Re: DIS: Agora the karma bank

2020-07-04 Thread Falsifian via agora-discussion

On 2020-07-04 5:28 p.m., Kerim Aydin via agora-discussion wrote:


Proto:  Agora the karma bank


Amend Rule 2510 (Such is Karma) by deleting:

   4. Not result in Agora's karma moving farther away from 0.

and by replacing its last paragraph with:

   At the beginning of each quarter, the Karma of every person is
   halved (rounding towards 0).

[It's still an exchange of karma, but you can take freely from Agora.
Everybody's karma decays every quarter, but Agora's karma isn't reset
to zero-sum, therefore Agoran's karma is an inverse measure of our
overall positivity/negativity over time.]




I'd vote vote for this version. I like the simplicity of the change, and 
that there's no question of what amount of Karma you should grant in one 
transaction.


I think I also like keeping the once-per-week limit. omd did make a good 
point about the opportunity cost, but I think it's nice the way karma is 
paced right now: in a week where not a lot happens, there's an 
opportunity to point out the few good/bad things that do, and in a busy 
week, we don't get flooded with karma transfers adding to the noise.


--
Falsifian


Re: DIS: Notary Web Report Progress

2020-07-04 Thread Falsifian via agora-discussion

On 2020-07-04 9:50 p.m., ATMunn via agora-discussion wrote:
As I've mentioned elsewhere, I've been working on getting the Notary 
report online.


At this point, the formatting and basic structure is complete. I've put 
the first 5 contracts and pledges into it just for testing. You can see 
it here:


https://atmunn.gitlab.io/notary/template.html

Thank you, this seems convenient to use and looks nice too.

--
Falsifian


Re: DIS: Re: BUS: Birthday Tournament Fix

2020-07-04 Thread Aris Merchant via agora-discussion
On Sat, Jul 4, 2020 at 2:46 PM Kerim Aydin via agora-discussion
 wrote:
>
>
> On 7/4/2020 2:09 PM, Publius Scribonius Scholasticus wrote:
> > On 7/4/20 3:52 PM, Kerim Aydin via agora-discussion wrote:
> >>
> >> On 7/4/2020 12:40 PM, Publius Scribonius Scholasticus:
> >>>   Unless
> >>>   explicitly permitted by the Diplonomic 2020 rules, all Contestants
> >>>   SHALL NOT make use of loopholes in the underlying game of
> >>>   Diplomacy in order to gain a competitive advantage.
> >>
> >> I'm a little puzzled/concerned about this bit.  We're introducing
> >> proposals to modify these rules and therefore reading these rules closely,
> >> and it doesn't seem right to forbid that?  Are there specific types of
> >> loopholes in Diplomacy (a game with very very stable rules for a long
> >> time) that you're trying to prevent us from using?
> >
> > My thinking was not to prevent paradoxes or that sort of thing, but more
> > an instance where an unexpected interaction between two rules is
> > intentionally used to get an advantage. I also don't intend for this to
> > apply to any modified rules but only the initial text I draft and the
> > original rules of Diplomacy because those aren't really written as part
> > of the game. If there's strong opposition, I'll drop it.
>
> I'm not super-bothered - was thinking that, with Diplomacy being around a
> long time and having a lot of advice out on the internet, I could imagine
> someone finding an article that said "I bet you didn't know you could do
> this counterintuitive move in Diplomacy, which might not have been
> intended by the original authors, but try surprising your enemies with
> it!" or something, and wouldn't want anyone to find themselves Blotted for
> trying that kind of thing.


I'm actually more bothered. twg's thesis convinced me that flat out
prohibitions on scamming are a Bad Thing. I don't mind if the judge
equities eir way around the scam. However, criminalizing it makes me
very uncomfortable. Normally I'd object, but I don't want to hold
things up. I'm not sure whether the correct way to handle it is a
separate intent from P.S.S. or a proposal within the tournament once
it gets going?

-Aris


Re: DIS: Re: OFF: [CotC] CFJ 3854 Judged DISMISS by Murphy

2020-07-04 Thread Edward Murphy via agora-discussion

G. wrote:


On 7/3/2020 10:41 AM, Cuddle Beam via agora-discussion wrote:

What's the Annabel Crisis?



