Could you make this cvar a public one so server query tools can filter by it?
Thanks!
~dvander
> There will be a cvar controlling this new functionality,
> mp_dynamicpricing, you can disable it if you wish by setting its value to
> 0.
>
> - Alfred
>
> [EMAIL PROTECTED] wrote:
>> Hi guys,
>>
>>
You know, these information could have been released much earlier along
the steam news because there is a petition with over 5000 names
regarding over this issue already and people all over irc-channels have
cursed this update to the ground. Next time to avoid "worthless efforts"
by community, ple
Alfred Reynolds wrote:
There will be a cvar controlling this new functionality,
mp_dynamicpricing, you can disable it if you wish by setting its
value to 0.
Thank goodness for that or it would cause chaos for competitions.
TBH not sure many will leave it enabled as people generally
dont like u
There will be a cvar controlling this new functionality, mp_dynamicpricing, you
can disable it if you wish by setting its value to 0.
- Alfred
[EMAIL PROTECTED] wrote:
> Hi guys,
>
> I think this would be an bad and stupid update.
>
> One idea for these changes to alfred.
>
> It must be possible
Hi guys,
I think this would be an bad and stupid update.
One idea for these changes to alfred.
It must be possible to switch off this price changes with an cvar for
warservers. So nobody must change his buytactics every week.
regards
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[m
VAC2 is only for 32bit binaries add this to your command line -binary
./hlds_amd and change your 64bit amx to 32bit amx.
Thanks
Adam
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Saturday, September 23, 2006 11:20 AM
Subject: hlds_linux digest, Vol 1 #5241 - 8 msgs
Send hlds
I concur. Seems that some of the servers from random places are not
vacced. One of our servers is and the other is not and both are at same
network.
Can we please have this working? It keeps some of the idiots away who
have vac bans but not all.
-ics
fishy kirjoitti:
VAC seems to be gasping fo
What do you mean about the 64bit amxmodx?
It's not stopped, I use the 1.76 release which is now 5 days old, and has
it's own 64 bit compiled packages.
Or do you mean something else?
On Sat, 23 Sep 2006, Knuts - jolt.co.uk wrote:
Indeed I don't run 64 bit though I can but choose not to as yo
VAC seems to be gasping for air once again
The servers appear to be randomly losing connection to steam3
Is there any particular reason for this?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valv
Indeed I don't run 64 bit though I can but choose not to as you can see from
previous posts, in a nutshell VAC2 doesn't work. I seem to remember the AMXX
chap stopping support for 64 bit a while back too.
Try running it without any plugins.
-Original Message-
From: [EMAIL PROTECTED]
[mail
You're not running 64 bit? Cause I have seen before that 32 bit had a
higher version number... don't know why that is to be honest.
But still doesn't fix my problems :)
On Sat, 23 Sep 2006, Knuts - jolt.co.uk wrote:
Mine shows this:
Protocol version 47
Exe version 1.1.2.5/Stdio (cst
Mine shows this:
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 20:06:55 Mar 7 2006 (3421)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marcel
Beringer
Sent: 23 September 2006 15:44
To: hlds_linux@list.valvesoftwa
Old version of what?
mb@@zeus:/usr/games/hlds_l$ ./steam -command update -game cstrike -dir .
-verify_all
HLDS installation up to date
Seems okay?
On Sat, 23 Sep 2006, Knuts - jolt.co.uk wrote:
That's an old version, you need to update it.
-Original Message-
From: [EMAIL PROTECTED]
That's an old version, you need to update it.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marcel
Beringer
Sent: 23 September 2006 15:07
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Error! Server verification failed
Hi all,
Recently my
Hi all,
Recently my server hdd crashed so I had to replace it and reinstall CS on
it. It run perfectly for 2 years, but since my reinstall it runs bad
When it's in secure mode people can't connect to it anymore, they get the
following message:
Error! Server verification failed
hostname: [NL]
Give it a go.
Last I checked this was more of a technically orientated mailing-list, not
myspace.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan
Devonshire
Sent: Saturday, 23 September 2006 10:13 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re:
Oh dear Valve..
Truely is the worse update I've seen. ever. An update every Monday to
the price lists? Thats just going to be a pain in the arse.
William Warren wrote:
can this be disabled?
William Warren wrote:
Not a god move. The thread on steampowered has exploded.
Patrick Haverkamp wro
can this be disabled?
William Warren wrote:
Not a god move. The thread on steampowered has exploded.
Patrick Haverkamp wrote:
--
[ Picked text/plain from multipart/alternative ]
Perhaps this should be an option to set the new feature on the server
side...
On 9/23/06, milchworld <[EMAIL PROT
Not a god move. The thread on steampowered has exploded.
Patrick Haverkamp wrote:
--
[ Picked text/plain from multipart/alternative ]
Perhaps this should be an option to set the new feature on the server
side...
On 9/23/06, milchworld <[EMAIL PROTECTED]> wrote:
has nothing to do with real lif
--
[ Picked text/plain from multipart/alternative ]
Actually there's a priority option within prime which seems to override
nice, so try setting that (sorry if you've already done that, just covering
the obvious), on a single cpu setup it behaves correctly, will see if I can
sneak some time when a
--
[ Picked text/plain from multipart/alternative ]
Thanks for the stats, handy to know someone else got about that. I don't
have any none used HT setups atm to try it on without people screaming :). I
think there's a couple of things though, gameserver code may be better or
worse in how much extra
On Friday 22 September 2006 09:36, Ian mu wrote:
> First thing I tend to do is run something like prime95 or something
> else that will max a virtual cpu and see what it shows.
> [...]
> Typically you won't get much past
> an extra 10/15%, probably be even less with gameservers.
I benchmarked mpri
needs to include
but it would be hard to see which server has dynamic pricing and which
dont have.
i think the css players should unite and play ONE game.
Leo
Patrick Haverkamp schrieb:
--
[ Picked text/plain from multipart/alternative ]
Perhaps this should be an option to set the new featu
--
[ Picked text/plain from multipart/alternative ]
Perhaps this should be an option to set the new feature on the server
side...
On 9/23/06, milchworld <[EMAIL PROTECTED]> wrote:
>
> has nothing to do with real life.
> if valve changes the prices - everyone will cry and: it would only last
> a fe
has nothing to do with real life.
if valve changes the prices - everyone will cry and: it would only last
a few month/years and valve will have to change the prices again.
if WE - the community can change the price - noone can cry. why does
everyone use ak,m4 ? they are good and should cost MORE.
25 matches
Mail list logo