[android-developers] Re: Device Idle State Capture

2009-02-02 Thread Pooja


I meant when the device goes to PARTIAL_WAKE_LOCK state.

Thanks,
Pooja

On Feb 3, 11:26 am, Dianne Hackborn  wrote:
> Well first you need to define what you mean by "idle".
>
> On Mon, Feb 2, 2009 at 10:13 PM, Pooja  wrote:
>
> > Hi All:
>
> > Is it possible to somehow detect and capture the idle state of the
> > android device?
> > Need help on the approach which should be followed for developing idle
> > time based applications in android?
>
> > Thanks,
> > Pooja
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support.  All such questions should be posted on public
> forums, where I and others can see and answer them.
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[android-developers] How to Get PendingIntent Result Code?

2009-02-02 Thread Ron DuPlain

Is it possible to get the result code with a PendingIntent for a
Service or BroadcastReceiver?

(e.g. the result code from SmsManager send* methods)

Various PendingIntent.send methods send the result code with the
Intent, but only the Activity class seems to have a means to get this
result code, with onActivityResult.  Futher, this only seems to work
with PendingIntents created with Activity.createPendingResult, and not
with any of the static PendingIntent get* methods.  How do you get the
result code without onActivityResult?

Thanks,

Ron

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[android-developers] Some Activities never display UIs?

2009-02-02 Thread Ron DuPlain

I hear that "some Activities never display UIs" according to
http://code.google.com/android/devel/building-blocks.html.  My
question: is this true?

I have yet to find a way to make an Activity without a UI.
Documentation suggests an Activity can be non-visual.  For example,
Activity.getWindow() returns the "current window, or null if the
activity is not visual."  When would an Activity have a null Window?
The docs say "the Activity class takes care of creating a window for
you..." at http://code.google.com/android/reference/android/app/Activity.html.

Any idea?

Ron


PS - Yes, I know a Service does not have a UI.  My question is about
the Activity class.

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[android-developers] Table layout without using Android XML

2009-02-02 Thread Muthu Kumar K.

Hi all,
Can any one help me how to create table layout with out using the
Android XML.

Thanks in Advance,
Muthu Kumar K.
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[android-developers] Re: Audio in the emulator...

2009-02-02 Thread nicolas cosson

The problem is now resolved, I had make several mistakes:

I had forgot to release the recorded sound. (record.release();)
I hadn't put the complete path for the sdcard which in fact prevented
the emulator from loading one.
audio-in is useless with windows, plug and play does the job.
I didn't play the sound from the path I had recorded it in.
The sdcard must be a *.img file and not a *.iso (*.iso doesn't work
for me)

thanks


On Feb 2, 11:51 pm, Dave Sparks  wrote:
> Sorry, I don't have a Windows machine for testing. Maybe one of our
> developer advocates can help you with that.
>
> From the debug spew from the audio input driver, it sounds like it
> should be recording. Do you see the file being written to the SD card?
>
> On Feb 1, 2:45 am, Nicolas Cosson  wrote:
>
> > Thanks for the advice,
>
> > I work on windows vista,
>
> > the audio  found is:
> >  winaudio                Windows wave audio
> > But it doesn't work with audio-out and audio-in at the same time for me.
> > emulator: warning: opening audio output failed
>
> > audio-out works alone
> > I tested it with the sample provided with the sdk when reading ressources.
> > It doesn't when trying to read the sdcard.
>
> > the sdcard isn't readable in settings too, and it won't launch itself from
> > eclipse with the additionnal emulator command line option, but only from
> > cmd.exe with the arguments -sdcard sdimg.iso
>
> > However, the logcat says this repetitivly when I click on record with
> > audio-in:
> > D/AudioHardware<   25>: AudioStreamInGeneric::read<0x40308160, 320> from fd
> > 7
>
> > I finally found the sound recorder application you where talking about, I
> > haven't tested it yet, but the source code is 100* bigger than 
> > mine...http://android.git.kernel.org/?p=platform/packages/apps/SoundRecorder...
>
> > Maybe I have made a mistake somewhere, any help is greatly appreciated
>
> > thanks for your time
>
> > On Sun, Feb 1, 2009 at 5:15 AM, Dave Sparks  wrote:
>
> > > Try this:
>
> > > emulator -help-audio-in
>
> > > It will tell you which audio backends are available on your system.
> > > You didn't specify what OS you are using.
>
> > > I think there was also some sample code in the SDK at one point. Maybe
> > > one of the developer advocates can point you to it. Another option is
> > > to look for the source for the Sound Recorder application on
> > > source.android.com. It should be in packages/apps/SoundRecorder.
>
> > > On Jan 31, 10:45 am, nicolas cosson  wrote:
> > > > Hello,
>
> > > > I have been searching for some time and I can't find a detailled
> > > > tutorial on how to easily record and then read audio on the emulator
> > > > under eclipse. I have found these steps:
>
> > > > - You have to install a virtual sd card with mksdcard.exe 1024M
> > > > sdimg.iso
>
> > > > -then run the emulator : emulator.exe -sdcard
> > > > sdimg.iso                        //where sdimg.iso it is the path to
> > > > the sdcard
>
> > > > -then run adb.exe : adb push local_file sdcard/remote_file
>
> > > > -then you should put :  > > > android:name="android.permission.RECORD_AUDIO"> in
> > > > the androidmanifest.xml
>
> > > > -then there is some code to implement which should look like :
> > > > private void startRecord() {
>
> > > >            recorder = new MediaRecorder();
> > > >             recorder.setAudioSource(MediaRecorder.AudioSource.MIC);  
> > > > //ok
> > > so
> > > > I say audio source is the microphone, is it windows/linux microphone
> > > > on the emulator?
>
> > > recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
> > > >             recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);
> > > >             recorder.setOutputFile("/sdcard/test.3gpp");
>
> > > >             recorder.prepare();
> > > >             recorder.start();
>
> > > >                 }
>
> > > > -then you should stop with : recorder.stop(); // at some point (I have
> > > > no idea when and where to decide to stop but I haven't searched yet)
>
> > > > -then you should play it.
>
> > > > I have also heard about :
> > >http://code.google.com/intl/fr/android/reference/emulator.html#sdcard
> > > > in this page of the manual (~1/4 of the total scroll), there are some
> > > > informations about "Emulator Startup Options", one of them is about
> > > > Media  -audio 
> > > > I couldn't find much about that backend thing, google didn't said much
> > > > about it. I still don't know if it's important to the audio recording
> > > > process.
>
> > > > The fact is all these steps are pretty blurry to me, and I believe I
> > > > am not the only android newbie trying to record some sound :)
>
> > > > Anyone knows where we can find a complete tutorial "for dummies"
> > > > teaching this feature?
>
> > > > Any help is of course greatly appreciated
>
> > > > Thanks.
>
> > > > On 27 jan, 20:08, Breno  wrote:
>
> > > > > Hey Andrei,
>
> > > > >            To recordaudioit's pretty easy. But, you must record in
> > > > > sdcard, only. Be sure your p

[android-developers] Profiling Android Libraries

2009-02-02 Thread krish24


Hi everyone,

Is there any way to profile android libraries (OpenGL, webkit, etc)
functions?
Can we use Traceview or DDMS tools for debug/profile android
libraries?

Regards,
krish
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[android-developers] Re: How can host machine connect to emulator using socket

2009-02-02 Thread zcj0429

Thanks, David

On Feb 2, 9:36 pm, David Turner  wrote:
> You will need to setup a network redirection, 
> seehttp://code.google.com/android/reference/emulator.html#emulatornetwor...
>
> On Mon, Feb 2, 2009 at 6:57 AM, zcj0429  wrote:
>
> > Hi, everyone:
> >    How can my host machine connect to emulator using socket? In my
> > application, I need emulator to open a server socket, then host
> > machine connects to emulator as a client. But when host creates the
> > socket using "10.0.2.15:x" (x is the port which emulator is
> > listenning), it doesn't work. I think maybe the address"10.0.2.15"
> > goes wrong. Is it a local address behind the "virtual router" and the
> > host can't find? If so, how to find a correct IP address of emulator?
>
>
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[android-developers] Is it possible to have 2 launcher Activity in a single apk?

2009-02-02 Thread j

I need to have 2 launcher activities (i.e. 2 icons on the home
screen). Each launch icon would launch a separate activity.
Essentially, I need a single apk which contains a suite of 2 apps
which I don't want to distribute separately.  Is this possible?
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[android-developers] Re: Device Idle State Capture

2009-02-02 Thread Dianne Hackborn
Well first you need to define what you mean by "idle".

On Mon, Feb 2, 2009 at 10:13 PM, Pooja  wrote:

>
> Hi All:
>
> Is it possible to somehow detect and capture the idle state of the
> android device?
> Need help on the approach which should be followed for developing idle
> time based applications in android?
>
> Thanks,
> Pooja
> >
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

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[android-developers] Device Idle State Capture

2009-02-02 Thread Pooja

Hi All:

Is it possible to somehow detect and capture the idle state of the
android device?
Need help on the approach which should be followed for developing idle
time based applications in android?

Thanks,
Pooja
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[android-developers] Getting Email IDs for a contact.

2009-02-02 Thread Don Rules
Hi All,

I want know how to get All the EMAIL IDs associated with a particular
contact given the Index of the contact.

Please help me..

Regards,
Don

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[android-developers] Re: LocationManager causes application to crash

2009-02-02 Thread pulkit

Pratap

here is the logcat trace. What we understand from this is that it
requires ACCESS_FINE_LOCATION permission
which you suggested in first place. Now that we have specified it in
our manifest.xml, what might be the issue?

We define permissions as:-






Thanks again for the help.