- After a lot of discussion about whether the game was unfixable, it was
fixed by proposal ratifying everything e'd done, and became the case study
for self-ratification and the "document purporting to be" language.  The
fix steps included everyone announcing that they "resigned promotor" so
there was certainty over who might be promotor (because only the promotor
could distribute the fix).


Which was itself borrowed from the Quantum Crisis years earlier:

- A proposal switching to a new economy (Points -> Marks) was noticed
  months after the fact to have failed on a technicality.

- This led to something like a couple dozen different potential
  gamestates /just/ on the basis of how various officer successions were
  interpreted, never mind the rest of the gamestate.

- Eventually there was consensus that the only sensible fix was to
  collapse Promotor and Assessor via resignations, then adopt a fix
  proposal to clean up the rest.


Re: [Attn. Referee] Re: DIS: Re: BUS: Re: OFF: [Assessor] Resolution of Proposal 8458 (Third time's the charm)

2020-07-04 Thread Edward Murphy via agora-discussion

G. wrote:


On 7/1/2020 8:24 PM, omd via agora-business wrote:

 “Yes,” said Arthur, “yes I did. It was on display in the bottom of a locked
 filing cabinet stuck in a disused lavatory with a sign on the door saying
 ‘Beware of the Leopard.”


[Just entering the case now].

Funnily enough, in discord (before the case was called) I used this quote
as a reason the ballot *did* work.  Because the quote illustrates that
it's possible to fill the letter of the law legal/formal process about a
notice being clearly written on a piece of paper (I have no doubt that the
Planning Department followed the letter of the law), while still in
practice locking it away.


True as far as it goes, but the law in question probably lacks such
requirements as the judgement found must be met in Agora. It instead
described a hypothetical case where Arthur also got a (not obfuscated
in any way) letter a week earlier, even if all that letter said is
"there's some demolition taking place in your neighborhood, full
documentation is on display at the Such-and-Such Building".



Re: DIS: Re: BUS: Birthday Tournament Fix

2020-07-04 Thread Publius Scribonius Scholasticus via agora-discussion
On 7/4/20 5:45 PM, Kerim Aydin via agora-discussion wrote:
> 
> On 7/4/2020 2:09 PM, Publius Scribonius Scholasticus wrote:
>> On 7/4/20 3:52 PM, Kerim Aydin via agora-discussion wrote:
>>>
>>> On 7/4/2020 12:40 PM, Publius Scribonius Scholasticus:
   Unless
   explicitly permitted by the Diplonomic 2020 rules, all Contestants
   SHALL NOT make use of loopholes in the underlying game of
   Diplomacy in order to gain a competitive advantage.
>>>
>>> I'm a little puzzled/concerned about this bit.  We're introducing
>>> proposals to modify these rules and therefore reading these rules closely,
>>> and it doesn't seem right to forbid that?  Are there specific types of
>>> loopholes in Diplomacy (a game with very very stable rules for a long
>>> time) that you're trying to prevent us from using?
>>
>> My thinking was not to prevent paradoxes or that sort of thing, but more
>> an instance where an unexpected interaction between two rules is
>> intentionally used to get an advantage. I also don't intend for this to
>> apply to any modified rules but only the initial text I draft and the
>> original rules of Diplomacy because those aren't really written as part
>> of the game. If there's strong opposition, I'll drop it.
> 
> I'm not super-bothered - was thinking that, with Diplomacy being around a
> long time and having a lot of advice out on the internet, I could imagine
> someone finding an article that said "I bet you didn't know you could do
> this counterintuitive move in Diplomacy, which might not have been
> intended by the original authors, but try surprising your enemies with
> it!" or something, and wouldn't want anyone to find themselves Blotted for
> trying that kind of thing.

Things like that aren't intended to be prohibited by this. I mean
something where they find a loophole that could allow them to duplicate
armies or other things which clearly violate the spirit of the game. Do
you think there's a better phrasing?

