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I agree totally with ICS, but Nic I do not agree that Valve was not at fault.
Any dimwit knows that you don't put all your eggs in one basket, especially
when it comes to a GLOBAL operation such as steam.
The fact is that all it would take is
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Sorry, meant auth to play any SINGLE player game
David Syers [EMAIL PROTECTED] wrote: --
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I agree totally with ICS, but Nic I do not agree that Valve was not at fault.
Any dimwit knows that you
I quite like authing to play a single player game as I know the
alternative is to put the CD of the game I want to play into the drive
making it just a little more scratched each time. So many old games
that I can't play because of protection.
However I find it strange that if I pull out my
I've noticed that since everything came back up the MOTDs for several
servers are blank, including mine, but when I remove all the HTML
code, the motd works fine. Is the HTML being disabled a server by
server thing? Or is it an issue with steam? I've noticed thats its
only in windows based
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The offline system of Steam needs to be looked at closely and changed
appropriately.
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Thanks,
Laurence Herbert
Web Site/Mod Developer
(www.ricochet-source.com)
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Can someone explain the following, or if it is just shite coding on valves part:
* I run a server that has a dual core pentium 3.4GHz processor and runs 2 x 100
tick 18 man CSS servers.
* It has the kernel compiled at 1000
* My startup line has
Disable HTT.
At 12:52 PM 12/18/2006, David Syers wrote:
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Can someone explain the following, or if it is just shite coding on
valves part:
* I run a server that has a dual core pentium 3.4GHz processor and
runs 2 x 100 tick 18 man CSS servers.
Same here with Pentium (Single Core, 3GHz). When I run a dods server with
~20 players at 66tick I get ~70-100% CPU usage. FPS are droping, servers is
hanging (depending on map). Sooo I think that server upgrade is needed for
you and me. Something close to Intel E6600 or Xeon 5120 :).
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Sorry, my fault - it is an Intel DUAL CORE, it is not a pentium HT processor
Gary Stanley [EMAIL PROTECTED] wrote: Disable HTT.
At 12:52 PM 12/18/2006, David Syers wrote:
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Can someone explain
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I'm sorry, but yours is a different problem. Yours will hang if you are hitting
100% CPU usage.
Mine is not even 50% utilized! (counting both cores - and even on 1 it is only
60%)
Evaldas Þilinskas [EMAIL PROTECTED] wrote: Same here with
Hello,
you can try and install hotsanic (http://hotsanic.sourceforge.net/). It will
give you a better overview what really happens on your system. Install at
least the modules traffic, system and netstat.
Also follow this tutorial for a good kernel:
I found this on steam forums and nobody helped this guy:
Is there a way to force the settings specified in the command line such as
the +sys_ticrate and not allow changes to these settings via the config file
or RCON? Example, if a manager of a server wanted to allow 250FPS, but not
allow this to
Just have the server.cfg alias the sys_ticrate:
alias sys_ticrate echo WARNING: --- changing the ticrate is not allowed on
this server
- Original Message -
From: Amit Gandelman
To: hlds_linux@list.valvesoftware.com
Sent: Monday, December 18, 2006 12:59 PM
Subject: RE: [hlds_linux]
Customers can change the server.cfg so this really is void. But if you
put it in the autoexec.cfg file, it might just work. Most customers
don't think to make changes there. I personally haven't tested this,
but it might work. The only other way is the make the file read only.
Xavier
On Sun, 2006-12-17 at 15:02 +, Dave M3PH Williams wrote:
as you guys are probably aware i'm new to this whole running linux
servers thing. I've been doing some reading on screen as i know some of
you guys use it. But there is one concept i don't understand. how do i
get screen to capture
This is a multi-part message in MIME format.
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Andrew Forsberg wrote:
On Sun, 2006-12-17 at 15:02 +, Dave M3PH Williams wrote:
as you guys are probably aware i'm new to this whole running linux
servers thing. I've been doing some reading on
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I think that the command would be
$ screen -A -m -d -S screen_name ./hlds_run -game cstrike +maxplayers 16
+map de_inferno +port 27016
(replace the server command by whatever you want)
To attach the terminal to the current tty:
$ screen -r
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Or you could just try doing +alias sys_tickrate blah in the command line
(will that work?)
On 12/18/06, Xavier Kerestesy [EMAIL PROTECTED] wrote:
Customers can change the server.cfg so this really is void. But if you
put it in the
i had a look thru that how to just out of interest to see if there was
anything i could do to improve performance any more than i have (part of
the linux learning curve) and i found something very interesting. my
whole param.h is one big comment. For both i386 and x86_64. I'm running
suse 10.2 and
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cheers guys for the help. Seeing as i didn't get a reply as quickly as i would
have liked (hey i'm not known for my patience ;-) ) i did some resaerch on
screen on good ol' google and come up with the same command line. Screen for
me is a necessity for me as
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Easy screen use:
Make a new process:
screen -S hlds_1
./hlds blah blah anyhting else you want to run
then on your keyboard do: control+a+d
your screen in now detached.
To get back to a screen just do
screen -r hlds_1
you can name them
On Tue, 2006-12-19 at 00:37 +, Dave M3PH Williams wrote:
Screen for
me is a necessity for me as when we get our hardware in (atm this is all
leaning and practise) we plan on running as many servers as possible (my
numbers say 8 but we'll see) on a dual core processor.
Yea, I run between 6
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