LOGCAT START
--

I/ActivityManager(   54): Starting activity: Intent
{ action=android.intent.acti
on.MAIN categories={android.intent.category.LAUNCHER} flags=0x1020
comp={tcs
.cns/tcs.cns.LBSAppActivity} }
I/ActivityManager(   54): Start proc tcs.cns for activity
tcs.cns/.LBSAppActivit
y: pid=173 uid=10020 gids={}
I/jdwp(  173): received file descriptor 20 from ADB
D/LocationManager(  173): Constructor: service =
android.location.ILocationManag
er$stub$pr...@4336ec38
D/AndroidRuntime(  173): Shutting down VM
W/dalvikvm(  173): threadid=3: thread exiting with uncaught exception
(group=0x4
0010e28)
E/AndroidRuntime(  173): Uncaught handler: thread main exiting due to
uncaught e
xception
E/AndroidRuntime(  173): java.lang.RuntimeException: Unable to start
activity Co
mponentInfo{tcs.cns/tcs.cns.LBSAppActivity}:
java.lang.SecurityException: Requir
es ACCESS_FINE_LOCATION permission
E/AndroidRuntime(  173):at
android.app.ActivityThread.performLaunchActiv
ity(ActivityThread.java:2140)
E/AndroidRuntime(  173):at
android.app.ActivityThread.handleLaunchActivi
ty(ActivityThread.java:2156)
E/AndroidRuntime(  173):at android.app.ActivityThread.access
$1800(Activi
tyThread.java:112)
E/AndroidRuntime(  173):at android.app.ActivityThread
$H.handleMessage(Ac
tivityThread.java:1580)
E/AndroidRuntime(  173):at android.os.Handler.dispatchMessage
(Handler.ja
va:88)
E/AndroidRuntime(  173):at android.os.Looper.loop(Looper.java:
123)
E/AndroidRuntime(  173):at android.app.ActivityThread.main
(ActivityThrea
d.java:3742)
E/AndroidRuntime(  173):at
java.lang.reflect.Method.invokeNative(Native
Method)
E/AndroidRuntime(  173):at java.lang.reflect.Method.invoke
(Method.java:5
15)
E/AndroidRuntime(  173):at com.android.internal.os.ZygoteInit
$MethodAndA
rgsCaller.run(ZygoteInit.java:739)
E/AndroidRuntime(  173):at
com.android.internal.os.ZygoteInit.main(Zygot
eInit.java:497)
E/AndroidRuntime(  173):at dalvik.system.NativeStart.main
(Native Method)

E/AndroidRuntime(  173): Caused by: java.lang.SecurityException:
Requires ACCESS
_FINE_LOCATION permission
E/AndroidRuntime(  173):at android.os.Parcel.readException
(Parcel.java:1
234)
E/AndroidRuntime(  173):at android.os.Parcel.readException
(Parcel.java:1
222)
E/AndroidRuntime(  173):at android.location.ILocationManager
$Stub$Proxy.
getLastKnownLocation(ILocationManager.java:658)
E/AndroidRuntime(  173):at
android.location.LocationManager.getLastKnown
Location(LocationManager.java:844)
E/AndroidRuntime(  173):at tcs.cns.LBSAppActivity.onCreate
(LBSAppActivit
y.java:26)
E/AndroidRuntime(  173):at
android.app.Instrumentation.callActivityOnCre
ate(Instrumentation.java:1122)
E/AndroidRuntime(  173):at
android.app.ActivityThread.performLaunchActiv
ity(ActivityThread.java:2103)
E/AndroidRuntime(  173):... 11 more
I/Process (   54): Sending signal. PID: 173 SIG: 3
I/dalvikvm(  173): threadid=7: reacting to signal 3
I/jdwp(  173): Ignoring second debugger -- accepting and dropping
I/dalvikvm(  173): Wrote stack trace to '/data/anr/traces.txt'
I/ARMAssembler(   54): generated
scanline__0077:03515104__ [
 27 ipp] (41 ins) at [0x26f590:0x26f634] in 3554767 ns
I/Process (  173): Sending signal. PID: 173 SIG: 9
I/ActivityManager(   54): Process tcs.cns (pid 173) has died.



LOGCAT END
--

On Feb 3, 10:40 am, PRATAP SOLAPUR  wrote:
> post the stack trace of ur logcatso that i can kno wat kind of error
> ur getting.
>
> On 2/3/09, pulkit  wrote:
>
>
>
> > Thanks for replying Pratap,  but unfortunately it didn't fix the
> > problem.
> > Any other suggestion please?
>
> > On Feb 3, 10:23 am, PRATAP SOLAPUR  wrote:
> > > Add ACCESS_FINE_LOCATION permission and INTERNET permission
>
> > > On 2/3/09, pulkit  wrote:
>
> > > > Hi,
>
> > > > We're working on Location based services with android emulator. But
> > > > the issue is that the application crashes when any of the following
> > > > statements executes:-
>
> > > > Location location = locationManager.getLastKnownLocation(locationManag
> > > > er.getBestProvider(CRITERIA, true));
>
> > > > OR
>
> > > > Location location = locationManager.getLastKnownLocation("gps");
>
> > > > We have also defined permissions in manifest.x

[android-developers] Re: LocationManager causes application to crash

2009-02-02 Thread PRATAP SOLAPUR
post the stack trace of ur logcatso that i can kno wat kind of error
ur getting.

On 2/3/09, pulkit  wrote:
>
>
> Thanks for replying Pratap,  but unfortunately it didn't fix the
> problem.
> Any other suggestion please?
>
> On Feb 3, 10:23 am, PRATAP SOLAPUR  wrote:
> > Add ACCESS_FINE_LOCATION permission and INTERNET permission
> >
> > On 2/3/09, pulkit  wrote:
> >
> >
> >
> > > Hi,
> >
> > > We're working on Location based services with android emulator. But
> > > the issue is that the application crashes when any of the following
> > > statements executes:-
> >
> > > Location location = locationManager.getLastKnownLocation(locationManag
> > > er.getBestProvider(CRITERIA, true));
> >
> > > OR
> >
> > > Location location = locationManager.getLastKnownLocation("gps");
> >
> > > We have also defined permissions in manifest.xml as follows:-
> >
> > > 
> > > 
> >
> > > PS: we are also spoofing coordinates using ddms. Google map works
> > > fine, but our application keeps crashing.
> >
> > > Any inputs please. Thanks in advance.
> >
>

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[android-developers] Re: LocationManager causes application to crash

2009-02-02 Thread pulkit

Thanks for replying Pratap,  but unfortunately it didn't fix the
problem.
Any other suggestion please?

On Feb 3, 10:23 am, PRATAP SOLAPUR  wrote:
> Add ACCESS_FINE_LOCATION permission and INTERNET permission
>
> On 2/3/09, pulkit  wrote:
>
>
>
> > Hi,
>
> > We're working on Location based services with android emulator. But
> > the issue is that the application crashes when any of the following
> > statements executes:-
>
> > Location location = locationManager.getLastKnownLocation(locationManag
> > er.getBestProvider(CRITERIA, true));
>
> > OR
>
> > Location location = locationManager.getLastKnownLocation("gps");
>
> > We have also defined permissions in manifest.xml as follows:-
>
> > 
> > 
>
> > PS: we are also spoofing coordinates using ddms. Google map works
> > fine, but our application keeps crashing.
>
> > Any inputs please. Thanks in advance.
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[android-developers] Re: For launching a camera from appl which action requires?

2009-02-02 Thread jj

Hello James

Thanks for replying me,
Actually I want Uri of this image(Currently captured from camera)

So that I can send this image by using :

Uri uri = ContentUris.withAppendedId(Media.EXTERNAL_CONTENT_URI, 2);
Intent i = new Intent();
i.setAction(Intent.ACTION_SEND);
i.setType("image/jpeg");
i.putExtra(Intent.EXTRA_SUBJECT, "image5");
i.putExtra(Intent.EXTRA_STREAM, uri);
i = Intent.createChooser(i, "Send");
startActivity(i);

So how should I get this current images Uri
(When save the picture on camera appl it goes into
Media.EXTERNAL_CONTENT_URI
I just want Uri for this current Image )
Thank you
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[android-developers] Re: LocationManager causes application to crash

2009-02-02 Thread PRATAP SOLAPUR
Add ACCESS_FINE_LOCATION permission and INTERNET permission

On 2/3/09, pulkit  wrote:
>
>
> Hi,
>
> We're working on Location based services with android emulator. But
> the issue is that the application crashes when any of the following
> statements executes:-
>
> Location location = locationManager.getLastKnownLocation(locationManag
> er.getBestProvider(CRITERIA, true));
>
>
> OR
>
> Location location = locationManager.getLastKnownLocation("gps");
>
> We have also defined permissions in manifest.xml as follows:-
>
> 
> 
>
> PS: we are also spoofing coordinates using ddms. Google map works
> fine, but our application keeps crashing.
>
> Any inputs please. Thanks in advance.
> >
>

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[android-developers] LocationManager causes application to crash

2009-02-02 Thread pulkit

Hi,

We're working on Location based services with android emulator. But
the issue is that the application crashes when any of the following
statements executes:-

Location location = locationManager.getLastKnownLocation(locationManag
er.getBestProvider(CRITERIA, true));

 
OR

Location location = locationManager.getLastKnownLocation("gps");

We have also defined permissions in manifest.xml as follows:-




PS: we are also spoofing coordinates using ddms. Google map works
fine, but our application keeps crashing.

Any inputs please. Thanks in advance.
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[android-developers] Re: Running Android Image from memory card?

2009-02-02 Thread Dianne Hackborn
This would be more appropriate for one of the platform groups, such as
android-platform.  Thanks!

On Mon, Feb 2, 2009 at 6:54 PM, Aakash Patel  wrote:

>
> Hi,
>
> Is it possible to boot the phone (ADP1) from a compiled android image
> stored on the memory card without affecting the contents of the image
> flashed on the phone?
>
> I would like to do this so I can work with development images, but I
> didn't want to mess with the factory image.
>
> Thanks,
> Aakash
>
> >
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

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[android-developers] Re: How to capture ACTION_MOVE MotionEvents in a view

2009-02-02 Thread Dianne Hackborn
That is because returning true says that you consumed the event and thus the
rest of the events in that motion will be dispatched to that view.


On Mon, Feb 2, 2009 at 6:30 PM, hbk723  wrote:

>
> I couldn't get it either, no matter what I did on the phone or in the
> emulator all I get is ACTION_DOWN, never ACTION_MOVE or ACTION_UP.
> HOWEVER, changing the return statement of onTouchEvent() to "true"
> fixed it for me. Frustrating!
>
> >
>


-- 
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hack...@android.com

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[android-developers] Re: X11 module?

2009-02-02 Thread Dianne Hackborn
Discussion about working with the open source platform should be in one of
the appropriate lists.  Porting discussion is in android-porting.  Thanks.

On Mon, Feb 2, 2009 at 6:16 PM, chueh8  wrote:

>
>
> For common linux, we provide a kernel driver and also a X11 module for
> our device.
> Since Android use the same linux kernel, I guess our kernel driver
> should work...
> Well, how about X11 module? does Android includes Xorg ?  If not,
> what's target we need to do for our original X11 module/driver?
>
> Thanks.
> -chueh8
>
> >
>


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hack...@android.com

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[android-developers] Re: Fwd: GMAPS is not being displayed in the emulator

2009-02-02 Thread swapna annamaneni
hi,
i am also facing sme problem ,if get it plz let me know
@  swapna.annaman...@gmail.com

On Fri, Jan 16, 2009 at 12:19 PM, sheik  wrote:

>
> Kindly look at this queryand help me regarding the issue..
>
> thank you
>
> >
>

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[android-developers] Re: X11 module?

2009-02-02 Thread Romain Guy
Android does not include nor use X.

On Feb 2, 2009 7:50 PM, "chueh8"  wrote:



For common linux, we provide a kernel driver and also a X11 module for
our device.
Since Android use the same linux kernel, I guess our kernel driver
should work...
Well, how about X11 module? does Android includes Xorg ?  If not,
what's target we need to do for our original X11 module/driver?

Thanks.
-chueh8


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[android-developers] Reg OMA DM , FOTA & DS

2009-02-02 Thread manoj adepu

HI All,

plz let me know Android source include the following components DM ,
FOTA and DataSync.
How FOTA will be trigger on adriod and
"android.permission.FOTA_UPDATE" some of fota related index strings
are strike out.

i would like know more on Sync applications.

Regards
Manoj

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[android-developers] Flash Audio Wizard (v4) - Web Audio Software.

2009-02-02 Thread brilliant.danielw...@gmail.com

A Simple Step-By-Step Audio Wizard That Creates
Everything You Need To Add Audio To Your Website In
Just 2½ Minutes... Or Less.
http://apologizer.sytec2001.hop.clickbank.net/?tid=56744

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[android-developers] Re: How to capture ACTION_MOVE MotionEvents in a view

2009-02-02 Thread hbk723

I couldn't get it either, no matter what I did on the phone or in the
emulator all I get is ACTION_DOWN, never ACTION_MOVE or ACTION_UP.
HOWEVER, changing the return statement of onTouchEvent() to "true"
fixed it for me. Frustrating!