-- 

Publius Scribonius Scholasticus, Herald, Referee, Tailor, Pirate
Champion, Badge of the Great Agoran Revival, Badge of the Salted Earth


Re: DIS: on negative karma (Re: BUS: Proposal: Upvotes)

2020-07-04 Thread nch via agora-discussion
On 7/4/20 12:19 PM, Kerim Aydin via agora-discussion wrote:
>
> On 7/3/2020 4:32 PM, omd via agora-business wrote:
>> - The ability to take away others' karma is removed.  I didn't want to do
>> this,
>> since I think the 'balanced karma' system is a quite interesting 
>> mechanic.
>> But for karma transfers to feel cheap, I think you have to be able to 
>> perform
>> them without penalizing someone else, at least sometimes.
> After thinking on this a little overnight, I don't think it's good to
> remove negative karma.  I *do* think it's a good idea to go away from zero
> sum though.
>
> It's true that large % of the time I want to give positive karma and feel
> bad for having to find a zero-sum negative.  But there's a small
> percentage of the time when it's useful to be able to apply a social
> negative feedback that's "real" (e.g. it is recorded against someone so it
> is "heard") but isn't gamified (doesn't stop a person from winning or
> voting or anything).
>
> Without that relief valve I think we'll be more quick to point
> fingers/blot and get annoyed, because there won't be any other relief
> valve.  And finger-pointing is really an escalation.  It's not "I've made
> my minor point of disapproval and we can move on now"; fingerpointing
> suggests that the person has to defend themselves rather than saying
> "you're right my bad" and letting it pass.
>
> Also, karma should decay for everyone, much faster than it is.  Sometimes
> people end up down at say -4 when they make a single ill-advised move and
> several people get annoyed.  Fine, ding them and it's deserved - but when
> they're still at -4 six months later that's a problem, it lends itself to
> "no one will let me forget that so who cares if I'm down here" attitude.
>
> -G.
>
>
Quick proto that integrates negative karma into omd's idea:

Positive Karma and Negative Karma are currencies. [All the stuff omd had 
about Karma but just for Positive Karma.] A player CAN by announcement 
create Negative Karma in eir ownership and specify another player to 
receive the same amount of Negative Karma. If a player has both Negative 
and Positive Karma, an equal amount of both is automatically destroyed 
such that e only has one type.

-- 
nch
Prime Minister, Webmastor, NAX Exchange Manager




DIS: Re: BUS: Proposal: Upvotes

2020-07-04 Thread Edward Murphy via agora-discussion

omd wrote:


Proposal: Upvotes (AI=1)
{

Multiply all positive Karma values by 3 (to compensate existing Karma 
holders

for expected inflation).  Replace all negative Karma values with 0 (because
Karma will become a currency).

Amend Rule 2510 (Such is Karma) to read:

   Karma is a currency tracked by the Herald.

   Up to once per week, each player CAN grant a specified other
   player 1 Karma by announcement.  A player CAN also transfer any
   amount of eir own Karma to another player by announcement.  In
   both cases, for this to be effective, e must give a reason why
   the other player should gain Karma.

   At the beginning of each quarter, the Karma of every
   Unregistered person is halved (rounding towards 0).

   Karma cannot otherwise be transferred or destroyed.


Proto: "A player CAN also destroy 1 of another player's Karma by paying
a fee of 1 Karma", once again must give a reason why.



DIS: Notary Web Report Progress

2020-07-04 Thread ATMunn via agora-discussion
As I've mentioned elsewhere, I've been working on getting the Notary 
report online.


At this point, the formatting and basic structure is complete. I've put 
the first 5 contracts and pledges into it just for testing. You can see 
it here:


https://atmunn.gitlab.io/notary/template.html

Like I said, this only includes the first 5 contracts and is not meant 
to be perfectly accurate. Right now everything is copied by hand, which 
is very slow and tedious. The next step will be to create a script that 
takes my text report and generates a web report from it automatically.


I need to, of course, add promises into the final version. Another thing 
I would like to add is the ability to hover over contract names in the 
table of contents and see the summary, revision number, and parties.


If it is requested, I will also add each pledge to the table of contents 
and add the same hover effect.


I will also probably add a bit more information to the header, and make 
the text reports available online.


Any and all feedback or feature requests are greatly appreciated.

