To second Alan's comments, unless you are using the odd and rare library
that only works >2.5, or have enough and elaborate enough code using post
2.5 features (which is more of a risk for infrastructure oriented code than
your average plug-in other than a few convenient decorators and shortcuts),
>> It says in the documentation that Softimage only works with Python 2.5
in linux, is this factual?
Yes, yes it is.
>> We use 2.65 here, and are nervous as to whether our tools will continue
to work in linux
You'll probably be fine. There's not THAT many changes between 2.5 and 2.6,
frankly.
>>
Sebastian, what version of XSI n Arnold are you using?
On 31 Jan, 2013, at 11:18 PM, "Sebastian Kowalski"
mailto:l...@sekow.com>> wrote:
yep, i am having this problems for a long time. for couple of soft releases.
but i never could prove that with a proper repro scene. maybe now its the time
Maybe some mistakes has to be corrected, I believe, in the docs for
Softimage:
IntroductionFury 2 for Maya
"
*System Requirements**Fury for Maya requires the following:
*
- *Autodesk Softimage 2010 or later*
2013/1/31 Adam Sale
and remember the tax write off for the worthless stocks. Please remind me the
total loss price and what we can write off per year. I thought it was 7000 or
1/2 that.
From: John Richard Sanchez
Sent: Wednesday, January 30, 2013 8:26 PM
To: softimage@listproc.autodesk.com
Subject: Re: Rigging
If you run into any problems I could definitely write you an importer for a
bit of change.
On Jan 31, 2013 10:02 PM, "Paul Griswold" <
pgrisw...@fusiondigitalproductions.com> wrote:
> Thanks Leonard!
>
> We'll see how easy it is. I'm not entirely confident in my ability to
> sort through XML file
I thought that too but I don't see anything :-/
On Thu, Jan 31, 2013 at 3:19 PM, Alan Fregtman wrote:
> I think you can select two and rightclick in the explorer and there was a
> Merge or similar?
>
>
>
> On Thu, Jan 31, 2013 at 11:56 AM, Kris Rivel wrote:
>
>> Is there any way to condense the
Thanks Leonard!
We'll see how easy it is. I'm not entirely confident in my ability to sort
through XML files and turn it into something useful...
-Paul
On Wed, Jan 30, 2013 at 9:48 PM, Leonard Koch wrote:
> Okay, it seems it is available as xml data. This should be really easy to
> parse and
I think you can select two and rightclick in the explorer and there was a
Merge or similar?
On Thu, Jan 31, 2013 at 11:56 AM, Kris Rivel wrote:
> Is there any way to condense the environment caches down? I have a few
> objects I'm importing with syflex on them and its stacking up cache nodes.
I have this same issue when I have a lot of objects under an animated
controller, I have Vray installed, I have not tested it without yet.
From: Sebastian Kowalski
Sent: Thursday, January 31, 2013 10:17 AM
To: softimage@listproc.autodesk.com
Subject: Re: Fcurve editor crashing soft
yep, i am
IDEs provide code completion and code analysis by actually having a backend
specific to the language the editor is set to. Thats actually one of the
main difference between a text editor (sublime) and an IDE (eclipse). The
editor does not just consider the text as a suite of words but as a
langua
I wasn't necessarily speaking in terms of Fabric when thinking of -Ideal
DCC processes-
& maybe should have created an other thread named exactly that sorry.
Perhaps seeing how things like SI-ASCII format or other things can be
such long shots
even if by sentiment of a majority, led me to ex
Is there any way to condense the environment caches down? I have a few
objects I'm importing with syflex on them and its stacking up cache nodes.
I only need one since they're under a model together. Is there a way to
rebuild or combine them without breaking my simulation objects?
Kris
Great.. I had a few kind souls mail me off list, so I am good to go.
Thanks Ben.
Adam
On Thu, Jan 31, 2013 at 5:20 AM, Ben Houston wrote:
> Hi Adam,
>
> Sorry about the missing docs, yeah I see that the latest release was
> missing them, this will be fixed now.