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[android-developers] Re: Bring up active dialer or send dial tone

2009-02-02 Thread David

On Jan 27, 2:45 am, songs  wrote:
> Hi,
>
> I'm trying to write a convenience app that needs to bring up the
> active dialer for a connected call, but I'm having issues after trying
> a couple of approaches.

Sorry, right now the DTMF dialpad is built in to the in-call UI (i.e.
it's
not a separate activity, like the outgoing-call Dialer is) and there's
currently no API to control it.

We *do* hope to make some major updates to the
android.telephony.TelephonyManager API in a future release, allowing
lots
more control over telephony features (such sending DTMF tones over the
uplink, so a 3rd party app could interact with an IVR system or
provide an
alternate DTMF dialpad.)

I don't think we have any plans to let 3rd party apps control the
internal
UI of the in-call screen, though (like forcing the DTMF dialpad to
come
up).  Feel free to file an RFE, though.

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[android-developers] How to hang up outgoing call?

2009-02-02 Thread Tilekus

Hi everyone,

We are new to Android and creating an application where one of the
things we need is to control the outgoing call,
at least to be able to stop it from our application.

For now we tried using Intent.ACTION_CALL to use existing activity:

Intent callIntent = new Intent(Intent.ACTION_CALL, Uri.parse
("tel:" + phoneNumber));
startActivity(callIntent);

But we can't figure out whether it's possible to stop launched by this
default Call activity. Is it possible? If yes, how?

If not, what should we use to write our own Call activity to make a
very simple call?
We would want this activity only to be used by our application, not
for all outgoing calls.

Million thanks in advance,

Tilek

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[android-developers] X11 module?

2009-02-02 Thread chueh8


For common linux, we provide a kernel driver and also a X11 module for
our device.
Since Android use the same linux kernel, I guess our kernel driver
should work...
Well, how about X11 module? does Android includes Xorg ?  If not,
what's target we need to do for our original X11 module/driver?

Thanks.
-chueh8

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[android-developers] Running Android Image from memory card?

2009-02-02 Thread Aakash Patel

Hi,

Is it possible to boot the phone (ADP1) from a compiled android image
stored on the memory card without affecting the contents of the image
flashed on the phone?

I would like to do this so I can work with development images, but I
didn't want to mess with the factory image.

Thanks,
Aakash

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[android-developers] Compare Mobile Platforms

2009-02-02 Thread David

Hey guys,

I am thinking of developing a small application and I am trying to
decide between various Mobile applications platforms - Android, iPhone
and RIMM.  I was wondering if any of you have any thoughts on any of
these mobile platforms, there advantages/disadvantages etc.

Also - how would you compare between the various app stores these
mobile platforms have.

Thanks guys for your help!

- D

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[android-developers] Cant go back to previous page from webview page.

2009-02-02 Thread Komal

Hi,
I am developing simple RSS Reader kind of application.In my applicaion
i cant go back from Webview page to  previous page.i can go back from
all pages except the page where i have used Webview.What could be the
reason?why i cant go back?
Thanx.

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[android-developers] How ACTION_CHOOSER picks choices for ACTION_SET_WALLPAPER

2009-02-02 Thread Layeeq

In Launcher application,  ACTION_CHOOSER intent is used to show
possible choices for setting wallpaper from.  I could not find
ACTION_SET_WALLPAPER in any AndroidManifest.xml.   What ACTION does it
use to identify the possible choices (gallery,  wallpaper)?  Is this
PICK_ACTION?

Thanks,  Layeeq

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[android-developers] DM,FOTA & DS with Andriod

2009-02-02 Thread manoj adepu

HI All,

Is the source include in Android for following components DM,FOTA &
DataSync.
How the FOTA will trigger on Andriod..some the FOTA related index
items are striked out..

I would like to know about sync application like contacts & calender
etc..
plz let me know about these things..


Regards
Manoj

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[android-developers] How to auto lock alt by application

2009-02-02 Thread jackd...@gmail.com

Hi all,
  I want to auto lock hardware key "alt" by application to let user
input special character as default.

  My idea is to issue key up event of keycode "alt" two times when
user focus on a specific EditText.
  I have to check the current alt lock is on or off before I do so but
I do know how to get the information.

  Do you have any idea about it?

  I will very appreciate it if you can guide me a better solution to
do so.

  Thanks a lot.
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[android-developers] Re: Android Developers in Atlanta, GA

2009-02-02 Thread BarbieDahl


Hi Shaun,

Your in luck, Simon is beginning to look into OpenGL.  I'm doing
mostly location based awareness apps but we Simon and I were thinking
of setting up a google group for atlanta area folks.  If you know
other people who are interested, reply to this post.  Once I get the
google group setup, I send you guys an invite.

BarbieDahl

On Feb 2, 4:39 pm, shaun  wrote:
> I am in Marietta.  I would like to participate, especially if some
> game developers start joining...or at least someone with valuable
> experience with OpenGL.
>
> On Feb 2, 4:30 pm, BarbieDahl  wrote:
>
>
>
> > Great, do you know any other people in this area interested in
> > Android?? If you are on google chat, send me an email so I can add you
> > to my contacts.
>
> > Thanks,
> > Barbara
>
> > On Jan 30, 4:22 pm, Simon  wrote:
>
> > > I'd be interested in possibly getting together.
>
> > > On Jan 30, 9:10 am, BarbieDahl  wrote:
>
> > > > Are there any developers inAtlanta, GA that would like to meet and
> > > > discuss android app ideas as well as learn new and advanced android
> > > > topics? I would like to network with some other developers in and
> > > > aroundAtlanta, GA for help, mentoring and support.  Please reply if
> > > > you are interested.- Hide quoted text -
>
> - Show quoted text -
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[android-developers] Need help in understanding LocalServiceTest in the ApiDemos test example

2009-02-02 Thread silverburgh.me...@gmail.com

Hi,

I appreciate if someone can help me understand the following code in
LocalServiceTest in the ApiDemos test example:

For the 'testStartable' method, how does it verify that the service
has started?
 public void testStartable() {
Intent startIntent = new Intent();
startIntent.setClass(getContext(), LocalService.class);
startService(startIntent);
}


For the 'testBindable' method, how does it verify that the server has
binded? And what does it do with the 'service' object?

  public void testBindable() {
Intent startIntent = new Intent();
startIntent.setClass(getContext(), LocalService.class);
IBinder service = bindService(startIntent);
}

Thank you.

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[android-developers] Why I can't delete SIM record?

2009-02-02 Thread huangjuanm...@gmail.com

Hi guys,

I can use code to delete contacts in phone, but I can't do it in SIM
card. Does anybody know it??

Here is my code to delete SIM record.

mSimUri = Uri.parse("content://sim/adn");
getContentResolver().delete(mSimUri, "name=?",new String[] {"people
name"});

No exception to execute this command, but not any result.

Can anybody give an eye on it? Thanks!
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[android-developers] Re: How to make my application know where I am, in country level.

2009-02-02 Thread magicpig

Then, what is the difference between getNetworkCountryIso and
getNetworkOperator?

I think we can use getNetworkCountryIso, right?


On Jan 22, 5:14 pm, legerb  wrote:
> String networkOperator = ((TelephonyManager)
> context .getSystemService
> (Context.TELEPHONY_SERVICE)).getNetworkOperator();
> String locationCode = networkOperator.substring(0, 3);
>
> First 3 digitis are the mcc code - "Mobile Country Code" which will
> tell you what you need.
>
> On Jan 20, 6:05 am,magicpig wrote:
>
> > Thanks for the reply.
>
> > There may be some confusing in my post.
>
> > Actually, I want to judge my location by the 
> > Network:http://code.google.com/android/reference/android/telephony/TelephonyM...
>
> > But I am not sure what the returned value will be.
>
> > Any hint?
>
> > On Jan 18, 7:29 pm, "for android"  wrote:
>
> > >http://groups.google.com/group/android-developers/web/localizing-andr...
>
> > > On Sat, Jan 17, 2009 at 6:51 PM,magicpig wrote:
>
> > > > Hi,
> > > >   I am wondering if there is such API that provides my current
> > > > location, in country level, such as I am in Japan.
>
> > > > Thanks.
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[android-developers] Re: Signing the application

2009-02-02 Thread srajpal

here is a great tutorial that worked perfectly for me

http://www.anddev.org/signing_your_apk-application_for_release_keytooljarsigner-t3069.html



On Feb 2, 8:35 pm, Alowishus  wrote:
> Update: I think this may be a vista problem, the app is built and runs
> perfectly in the emulator, I try and use the instructions for the
> keytool and the jarsigner and i was getting IO errors because of
> Vista's file security, I ended up copying the tools and files into my
> workspace to rectify the problem and the keytool created the
> android.keystore.  However the jarsigner refuses to work and tells me
> the .keystore does not exist. Any ideas?
>
> On Feb 2, 4:51 pm, Alowishus  wrote:
>
> > So, I got the screens and code all worked out, I want to export and
> > sign the application for public distribution but the documentation on
> > this is overwhelming. Any hints on signing the app and all that jazz?
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[android-developers] Re: Signing the application

2009-02-02 Thread Alowishus

Update: I think this may be a vista problem, the app is built and runs
perfectly in the emulator, I try and use the instructions for the
keytool and the jarsigner and i was getting IO errors because of
Vista's file security, I ended up copying the tools and files into my
workspace to rectify the problem and the keytool created the
android.keystore.  However the jarsigner refuses to work and tells me
the .keystore does not exist. Any ideas?

On Feb 2, 4:51 pm, Alowishus  wrote:
> So, I got the screens and code all worked out, I want to export and
> sign the application for public distribution but the documentation on
> this is overwhelming. Any hints on signing the app and all that jazz?
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[android-developers] How can I create a Parcel object for unit testing purposes?

2009-02-02 Thread lucius

Hi,

In my android project, I have a class which creates a Parselable
object (in my case, MyData).

public static final Parcelable.Creator MYDATA_CREATOR = new
Parcelable.Creator() {
public MyData createFromParcel(Parcel in) {
return new MyData(in);
}
}

My question is how can I create a mock Parcel object to pass in the
'createFromParcel()' for unit testing purposes in order to test the
constructor 'MyData(Parcel in)'?

Thank you.

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[android-developers] Re: How to handle ini file in android?

2009-02-02 Thread Emmanuel

Do you mean you want to use a .ini file that is more than 1 mo ?
1mo is a lot of memory for a mobile phone !

Though if you really need to, you can always concatenate several 1 Mo
asset files to fit your needs.