--
ATMunn
friendly neighborhood notary here :)


Re: DIS: Re: BUS: Birthday Tournament Fix

2020-07-04 Thread Kerim Aydin via agora-discussion


On 7/4/2020 2:09 PM, Publius Scribonius Scholasticus wrote:
> On 7/4/20 3:52 PM, Kerim Aydin via agora-discussion wrote:
>>
>> On 7/4/2020 12:40 PM, Publius Scribonius Scholasticus:
>>>   Unless
>>>   explicitly permitted by the Diplonomic 2020 rules, all Contestants
>>>   SHALL NOT make use of loopholes in the underlying game of
>>>   Diplomacy in order to gain a competitive advantage.
>>
>> I'm a little puzzled/concerned about this bit.  We're introducing
>> proposals to modify these rules and therefore reading these rules closely,
>> and it doesn't seem right to forbid that?  Are there specific types of
>> loopholes in Diplomacy (a game with very very stable rules for a long
>> time) that you're trying to prevent us from using?
> 
> My thinking was not to prevent paradoxes or that sort of thing, but more
> an instance where an unexpected interaction between two rules is
> intentionally used to get an advantage. I also don't intend for this to
> apply to any modified rules but only the initial text I draft and the
> original rules of Diplomacy because those aren't really written as part
> of the game. If there's strong opposition, I'll drop it.

I'm not super-bothered - was thinking that, with Diplomacy being around a
long time and having a lot of advice out on the internet, I could imagine
someone finding an article that said "I bet you didn't know you could do
this counterintuitive move in Diplomacy, which might not have been
intended by the original authors, but try surprising your enemies with
it!" or something, and wouldn't want anyone to find themselves Blotted for
trying that kind of thing.

-G.



Re: DIS: Re: BUS: Birthday Tournament Fix

2020-07-04 Thread Publius Scribonius Scholasticus via agora-discussion
On 7/4/20 3:52 PM, Kerim Aydin via agora-discussion wrote:
> 
> On 7/4/2020 12:40 PM, Publius Scribonius Scholasticus:
>>   Unless
>>   explicitly permitted by the Diplonomic 2020 rules, all Contestants
>>   SHALL NOT make use of loopholes in the underlying game of
>>   Diplomacy in order to gain a competitive advantage.
> 
> I'm a little puzzled/concerned about this bit.  We're introducing
> proposals to modify these rules and therefore reading these rules closely,
> and it doesn't seem right to forbid that?  Are there specific types of
> loopholes in Diplomacy (a game with very very stable rules for a long
> time) that you're trying to prevent us from using?

My thinking was not to prevent paradoxes or that sort of thing, but more
an instance where an unexpected interaction between two rules is
intentionally used to get an advantage. I also don't intend for this to
apply to any modified rules but only the initial text I draft and the
original rules of Diplomacy because those aren't really written as part
of the game. If there's strong opposition, I'll drop it.


-- 

Publius Scribonius Scholasticus, Herald, Referee, Tailor, Pirate
Champion, Badge of the Great Agoran Revival, Badge of the Salted Earth


Re: DIS: Re: BUS: Birthday Tournament Fix

2020-07-04 Thread Kerim Aydin via agora-discussion


On 7/4/2020 1:00 PM, Aris Merchant wrote:
> On Sat, Jul 4, 2020 at 12:56 PM Kerim Aydin wrote:
> 
>>
>> On 7/4/2020 12:40 PM, Publius Scribonius Scholasticus:
>>>   Unless
>>>   explicitly permitted by the Diplonomic 2020 rules, all Contestants
>>>   SHALL NOT make use of loopholes in the underlying game of
>>>   Diplomacy in order to gain a competitive advantage.
>>
>> I'm a little puzzled/concerned about this bit.  We're introducing
>> proposals to modify these rules and therefore reading these rules closely,
>> and it doesn't seem right to forbid that?  Are there specific types of
>> loopholes in Diplomacy (a game with very very stable rules for a long
>> time) that you're trying to prevent us from using?
> 
> 
> There's at least one well known way to get the standard diplomacy rules to
> generate a paradox (Pandin's paradox). That said, I think it generally
> speaking makes more sense to have the gamemaster adjudicate the problem
> into non-existence than to impose a SHALL NOT on the contestants.

oh the convoy thing!  There's several little movement edge cases like
that.  But they also rely on what the opponent does, so it's not "I'm
trying to use an unintended loophole" but "my normal moves and the
opponents' normal moves have given rise to an edge-case conflict, and the
rules are silent on who has priority."  So yeah, the sort of thing the
gamemaster should just house rule on, not a SHALL NOT.

