Exactly.
--
Kind regards,
Mark Schonewille
Economy-x-Talk
Http://economy-x-talk.com
Share the clipboard of your computer over a local network with Clipboard Link
http://clipboardlink.economy-x-talk.com
Op 22 jul. 2014 om 18:55 heeft "Dr. Hawkins" het volgende
geschreven:
>
> Also, it doesn
On Tue, Jul 22, 2014 at 8:00 AM, Mark Schonewille <
m.schonewi...@economy-x-talk.com> wrote:
> However, the obligation to give away the source immediately may need a
> little moderation, since according to the GPL offering the source code is
> sufficient. One doesn't have to keep the source on the
Kevin,
Thanks for making clear where you stand on this. I think I can agree
with the argument that since the app is executed in the client, it is
ditributed. However, the obligation to give away the source immediately
may need a little moderation, since according to the GPL offering the
sourc
This is a key point. HTML5 will come hot on the heels of Open Language and
can be considered in that context.
In terms of monetization, web apps can be used for many purposes,
particularly with a tool like LiveCode that will allow the provision of
very rich functionality. There are enough places t
On Sun, Jul 20, 2014 at 9:43 AM, Mark Schonewille <
m.schonewi...@economy-x-talk.com> wrote:
> It is only remotely related to the issue that is of my concern, but it was
> suggested that one may connect to a server, such as PHP or OnRev,
> specifically to keep essential parts of the code locked an
On 20/07/14 18:57, J. Landman Gay wrote:
The type of license you would buy is not as relevant right now as whether you
decide to support the campaign in the first place. If there is no funding for
the project, no one will need to decide anything about it.
When it does become time to make that
The type of license you would buy is not as relevant right now as whether you
decide to support the campaign in the first place. If there is no funding for
the project, no one will need to decide anything about it.
When it does become time to make that decision, I would like to think that any
On 20/07/14 17:07, Kevin Miller wrote:
License agreements are not irrelevant. We do not have a single reason for
commercial as it stands by any means. Most users are honest and are
willing to pay for software providing doing so is fair, easy and
convenient.
In commercial desktop/mobile we have p
License agreements are not irrelevant. We do not have a single reason for
commercial as it stands by any means. Most users are honest and are
willing to pay for software providing doing so is fair, easy and
convenient.
In commercial desktop/mobile we have password protection that is not
present in
Maybe I'm naive, but:
as far as I understand things, the main difference
[and I am not even going to touch on legal issues here as everybody
well knows that what is hackable, legal or illegal, gets hacked sooner
or later]
between the Commercial and Community editions of Livecode is
that with th
That's right for the server. However in the case of an HTML5 app it is not
correct. It is going to be downloaded and executed on the client. That
classifies as having distributed it in compiled form. If you do that, you
immediately have to give away the full source under GPL to every visitor
to you
I don't agree, Peter. At least, not at this stage. If one makes a
server-based app using PHP, one may keep the essential parts locked
away, unreachable for prying eyes. While obfuscated JavaScript may be
extremely difficult to unravel, one can still get a hold of the complete
source code. A com
You¹ll always have a choice how much code to put on the server side and in
the client. Our HTML5 output operates on your stack within the client
browser, like a standalone does now. However you can still connect to a
web service or LC server in the same way you do today. Keeping key
portions of cod
Hi list,
I've been following this thread and was wondering :
please correct me if I'm mistaken, but we'll still be in a
client/server configuration, so keeping the important code server-side
could be a way to avoid people hacking/stealing your app...
Sure, dealing with client/server requests will r
Right, its not exactly going to be practical to take it apart. As we
develop this we¹ll be looking at obfuscation to make it as hard as
possible. Nor would you have any right to use the code or redistribute it.
So there is a practical difference and a difference of intent. If its
commercial, you¹re
Mark
On 20 Jul 2014, at 00:15, Mark Schonewille
wrote:
> Peter,
>
> The question is not whether it is possible to reverse engineer the code, but
> what is the incentive for commercial users to buy a license.
The answer is the same as to the question "What is the incentive for commercial
us
Peter,
The question is not whether it is possible to reverse engineer the code,
but what is the incentive for commercial users to buy a license.
--
Best regards,
Mark Schonewille
Economy-x-Talk Consulting and Software Engineering
Homepage: http://economy-x-talk.com
Twitter: http://twitter.co
On 19 Jul 2014, at 22:16, Richard Gaskin wrote:
> That example, onerous as it is, may be too generous, using readable labels
> and such.
I think you might get a different impression if you started at the end of the
file and read forward :-)
>
> The JS translation LC's looking at will use exte
Peter W A Wood wrote:
> It is probably as easy to disassemble and modify a LiveCode generated
> binary as it will be to modify a LiveCode generated JavaScript file.
> Do you worry about people disassembling your binaries to modify the
> code it? It would take the same level of skill to do change
Mark
It is probably as easy to disassemble and modify a LiveCode generated binary as
it will be to modify a LiveCode generated JavaScript file. Do you worry about
people disassembling your binaries to modify the code it? It would take the
same level of skill to do change the generated JavaScrip
Obviously, Peter. Brahmanathaswami and I are well aware of it. The
point, however, is that if you have the commercial license, you're
still releasing the source, but in obfuscated, rather than compiled,
form. So, the question remains, why would one buy a commercial license?
--
Economy-x-Ta
Hi Mark
Surely the difference between the open source and commercial versions is that
under the the terms of the GPL if you distribute a LiveCode generated HTML5
application you must make the LiveCode source available.
Regards
Peter
On 18 Jul 2014, at 22:24, Mark Schonewille
wrote:
> Thank
Brahmanathswami wrote:
> So if we create an app under GPL, then we just need a URL where
> anyone can get source.
...along with a copy of the GPL license so that those who download the
source can fully understand their rights and responsibilities under the
license.
For example, RunRev themse
Thanks for the reply, Kevin. I'm glad that no CGI engine is used.
I did read that the engine will be "compiled to JavaScript". The website also
says that no plug-in is needed and that the app will run in the browser. Both
statements say nothing about the server.
The website shows "no install"
Kevin Miller wrote:
given the complexity of it + obfuscation you won¹t realistically be able
to make much sense of it. There is a whole world of difference between
obfuscated/unreadable JavaScript protected by copyright and the GPL, which
requires you to upload the stacks for your entire applicat
This has been set out on the web page for HTML5 and on the video.
It is not a CGI. It renders client side in the browser, without a plug in.
Technically yes, you can look at the JavaScript in a browser. However
given the complexity of it + obfuscation you won¹t realistically be able
to make much
Hi Brahmanathaswami ,
I don't have the slightest idea. LiveCode's HTML5 website doesn't seem
to provide any information about it. I'm a little worried that they will
use a CGI engine in the same way as Xojo does. The engine and the stack
would be compiled into a CGI engine, which then produces
Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of Brahmanathswami
Sent: Thursday, July 17, 2014 2:45 PM
To: How to use LiveCode
Subject: Commercial Indy License for HTML5
Can anyone tell me what this actually get us?
"The HTML5 license permits closed s
Can anyone tell me what this actually get us?
"The HTML5 license permits closed source deployment to HTML5 only, other
platforms are not included "
My naive understanding of HTML5 is "deployed in a web browser"
why and where and in what contexts and also "how" would you need close
source dep
29 matches
Mail list logo