Emmanuel
http://androidblogger.blogspot.com/


On Feb 2, 8:18 am, Paranoia  wrote:
> and seems there is a limit on the file size in assets. the file can
> not be larger than 1MB!
>
> On Feb 2, 2:39 pm, Paranoia  wrote:
>
> > how to use assets directory? i have rebuild the apk by apkbuilder
> > manually?
>
> > On Jan 30, 9:56 pm, Tote  wrote:
>
> > > Or alternatively you can put your asset files under 'assets' directory
> > > in your package. AssetManager helps you opening those files, however,
> > > parsing is really up to you.
>
> > > Anyway, I let the users of my application edit preferences and for
> > > that I use PreferenceActivity along with PreferenceManager. Might be
> > > useful for you, too.
>
> > > On Jan 30, 8:59 am, "hmmm"  wrote:
>
> > > > You can place your ini file (or any file), say config,ini, in the 'raw'
> > > > subdir of the 'res' dir and then use
> > > > InputStream is = Context.getResources().openRawResource(R.raw.config)
> > > > But then, I guess, there's no API in android dealing with ini files
> > > > specifically so you then might want to create your own class to 
> > > > represent an
> > > > ini file
>
> > > > - Original Message -
> > > > From: "Paranoia" 
> > > > To: "Android Developers" 
> > > > Sent: Friday, January 30, 2009 10:32 AM
> > > > Subject: [android-developers] Re: How to handle ini file in android?
>
> > > > i want to use ini file as my config files. how to use ini file in
> > > > android instead of xml file. i mean replace xml with ini in android
>
> > > > On Jan 30, 11:48 am, Dianne Hackborn  wrote:
> > > > > Android doesn't do ini files; we generally use XML for these kinds of
> > > > > things. You will probably need to find a parser elsewhere, or write 
> > > > > your
> > > > > own, and compile it into your app.
>
> > > > > On Thu, Jan 29, 2009 at 6:59 PM, Paranoia  wrote:
>
> > > > > > Thanks
> > > > > > but it seems that this method can not handle the ini file with
> > > > > > multiple sections.
> > > > > > e.g.
>
> > > > > > [Section1]
> > > > > > X=a
> > > > > > Y=b
>
> > > > > > [Section2]
> > > > > > U=c
> > > > > > V=d
> > > > > > ...
>
> > > > > > On Jan 22, 2:37 pm, Freepine  wrote:
> > > > > > > Hi, maybe you can try
> > > > > > > java.util.Properties.load(InputStream<
> > > > > >http://code.google.com/android/reference/java/io/InputStream.html>
> > > > > > > in)
> > > > > >http://code.google.com/intl/zh-CN/android/reference/java/util/Propert...)
>
> > > > > > > On Thu, Jan 22, 2009 at 2:14 PM, Paranoia  
> > > > > > > wrote:
>
> > > > > > > > i can not find any utility to parse the ini file in android. 
> > > > > > > > any one
> > > > > > > > can help me?
>
> > > > > --
> > > > > Dianne Hackborn
> > > > > Android framework engineer
> > > > > hack...@android.com
>
> > > > > Note: please don't send private questions to me, as I don't have time 
> > > > > to
> > > > > provide private support. All such questions should be posted on public
> > > > > forums, where I and others can see and answer them.
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[android-developers] Re: Memory leak in BitmapFactory/Gallery?

2009-02-02 Thread fadden

On Jan 31, 1:12 am, blindfold  wrote:
> When compiling hprofConv.c I noticed that stdint.h is not included
> with Visual Studio C++ products (http://en.wikipedia.org/wiki/
> Stdint.h), so I fetched the "portable stdint.h" pstdint.h from the web
> (http://www.azillionmonkeys.com/qed/pstdint.h). Next I found that I
> had to redefine DBUG for lack of support for variable length argument
> lists in my (old) C preprocessor, and I had to apply a few explicit
> casts to HprofBasicType to satisfy the VC compiler. Of course I fully
> understand that HprofConv was not yet developed for maximum
> portability but for in-house use. I will experiment with your
> HprofConv utility later.

Unfortunately I don't have a lot of different compilers to test with.
 is only needed for a couple of types (uint8_t and
uint32_t); not sure if there's a better way to deal with those.  I
figured variadic macros could be a problem, but since it's a debug
macro that is compiled out by default I figured at worst people could
just strip it out entirely.

One user reported some problems running it under Cygwin that sounded
like stdin/stdout were undergoing text conversion, so I posted a new
version that takes the input and output files as arguments, and will
fopen them with "rb"/"wb".  Per UNIX convention, you can specify "-"
to use stdin/stdout for the original behavior.  (I probably should've
done it this way in the first place.)

New version is up on http://bigflake.com/HprofConv.c.txt .

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[android-developers] Signing the application

2009-02-02 Thread Alowishus

So, I got the screens and code all worked out, I want to export and
sign the application for public distribution but the documentation on
this is overwhelming. Any hints on signing the app and all that jazz?
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[android-developers] Re: How do I display the menu programatically?

2009-02-02 Thread Stoyan Damov

Solved. If someone else needs that:

mActivity.getWindow().openPanel(Window.FEATURE_OPTIONS_PANEL, new
KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_MENU));

Cheers,
Stoyan

On Mon, Feb 2, 2009 at 10:24 PM, Stoyan Damov  wrote:
> Hi,
> Is there a way to programmatically display the menu, w/o the user having to
> press the Menu key?
> Thanks!
> Stoyan

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[android-developers] Re: signature issue when set share user id to android,media

2009-02-02 Thread Dianne Hackborn
Oh and this doesn't belong on android-developers because it is not related
to using the SDK. :)

On Mon, Feb 2, 2009 at 3:32 PM, Dianne Hackborn  wrote:

> You need to build everything yourself, and sign it all with the same
> certificate that you own.  In the make files for the .apks you will see a
> line telling the build system which certificate file to use and you should
> use the same line in your own .apk.
>
>
> On Mon, Feb 2, 2009 at 3:21 PM, MayFirst  wrote:
>
>>
>> I made some modifications in cupcake camera source code using Eclipse,
>> and try to load to emulator for testing. But it fails installing the
>> apk to the emulator due to the mis-matched signature of android,media,
>> which is set as share user id in manifest.xml.
>> The  android,media is pre-built in the  emulator. does any one know
>> how those preload packages are signed and how to set correct signature
>> (or keystore) in  Eclipse ?
>>
>> Thank you  for the kindly helps
>>
>> >>
>>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support.  All such questions should be posted on public
> forums, where I and others can see and answer them.
>
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

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[android-developers] Re: signature issue when set share user id to android,media

2009-02-02 Thread Dianne Hackborn
You need to build everything yourself, and sign it all with the same
certificate that you own.  In the make files for the .apks you will see a
line telling the build system which certificate file to use and you should
use the same line in your own .apk.

On Mon, Feb 2, 2009 at 3:21 PM, MayFirst  wrote:

>
> I made some modifications in cupcake camera source code using Eclipse,
> and try to load to emulator for testing. But it fails installing the
> apk to the emulator due to the mis-matched signature of android,media,
> which is set as share user id in manifest.xml.
> The  android,media is pre-built in the  emulator. does any one know
> how those preload packages are signed and how to set correct signature
> (or keystore) in  Eclipse ?
>
> Thank you  for the kindly helps
>
> >
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

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[android-developers] Re: Mediaplayer, retrieving after starting a new activity

2009-02-02 Thread Marco Nelissen
The only reason that your playback continues in the background is because
you're not stopping it, and the system hasn't garbage collected your
MediaPlayer object yet.
If you want to do reliable background playback while your UI exits, you will
have to do this in a service.


On Sun, Feb 1, 2009 at 4:04 AM, ph...@grantmidwinter.com <
ph...@grantmidwinter.com> wrote:

>
> I'm using a mediaplayer to play a sound file, when you leave the
> application the sound continues in the background, which is the
> desired behaviour.
>
> However, when the app is resumed, the mediaplayer isn't retrieved, so
> hitting pause just starts a new player so now there are two sounds
> playing.
>
> Is the mediaplayer a type of service? How can I access the original
> player again?
> >
>

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[android-developers] signature issue when set share user id to android,media

2009-02-02 Thread MayFirst

I made some modifications in cupcake camera source code using Eclipse,
and try to load to emulator for testing. But it fails installing the
apk to the emulator due to the mis-matched signature of android,media,
which is set as share user id in manifest.xml.
The  android,media is pre-built in the  emulator. does any one know
how those preload packages are signed and how to set correct signature
(or keystore) in  Eclipse ?

Thank you  for the kindly helps

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[android-developers] Re: Audio in the emulator...

2009-02-02 Thread Dave Sparks

Sorry, I don't have a Windows machine for testing. Maybe one of our
developer advocates can help you with that.

>From the debug spew from the audio input driver, it sounds like it
should be recording. Do you see the file being written to the SD card?

On Feb 1, 2:45 am, Nicolas Cosson  wrote:
> Thanks for the advice,
>
> I work on windows vista,
>
> the audio  found is:
>  winaudioWindows wave audio
> But it doesn't work with audio-out and audio-in at the same time for me.
> emulator: warning: opening audio output failed
>
> audio-out works alone
> I tested it with the sample provided with the sdk when reading ressources.
> It doesn't when trying to read the sdcard.
>
> the sdcard isn't readable in settings too, and it won't launch itself from
> eclipse with the additionnal emulator command line option, but only from
> cmd.exe with the arguments -sdcard sdimg.iso
>
> However, the logcat says this repetitivly when I click on record with
> audio-in:
> D/AudioHardware<   25>: AudioStreamInGeneric::read<0x40308160, 320> from fd
> 7
>
> I finally found the sound recorder application you where talking about, I
> haven't tested it yet, but the source code is 100* bigger than 
> mine...http://android.git.kernel.org/?p=platform/packages/apps/SoundRecorder...
>
> Maybe I have made a mistake somewhere, any help is greatly appreciated
>
> thanks for your time
>
>
>
> On Sun, Feb 1, 2009 at 5:15 AM, Dave Sparks  wrote:
>
> > Try this:
>
> > emulator -help-audio-in
>
> > It will tell you which audio backends are available on your system.
> > You didn't specify what OS you are using.
>
> > I think there was also some sample code in the SDK at one point. Maybe
> > one of the developer advocates can point you to it. Another option is
> > to look for the source for the Sound Recorder application on
> > source.android.com. It should be in packages/apps/SoundRecorder.
>
> > On Jan 31, 10:45 am, nicolas cosson  wrote:
> > > Hello,
>
> > > I have been searching for some time and I can't find a detailled
> > > tutorial on how to easily record and then read audio on the emulator
> > > under eclipse. I have found these steps:
>
> > > - You have to install a virtual sd card with mksdcard.exe 1024M
> > > sdimg.iso
>
> > > -then run the emulator : emulator.exe -sdcard
> > > sdimg.iso//where sdimg.iso it is the path to
> > > the sdcard
>
> > > -then run adb.exe : adb push local_file sdcard/remote_file
>
> > > -then you should put :  > > android:name="android.permission.RECORD_AUDIO"> in
> > > the androidmanifest.xml
>
> > > -then there is some code to implement which should look like :
> > > private void startRecord() {
>
> > >recorder = new MediaRecorder();
> > > recorder.setAudioSource(MediaRecorder.AudioSource.MIC);  //ok
> > so
> > > I say audio source is the microphone, is it windows/linux microphone
> > > on the emulator?
>
> > recorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP);
> > > recorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB);
> > > recorder.setOutputFile("/sdcard/test.3gpp");
>
> > > recorder.prepare();
> > > recorder.start();
>
> > > }
>
> > > -then you should stop with : recorder.stop(); // at some point (I have
> > > no idea when and where to decide to stop but I haven't searched yet)
>
> > > -then you should play it.
>
> > > I have also heard about :
> >http://code.google.com/intl/fr/android/reference/emulator.html#sdcard
> > > in this page of the manual (~1/4 of the total scroll), there are some
> > > informations about "Emulator Startup Options", one of them is about
> > > Media  -audio 
> > > I couldn't find much about that backend thing, google didn't said much
> > > about it. I still don't know if it's important to the audio recording
> > > process.
>
> > > The fact is all these steps are pretty blurry to me, and I believe I
> > > am not the only android newbie trying to record some sound :)
>
> > > Anyone knows where we can find a complete tutorial "for dummies"
> > > teaching this feature?
>
> > > Any help is of course greatly appreciated
>
> > > Thanks.
>
> > > On 27 jan, 20:08, Breno  wrote:
>
> > > > Hey Andrei,
>
> > > >To recordaudioit's pretty easy. But, you must record in
> > > > sdcard, only. Be sure your path to file it's pointing to sdcard, and
> > > > you have one mounted in eclipse (or something else). It's working
> > > > perfectly.
>
> > > > Regards
>
> > > > Breno
>
> > > > On Jan 15, 8:58 am, "Andrei Craciun"  wrote:
>
> > > > > Thanks David...
>
> > > > > 2009/1/15 David Turner 
>
> > > > > > the emulator now supportsaudiorecording. If you have problems with
> > it,
> > > > > > you should report mode detailed information about it here
>
> > > > > > On Thu, Jan 15, 2009 at 11:05 AM, Andrei Craciun <
> > avcrac...@gmail.com>wrote:
>
> > > > > >> Hi All,
> > > > > >> As reported on this blog:
>
> >http://blog.roychowdhury.org/2008/04/