-G.



Re: DIS: Re: BUS: Birthday Tournament Fix

2020-07-04 Thread Aris Merchant via agora-discussion
On Sat, Jul 4, 2020 at 12:56 PM Kerim Aydin via agora-discussion <
agora-discussion@agoranomic.org> wrote:

>
> On 7/4/2020 12:40 PM, Publius Scribonius Scholasticus:
> >   Unless
> >   explicitly permitted by the Diplonomic 2020 rules, all Contestants
> >   SHALL NOT make use of loopholes in the underlying game of
> >   Diplomacy in order to gain a competitive advantage.
>
> I'm a little puzzled/concerned about this bit.  We're introducing
> proposals to modify these rules and therefore reading these rules closely,
> and it doesn't seem right to forbid that?  Are there specific types of
> loopholes in Diplomacy (a game with very very stable rules for a long
> time) that you're trying to prevent us from using?


There's at least one well known way to get the standard diplomacy rules to
generate a paradox (Pandin's paradox). That said, I think it generally
speaking makes more sense to have the gamemaster adjudicate the problem
into non-existence than to impose a SHALL NOT on the contestants.

-Aris

>


DIS: Re: BUS: Birthday Tournament Fix

2020-07-04 Thread Kerim Aydin via agora-discussion


On 7/4/2020 12:40 PM, Publius Scribonius Scholasticus:
>   Unless
>   explicitly permitted by the Diplonomic 2020 rules, all Contestants
>   SHALL NOT make use of loopholes in the underlying game of
>   Diplomacy in order to gain a competitive advantage.

I'm a little puzzled/concerned about this bit.  We're introducing
proposals to modify these rules and therefore reading these rules closely,
and it doesn't seem right to forbid that?  Are there specific types of
loopholes in Diplomacy (a game with very very stable rules for a long
time) that you're trying to prevent us from using?

-G.



Re: DIS: Draft Judgement of CFJ 3860

2020-07-04 Thread Alex Smith via agora-discussion
 On Thursday, 2 July 2020, 19:05:59 GMT+1, ATMunn via agora-discussion 
 wrote:
> Thank you for the input. I will definitely take a closer look at those
> previous cases and incorporate them into my judgement. It's my bad for
> not at least briefly looking for previous precedents. If someone finds
> that other successful hidden message from 2018, I will incorporate that too.

https://faculty.washington.edu/kerim/nomic/cases/?2211 (from 2008) is also 
relevant. This was a dependent action intent buried deep in a report, not a 
ballot (and 12 years is a lot of opportunity for rules to change!), but it's 
still likely to be relevant.

-- 
ais523  


DIS: Agora the karma bank

2020-07-04 Thread Kerim Aydin via agora-discussion


Proto:  Agora the karma bank


Amend Rule 2510 (Such is Karma) by deleting:

  4. Not result in Agora's karma moving farther away from 0.

and by replacing its last paragraph with:

  At the beginning of each quarter, the Karma of every person is
  halved (rounding towards 0).

[It's still an exchange of karma, but you can take freely from Agora.
Everybody's karma decays every quarter, but Agora's karma isn't reset
to zero-sum, therefore Agoran's karma is an inverse measure of our
overall positivity/negativity over time.]





Re: DIS: on negative karma (Re: BUS: Proposal: Upvotes)

2020-07-04 Thread ATMunn via agora-discussion

And to your point, I'm at -3 karma right now (or was at the time of the
last Herald report). Two of those negative karma were simply because I
was a randomly chosen zombie and therefore karma source. The other one
was just be saying "I should be active more."

I'm not complaining or upset in any way, I don't really care, but it is
a bit meh.

