is 128? At least that's how
it was last time I checked, or maybe that was changed recently.
2012/8/16 1nsane 1nsane...@gmail.com
Perhaps in order to allow running lower tickrate servers for MvM (to
reduce CPU usage).
It seems they are going back
Better question: Why do you still have it in your commandline ages after
its abolition?
On 2012/08/16 15:58, AnAkIn wrote:
Hi,
Today, I found out that my servers were running at 100 FPS/tickrate.
After checking, I found out that -tickrate has been added back with the
latest TF2 update. I
Because my GSP never removed it. Doesn't change the fact that it wasn't
supposed to come back.
2012/8/16 Dominik Friedrichs d...@forlix.org
Better question: Why do you still have it in your commandline ages after
its abolition?
On 2012/08/16 15:58, AnAkIn wrote:
Hi,
Today, I found out
Hello!
I know there is a so called tickrate which means how frequently server
calculates game world. That should not be confused with sys_ticrate which means
how frequently server checks arrived client data. Am I right?
The problem is: I don’t know how to properly set tickrate. What should
Tick rate for gold source is set with sys_ticrate and it's the same as the
server FPS. There is no command line option.
2012/8/16 Dmitriy Bobrovskiy supp...@isotonic.ru
Hello!
** **
I know there is a so called tickrate which means how frequently server
calculates game world. That
So what exactly means ‘server fps’?
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
Sent: Thursday, August 16, 2012 6:39 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Tickrate for GoldSrc
Tick rate
On 2012/08/16 16:37, Dmitriy Bobrovskiy wrote:
Hello!
I know there is a so called tickrate which means how frequently server
calculates game world. That should not be confused with sys_ticrate
which means how frequently server checks arrived client data. Am I right?
The problem is: I don’t
...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
Sent: Thursday, August 16, 2012 7:08 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Tickrate for GoldSrc
On 2012/08/16 16:37, Dmitriy Bobrovskiy wrote:
Hello!
I know there is a so called tickrate which means how frequently
sys_ticrate 100 = 100 FPS (Frames Per Second ) graphics
Lorne M.a.k.a. BlyteFrom: supp...@isotonic.ru
To: hlds@list.valvesoftware.com
Date: Thu, 16 Aug 2012 18:40:28 +0400
Subject: Re: [hlds] Tickrate for GoldSrc
So what exactly means ‘server fps’? From: hlds-boun...@list.valvesoftware.com
Date: Thu, 16 Aug 2012 14:00:48 -0500
Subject: Re: [hlds] Tickrate for GoldSrc
sys_ticrate 100 = 100 FPS (Frames Per Second ) graphics
Lorne M.a.k.a. BlyteFrom: supp...@isotonic.ru
To: hlds@list.valvesoftware.com
Date: Thu, 16 Aug 2012 18:40:28 +0400
Subject: Re: [hlds] Tickrate for GoldSrc
So
Subject: Re: [hlds] Tickrate for GoldSrc
To: hlds@list.valvesoftware.com
Gold Source sys_ticrate 100 or fps 100 ( one or the other not
both )Must / should be put in the server.cfg or the
multiplayer.cfg .( one or the other not both )It will not
work from the servers command-line. Lorne
- Original Message -
From: Lorne Mock blyte_sc...@hotmail.com
Date: Thursday, August 16, 2012 1:13 pm
Subject: Re: [hlds] Tickrate for GoldSrc
To: hlds@list.valvesoftware.com
Gold Source sys_ticrate 100 or fps 100 ( one or the other not
both )Must / should be put in the server.cfg
Is there a performance increase in setting tickrate back to 100 now?
Sent from my iPhone
On Aug 16, 2012, at 9:19 AM, AnAkIn anakin...@gmail.com wrote:
Because my GSP never removed it. Doesn't change the fact that it wasn't
supposed to come back.
2012/8/16 Dominik Friedrichs
More like a performace hit. You are making the server do more cycles per
second so all the stuff can be handled therefore more cpu.
On 8/16/2012 12:53 PM, Matt Adams wrote:
Is there a performance increase in setting tickrate back to 100 now?
