Re: Mac OS X Joystick problem

2009-05-26 Thread Aric Stewart
Hum, Strange. Those wine tests look just fine. They seem to be implying that it is finding your joystick and able to read its buttons and such. That would lead me to believe that the games would also be able to find it. Could you maybe provide me a +dinput log of you starting up one of these

Re: Mac OS X Joystick problem

2009-05-23 Thread Nathan Gray
On Fri, May 22, 2009 at 4:54 AM, Mike Kronenberg wrote: > On 22.05.2009, at 05:05, Nathan Gray wrote: > >> On Thu, May 21, 2009 at 10:45 AM, Aric Stewart >> wrote: >>> >>> Well the Mac OS X Joystick code will only work on Leopard. >>> So you will have to build and run it on  Leopard box using xco

Re: Mac OS X Joystick problem

2009-05-23 Thread Nathan Gray
On Thu, May 21, 2009 at 10:45 AM, Aric Stewart wrote: > > If you are good there then try building the winetests for dinput and run > them with your joystick plugged in. You should get some status traces about > your joystick (finding the name and status of the various axes and buttons) Ok, I buil

Re: Mac OS X Joystick problem

2009-05-22 Thread Mike Kronenberg
On 22.05.2009, at 05:05, Nathan Gray wrote: On Thu, May 21, 2009 at 10:45 AM, Aric Stewart wrote: Well the Mac OS X Joystick code will only work on Leopard. So you will have to build and run it on Leopard box using xcode3. I'm certainly running on Leopard, but I can't say how Mike built it

Re: Mac OS X Joystick problem

2009-05-22 Thread Nathan Gray
On Thu, May 21, 2009 at 10:45 AM, Aric Stewart wrote: > Well the Mac OS X Joystick code will only work on Leopard. > So you will have to build and run it on  Leopard box using xcode3. I'm certainly running on Leopard, but I can't say how Mike built it. > If you are good there then try building t

Re: Mac OS X Joystick problem

2009-05-21 Thread Aric Stewart
Well the Mac OS X Joystick code will only work on Leopard. So you will have to build and run it on Leopard box using xcode3. If you are good there then try building the winetests for dinput and run them with your joystick plugged in. You should get some status traces about your joystick (findi