[android-developers] Re: Mediaplayer, retrieving after starting a new activity

2009-02-02 Thread Dave Sparks

If your application is properly written, you should be calling release
() on the MediaPlayer object in your onPause() method. There is no
guarantee that your app won't be killed while it's sitting in
background, which will stop the audio.

If you want audio in the background, you need to write a service.

On Feb 1, 4:04 am, "ph...@grantmidwinter.com"
 wrote:
> I'm using a mediaplayer to play a sound file, when you leave the
> application the sound continues in the background, which is the
> desired behaviour.
>
> However, when the app is resumed, the mediaplayer isn't retrieved, so
> hitting pause just starts a new player so now there are two sounds
> playing.
>
> Is the mediaplayer a type of service? How can I access the original
> player again?
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[android-developers] Re: About media player

2009-02-02 Thread Dave Sparks

What kind of plug-in do you want to write?

"media player" is kind of a vague term. There is the Music player
application, the MusicPlaybackService, the MovieView activity, the
VideoView activity, and the MediaPlayer object. Source for all of
those is available at source.android.com.

On Feb 1, 12:36 am, "Jerry Yang"  wrote:
> Hi, all
>
> I have a simple question, except the default player, is there any open
> source media player we can modify or is there anyway we can add some
> feature to the media player in android platform? Like we add a plug-in
> into the MS media player?
>
> Thanks
>
> With best wishes
>
> Jerry Yang
>
> Client System Engineer Intertrust.
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[android-developers] Re: How to make layout "fill" available space in middle

2009-02-02 Thread Mike

Worked like a charm - thanks

Mike

On Feb 2, 2:28 pm, Romain Guy  wrote:
> Use a veritcal LinearLayout and simply give the middle TextView the
> attribute android:layout_weight="1.0". That's all.
>
>
>
> On Mon, Feb 2, 2009 at 12:17 PM, Mike  wrote:
>
> > Let's say I want to make a layout that has 3 TextViews, one on top of
> > the other.  But, I want the top TextView to always "stick" to the top
> > of the screen (regardless of orientation), and I want the bottom
> > TextView to always "stick" to the bottom of the screen.  Then I want
> > the middle TextView to always fill the available space in between
> > (again, regardless of screen orientation).
>
> > I've had no luck with LinearLayout and I've come close with
> > RelativeLayout but neither have provided by desired solution.
>
> > Any ideas?
>
> > Mike
>
> --
> Romain Guy
> Android framework engineer
> romain...@android.com
>
> Note: please don't send private questions to me, as I don't have time
> to provide private support.  All such questions should be posted on
> public forums, where I and others can see and answer them
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[android-developers] Re: How does one sell on the Android Market?

2009-02-02 Thread Rob Franz
Thanks!

On Mon, Feb 2, 2009 at 4:47 PM, Josh Dobbs  wrote:

> You can charge for your application however the ability to sell through the
> android market as not yet been implemented.
>
>
>
>
> On Mon, Feb 2, 2009 at 1:41 PM, Rob Franz  wrote:
>
>> Hi all When did Google start allowing devs to charge for their
>> applications?  I thought this was currently not permitted (but would be at
>> some point).  Perhaps I missed an announcement?
>>
>> On Mon, Feb 2, 2009 at 4:13 PM, Mark Murphy wrote:
>>
>>>
>>> Shane Isbell wrote:
>>> > I'm aware that one can post free applications on the Android
>>> Market.
>>> > However, if one wishes to sell an app, how does one go about doing
>>> > this? Do we have to sell apps from our own websites?
>>> >
>>> > You can sell apps at http://slideme.org. We have a client similar to
>>> the
>>> > G1 Market. There are some other places like AndAppStore, which I think
>>> > offer payment or donations through paypal. Otherwise, you just have to
>>> > wait for Google.
>>>
>>> In the interests of completeness, though, they *can* sell through their
>>> own Web site, if they so choose. Markets like SlideME are probably
>>> easier and may have better reach, but one is not limited to only using
>>> markets (a la iPhone, and there only one market at that).
>>>
>>> --
>>> Mark Murphy (a Commons Guy)
>>> http://commonsware.com
>>> _The Busy Coder's Guide to Android Development_ Version 2.0 Published!
>>>
>>>
>>>
>>
>>
>>
>
>
>
> >
>

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[android-developers] Re: Audio Volume

2009-02-02 Thread Dave Sparks

The volume adjustment is context sensitive. You can tell which volume
is being adjusted by the volume display.

If YouTube or the music player, adjusting the volume will affect only
the music/video playback volume. The volume display will read "Media
Volume". If you're in the home screen, or most other apps that don't
use audio, adjusting the volume will affect the ringtone/notification
volume. The volume display will read "Ringtone Volume".

On Feb 1, 12:46 pm, Bala  wrote:
> In the Android phone, while I am watching YouTube videos, I may reduce
> the audio volume. Once I am done watching, I close all applications
> and leave the phone. Then when there is a incoming call, the ringer is
> very feeble. I may miss that call.
>
> Can you make the volume adjustment apply only for that application? I
> don't want the ringer volume get changed.
>
> Thanks
> Bala
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[android-developers] Re: dbus_bus_get failure in audio flinger

2009-02-02 Thread Dave Sparks

This forum is for application developers. You should try this question
in android-porting.

On Feb 2, 9:34 am, "henry.lon...@gmail.com" 
wrote:
> Hi,
>
> I tried to play with audio flinger code. What i did is to call
> dbus_bus_get to connect to dbus daemon. However I got the errror
> "Failed to coonect to socket /dev/socket/dbus: Permission denied",
> though the dbus-daemon is up running.
>
> I'd appreciate any help regardsing this!
>
> Thanks!
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[android-developers] Re: Image to the screen

2009-02-02 Thread PeeWee Sperman

I feel you on this issue. I am having the same problem trying to find
in depth code with good explanations of what's going on. Hell...at
this point I just want to launch a app from my phone (icon and all
that). I can't find any good documentation.

I did pick up a book, "Android Application Developer". Good book but
poor and incomplete examples

On Feb 2, 1:19 pm, Stoyan Damov  wrote:
> Take a look at the app demos in the SDK.
>
> On Mon, Feb 2, 2009 at 9:30 PM, Alowishus  wrote:
>
> > Hello All,
>
> > As an avid G1 user and a developer I am tasked with developing
> > applications for the G1, im currently reading a couple of books and
> > none seem go too in depth with tutorials and what not. I am a hands on
> > kind of person when it comes to learning. I've done the hello world
> > application and now im ready for something a bit more in depth. I want
> > to launch an app and display a picture to the screen. Where can I look
> > for information on doing this?
>
> > Kevin
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[android-developers] How can to remote debug with android emulator

2009-02-02 Thread Lucius Fox
Hi,

I am trying to follow the steps below (found in an earlier email thread
from  Anil Yadav (anily0...@gmail.com):

Step 1: First launch emulator from command line (by typing Emulator
command)
Step 2: Then launch DDMS using command line (by typing DDMS command)
Step 3: Start your application in emulator which you want to debug and
you can check the process into DDMS (DDMS will automatically sync with
emulator on 8700 port)
Step 4: Start eclipse and open your source project (you will get one
error regarding port 8700, please ignore it this is due to DDMS
already sync on 8700 port)
Step 5: Put break pointer in your source code to debug it
Step 6: Right click on your project -> Debug as -> Debug
Configurations then you will see Debug configuration window
Step 7: Right click on 'Remote Java Application' and select 'New' then
give name 'android-debug' or anything you like.
Step 8: Set the 'Project' to your source project
Step 9: Keep the 'Host' set to 'localhost', but change 'Port' to 8700.
Step 10: Click the 'Debug' button and navigate in your application on
emulator.

First, I can debug my Android project (on Mac) by clicking my project and
then 'Debug' and then select 'Android'.
My application can run on the emulator, and it hits the break points I set.

However, when I try to follow the step above in remote debugging for the
same project,

I get this error:
47:33 W/ddms: Connection on 'debug selected' port, but none selected
50:40 W/ddms: Connection on 'debug selected' port, but none selected
51:44 W/ddms: Connection on 'debug selected' port, but none selected

Can you please tell me how to fix my problem?  I have put port 8700 in my
remote debugging.

Thank you for any pointers.

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[android-developers] Re: I am getting SICK of 1 star ratings for charging!

2009-02-02 Thread Beshoy

Pretty sure it's a no to that too

On Feb 2, 3:52 pm, Josh Dobbs  wrote:
> FORGOT TO ASK
> Does anyone know if we can block specific users from downloading our apps?
>
>
>
> On Mon, Feb 2, 2009 at 1:51 PM, Josh Dobbs  wrote:
> > I have people giving me one star because my app is not open office or
> > cupcake. I also  have people giving me one star annd leaving me comments
> > that have nothing at all to do with my app(racial slurs and such). Can we
> > reply to comments? If so I really don't know how. I have been using cyrket
> > to view the comments.
>
> > On Mon, Feb 2, 2009 at 1:48 PM, Beshoy  wrote:
>
> >> Come on.  All these people giving 1 star JUST BECAUSE someone wants to
> >> make some money?! WHAT THE HECK!  I'm making two versions: ONE FREE
> >> and one for a buck.  The free one will have ads... and I've got tons
> >> of people giving one star saying "won't pay"... seriously.. this
> >> rating system is flawed for that reason and the whole "first" thing
> >> going around. :-/  sorry... just needed to vent about this.
>
> --
> cell: 714-588-4077  - feel free to send me txt msgs at this number
> email: joshdo...@gmail.com, joshdo...@hotmail.com
> Yahoo Messenger: makef...@yahoo.com
> AIM: JoshDFlexGuy
> MSN: joshdo...@hotmail.com
> Google Talk: joshdo...@gmail.com
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[android-developers] Re: I am getting SICK of 1 star ratings for charging!