Sent from my iPhone
On Aug 16, 2012, at 9:19 AM,
To: tmar...@shaw.ca; hlds@list.valvesoftware.com
Subject: Re: [hlds] Tickrate for GoldSrc
Not true for HLDS as far as I know.
On Thu, Aug 16, 2012 at 9:21 PM, T Marler bloodyi...@shaw.ca wrote:
tickrate actually needs to be declared at init of the srcds, fps can be
changed on the fly
: Re: [hlds] Tickrate for GoldSrc
FPS put in the server.cfg file works on a dedicated hlds server.
But I use a FPS Booster plugin. so the sys_ticrate will auto adjust with cpu
usage.
Yes sys_ticrate does affect the system globally
mm_system
(sleep_timer/s )
1msmax 1000
.
Lorne M.
a.k.a. Blyte
From: nextra...@gmail.com
Date: Thu, 16 Aug 2012 21:50:17 +0200
To: tmar...@shaw.ca; hlds@list.valvesoftware.com
Subject: Re: [hlds] Tickrate for GoldSrc
Not true for HLDS as far as I know.
On Thu, Aug 16, 2012 at 9:21 PM, T Marler bloodyi...@shaw.ca wrote
...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] *On Behalf Of *Lorne Mock
*Sent:* Friday, August 17, 2012 12:33 AM
*To:* hlds@list.valvesoftware.com
*Subject:* Re: [hlds] Tickrate for GoldSrc
** **
FPS put in the server.cfg file works on a dedicated hlds server.
But I use a FPS
*Sent:* Friday, August 17, 2012 12:33 AM
*To:* hlds@list.valvesoftware.com
*Subject:* Re: [hlds] Tickrate for GoldSrc
** **
FPS put in the server.cfg file works on a dedicated hlds server.
But I use a FPS Booster plugin. so the sys_ticrate will auto adjust with
cpu usage.
Yes
Win32 server mailing list
Subject: Re: [hlds] Tickrate for GoldSrc
And since the clients most likely never run with a cl_updaterate above 100, a
sys_ticrate above 100 is useless as they won't receive new positions more often.
2012/8/16 Gavin Langdon puttabu...@gmail.com
Very simply: FPS stands
. This is if the equipment and
connectivity can handle the load. just how far you can push it. This is like
anything else in the world. A crap shoot roll of the dice. From:
supp...@isotonic.ru
To: hlds@list.valvesoftware.com
Date: Fri, 17 Aug 2012 02:28:57 +0400
Subject: Re: [hlds] Tickrate
It depends on the game, dods is on the orangebox and its tickrate isn't
locked.
2011/3/31 msleeper mslee...@ismsleeperwrong.com
Yes. This was confirmed like 3 years ago.
On Wed, 2011-03-30 at 22:05 -0400, Bubka3 wrote:
Hi guys,
Is it true that in orangebox the tickrate is locked to 66?
Hi guys,
Is it true that in orangebox the tickrate is locked to 66?
--
Thanks,
Bubka3
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
Yes. This was confirmed like 3 years ago.
On Wed, 2011-03-30 at 22:05 -0400, Bubka3 wrote:
Hi guys,
Is it true that in orangebox the tickrate is locked to 66?
--
Thanks,
Bubka3
___
To unsubscribe, edit your list preferences, or view the
@list.valvesoftware.com
Subject: Re: [hlds] tickrate
Date: Tue, 5 Dec 2006 03:17:42 +
--
[ Picked text/plain from multipart/alternative ]
add the command line +sys_ticrate or add it in ur server cfg. if your
using
windows then use sys_ticrate 600 as the max fps in windows is 512. if
your
[ Converted text/html to text/plain ]
hi i have a cs 1.6 serve and i used to have a source server i used to put in
my command line tickrate 100 is this the same for 1.6
___
To unsubscribe, edit your list preferences, or view the list archives, please
for CS 1.6 the ticrate would be 1000 - this is equal to 100 from CSS but
the best from my experiences is 800 for CS 1.6 with good net-settings
(updaterate, ...)
