Re: [osg-users] OSG for Android

2011-08-08 Thread Jorge Izquierdo Ciges
Try cleaning Cmake configure of the osg directory first. And don't use a graphical Cmake bad shit happens sometimes. In wiki there is a comand line cmake example. El 8 de agosto de 2011 07:55, Héctor Martínez escribió: > and clicking the Configure button, a huge amount of similar errors appear.

Re: [osg-users] osgAndroidExampleGLES1 crashed

2011-08-08 Thread Jorge Izquierdo Ciges
Hey that's cool. What was the cause of the bad script error you sent me? 2011/8/8 anurag mairal > Hi Jorge, > I am able to build native library and i am able to run osgAndroidExample. > Thanks to you, > Bye > Anurag > > ___ > osg-users mailing list >

Re: [osg-users] osgAndroidExampleGLES1 crashed

2011-08-05 Thread Jorge Izquierdo Ciges
Oh good now we are talking the same languaje ^__^ happy! Ok if you read the exception carefully is obvious where the error comes. *Caused by: java.lang.UnsatisfiedLinkError: Library osgNativeLib not found* That means what it means he hasn't found the native part of the application. Short versio

Re: [osg-users] [build] problem compiling osg 3.0.0 for Android

2011-07-28 Thread Jorge Izquierdo Ciges
Rubén as I said to you I'm not a wise man with enough midiclorians as to have a sentient preescience of time and space that can guess anything. That kind of errors leave a Java Dalvik Exception that you can read through LogCat. Android's applications can crash in a thousand different ways. As i've

Re: [osg-users] When Patents Attack

2011-07-27 Thread Jorge Izquierdo Ciges
The other day looking for articles of scene graphs i was shocked to see that there were some patents about scene graphs! Seriously why can't people live more quietly? 2011/7/26 Paul Martz > On 7/26/2011 8:44 AM, Jeremy Moles wrote: > >> http://www.thisamericanlife.**org/

Re: [osg-users] osgDB::readNodeFile returning null in Android

2011-07-21 Thread Jorge Izquierdo Ciges
Btw for comertial aplications you should look into "installing resources" or reading resources from APK it's a common topic on Ndk/googles group. 2011/7/21 Rubén Díaz > adb shell > > certainly the way to go... > > Thanks! > > -- > Read this topic online here: > http://forum.opens

Re: [osg-users] osgDB::readNodeFile returning null in Android

2011-07-20 Thread Jorge Izquierdo Ciges
Yeah sure... because you are not writing well the route to the model. Try using adb shell first to search the route because sometimes it's obscure and changes from mobile to mobile. 2011/7/20 Rubén Díaz > Hi there, > > I am new to Android and fairly new to OSG. I recently managed to compile > A

Re: [osg-users] Write the Android example exclusively in C++

2011-07-19 Thread Jorge Izquierdo Ciges
e > chance to buy an XOOM some months later, which is said to be designed > under 3.0. :-) Also it should be worth doing some tests with GLES1 in > the emulator first, I think. I'd like to start after some other > personal and community work. > > Thanks, > > Wang Rui &

Re: [osg-users] Write the Android example exclusively in C++

2011-07-19 Thread Jorge Izquierdo Ciges
Wang it was addressed when we submitted the examples. Android development prior to 2.3 or 3.0 needs a JNI/Java Dalvik frontend for the use of the Native C++ code. So basically fully native can only work with latest Android OS... wich are expensive and considering the invesment in our group to devel

Re: [osg-users] [build] problem compiling osg 3.0.0 for Android

2011-07-18 Thread Jorge Izquierdo Ciges
Yes, you have to build two versions of OSG one with Gles1 and one with Gles2. According the Ndk google group it's not good to mix them up. If you used the cmake chain that was on the wiki I think it was for Gles1 ... if not I don't know. But as I was saying you need one for each one. Although looki

Re: [osg-users] [build] problem compiling osg 3.0.0 for Android

2011-07-15 Thread Jorge Izquierdo Ciges
Cheers for you! I didn't knew r6 was out... oh hell I'll have to add it to the auto detection system :) Have fun with Osg and Android. 2011/7/15 Rubén Díaz > Hi, > > Thanks a lot for your reply. > I tried with the changes that you suggested and still didn't work using the > graphic frontend for

Re: [osg-users] [build] problem compiling osg 3.0.0 for Android

2011-07-14 Thread Jorge Izquierdo Ciges
First, there is a good page in the wiki page with Cmake chain and requirements... and other stuff wich I recomend as a reading before doing anything. Second: NO! caca -> OPENGL_INCLUDE /home/rubn/data/android/gl/khronos_headers/GLES2 NO! caca -> OPENGL_LIBRARY /home/rubn/data/android/android-ndk