On 7/4/2020 1:19 PM, Kerim Aydin via agora-discussion wrote:

Also, karma should decay for everyone, much faster than it is.  Sometimes
people end up down at say -4 when they make a single ill-advised move and
several people get annoyed.  Fine, ding them and it's deserved - but when
they're still at -4 six months later that's a problem, it lends itself to
"no one will let me forget that so who cares if I'm down here" attitude.


--
ATMunn
friendly neighborhood notary here :)


DIS: on negative karma (Re: BUS: Proposal: Upvotes)

2020-07-04 Thread Kerim Aydin via agora-discussion


On 7/3/2020 4:32 PM, omd via agora-business wrote:
> - The ability to take away others' karma is removed.  I didn't want to do  
> this,
>since I think the 'balanced karma' system is a quite interesting mechanic.
>But for karma transfers to feel cheap, I think you have to be able to 
> perform
>them without penalizing someone else, at least sometimes. 

After thinking on this a little overnight, I don't think it's good to
remove negative karma.  I *do* think it's a good idea to go away from zero
sum though.

It's true that large % of the time I want to give positive karma and feel
bad for having to find a zero-sum negative.  But there's a small
percentage of the time when it's useful to be able to apply a social
negative feedback that's "real" (e.g. it is recorded against someone so it
is "heard") but isn't gamified (doesn't stop a person from winning or
voting or anything).

Without that relief valve I think we'll be more quick to point
fingers/blot and get annoyed, because there won't be any other relief
valve.  And finger-pointing is really an escalation.  It's not "I've made
my minor point of disapproval and we can move on now"; fingerpointing
suggests that the person has to defend themselves rather than saying
"you're right my bad" and letting it pass.

Also, karma should decay for everyone, much faster than it is.  Sometimes
people end up down at say -4 when they make a single ill-advised move and
several people get annoyed.  Fine, ding them and it's deserved - but when
they're still at -4 six months later that's a problem, it lends itself to
"no one will let me forget that so who cares if I'm down here" attitude.

-G.




Re: DIS: Re: OFF: [Rulekeepor] ACORN - 4 Jul 2020

2020-07-04 Thread Jason Cobb via agora-discussion
On 7/4/20 10:38 AM, ATMunn via agora-discussion wrote:
> on a more serious note though, you say that these ACORNs are also online 
> at https://agoranomic.org/ruleset/ but I looked there and don't see any.


Yes, sorry. I did it late last night and haven't gotten around to it
yet. It should be up there soon.

-- 
Jason Cobb



Re: DIS: Re: OFF: [Rulekeepor] ACORN - 4 Jul 2020

2020-07-04 Thread ATMunn via agora-discussion
on a more serious note though, you say that these ACORNs are also online 
at https://agoranomic.org/ruleset/ but I looked there and don't see any.


On 7/4/2020 10:36 AM, ATMunn via agora-discussion wrote:

Oh look, a squirrel!



wait, where did the ACORN go?

On 7/4/2020 12:16 AM, Jason Cobb via agora-official wrote:

THE AGORA NOMIC CODE OF REGULATIONS

These ACORNs are also online at http://agoranomic.org/ruleset/

Date of this ACORN: 5 Jul 2020


The Birthday Tournament
    This section has the regulations governing the Birthday Tournament.

Regulation BT0/0
Birthday Tournament 0

   P.S.S. CANNOT win this Tournament or become a Contestant. P.S.S.
   is the Gamemaster and Judge of this game.

Regulation BT1/0
Birthday Tournament 1

   Until July 7 or 7 days after the promulgation of these
   regulations, whichever is later, any person CAN enter the contest
   (becoming a Contestant) by announcement, acting as emself, as long
   as no more than six other persons have already done so.

Regulation BT2/0
Birthday Tournament 2

   The Gamemaster CAN cause any person to cease to be a Contestant by
   announcement. The Gamemaster CAN cause any consenting person to
   become a Contestant by announcement. The Gamemaster CAN, by
   announcement, amend the gamestate by substituting one Contestant
   into all instances of another Contestant. If fewer than seven
   persons have become Contestants, the Gamemaster CAN replace the
   text of these regulations with appropriate regulations for a
   Nomic-inspired game, such as FRC, an experimental Nomic, or a
   sub-Nomic. The Gamemaster CAN amend the text of these regulations
   arbitrarily in order to prevent breaches of Agoran custom or
   rules. The Gamemaster SHOULD NOT take any actions permitted by
   this section unless it is in the best interests of the game.