francois larche wrote:
[ Converted text/html to text/plain ]
hi i have a cs 1.6 serve and i used to have a source server i used to
--
[ Picked text/plain from multipart/alternative ]
add the command line +sys_ticrate or add it in ur server cfg. if your using
windows then use sys_ticrate 600 as the max fps in windows is 512. if your
running linux and have recompiled ur kernal to 1000 HZ then add sys_ticrate
1000. i use
@list.valvesoftware.com
Subject: Re: [hlds] tickrate
Date: Tue, 5 Dec 2006 03:17:42 +
--
[ Picked text/plain from multipart/alternative ]
add the command line +sys_ticrate or add it in ur server cfg. if your using
windows then use sys_ticrate 600 as the max fps in windows is 512. if your
running
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi folks,
can anyone confirm that -tickrate 125 has been disabled? All servers run with
constant tickrate of 100 instead of 125.
yours Sebastian
--
--
[ Picked text/plain from multipart/alternative ]
how were you getting tick above 100 in the 1st place?
On 11/3/06, Crow [EMAIL PROTECTED] wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi folks,
can anyone confirm that -tickrate
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi folks,
can anyone confirm that -tickrate 125 has been disabled? All servers run with
constant tickrate of 100 instead of 125.
yours Sebastian
--
how were you getting tick above 100 in the 1st place?
Spotta
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Crow
Sent: 02 November 2006 19:13
To: hlds@list.valvesoftware.com
Subject: [hlds] Tickrate
This is a multi-part message in MIME format
the maximum tickrate for a source server is 100. As you can see we are
amazed you managed to get it higher. Vlave dos openly admit that there
are simulation problems with running servers @ 100tick. I suggest you
try running your servers at 75 tick as you get the performance benefits
of 100 tick
Adam Sando wrote:
You are getting FPS and tickrate confused Kyle. See Frazers previous
post for more details on the difference.
I would have thought all SRCDS instances (whether HL2MP, CSS or DODS)
would be 33 tick by default?? Guess not :(
I was under the impression that hl2dm ran at a
--
[ Picked text/plain from multipart/alternative ]
HL2DM is SOURCE
Source is just the Engine, what game you run on top of it is up to you.
It was my understanding that all SRCDS based games default tickrate was 66
EXCEPT CS:S, who got jipped with a 33 default tickrate.
On 4/24/06, Richard
I have a quick question, hopefully someone can give me an answer! I'd
appreciate it.
Do HL2MP servers run at 66 tickrate by default? Or 33 like CS:Source?
Thanks!
Chris
___
To unsubscribe, edit your list preferences, or view the list archives,
, 24. April 2006 02:02
An: hlds@list.valvesoftware.com
Betreff: [hlds] Tickrate question
I have a quick question, hopefully someone can give me an answer! I'd
appreciate it.
Do HL2MP servers run at 66 tickrate by default? Or 33 like CS:Source?
Thanks!
Chris
: [hlds] Tickrate question
I believe that they run at 33 tick also by default.
-[IA]Zealot
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris |
FatPipeServer.com
Sent: Sunday, April 23, 2006 8:02 PM
To: hlds@list.valvesoftware.com
Subject: [hlds
Well I stand corrected!
Learn something new every day, thanks for the input.
-[IA]Zealot
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mick
Sent: Sunday, April 23, 2006 9:52 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Tickrate question
You
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Ok so If I decide to put 250 FPS, what tickrate would be good to help the
registry out? 66?
--
___
To unsubscribe, edit your list preferences, or view
--
[ Picked text/plain from multipart/alternative ]
The default SRCDS fps_max is 300
Read this: http://whisper.ausgamers.com/wiki/index.php/Tickrate
On 3/19/06, HLDS Services [EMAIL PROTECTED] wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from
I'm talking about Counter-Strike.
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, March 18, 2006 4:29 PM
Subject: Re: [hlds] Tickrate And FPS
--
[ Picked text/plain from multipart/alternative ]
The default SRCDS fps_max is 300
Read
, HLDS Services [EMAIL PROTECTED] wrote:
I'm talking about Counter-Strike.
