Negative pricing is making things a tad screwy though.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ics
Sent: Friday, 20 October 2006 7:23 p.m.
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Dynamic Pricing Gone Mad
Or not. No one
[S.O.D.] mr. jack wrote:
Hi,
I'm running on my rootserver (D820 + 2 GB Ram):
12 Slot WC3 1.6
12 Slot 1.6 War-Server pingboost 3 systicrate 1000
1x14 Slot CS:S Tick100
1x 12 Slot CS:S Tick 100
Pingboost 3 and sys_tic 1000 will cause problems with your game server.
If you time the bomb plant
Hi folks,
Just a quicky. I recently acquired an old PC (Pentium 3, 700mhz, 256mb
RAM) and was looking to use it for some Source-related development work
I'm currently doing.
I bought a new hard disk for it, plugged it all in, installed FreeBSD
6.1 on it and this morning downloaded the CS:S
I only noticed this bug with a sys_ticrate higher than 1000. With 1000
it worked fine, but unfortunately FPS weren't stable at 1000.
Marcel
Richard Fennell schrieb:
[S.O.D.] mr. jack wrote:
Hi,
I'm running on my rootserver (D820 + 2 GB Ram):
12 Slot WC3 1.6
12 Slot 1.6 War-Server pingboost
Richard Fennell wrote:
We have always found running Source along side
High Performance CS servers will effect the performance of the CS
server adversely.
When running CS 1.6 fun and CS 1.6 War alone, the Warserver is stable at
950 FPS. When starting one CS:S server, the problems will begin. I
Quoting Bart King [EMAIL PROTECTED]:
Hi folks,
Just a quicky. I recently acquired an old PC (Pentium 3, 700mhz, 256mb
RAM) and was looking to use it for some Source-related development work
I'm currently doing.
I bought a new hard disk for it, plugged it all in, installed FreeBSD
6.1 on it
--
[ Picked text/plain from multipart/alternative ]
Or not? If it is giving you money or is 1$ that is kind of bad...
On 10/20/06, Scott Pettit [EMAIL PROTECTED] wrote:
Negative pricing is making things a tad screwy though.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
Hello,
I have a question specifically for the Valve team.
What are the specifics on the 64bit HLDS and 64bit Srcds supporting
Vac2(hlds) and a 64bit install for Srcds. Is there a time frame for these?
The future is 64bit and I think its time to finish srcds with CPU/Memory
execution/usage fixes
It's like clock work. Someone new askes every week.
Unfortunately Adam, VALVe's official stance right now is to not answer
any questions regarding 64-bit. The last time we really heard anything the
response was When its ready. I think the last time (We've heard it a
lot) was 6-7 months ago.
We don't have 64-bit support at this time. The 32-bit servers should be
used.
- Alfred
Adam Thorn wrote:
Hello,
I have a question specifically for the Valve team.
What are the specifics on the 64bit HLDS and 64bit Srcds supporting
Vac2(hlds) and a 64bit install for Srcds. Is there a time
It's like clock work. Someone new askes every week.
Unfortunately Adam, VALVe's official stance right now is to not answer
any questions regarding 64-bit. The last time we really heard anything the
response was When its ready. I think the last time (We've heard it a
lot) was 6-7 months ago.
On Friday 20 October 2006 23:41, [EMAIL PROTECTED] wrote:
It's like clock work. Someone new askes every week.
Unfortunately Adam, VALVe's official stance right now is to not answer
any questions regarding 64-bit. The last time we really heard anything
the response was When its ready. I
--
[ Picked text/plain from multipart/alternative ]
Good point, I agree. I personally wish they'd just fix the CPU consumption
of the servers before they worry about that, though. Of course, it doesn't
matter to them how much CPU power the servers use as they don't host
servers...unless there's
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
For the last few hours people have been randomly kicked from one of our DOD
servers. Your connection times out and then you can't ping or connect to
the server for several minutes.
This happened to
14 matches
Mail list logo