RE: [hlds_linux] Steam, lack of information and upcoming features

2006-12-18 Thread David Syers
-- [ Picked text/plain from multipart/alternative ] I agree totally with ICS, but Nic I do not agree that Valve was not at fault. Any dimwit knows that you don't put all your eggs in one basket, especially when it comes to a GLOBAL operation such as steam. The fact is that all it would take is

RE: [hlds_linux] Steam, lack of information and upcoming features

2006-12-18 Thread David Syers
-- [ Picked text/plain from multipart/alternative ] Sorry, meant auth to play any SINGLE player game David Syers [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I agree totally with ICS, but Nic I do not agree that Valve was not at fault. Any dimwit knows that you

Re: [hlds_linux] Steam, lack of information and upcoming features

2006-12-18 Thread Graham Robinson
I quite like authing to play a single player game as I know the alternative is to put the CD of the game I want to play into the drive making it just a little more scratched each time. So many old games that I can't play because of protection. However I find it strange that if I pull out my

[hlds_linux] HTML In the MOTD

2006-12-18 Thread j_griggs
I've noticed that since everything came back up the MOTDs for several servers are blank, including mine, but when I remove all the HTML code, the motd works fine. Is the HTML being disabled a server by server thing? Or is it an issue with steam? I've noticed thats its only in windows based

Re: [hlds_linux] Steam, lack of information and upcoming features

2006-12-18 Thread Laurence Herbert
-- [ Picked text/plain from multipart/alternative ] The offline system of Steam needs to be looked at closely and changed appropriately. -- Thanks, Laurence Herbert Web Site/Mod Developer (www.ricochet-source.com) -- ___ To unsubscribe, edit your list

[hlds_linux] OK, getting frustrated now!

2006-12-18 Thread David Syers
-- [ Picked text/plain from multipart/alternative ] Can someone explain the following, or if it is just shite coding on valves part: * I run a server that has a dual core pentium 3.4GHz processor and runs 2 x 100 tick 18 man CSS servers. * It has the kernel compiled at 1000 * My startup line has

Re: [hlds_linux] OK, getting frustrated now!

2006-12-18 Thread Gary Stanley
Disable HTT. At 12:52 PM 12/18/2006, David Syers wrote: -- [ Picked text/plain from multipart/alternative ] Can someone explain the following, or if it is just shite coding on valves part: * I run a server that has a dual core pentium 3.4GHz processor and runs 2 x 100 tick 18 man CSS servers.

Re: [hlds_linux] OK, getting frustrated now!

2006-12-18 Thread Evaldas Žilinskas
Same here with Pentium (Single Core, 3GHz). When I run a dods server with ~20 players at 66tick I get ~70-100% CPU usage. FPS are droping, servers is hanging (depending on map). Sooo I think that server upgrade is needed for you and me. Something close to Intel E6600 or Xeon 5120 :). -

Re: [hlds_linux] OK, getting frustrated now!

2006-12-18 Thread David Syers
-- [ Picked text/plain from multipart/alternative ] Sorry, my fault - it is an Intel DUAL CORE, it is not a pentium HT processor Gary Stanley [EMAIL PROTECTED] wrote: Disable HTT. At 12:52 PM 12/18/2006, David Syers wrote: -- [ Picked text/plain from multipart/alternative ] Can someone explain

Re: [hlds_linux] OK, getting frustrated now!

2006-12-18 Thread David Syers
-- [ Picked text/plain from multipart/alternative ] I'm sorry, but yours is a different problem. Yours will hang if you are hitting 100% CPU usage. Mine is not even 50% utilized! (counting both cores - and even on 1 it is only 60%) Evaldas Þilinskas [EMAIL PROTECTED] wrote: Same here with

Re: [hlds_linux] OK, getting frustrated now!