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, March 18, 2006 4:29 PM
Subject: Re: [hlds] Tickrate And FPS
--
[ Picked text/plain from multipart
So your telling me for a counter-strike server this would be good
sv_maxrate 2
sys_ticrate 250
sv_maxupdaterate 66
-tickrate 66?
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, March 18, 2006 5:16 PM
Subject: Re: [hlds] Tickrate
sys_ticrate 250
sv_maxupdaterate 66
-tickrate 66?
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, March 18, 2006 5:16 PM
Subject: Re: [hlds] Tickrate And FPS
--
[ Picked text/plain from multipart/alternative ]
tickrate
CS 1.6.
I really appreciate you trying to help me out with this.
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, March 18, 2006 5:52 PM
Subject: Re: [hlds] Tickrate And FPS
--
[ Picked text/plain from multipart/alternative ]
I am
appreciate you trying to help me out with this.
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Saturday, March 18, 2006 5:52 PM
Subject: Re: [hlds] Tickrate And FPS
--
[ Picked text/plain from multipart/alternative ]
I am not saying
really appreciate it if you help me out. I have
attached a photo that shows my server's base file I hope it can help.
thankyou
From: Desolate_One [EMAIL PROTECTED]
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Tickrate
Date: Tue, 8 Nov 2005 07:20:33 +1100
dont know where the
start up line for the server is :S. I would really appreciate it if you help
me out.
thankyou
From: Desolate_One [EMAIL PROTECTED]
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Tickrate
Date: Tue, 8 Nov 2005 07:20:33 +1100
http
hello is it possible to increase my tickrate on srcds becasue im grounded on
33 tick :(. If so how?
thankyou
_
The new MSN Search Toolbar now includes Desktop search!
http://toolbar.msn.co.uk/
add -tickrate 66 to the start line.
- Original Message -
From: Alex Dignam [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, November 07, 2005 12:49 PM
Subject: [hlds] Tickrate
hello is it possible to increase my tickrate on srcds becasue im grounded
on
33 tick
The shortcut to the server. If you rent your server then you need to
ask your host (and pay them extra money I expect).
On 07/11/05, Alex Dignam [EMAIL PROTECTED] wrote:
where to? autoexec.cfg? or what, sorry need a bit more detail
thanks
___
To
http://www.serverwiki.org/index.php/Advanced_Tickrate
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alex Dignam
Sent: Tuesday, 8 November 2005 6:37 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Tickrate
where to? autoexec.cfg? or what, sorry
--
[ Picked text/plain from multipart/alternative ]
u da man whisper
--
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
That's an exceptionally well done Steam forum post. Thanks very much for
all the info, Whisper!
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, July 22, 2005 12:49 AM
Subject: Re: [hlds] tickrate
--
[ Picked text/plain from
--
[ Picked text/plain from multipart/alternative ]
p4 3.06 2 gigs of mem , i do not know the bandwith , i rent it from ugs
--
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
, Mikee [EMAIL PROTECTED] wrote:
That's an exceptionally well done Steam forum post. Thanks very much for
all the info, Whisper!
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, July 22, 2005 12:49 AM
Subject: Re: [hlds] tickrate
[EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, July 22, 2005 8:34 AM
Subject: Re: [hlds] tickrate
--
[ Picked text/plain from multipart/alternative ]
I made it back in the day when every other steam forum server post was
about
bloody running high tickrate servers
Hardly ever see
[EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, July 22, 2005 8:34 AM
Subject: Re: [hlds] tickrate
--
[ Picked text/plain from multipart/alternative ]
I made it back in the day when every other steam forum server post was
about
bloody running high tickrate servers
--
[ Picked text/plain from multipart/alternative ]
Does hlds stable at a 100 tickrate , and 66? . i had my server put ona 100
tickrate and it was bad all the people with different rate lagging and look
all glitchy. allways thought default was works best.
--
Your server may not be able to handle the higher tickrate, what are the
server specs, max players and server bandwidth?
- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: 22 July, 2005 1:28 PM
Subject: [hlds] tickrate
--
[ Picked text/plain from
[EMAIL PROTECTED] wrote:
Your server may not be able to handle the higher tickrate, what are the
server specs, max players and server bandwidth?