2009-02-02 Thread Beshoy

I'm using the G1 to check comments, and no.. no way to reply or
contact the poster :(  no way to anything.. all you can do is read it
and weep! lol

On Feb 2, 3:51 pm, Josh Dobbs  wrote:
> I have people giving me one star because my app is not open office or
> cupcake. I also  have people giving me one star annd leaving me comments
> that have nothing at all to do with my app(racial slurs and such). Can we
> reply to comments? If so I really don't know how. I have been using cyrket
> to view the comments.
>
> On Mon, Feb 2, 2009 at 1:48 PM, Beshoy  wrote:
>
> > Come on.  All these people giving 1 star JUST BECAUSE someone wants to
> > make some money?! WHAT THE HECK!  I'm making two versions: ONE FREE
> > and one for a buck.  The free one will have ads... and I've got tons
> > of people giving one star saying "won't pay"... seriously.. this
> > rating system is flawed for that reason and the whole "first" thing
> > going around. :-/  sorry... just needed to vent about this.
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[android-developers] Re: I am getting SICK of 1 star ratings for charging!

2009-02-02 Thread Josh Dobbs
FORGOT TO ASK
Does anyone know if we can block specific users from downloading our apps?

On Mon, Feb 2, 2009 at 1:51 PM, Josh Dobbs  wrote:

> I have people giving me one star because my app is not open office or
> cupcake. I also  have people giving me one star annd leaving me comments
> that have nothing at all to do with my app(racial slurs and such). Can we
> reply to comments? If so I really don't know how. I have been using cyrket
> to view the comments.
>
>
> On Mon, Feb 2, 2009 at 1:48 PM, Beshoy  wrote:
>
>>
>> Come on.  All these people giving 1 star JUST BECAUSE someone wants to
>> make some money?! WHAT THE HECK!  I'm making two versions: ONE FREE
>> and one for a buck.  The free one will have ads... and I've got tons
>> of people giving one star saying "won't pay"... seriously.. this
>> rating system is flawed for that reason and the whole "first" thing
>> going around. :-/  sorry... just needed to vent about this.
>> >>
>>
>
>


-- 
cell: 714-588-4077  - feel free to send me txt msgs at this number
email: joshdo...@gmail.com, joshdo...@hotmail.com
Yahoo Messenger: makef...@yahoo.com
AIM: JoshDFlexGuy
MSN: joshdo...@hotmail.com
Google Talk: joshdo...@gmail.com

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[android-developers] Re: I am getting SICK of 1 star ratings for charging!

2009-02-02 Thread Josh Dobbs
I have people giving me one star because my app is not open office or
cupcake. I also  have people giving me one star annd leaving me comments
that have nothing at all to do with my app(racial slurs and such). Can we
reply to comments? If so I really don't know how. I have been using cyrket
to view the comments.

On Mon, Feb 2, 2009 at 1:48 PM, Beshoy  wrote:

>
> Come on.  All these people giving 1 star JUST BECAUSE someone wants to
> make some money?! WHAT THE HECK!  I'm making two versions: ONE FREE
> and one for a buck.  The free one will have ads... and I've got tons
> of people giving one star saying "won't pay"... seriously.. this
> rating system is flawed for that reason and the whole "first" thing
> going around. :-/  sorry... just needed to vent about this.
> >
>

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[android-developers] I am getting SICK of 1 star ratings for charging!

2009-02-02 Thread Beshoy

Come on.  All these people giving 1 star JUST BECAUSE someone wants to
make some money?! WHAT THE HECK!  I'm making two versions: ONE FREE
and one for a buck.  The free one will have ads... and I've got tons
of people giving one star saying "won't pay"... seriously.. this
rating system is flawed for that reason and the whole "first" thing
going around. :-/  sorry... just needed to vent about this.
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[android-developers] Re: How does one sell on the Android Market?

2009-02-02 Thread Josh Dobbs
You can charge for your application however the ability to sell through the
android market as not yet been implemented.




On Mon, Feb 2, 2009 at 1:41 PM, Rob Franz  wrote:

> Hi all When did Google start allowing devs to charge for their
> applications?  I thought this was currently not permitted (but would be at
> some point).  Perhaps I missed an announcement?
>
> On Mon, Feb 2, 2009 at 4:13 PM, Mark Murphy wrote:
>
>>
>> Shane Isbell wrote:
>> > I'm aware that one can post free applications on the Android Market.
>> > However, if one wishes to sell an app, how does one go about doing
>> > this? Do we have to sell apps from our own websites?
>> >
>> > You can sell apps at http://slideme.org. We have a client similar to
>> the
>> > G1 Market. There are some other places like AndAppStore, which I think
>> > offer payment or donations through paypal. Otherwise, you just have to
>> > wait for Google.
>>
>> In the interests of completeness, though, they *can* sell through their
>> own Web site, if they so choose. Markets like SlideME are probably
>> easier and may have better reach, but one is not limited to only using
>> markets (a la iPhone, and there only one market at that).
>>
>> --
>> Mark Murphy (a Commons Guy)
>> http://commonsware.com
>> _The Busy Coder's Guide to Android Development_ Version 2.0 Published!
>>
>>
>>
>
> >
>

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[android-developers] Re: How does one sell on the Android Market?

2009-02-02 Thread Shane Isbell
On Mon, Feb 2, 2009 at 1:41 PM, Rob Franz  wrote:

> Hi allWhen did Google start allowing devs to charge for their
> applications?  I thought this was currently not permitted (but would be at
> some point).  Perhaps I missed an announcement?
>
Google currently has no-charge restriction for applications downloaded from
their Android Market. Alternative markets are outside of Google's
distribution channel and already allow paid downloads.

Shane

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[android-developers] Re: Trackball Event

2009-02-02 Thread Ikon

How would I ensure it has input focus? It is the only view in the app
so far.

On Feb 2, 1:01 pm, Dianne Hackborn  wrote:
> Trackball events are dispatched to the focused view, make sure your view has
> input focus.
>
>
>
> On Sun, Feb 1, 2009 at 4:38 PM, Ikon  wrote:
>
> > Hi,
>
> > I have an activity which then set's a custom View class. Most of my
> > app's functionality is coded into the View. I detect motion events
> > from this class. However, when I overrided "onTrackballEvent", it
> > never gets called.
>
> > I then inserted this same method into my Activity class, and the
> > trackball event got processed. However, I need to process this event
> > in my View class (where my main update loop is).
>
> > I tried returning false from my Activity class onTrackballEvent
> > function, to see if it would then pass the Event to the View's event
> > function, but this did not work. I also tried implementing a onKeyUp
> > event in the View, to see if it got called if i returned false from
> > the Activity class, but it did not work.
>
> > Any help appreciated!
>
> > Thanks,
> > Ayan
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support.  All such questions should be posted on public
> forums, where I and others can see and answer them.
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[android-developers] Re: How does one sell on the Android Market?

2009-02-02 Thread Rob Franz
Hi allWhen did Google start allowing devs to charge for their applications?
 I thought this was currently not permitted (but would be at some point).
 Perhaps I missed an announcement?

On Mon, Feb 2, 2009 at 4:13 PM, Mark Murphy  wrote:

>
> Shane Isbell wrote:
> > I'm aware that one can post free applications on the Android Market.
> > However, if one wishes to sell an app, how does one go about doing
> > this? Do we have to sell apps from our own websites?
> >
> > You can sell apps at http://slideme.org. We have a client similar to the
> > G1 Market. There are some other places like AndAppStore, which I think
> > offer payment or donations through paypal. Otherwise, you just have to
> > wait for Google.
>
> In the interests of completeness, though, they *can* sell through their
> own Web site, if they so choose. Markets like SlideME are probably
> easier and may have better reach, but one is not limited to only using
> markets (a la iPhone, and there only one market at that).
>
> --
> Mark Murphy (a Commons Guy)
> http://commonsware.com
> _The Busy Coder's Guide to Android Development_ Version 2.0 Published!
>
> >
>

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[android-developers] Re: Android Developers in Atlanta, GA

2009-02-02 Thread shaun

I am in Marietta.  I would like to participate, especially if some
game developers start joining...or at least someone with valuable
experience with OpenGL.

On Feb 2, 4:30 pm, BarbieDahl  wrote:
> Great, do you know any other people in this area interested in
> Android?? If you are on google chat, send me an email so I can add you
> to my contacts.
>
> Thanks,
> Barbara
>
> On Jan 30, 4:22 pm, Simon  wrote:
>
> > I'd be interested in possibly getting together.
>
> > On Jan 30, 9:10 am, BarbieDahl  wrote:
>
> > > Are there any developers inAtlanta, GA that would like to meet and
> > > discuss android app ideas as well as learn new and advanced android
> > > topics? I would like to network with some other developers in and
> > > aroundAtlanta, GA for help, mentoring and support.  Please reply if
> > > you are interested.
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[android-developers] Re: G1 support for OpenGL ES 1.1?

2009-02-02 Thread shaun

I sure would love to know more on this subject also.  Any game
developer really.

To clearly understand the current supported subset of the 1.1 API that
is presently available in Android SDK 1.0 r2 would be great.  I mean,
the fact that we can cast the GL context to either GL10 or GL11 is a
little strange.  If nothing else, a clearer vision of the future plans
for OpenGL ES on Android would help us plan accordingly.

I tried some 1.1 API calls to try to use vertext buffer objects as I
understand that would provide the possibility for a much more
optimized rendering pipeline in many cases.  Since I am pretty
inexperienced in OpenGL, I was unsure if it my test blew up the
emulator becuase of my misuse of the API, or because Google's
recommendation not to rely on 1.1 API was great advice for now.  I
noticed the emulator blew up on the following calls:
-gl.glGetString(GL10.GL_EXTENSIONS) // and using GL11
-gl.glBufferData(GL11.GL_ARRAY_BUFFER, 4 * squareFX.length,
vertexBufferData, GL11.GL_STATIC_DRAW);



On Feb 2, 3:36 am, kostmo  wrote:
> Does anyone know whether the G1 device is capable of supporting OpenGL
> ES 1.1?  Is this something that depends on both the graphics chip and
> the OS, or is it purely software?  If Android/the G1 only supports
> OpenGL ES 1.0, are there any pieces of the 1.1 spec that are supported?
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[android-developers] Re: Android Developers in Atlanta, GA

2009-02-02 Thread BarbieDahl

Great, do you know any other people in this area interested in
Android?? If you are on google chat, send me an email so I can add you
to my contacts.

Thanks,
Barbara

On Jan 30, 4:22 pm, Simon  wrote:
> I'd be interested in possibly getting together.
>
> On Jan 30, 9:10 am, BarbieDahl  wrote:
>
> > Are there any developers in Atlanta, GA that would like to meet and
> > discuss android app ideas as well as learn new and advanced android
> > topics? I would like to network with some other developers in and
> > around Atlanta, GA for help, mentoring and support.  Please reply if
> > you are interested.
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[android-developers] Re: Image to the screen

2009-02-02 Thread Stoyan Damov

Take a look at the app demos in the SDK.