2006-12-18 Thread Ronny Schedel
Hello, you can try and install hotsanic (http://hotsanic.sourceforge.net/). It will give you a better overview what really happens on your system. Install at least the modules traffic, system and netstat. Also follow this tutorial for a good kernel:

RE: [hlds_linux] ticrate

2006-12-18 Thread Amit Gandelman
I found this on steam forums and nobody helped this guy: Is there a way to force the settings specified in the command line such as the +sys_ticrate and not allow changes to these settings via the config file or RCON? Example, if a manager of a server wanted to allow 250FPS, but not allow this to

Re: [hlds_linux] ticrate

2006-12-18 Thread Kevin Ottalini
Just have the server.cfg alias the sys_ticrate: alias sys_ticrate echo WARNING: --- changing the ticrate is not allowed on this server - Original Message - From: Amit Gandelman To: hlds_linux@list.valvesoftware.com Sent: Monday, December 18, 2006 12:59 PM Subject: RE: [hlds_linux]

Re: [hlds_linux] ticrate

2006-12-18 Thread Xavier Kerestesy
Customers can change the server.cfg so this really is void. But if you put it in the autoexec.cfg file, it might just work. Most customers don't think to make changes there. I personally haven't tested this, but it might work. The only other way is the make the file read only. Xavier

Re: [hlds_linux] Using screen as a virutal terminal.

2006-12-18 Thread Andrew Forsberg
On Sun, 2006-12-17 at 15:02 +, Dave M3PH Williams wrote: as you guys are probably aware i'm new to this whole running linux servers thing. I've been doing some reading on screen as i know some of you guys use it. But there is one concept i don't understand. how do i get screen to capture

Re: [hlds_linux] Using screen as a virutal terminal.

2006-12-18 Thread Matjaz Debelak
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Andrew Forsberg wrote: On Sun, 2006-12-17 at 15:02 +, Dave M3PH Williams wrote: as you guys are probably aware i'm new to this whole running linux servers thing. I've been doing some reading on

Re: [hlds_linux] Using screen as a virutal terminal.

2006-12-18 Thread Simon Marchi
-- [ Picked text/plain from multipart/alternative ] I think that the command would be $ screen -A -m -d -S screen_name ./hlds_run -game cstrike +maxplayers 16 +map de_inferno +port 27016 (replace the server command by whatever you want) To attach the terminal to the current tty: $ screen -r

Re: [hlds_linux] ticrate

2006-12-18 Thread Cc2iscooL
-- [ Picked text/plain from multipart/alternative ] Or you could just try doing +alias sys_tickrate blah in the command line (will that work?) On 12/18/06, Xavier Kerestesy [EMAIL PROTECTED] wrote: Customers can change the server.cfg so this really is void. But if you put it in the

Re: [hlds_linux] OK, getting frustrated now!

2006-12-18 Thread Dave \M3PH\ Williams
i had a look thru that how to just out of interest to see if there was anything i could do to improve performance any more than i have (part of the linux learning curve) and i found something very interesting. my whole param.h is one big comment. For both i386 and x86_64. I'm running suse 10.2 and

Re: [hlds_linux] Using screen as a virutal terminal.

2006-12-18 Thread Dave \M3PH\ Williams
[ Converted text/html to text/plain ] cheers guys for the help. Seeing as i didn't get a reply as quickly as i would have liked (hey i'm not known for my patience ;-) ) i did some resaerch on screen on good ol' google and come up with the same command line. Screen for me is a necessity for me as

Re: [hlds_linux] Using screen as a virutal terminal.

2006-12-18 Thread Kyle Caulfield
-- [ Picked text/plain from multipart/alternative ] Easy screen use: Make a new process: screen -S hlds_1 ./hlds blah blah anyhting else you want to run then on your keyboard do: control+a+d your screen in now detached. To get back to a screen just do screen -r hlds_1 you can name them

Re: [hlds_linux] Using screen as a virutal terminal.

2006-12-18 Thread Andrew Forsberg
On Tue, 2006-12-19 at 00:37 +, Dave M3PH Williams wrote: Screen for me is a necessity for me as when we get our hardware in (atm this is all leaning and practise) we plan on running as many servers as possible (my numbers say 8 but we'll see) on a dual core processor. Yea, I run between 6