- Original Message -
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: 22 July, 2005 1:28 PM
Subject: [hlds] tickrate
PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Whisper
Sent: 13 May 2005 16:21
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] tickrate
--
[ Picked text/plain from multipart/alternative ]
You need a beast of a computer to run a tickrate value above defaults on
larger servers.
So far we are testing
Subject: Re: [hlds] tickrate
Try a few combinations and see what works out best for you.
Very Very Important Statement!
If you are running multiple servers per host then you need to watch your
CPU loading.
If you have not already tried this tiny little utility then you should
before you mess around
im confused why not just open clock.avi assuming its a windows box...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Chillz Media
Sent: Sunday, May 15, 2005 2:56 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] tickrate
I would love to download
its a windows box...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Chillz Media
Sent: Sunday, May 15, 2005 2:56 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] tickrate
I would love to download that booster util and give it a try, but the
download
Why is this even needed? Why doesnt srcds already do this.
- Original Message -
From: Steve Tilson [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Monday, May 16, 2005 12:34 AM
Subject: RE: [hlds] tickrate
Sorry folks, I had to perform some maintenance and backups yesterday
: [hlds] tickrate
I would love to download that booster util and give it a try, but the
download links on that page are broken.
- CHiLLZ
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve Tilson
Sent: Friday, May 13, 2005 8:18 AM
--
[ Picked text/plain from multipart/alternative ]
sys_ticrate is only for HLDS
tickrate is only for SRCDS
sys_ticrate isnt used by us since we use booster
tickrate is a commandline option on SRCDS (default = 33)
On 5/13/05, Alexander Kobbevik [EMAIL PROTECTED] wrote:
sys_ticrate
--
[ Picked text/plain from multipart/alternative ]
The aliasreadme.html in the cfg/autoscript folder says the script was
authored by SxRxRnR and his e-mail is sxrxrnr (at)
counter-script.nethttp://counter-script.net.
http://www.counter-script.net is also mentioned a couple times.
The utility
sys_ticrate
-tickrate
I wonder if someone can quickly explain for me the use of sys_ticrate.
And if -tickrate can be used for both CS(HLDS) and CS:S(HLSD2)?
Thanks
___
To unsubscribe, edit your list preferences, or view the list archives, please
Hi
Tickrate on CSS is set using the -tickrate command or so I been told.
By default the tickrate is set to 33.
What is the best setting for a 24player server?
What is the best setting for a 10player server?
Should server admin touch this setting and if yes why?
Pawel Dabrowski
You can make the server more responsive by setting sys_tickrate (or
sys_ticrate, don't have a machine to test on) to a value more higher,
but sys_tickrate will go as high as fps_max is set to. Example:
Correct:
-sys_tickrate 100 +fps_max 100 (tickrate will be 100)
-sys_tickrate 200 +fps_max 500
@list.valvesoftware.com
Sent: Friday, May 13, 2005 9:30 AM
Subject: Re: [hlds] tickrate
You can make the server more responsive by setting sys_tickrate (or
sys_ticrate, don't have a machine to test on) to a value more higher,
but sys_tickrate will go as high as fps_max is set to. Example:
Correct:
-sys_tickrate
Ack, I get them confused sometimes, sorry!
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, May 13, 2005 9:30 AM
Subject: Re: [hlds] tickrate
You can make the server more responsive by setting sys_tickrate (or
sys_ticrate, don't have a machine to test on) to a value more higher,
but sys_tickrate will go as high as fps_max is set to. Example
Try a few combinations and see what works out best for you.
Very Very Important Statement!
If you are running multiple servers per host then you need to watch your
CPU loading.
If you have not already tried this tiny little utility then you should
before you mess around with tickrate too much.
, 2005 9:30 AM
Subject: Re: [hlds] tickrate
You can make the server more responsive by setting sys_tickrate (or
sys_ticrate, don't have a machine to test on) to a value more higher,
but sys_tickrate will go as high as fps_max is set to. Example:
Correct:
-sys_tickrate 100 +fps_max
83 matches
Mail list logo