Re: [osg-users] osgAndroidExampleGLES1 crashed

2011-07-11 Thread Jorge Izquierdo Ciges
guess > i m missing some settings for GLES1.1 or GLES2.0 > but not able to know what m i missing? > plz help > Anurag > > > > On Sat, Jul 9, 2011 at 1:28 AM, Jorge Izquierdo Ciges > wrote: > >> Gles support in the Android emulator is far even of an alpha d

Re: [osg-users] osgAndroidExampleGLES1 crashed

2011-07-08 Thread Jorge Izquierdo Ciges
Gles support in the Android emulator is far even of an alpha demo. Blame that on Google. You need a device with android. 2011/7/8 Mourad Boufarguine > Hi Anurag, > > AFAIK Android emulator does not support OpenGL ES, so the Android osg > examples won't run on it. > > Cheers, > Mourad > Le 8 juil

Re: [osg-users] [build] OSG for Android build error

2011-07-08 Thread Jorge Izquierdo Ciges
I'll look into it later. But it should not be possible because Android doesn't use the X window system. Sometimes that kind of bugs happen when you use the android build when it has already run the configuration for linux. But... I'll check it out to see if there is some trouble with the Cmake scri

Re: [osg-users] [build] OSG for Android build error

2011-07-07 Thread Jorge Izquierdo Ciges
Victor my russian it's as rusty as an old galon ship, but the second line suggest that you had a trouble with your compiler. I mean your compiler had some internal error and exited. If it was a build error it should show other messages. 2011/7/7 Kataev Victor > > See

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
Not exactly xD We spanish people are very weird. Besides the name/middle name(optional), we use two surnames father and mother Ciges is my mother's family name. Weird complicated people ^__^ 2011/6/17 Robert Osfield > list now updated to automatically rename the > Jorge Ciges entries to Jorge Iz

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
Hi Robert First name: Jorge (George in English :P) Surname: Izquierdo Basically: Jorge Izquierdo Sorry for the inconveniences. 2011/6/17 Robert Osfield > Hi Ulrich, > > Following up on ffmpeg plugin link problem on your OSX system, could run: > > cd OpenSceneGraph/src/osgPlugins/ffmpeg > m

Re: [osg-users] Please test svn/trunk in prep for OSG-3.0 branch tomorrow!

2011-06-17 Thread Jorge Izquierdo Ciges
As I said in the other thread Android works well. I've build it from 0 with both GLES and the examples succesfully. If you are gonna tidy that, plese correct my Surname it's "Jorge Izquierdo" not "Jorge Ciges" I'll be checking things all the day because i'm doing tests from now till monday. Hap

Re: [osg-users] Missing sample applications for Android

2011-05-26 Thread Jorge Izquierdo Ciges
It was published in the list, just search for it. I'm working in a better and redesigned example and some other things for Android in OSG. The info was not updated because I'm finishing some thing that will make me write that page again. Also there was a example in GLES 2 that was made by another

Re: [osg-users] [build] osgviewer build failed for Android

2011-04-27 Thread Jorge Izquierdo Ciges
Post the Cmake command chain that you used and the OSG version. That error it's not normal and i compiled well two days ago with trunk version. 2011/4/23 Kebo Wang > Hi, > >I try to build osg for android on ubuntu 11.04. After getting svn trunk > and cmake using opengl-es 2 following wiki pa

Re: [osg-users] [build] Missing GLES 2.0 settings in CMake

2011-04-25 Thread Jorge Izquierdo Ciges
Mmmm have you set the options to what it's here? http://www.openscenegraph.org/projects/osg/wiki/Community/OpenGL-ES Remember if you are emulating you don't have to set GLES. 2011/4/17 Hoisun Ng > > I have kind of the same pro

Re: [osg-users] Android Development Plans

2011-04-13 Thread Jorge Izquierdo Ciges
Nope glstatic flag is not needed. There's a patch pending revision to do a proper loading of gles 2 in Android because normal unix/linux loading is not enough. About errors. . . I/com.android.osgViewerGLES2( 6136): glVersion=0, isGlslSupported=YES, glslLanguageVersion=0 That's normal, the langua