On Mon, Feb 2, 2009 at 9:30 PM, Alowishus  wrote:
>
> Hello All,
>
> As an avid G1 user and a developer I am tasked with developing
> applications for the G1, im currently reading a couple of books and
> none seem go too in depth with tutorials and what not. I am a hands on
> kind of person when it comes to learning. I've done the hello world
> application and now im ready for something a bit more in depth. I want
> to launch an app and display a picture to the screen. Where can I look
> for information on doing this?
>
> Kevin
>
> >
>

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[android-developers] Re: Extending the WebView

2009-02-02 Thread Mark Nuetzmann

Still having problems with this...


So when I try to use the above code on an Item inserted in a ListView
it still does not work.  I tried inflating the following code which
did not work.


http://schemas.android.com/apk/res/
android"
android:id="@+id/webview"
android:layout_width="fill_parent"
android:layout_height="0px"
android:layout_weight="1"
/>

I then tried wrapping the above in a LinearLayout and that did not
work either...  The shouldOverrideUrlLoading is never called.

Any ideas.  I assume it is a problem with the ListView but I am not
sure

thanks, Mark
On Feb 2, 2:28 pm, Mark Nuetzmann  wrote:
> Yes.  thank you.
>
> For others, here is the code that I am currently using that appears to
> work.
>
>             WebView web = (WebView) findViewById(R.id.webview);
>
>             web.getSettings().setJavaScriptEnabled(true);
>             web.getSettings().setJavaScriptCanOpenWindowsAutomatically
> (false);
>             web.getSettings().setPluginsEnabled(false);
>             web.getSettings().setSupportMultipleWindows(false);
>             web.getSettings().setSupportZoom(false);
>             web.setVerticalScrollBarEnabled(false);
>             web.setHorizontalScrollBarEnabled(false);
>
>             web.loadData(  YOUR_URL_DATA, "text/html", "utf-8");
>
>             web.setWebViewClient(new WebViewClient() {
>                 @Override public boolean shouldOverrideUrlLoading
> (WebView view, String url) {
>                     // return true to handle the click yourself
>                     return true;
>                 }
>             });
>
> On Feb 2, 1:28 pm, Mark Murphy  wrote:
>
> > Mark Nuetzmann wrote:
> > > I want toextendtheWebViewso that I can override the action of
> > > clicking on a link in thewebview.
>
> > You want to set a WebViewClient on theWebView, where in the
> > WebViewClient you put your logic in shouldOverrideUrlLoading().
>
> > --
> > Mark Murphy (a Commons Guy)http://commonsware.com
> > Android Training in Sweden --http://www.sotrium.com/training.php
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[android-developers] Re: Starting an activity with FLAG_ACTIVITY_MULTIPLE_TASK to see multiple instances

2009-02-02 Thread Dan Raaka

Here is an use case we are trying ..

Apk .. MyEmail
   main -> Inbox
   view -> composer
   view -> msgview

If the above apk contains 3 activities ..

User launches the "MyEmail: and sees the Inbox ..
User selects one of the messages .. thus launching the "msgview"
activity ..

User goes back to home .. and launches .. composer directly .. ()
Now the user must be able to switch back and forth between "msgview"
and "composer" .. Note this composer window has no association with
the Inbox->msgview ..

One possible method is to launch the MyEmail in own task and launch
another activity (eg.composer) as a separate instance .. This is what
I was trying to show in the code above ..

I did read through the 'warning' in the docs of
FLAG_ACTIVITY_MULTIPLE_TASK usage. Assuming for now we use the
RecentAppsDialog(long key press) as the task switcher .. any
suggestions ?

-Dan




On Feb 2, 12:23 pm, Dianne Hackborn  wrote:
> Please please please don't use FLAG_ACTIVITY_MULTIPLE_TASK unless you really
> know what you are doing.  At the very least, you need to read and fully
> understand the material here:
>
> http://code.google.com/android/intro/appmodel.html
>
>
>
> On Mon, Feb 2, 2009 at 12:11 PM, Dan Raaka  wrote:
>
> > I am trying to launch an activity from another activity ..
> > Within the com.android.SingleLauncher..
>
> > I have activity launch code as ..
>
> >                Intent intent = new Intent(Intent.ACTION_MAIN);
> >                intent.addCategory(Intent.CATEGORY_LAUNCHER);
> >                intent.setComponent(new
> > ComponentName("com.android.TargetSL",
> >                        "com.android.TargetSL.TargetSL"));
> >               intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |
> > Intent.FLAG_ACTIVITY_MULTIPLE_TASK);
>
> > I have set the android:multiprocess="true" in the AndroidManifest.xml
> > of TargetSL
> > I don't seem to see the multiple instances of TargetSL, which i am
> > expecting ..
>
> > All i see is 2 process, where i was hoping to see an instance of
> > TargetSL, for each launch that was invoked by the singleLauncher !!
>
> > # ps
> > ps
> > USER     PID   PPID  VSIZE RSS   WCHAN    PC         NAME
> > .a bunch of stuff ...
> > app_30   157   23    91484 12140  afe0c824 S
> > com.android.SingleLauncher
> > app_31   236   23    90452 11580  afe0c824 S
> > com.android.TargetSL
>
> > Am I missing something here ?
>
> > -Dan
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support.  All such questions should be posted on public
> forums, where I and others can see and answer them.
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[android-developers] Re: How does one sell on the Android Market?

2009-02-02 Thread Mark Murphy

Shane Isbell wrote:
> I'm aware that one can post free applications on the Android Market.
> However, if one wishes to sell an app, how does one go about doing
> this? Do we have to sell apps from our own websites?
> 
> You can sell apps at http://slideme.org. We have a client similar to the
> G1 Market. There are some other places like AndAppStore, which I think
> offer payment or donations through paypal. Otherwise, you just have to
> wait for Google.

In the interests of completeness, though, they *can* sell through their
own Web site, if they so choose. Markets like SlideME are probably
easier and may have better reach, but one is not limited to only using
markets (a la iPhone, and there only one market at that).

-- 
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http://commonsware.com
_The Busy Coder's Guide to Android Development_ Version 2.0 Published!

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[android-developers] Re: Share text options ACTION_SEND

2009-02-02 Thread Alexey

is it possible at all to have an Send via email and send via SMS
option together at all ?

On Feb 2, 1:27 pm, Alexey  wrote:
> Hi all, i'm trying to display a choice to send a text via email/sms.
> public void onClick(View v) {
>                 Intent sendIntent = new Intent(Intent.ACTION_SEND);
>                 sendIntent.putExtra(Intent.EXTRA_TEXT, Body);
>                 sendIntent.putExtra(Intent.EXTRA_SUBJECT,Title);
>                 //sendIntent.setType("plain/text");
>                 sendIntent.setType("message/rfc822");
>                 try {
>                         
> getContext().startActivity(Intent.createChooser(sendIntent,
> getContext().getText(R.string.share_this_story)));
>                 } catch (android.content.ActivityNotFoundException ex) {
>                         Toast.makeText(getContext(), "Can't share", 
> Toast.LENGTH_SHORT).show
> ();
>                 }
>         }
>
> and it uses my gmail account as default for this action. I'd like to
> have a dialog with options of
> gmail, imap mail ( if setup) and messaging) ( kind of like share
> pictures ). I thought that wrapping action_send in Chooser will give
> me that. But i'm defaulting  to gmail.
> Permission to send sms is set.
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[android-developers] Re: How does one sell on the Android Market?

2009-02-02 Thread Shane Isbell
On Mon, Feb 2, 2009 at 12:45 PM, Gw1921  wrote:

>
> Hi
>
> I'm aware that one can post free applications on the Android Market.
> However, if one wishes to sell an app, how does one go about doing
> this? Do we have to sell apps from our own websites?

You can sell apps at http://slideme.org. We have a client similar to the G1
Market. There are some other places like AndAppStore, which I think offer
payment or donations through paypal. Otherwise, you just have to wait for
Google.

Shane

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[android-developers] How does one sell on the Android Market?

2009-02-02 Thread Gw1921

Hi

I'm aware that one can post free applications on the Android Market.
However, if one wishes to sell an app, how does one go about doing
this? Do we have to sell apps from our own websites? What instructions
do we give our users (in terms of the installation procedure etc). Any
ideas would be helpful, thanks.

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[android-developers] Re: g1 for developers

2009-02-02 Thread Charlie Collins

Well, I was just about to repost that I was incorrect about 3G. ;)  I
blazed by the question and realized afterwards, before I saw Dianne's
response, that it works on their data network in general, it works on
"edge," but no it doesn't work on their 3g.

Sorry to have misinformed there.

On Feb 2, 3:16 pm, Charlie Collins  wrote:
> 1. Yes, it works fine on AT&T (see other threads in this group, just
> set the ACN, it works)
>
> 2. It connects fine to AT&T's 3G as well - so long as you have a data
> plan, it works fine ($30 a month on top of any existing plan at
> present for AT&T)
>
> And yes, I do have one (the dev G1 that is), and do use it on AT&T
> exclusively, everything works fine.
>
> On Feb 2, 2:00 am, "sbsengin...@gmail.com" 
> wrote:
>
> > a few quick questions that i was hoping someone could answer.
> > -the developers edition g1 should work fine on the at&t network,
> > correct?
> > -Will it be able to connect  to at&t's 3g network?
> > if you could answer these i will be forever in debt to you, I have
> > looked everywhere for this information only to lead me here, still
> > confused.
> > sorry if this is in the wrong spot, his is just as close as I have
> > gotten to getting an answer(hopefully)
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[android-developers] Re: ImageButton resizes within TableLayout -- How do i fix?

2009-02-02 Thread Pete

Unfortunately, to me this seems like a hack.

Is there really no way to force the button not to resize (filling its
cell within the table) beyond its needed space?

On Feb 2, 12:51 am, Chander Pechetty  wrote:
>                  android:text="please send this"
>                 android:maxWidth="10dip" />
>
> If your text requirements are complex, you can use other views below
> the image. You can also set the number of lines of text etc.
>
> On Feb 2, 7:54 am, Pete  wrote:
>
> > *Scenario*
> > I'm attempting to host Image Buttons with a descriptor TextView below
> > each button. To do this elegantly, I decided to use a TableLayout.
>
> > The resulting image should look something like like:
>
> >            [img1]                [img2]              [img3]
> >               hi           please send this         exit
>
> > As you can see above, each image is properly centered within its cell
> > and some text is displayed below.
>
> > *Issue*
> > Unfortunately, if the descriptive text is longer than the ImageButton
> > is wide, then the ImageButton associated with that text is stretched.
> > See below:
>
> >            [img1]       [         img2      ]       [img3]
> >               hi           please send this         exit
>
> > *Failed Attempts*
> > Setting Height Width: I've already tried to fix this by setting
> > layout_width & layout_height for each element, but within a
> > TableLayout it does not seem to work (these seem to be ignored for the
> > stretched item).
>
> > Also I thought I could nest each row within a LinearLayout (vertical
> > orientation) but for some reason the layout file will not render if an
> > ImageButton is nested within a TableLayout  > TableRow > LinearLayout.
>
> > *Example Code*
> > You can use this example XML to reproduce the issue at hand.
>
> >          >                 android:layout_height="wrap_content"
> > android:layout_gravity="center_horizontal">
>
> >                  > android:layout_width="fill_parent">
> >                          > android:src="@drawable/
> > icon" />
> >                          > android:src="@drawable/
> > icon" />
> >                          > android:src="@drawable/
> > icon" />
> >                 
>
> >                  > android:layout_width="fill_parent">
>
> >                         
> >                         
> >                         
> >                 
>
> >         
>
> > *Question Restated*
> > How can I host an ImageButton within a TableLayout (or at least make
> > it look like a table layout) without stretching having the TableLayout
> > ImageButtons to fit the width of their columns? Most importantly is
> > still keeping the text below the ImageButton.
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[android-developers] Re: Failed to upload myapp.apk on 'HT841GZ03224': Too many open files

