Hi Stephan,
Sorry I took a while to reply to this..
I have done some more digging.. But am still somewhat confused.
However I am sure it's two parts of a project conflicting somehow.
I wonder if you can throw any pearls of wisdom my way..
The Open Flight stuff I was reporting earlier was
Hi Stephen,
Stephen Northcott schrieb:
So obviously there is a build order / compilation problem for me of
some sort. Or I am making a silly mistake somewhere perhaps?
Can you shed any light on why SDL, freetype or glew might cause this
problem, or anything I should be careful of?
Your
Hi Stephan,
Thanks, that makes sense.
Suggestion one is a little hard as glew gets upset if it's not put
together before gl.h etc.
Suggestion 2 3 are both viable as a fix.
I'll ping the Glew people about it also. Ultimately I'd like to move
away from Glew and rely on OSG for that, but I
On Jan 28, 2008 2:44 AM, Stephen Northcott [EMAIL PROTECTED] wrote:
Hi Stephan, (Robert there is a comment about the svn repository in
here that may be of interest to you)
OK. Can I ask what is perhaps a more stupid question now..
Can you confirm the correct svn source..
There is only one
Hi Robert,
Sure.. Here you go..
http://www.openscenegraph.org/index.php?page=Downloads.SVN
Kind regards,
Stephen.
On Jan 28, 2008, at 3:55 PM, Robert Osfield wrote:
On Jan 28, 2008 2:44 AM, Stephen Northcott [EMAIL PROTECTED]
wrote:
Hi Stephan, (Robert there is a comment about the svn
Hi Stephen,
Stephen Northcott schrieb:
I am still getting the OpenGL error references I mentioned earlier. Is
it possible I am going to the wrong repository? Do you have more than
one! Seems unlikely as you told me you had fixed various other linking
probs and I grabbed it again and
Hi Stephen,
On Jan 28, 2008 9:14 AM, Stephen Northcott [EMAIL PROTECTED] wrote:
Sure.. Here you go..
http://www.openscenegraph.org/index.php?page=Downloads.SVN
OK, this is the old pmwiki website, which explains why its been missed
- the new tracs website will be up to date.
I've fixed this
Hi Stephen,
I am a bit perplexed...
Stephen Northcott schrieb:
Thank you so much for doing that.. OSG Compiles fine now.
(I limited it to 10.5SDK for Intel for simplicity right now)
Just thought you'd like to know that I get the following errors, which
I have dealt with by commenting
Stephen Northcott schrieb:
Am I missing something blindingly obvious, or has anyone seen this
before!
Just an idea:
What sdk are you using? There were some problems when using the 10.5
sdk, these has been fixed in svn. Or try switching to the 10.4u sdk if
you don't want to upgrade.
HTH,
Thanks Stephan,
I'll give those a try.
Kind regards,
Stephen.
On Jan 26, 2008, at 7:19 PM, Stephan Huber wrote:
Stephen Northcott schrieb:
Am I missing something blindingly obvious, or has anyone seen this
before!
Just an idea:
What sdk are you using? There were some problems when using
Very strange problem this one..
Can anyone who's a whizz with XCode help me out please..
I have a fully compiled version of the OSG 2.2 release, which works
perfectly in every way except this one crazy problem which is driving
me mad!!
I built OSG on the same machine with XCode3.0 that is
Thanks for the suggestions...
Tried both, but on 10.4u I get the same problem.
And the latest svn is unbuildable for me. Lots of errors that I don't
really want to or know where to start trying to fix.
Do you know where I can get a version that has had those issues fixed?
Cheers,
Stephen.
Stephen Northcott schrieb:
Thanks for the suggestions...
Tried both, but on 10.4u I get the same problem.
And the latest svn is unbuildable for me. Lots of errors that I don't
really want to or know where to start trying to fix.
I did a fresh checkout and adjusted the XCode project, so
Hi Stephan,
Thank you so much for doing that.. OSG Compiles fine now.
(I limited it to 10.5SDK for Intel for simplicity right now)
Just thought you'd like to know that I get the following errors, which
I have dealt with by commenting files I don't need out..
osgSim/OpenFlightOptimizer is not
Hi Stephan,
Instead of drinking I did some googling..
I just found Eric's comments about Apple breaking binary
compatibility, and someone with an identical error to me.
So it does seem this has something to do with me mixing 10.4 and 10.5
frameworks.
I have been aware of this for a while so
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