Regulation BT3/0
Birthday Tournament 3

   When all contestants except one have been eliminated from the
   contest, the victor is the last contestant remaining. The judge
   SHALL then, with 2 days notice, announce them as winners,
   whereupon they win the tournament and the tournament is concluded.
   If the judge believes that more than one person is deserving of
   the win, e CAN announce them all as winners. The judge SHOULD
   award a badge to all participants in the Tournament, broadly
   construed, after the conclusion of the Tournament unless it has
   not been completed in a satisfactory manner.

Regulation BT4/0
Birthday Tournament 4

   The judge is the final arbitor on matters of this tournament, and
   eir decisions can be overturned if and only if a CFJ finds eir
   decisions were made with arbitrary or capricious disregard for the
   terms of these regulations. The judge shall adjudicate these
   regulations in an equitable manner, with emphasis placed on the
   intent of the clauses and the fair treatment of all parties.

Regulation BT5/0
Birthday Tournament 5

   Sections numbered 0 through 5 CANNOT be amended except according
   to the procedures established by Section 2 or the rules of Agora.

Regulation BT6/0
Birthday Tournament 6

   The game SHALL be conducted on a map mechanically
   indistinguishable from that appearing at [2]. The Gamemaster SHALL
   assign Great Powers to Contestants according to an equitable and
   random method.

Regulation BT7/0
Birthday Tournament 7

   Contestants may seek the assistance of non-Contestants. If any do
   so, they SHALL notify the Judge and publicly announce the
   identities of any such non-Contestants and what assistance they
   will provide. This could include negotiating on eir behalf,
   providing feedback on orders, or drafting proposals on eir behalf.

Regulation BT8/0
Birthday Tournament 8

   At any time, any Contestant CAN submit a Proposal to change these
   regulations by announcement. Any Contestant CAN withdraw any
   Proposal e has submitted by announcement. When a Proposal has been
   submitted but not withdrawn, any Contestant other than the
   Proposer CAN privately send a vote to the Judge. When a Proposal
   has 

DIS: Re: OFF: [Rulekeepor] ACORN - 4 Jul 2020

2020-07-04 Thread ATMunn via agora-discussion

Oh look, a squirrel!



wait, where did the ACORN go?

On 7/4/2020 12:16 AM, Jason Cobb via agora-official wrote:

THE AGORA NOMIC CODE OF REGULATIONS

These ACORNs are also online at http://agoranomic.org/ruleset/

Date of this ACORN: 5 Jul 2020


The Birthday Tournament
This section has the regulations governing the Birthday Tournament.

Regulation BT0/0
Birthday Tournament 0

   P.S.S. CANNOT win this Tournament or become a Contestant. P.S.S.
   is the Gamemaster and Judge of this game.
   


Regulation BT1/0
Birthday Tournament 1

   Until July 7 or 7 days after the promulgation of these
   regulations, whichever is later, any person CAN enter the contest
   (becoming a Contestant) by announcement, acting as emself, as long
   as no more than six other persons have already done so.
   


Regulation BT2/0
Birthday Tournament 2

   The Gamemaster CAN cause any person to cease to be a Contestant by
   announcement. The Gamemaster CAN cause any consenting person to
   become a Contestant by announcement. The Gamemaster CAN, by
   announcement, amend the gamestate by substituting one Contestant
   into all instances of another Contestant. If fewer than seven
   persons have become Contestants, the Gamemaster CAN replace the
   text of these regulations with appropriate regulations for a
   Nomic-inspired game, such as FRC, an experimental Nomic, or a
   sub-Nomic. The Gamemaster CAN amend the text of these regulations
   arbitrarily in order to prevent breaches of Agoran custom or
   rules. The Gamemaster SHOULD NOT take any actions permitted by
   this section unless it is in the best interests of the game.
   