Re: [osg-users] OSG and OpenGL ES 2.0

2011-04-07 Thread Jorge Izquierdo Ciges
Just an advice. Do not try to start by learning gles in a emulator. It's tricky and it's not real. There are more differences and incompabilities that people can think about. Some of them can be very puzzling and difficult to find inside Osg. El 07/04/2011 17:39, "Ankur Gandhi" escribió: > Hi Chri

Re: [osg-users] Compiling iOS / iPhone - build errors

2011-03-29 Thread Jorge Izquierdo Ciges
Have you tried turning OFF every GL except GLES? and also ... have you put the values to compile for GLES 1? Remember that you have to set some options besides the avaible flag. 2011/3/30 Ryan Atkins > Thanks Jason. > > I have OSG_GLES1_AVAILABLE set to ON. > > GLES2 gives me a lot more errors.

Re: [osg-users] Missing sample applications for Android

2011-03-24 Thread Jorge Izquierdo Ciges
I've not finished the editing of that page >_< (there are some errors ) In two or three hours i'll attach it. If you are in a hurry search in the mail list/forum because i submited the draft of the example. P.S: Please comment your thoughts about what it's need to include in the android wiki page.

Re: [osg-users] Opengl ES 2.0 testing

2011-03-11 Thread Jorge Izquierdo Ciges
Jean thanks for the advice. I've found some parameters that not have the same behaviour but nothing that hasn't said in the mail list. If you look the other thread you'll see a test of a cow and shaders. 2011/3/10 Jean-Sébastien Guay > Hi Jorge, > > > Hello i'm looking for a little bit of Code

[osg-users] Opengl ES 2.0 testing

2011-03-10 Thread Jorge Izquierdo Ciges
Hello i'm looking for a little bit of Code that has been tested to be working and draws on OpenGL ES 2.0 a simple vertex/fragment shader loading and a little bit of geometry or a triangle. I'm testing the Android port working and i'm a little bit paranoid to write one if I write one and doesn't wo

Re: [osg-users] Android Development Plans

2011-03-01 Thread Jorge Izquierdo Ciges
Android ui elements and the ndk code. Gvsig3D news post(youtube) http://gvsig3d.blogspot.com/2011/03/openscenegraph-running-on-android.html Test Apk http://www2.ai2.upv.es/difusion/OSG_Android/osgViewerGLES1.apk.zip 2011/2/26 Jorge Izquierdo Ciges > I'm not missing, just stupid fails i

Re: [osg-users] Android Development Plans

2011-02-19 Thread Jorge Izquierdo Ciges
> > What i've not compiled is plugins (This weekend work was to make them >> compilable with searches for a 3rd party directory of android ports of >> some of them) >> > > I assume you mean plugins that require 3rd party dependencies... Did you > build the .osg reader plugin? Or the new serializer

Re: [osg-users] Android Development Plans

2011-02-18 Thread Jorge Izquierdo Ciges
r01.png http://www.bandadeanna.com/portafolio/imagenes/viewer02.png http://www.bandadeanna.com/portafolio/imagenes/viewer03.jpg http://www.bandadeanna.com/portafolio/imagenes/viewer04.jpg 2011/2/19 Jason Daly > On 02/03/2011 04:53 AM, Jorge Izquierdo Ciges wrote: > >> I've been wo

Re: [osg-users] Android Development Plans

2011-02-03 Thread Jorge Izquierdo Ciges
I've been working with ndk r-5 and compiles without many changes. The main trouble i've seen so far it's that following ndk-build script, the library osg goes up to 36 mb (libosg.a). The worst thing it's that it seems that you cannot use a flag to strip unneded coded. Right now i'm playing a littl

Re: [osg-users] Android Development Plans

2011-01-18 Thread Jorge Izquierdo Ciges
read with > interest in the various developments that yourself and others are > working on, it does mean I can't yet contribute too pro-actively > though. I'll will try and chip in where I can. > > On Mon, Jan 17, 2011 at 10:37 PM, Jorge Izquierdo Ciges > wrote: >

Re: [osg-users] Android Development Plans

2011-01-17 Thread Jorge Izquierdo Ciges
OpenCV is Android port is more cleaner than the use of toolchain that we are using right now. Working with the Cmake toolchain there were some files that Cmake won't ever find, even if they were. With this other approach, this should not happen because you use Cmake to generate the Android Makefile

[osg-users] Android Development Plans

2011-01-17 Thread Jorge Izquierdo Ciges
Thomas, right now in the group i'm working we have compiled OSG in android with hacks here and there. At this moment we have a viewer but we are not capable of drawing geometry. We hope to make it more functional in some weeks if android don't bug us a lot. _

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