Hi
I would like to make an RJDJ scene that takes advantage of the screen real
estate on this new Xoom tablet I have been fooling around with.
I have been successful with getting a few of Peter Brinkmann's test patches &
libpd built for Honeycomb3.1, but I noticed that when I run Sceneplayer that
Hi Patrick,
On Tue, Jun 07, 2011 at 08:33:39PM -0400, Pagano, Patrick wrote:
> I would like to make an RJDJ scene that takes advantage of the screen real
> estate on this new Xoom tablet I have been fooling around with.
> I have been successful with getting a few of Peter Brinkmann's test patches
It's there, and [sigmund] too AFAIK
On Wed, 8 Jun 2011 13:34:18 +0800
Chris McCormick wrote:
> I am pretty sure [fiddle~] is included
--
Andy Farnell
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On 8 June 2011 13:38, Chris McCormick wrote:
> Hi Joe,
>
> On Wed, Jun 08, 2011 at 12:22:23PM +0100, Joe White wrote:
> > > Unfortunately the RjDj scene format is hard coded to 320x320 pixels as
> far
> > > as I know. I think their voyager app stretches to the bigger ipad
> screen but
> > > it do
Hi Joe,
On Wed, Jun 08, 2011 at 01:59:44PM +0100, Joe White wrote:
> Couldn't we just update the [rj_image] external in the ScenePlayer on Android
> to accept any sized image?
Sure, but then scenes you make and run with ScenePlayer would be incompatible
with RjDj on iOS. There are other things t
Hi,
A few clarifications regarding the ScenePlayer app for Android:
* The app faithfully implements all features of the iPhone app that were
publicly documented last summer, including rj_image, rj_text, sensor input,
etc. There have been a few additions since (scaling and rotating text, I
think);
-list@iem.at>>, Joe White
mailto:white.j...@gmail.com>>
Subject: Re: [PD] RJDJ,sceneplayer & Xoom
Hi,
A few clarifications regarding the ScenePlayer app for Android:
* The app faithfully implements all features of the iPhone app that were
publicly documented last summer, includi
e: Wed, 8 Jun 2011 10:47:11 -0400
> To: Chris McCormick
> Cc: pd-list , Joe White
>
> Subject: Re: [PD] RJDJ,sceneplayer & Xoom
>
>
> Hi,
> A few clarifications regarding the ScenePlayer app for Android:
>
> * The app faithfully implements all features of the iPho
On 8 June 2011 15:47, Peter Brinkmann wrote:
>
> Hi,
> A few clarifications regarding the ScenePlayer app for Android:
>
> * The app faithfully implements all features of the iPhone app that were
> publicly documented last summer, including rj_image, rj_text, sensor input,
> etc. There have been
Lol, thanks
From: Joe White mailto:white.j...@gmail.com>>
Date: Wed, 8 Jun 2011 10:58:02 -0400
To: Patrick Pagano
mailto:p...@digitalworlds.ufl.edu>>
Cc: pd-list mailto:pd-list@iem.at>>
Subject: Re: [PD] RJDJ,sceneplayer & Xoom
http://lmgtfy.com/?q=git+clone+Permission+de
Hi Joe,
* The app faithfully implements all features of the iPhone app that were
>> publicly documented last summer, including rj_image, rj_text, sensor input,
>> etc. There have been a few additions since (scaling and rotating text, I
>> think); those will be easy enough to add when I see the ne
k.cx>>
Subject: Re: [PD] RJDJ,sceneplayer & Xoom
Hi Joe,
* The app faithfully implements all features of the iPhone app that were
publicly documented last summer, including rj_image, rj_text, sensor input,
etc. There have been a few additions since (scaling and rotating text, I
think);
Hi Patrick,
On Wed, Jun 08, 2011 at 12:18:32PM -0400, Pagano, Patrick wrote:
> I have a question about RJDJ and the Rjz Server
> I have made a simple test scene and run the server so I may install the files
> on my ithing.
> I navigate to the server site and my scene shows up, I install it and th
As Chris mentioned, it's probably an issue with the folder. Make sure there
is an Info.plist in there.
Does the SceneTemplate.rj - available here:
http://blog.rjdj.me/pages/pd-utilities - install correctly?
Cheers,
Joe
On 8 June 2011 17:18, Pagano, Patrick wrote:
> I have a question about RJDJ
>
>
> From: Peter Brinkmann
> Date: Wed, 8 Jun 2011 11:39:43 -0400
> To: Joe White
> Cc: pd-list , Chris McCormick
> Subject: Re: [PD] RJDJ,sceneplayer & Xoom
>
>
> Hi Joe,
>
> * The app faithfully implements all features of the iPhone app that
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