Regulation BT3/0
Birthday Tournament 3

   When all contestants except one have been eliminated from the
   contest, the victor is the last contestant remaining. The judge
   SHALL then, with 2 days notice, announce them as winners,
   whereupon they win the tournament and the tournament is concluded.
   If the judge believes that more than one person is deserving of
   the win, e CAN announce them all as winners. The judge SHOULD
   award a badge to all participants in the Tournament, broadly
   construed, after the conclusion of the Tournament unless it has
   not been completed in a satisfactory manner.
   


Regulation BT4/0
Birthday Tournament 4

   The judge is the final arbitor on matters of this tournament, and
   eir decisions can be overturned if and only if a CFJ finds eir
   decisions were made with arbitrary or capricious disregard for the
   terms of these regulations. The judge shall adjudicate these
   regulations in an equitable manner, with emphasis placed on the
   intent of the clauses and the fair treatment of all parties.
   


Regulation BT5/0
Birthday Tournament 5

   Sections numbered 0 through 5 CANNOT be amended except according
   to the procedures established by Section 2 or the rules of Agora.
   


Regulation BT6/0
Birthday Tournament 6

   The game SHALL be conducted on a map mechanically
   indistinguishable from that appearing at [2]. The Gamemaster SHALL
   assign Great Powers to Contestants according to an equitable and
   random method.
   


Regulation BT7/0
Birthday Tournament 7

   Contestants may seek the assistance of non-Contestants. If any do
   so, they SHALL notify the Judge and publicly announce the
   identities of any such non-Contestants and what assistance they
   will provide. This could include negotiating on eir behalf,
   providing feedback on orders, or drafting proposals on eir behalf.
   


Regulation BT8/0
Birthday Tournament 8

   At any time, any Contestant CAN submit a Proposal to change these
   regulations by announcement. Any Contestant CAN withdraw any
   Proposal e has submitted by announcement. When a Proposal has been
   submitted but not withdrawn, any Contestant other than the
   Proposer CAN privately send a vote to the Judge. When a Proposal
   has received a number of non-withdrawn votes in favor greater than
   half the number of Contestants, the Judge SHALL, in a timely
   

Re: DIS: Re: OFF: [Rulekeepor] ACORN - 4 Jul 2020

2020-07-04 Thread Jason Cobb via agora-discussion
On 7/4/20 2:25 AM, Aris Merchant via agora-discussion wrote:
> On Fri, Jul 3, 2020 at 9:16 PM Jason Cobb via agora-official <
> agora-offic...@agoranomic.org> wrote:
>
>> THE AGORA NOMIC CODE OF REGULATIONS
>>
>> These ACORNs are also online at http://agoranomic.org/ruleset/
>>
>> Date of this ACORN: 5 Jul 2020
>
> Soft CoE: This doesn't include the footnotes. The map footnote, in
> particular, is rather crucial to play.
>
> -Aris


Accepted. I've added the map footnote as a comment to BT6, but not the
other footnotes because they are not referenced in the text of the
regulations.

-- 
Jason Cobb



Re: DIS: Re: BUS: Registration - Fred

2020-07-04 Thread ATMunn via agora-discussion

coming soon to a nicely formatted web report near you!

On 7/3/2020 10:40 PM, nch via agora-discussion wrote:

There's also quite a few Contracts to interact with right now. Most but
not all have something to do with the Cards. You can join whichever ones
seem interesting to you. They're listed here:
https://www.mail-archive.com/agora-official@agoranomic.org/msg10267.html


--
ATMunn
friendly neighborhood notary here :)


DIS: Re: OFF: [Rulekeepor] ACORN - 4 Jul 2020

2020-07-04 Thread Aris Merchant via agora-discussion
On Fri, Jul 3, 2020 at 9:16 PM Jason Cobb via agora-official <
agora-offic...@agoranomic.org> wrote:

> THE AGORA NOMIC CODE OF REGULATIONS
>
> These ACORNs are also online at http://agoranomic.org/ruleset/
>
> Date of this ACORN: 5 Jul 2020


Soft CoE: This doesn't include the footnotes. The map footnote, in
particular, is rather crucial to play.

-Aris

>
>