>
> The full docs are here:
>
>
I've generated autocompletions, but it seems (and kinda makes sense) that I
cannot really know what class someone is coding for to show the methods
filtered by that class alone, so in its current state I will autocomplete
both global commands AND all methods. That said, for methods I put "[blabla
c
yep, i am having this problems for a long time. for couple of soft releases.
but i never could prove that with a proper repro scene. maybe now its the time
to investigate (solids, soft devs?)
sebastian
Am 31.01.2013 um 16:06 schrieb Stephen Blair :
> Hi Matt
>
> I'm pretty sure I unloaded eve
Thanks Stephen. Annoyingly you can't seem to script unloading the
plugins either.
On 31/01/2013 15:06, Stephen Blair wrote:
Hi Matt
I'm pretty sure I unloaded every plugin item except the renderer
itself, and the freeze still happened.
So, it's either the renderer plugin, or the renderer in
Hi Matt
I'm pretty sure I unloaded every plugin item except the renderer itself,
and the freeze still happened.
So, it's either the renderer plugin, or the renderer integration
framework in Softimage.
Thanks
Stephen
On 31/01/2013 9:42 AM, Matt Lowery wrote:
Spot on guys! Thanks! We are usi
Spot on guys! Thanks! We are using an Arnold work group and
disconnecting from it does solve this issue. ( amazing! The renderer
would have been the last place I would have looked to fix this.)
We're currently looking into the most effective work around for this
little chest nut. Seems unloadi
I've had this too.
Never tried disabling my Arnold work group to fix it.
I'll try that next time I get a fcurve editor crash
G
On 2013/01/31 03:33 PM, Sebastian Kowalski wrote:
hey stephen,
it made me curios why you asking that.
i experience a lot of hiccups, crashes and slowdowns with f-curve e
hey stephen,
it made me curios why you asking that.
i experience a lot of hiccups, crashes and slowdowns with f-curve editors.
animation, ice and render nodes.
but only when i am also connected to an arnold workgroup.
.sebastian
Am 31.01.2013 um 14:19 schrieb Stephen Blair :
> What rendere
I have seen a case of this before. The entry of numeric values in the
fcurve editor froze Softimage, but only when a certain renderer was
installed.
I had a repro scene from a customer, and the only way I could fix it was
to freeze part of the op stack.
On 31/01/2013 8:19 AM, Stephen Blair w
Matt - you using a dual monitor layout? I have found before that some panels
becomes (sometimes) odd on the second monitor, then seems to work better using
a popped open panel instead - switch to another layout without it docked!
BTW not on 2013 here - so might be an unfortunate 2013 special th
HI Matt,
Would it be ok if you send us the repro steps and attachment ?
Thanks!
-Ivan
Email : ivan@nospam.autodesk.com (please remove nospam from email)
On Thu, Jan 31, 2013 at 8:35 PM, Matt Lowery wrote:
> Ok, this is getting really annoying now.
> I've heard of people experiencing so
Hi Adam,
Sorry about the missing docs, yeah I see that the latest release was
missing them, this will be fixed now.
The full docs are here:
Exocortex Fury 2 for Softimage [Google Docs]
https://docs.google.com/document/d/1Wkc6V5eItiUQk2Tp3BmqeV272qJ8ATkA-x9WXN40sY0/edit
Exocortex Fury 2 for Maya
What renderer are you using?
On 31/01/2013 7:35 AM, Matt Lowery wrote:
Any attempt to enter a numeric value for anything in the editor
freezes soft.
Hi all,
Sorry for the possible resend, I was away on vacation.
This video for the song Boss Wave was at least partly done with
Softimage with Exocortex Momentum for the physical simulation aspects.
http://www.youtube.com/watch?v=4wTLjEqj5Xk
The Software lead TD was Mikael Pettersén, whom I beli
Ok, this is getting really annoying now.
I've heard of people experiencing some instability with the f-curve
editor in 2013 SP1, but until now I haven't suffered from it. However
I'm currently working on a project with some pretty deep ( hierarchy
wise) rigs and the f-curve editor is almost un-
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