2009-02-02 Thread Stoyan Damov

BTW, reinstalling the app after each and every small change doesn't
seem to me to be a good development practice unless you're learning
Android development and are constantly experimenting with the SDK.
Otherwise it smells like you're trying to do something, struggling
with it and going the trial and error route which leads to, well, no
memory on the device ;)

Cheers,
Stoyan

P.S.
I've had a bit more coffee today and am trying to guess what you're
doing, feel free to curse me :)


On Mon, Feb 2, 2009 at 10:29 PM, Stoyan Damov  wrote:
> Unfortunately I'm not. Do search this list for "TERRIBLE BUG" where
> you'll find me ranting about that, and Android engineers confirming
> that there's a bug related to unlinking files, which causes your phone
> memory the decrease after each reinstall (that is a failed attempt to
> delete the app, and then the successful install) to the point where
> you won't have any memory. I lost all hope until someone (can't
> remember who, but God bless him) at Google confirmed the bug and gave
> 2 workarounds.
>
> I feel your pain :)
>
> Cheers,
> Stoyan
>
> On Mon, Feb 2, 2009 at 8:32 PM, Mark Nuetzmann  
> wrote:
>>
>> You must be joking...  If I am developing/debugging an app we have to
>> uninstall every time we want to test a change to some code.  I find
>> this very hard to believe.
>>
>> On Jan 29, 2:38 am, Stoyan Damov  wrote:
>> > I don't know the reason for this particular error message, but I
>> > strongly advise you to always uninstall your app before reinstalling,
>> > otherwise you'll run out of device memory and would have to do the
>> > "double shutdown" or "battery pull" trick to get it back.
>> >
>> > Cheers
>> >
>> > On Wed, Jan 28, 2009 at 9:22 PM, Mark Nuetzmann
>> >
>> >  wrote:
>> >
>> > > I have been debugging my app for weeks now on both the emulator and
>> > > device.  All of a sudden I am getting the following error when I try
>> > > to debug.
>> >
>> > > Failed to upload myapp.apk on 'HT841GZ03224': Too many open files
>> >
>> > > I figure I could simply uninstall the app and try again but is there a
>> > > quicker fix?
>> >
>> > > thanks,
>> > > Mark
>> >>
>

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[android-developers] Re: Failed to upload myapp.apk on 'HT841GZ03224': Too many open files

2009-02-02 Thread Stoyan Damov

Unfortunately I'm not. Do search this list for "TERRIBLE BUG" where
you'll find me ranting about that, and Android engineers confirming
that there's a bug related to unlinking files, which causes your phone
memory the decrease after each reinstall (that is a failed attempt to
delete the app, and then the successful install) to the point where
you won't have any memory. I lost all hope until someone (can't
remember who, but God bless him) at Google confirmed the bug and gave
2 workarounds.

I feel your pain :)

Cheers,
Stoyan

On Mon, Feb 2, 2009 at 8:32 PM, Mark Nuetzmann  wrote:
>
> You must be joking...  If I am developing/debugging an app we have to
> uninstall every time we want to test a change to some code.  I find
> this very hard to believe.
>
> On Jan 29, 2:38 am, Stoyan Damov  wrote:
> > I don't know the reason for this particular error message, but I
> > strongly advise you to always uninstall your app before reinstalling,
> > otherwise you'll run out of device memory and would have to do the
> > "double shutdown" or "battery pull" trick to get it back.
> >
> > Cheers
> >
> > On Wed, Jan 28, 2009 at 9:22 PM, Mark Nuetzmann
> >
> >  wrote:
> >
> > > I have been debugging my app for weeks now on both the emulator and
> > > device.  All of a sudden I am getting the following error when I try
> > > to debug.
> >
> > > Failed to upload myapp.apk on 'HT841GZ03224': Too many open files
> >
> > > I figure I could simply uninstall the app and try again but is there a
> > > quicker fix?
> >
> > > thanks,
> > > Mark
> >

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[android-developers] Re: How to make layout "fill" available space in middle

2009-02-02 Thread Romain Guy

Use a veritcal LinearLayout and simply give the middle TextView the
attribute android:layout_weight="1.0". That's all.

On Mon, Feb 2, 2009 at 12:17 PM, Mike  wrote:
>
> Let's say I want to make a layout that has 3 TextViews, one on top of
> the other.  But, I want the top TextView to always "stick" to the top
> of the screen (regardless of orientation), and I want the bottom
> TextView to always "stick" to the bottom of the screen.  Then I want
> the middle TextView to always fill the available space in between
> (again, regardless of screen orientation).
>
> I've had no luck with LinearLayout and I've come close with
> RelativeLayout but neither have provided by desired solution.
>
> Any ideas?
>
> Mike
>
> >
>



-- 
Romain Guy
Android framework engineer
romain...@android.com

Note: please don't send private questions to me, as I don't have time
to provide private support.  All such questions should be posted on
public forums, where I and others can see and answer them

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[android-developers] Re: Extending the WebView

2009-02-02 Thread Mark Nuetzmann

Yes.  thank you.

For others, here is the code that I am currently using that appears to
work.

WebView web = (WebView) findViewById(R.id.webview);

web.getSettings().setJavaScriptEnabled(true);
web.getSettings().setJavaScriptCanOpenWindowsAutomatically
(false);
web.getSettings().setPluginsEnabled(false);
web.getSettings().setSupportMultipleWindows(false);
web.getSettings().setSupportZoom(false);
web.setVerticalScrollBarEnabled(false);
web.setHorizontalScrollBarEnabled(false);

web.loadData(  YOUR_URL_DATA, "text/html", "utf-8");

web.setWebViewClient(new WebViewClient() {
@Override public boolean shouldOverrideUrlLoading
(WebView view, String url) {
// return true to handle the click yourself
return true;
}
});

On Feb 2, 1:28 pm, Mark Murphy  wrote:
> Mark Nuetzmann wrote:
> > I want toextendtheWebViewso that I can override the action of
> > clicking on a link in thewebview.
>
> You want to set a WebViewClient on theWebView, where in the
> WebViewClient you put your logic in shouldOverrideUrlLoading().
>
> --
> Mark Murphy (a Commons Guy)http://commonsware.com
> Android Training in Sweden --http://www.sotrium.com/training.php
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[android-developers] Re: Music player, mute app sound

2009-02-02 Thread Marco Nelissen
On Mon, Feb 2, 2009 at 12:20 PM, bleucalme  wrote:

>
> Hi,
>
> I would like to mute my application's music when the user is
> listening to mp3 with the OS music player. I'm using 2 channels in my
> app so I can't use AudioManager.isMusicActive().


I can't think of any way to do what you want to do, but I'm wondering if it
would even be the right thing to do.
If the user is using one player and then starts another without stopping the
first one, I'd assume they want to play 2 things at the same time.

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[android-developers] How to make layout "fill" available space in middle

2009-02-02 Thread Mike

Let's say I want to make a layout that has 3 TextViews, one on top of
the other.  But, I want the top TextView to always "stick" to the top
of the screen (regardless of orientation), and I want the bottom
TextView to always "stick" to the bottom of the screen.  Then I want
the middle TextView to always fill the available space in between
(again, regardless of screen orientation).

I've had no luck with LinearLayout and I've come close with
RelativeLayout but neither have provided by desired solution.

Any ideas?

Mike

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[android-developers] Image to the screen

2009-02-02 Thread Alowishus

Hello All,

As an avid G1 user and a developer I am tasked with developing
applications for the G1, im currently reading a couple of books and
none seem go too in depth with tutorials and what not. I am a hands on
kind of person when it comes to learning. I've done the hello world
application and now im ready for something a bit more in depth. I want
to launch an app and display a picture to the screen. Where can I look
for information on doing this?

Kevin

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[android-developers] Re: fitness or workout program

2009-02-02 Thread Shayan

WorkItOut 1.1 is out, new functions include:

-Update/Upgrade Notifier
-Notes field
-Quick add list for over 30 common exercises
-Save function on menu (not just on the number pad)
-Show/hide number pad
-Set date for workouts
-Choose number of sets ( 1-8 )
-No more default 0’s displayed on a new exercise
-Data saved when switching screen orientation

On Jan 20, 1:54 pm, MJB  wrote:
> There is also JogTracker that has been out for quite some time.  This
> program tracks your runs and integrates with a website as well.
>
> http://www.jogtracker.com";>www.jogtracker.com
>
> On Jan 20, 3:14 pm, Yossi  wrote:
>
>
>
> > Buddy Runner was released. Check on the market
>
> >www.buddyrunner.com
>
> > On Dec 20 2008, 12:21 pm, Yossi  wrote:
>
> > > I'm working on an app that will allow to track and monitor your
> > > workout progress both on the device and on a web site.
> > > First app will be for runners and planned to be shipped in a few
> > > weeks.
> > > In case you have any feature requests I would be happy to know about
> > > them.
>
> > > Yossi
>
> > > On Dec 19, 11:10 pm, "Xavier Mathews"  wrote:
>
> > > > What does the app do let you watch work out on the phone or time you
> > > > while you run or tell you what and when to eat for the day??? Ihave
> > > > never heard of this app..
>
> > > > On 12/19/2008, Mark K  wrote:
>
> > > > > I think there's a new one at the app store 'WorkItOut' don't know
> > > > > anything else about. Please be kind to the developers, we are after
> > > > > all just giving away software.
>
> > > > >                                       Mark
>
> > > > > On Dec 18, 5:12 am, Peli  wrote:
> > > > >> What would you expect from a fitness or workout program?
>
> > > > >> I've outlined a possible version
> > > > >> here:http://groups.google.com/group/openintents/browse_frm/thread/2a07c31b...
>
> > > > >> That one would be loosely based on our Timesheet application
> > > > >> (http://www.openintents.org/en/node/153) - just instead of tracking
> > > > >> jobs one would track a workout program that one could load from a
> > > > >> file. Would this be something you would be looking for, or did you
> > > > >> have something completely else in mind?
>
> > > > >> Peli
>
> > > > >> On Dec 17, 6:41 pm, Dave  wrote:
>
> > > > >> > I've been waiting for someone to create a workout or fitness 
> > > > >> > program.
> > > > >> > Anything in the works?- Hide quoted text -
>
> > > > >> - Show quoted text -
>
> > > > --
> > > > Xavier A. Mathews
> > > > Student/Browser Specialist/Developer/Web-Master
> > > > Client Based Tech Support Specialist
> > > > Hazel Crest Illinois
> > > > xavieruni...@gmail.com¥xavieruni...@hotmail.com¥truestar...@yahoo.com
> > > > "Fear of a name, only increases fear of the thing itself."- Hide quoted 
> > > > text -
>
> > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -

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[android-developers] App Idea: Very interesting, unique, and information efficient text-entry method -- (no keyboard(not even on screen KB))

2009-02-02 Thread bdb4269

(To see this message in a much better format -- follow this link)
http://androidcommunity.com/forums/showthread.php?p=133454

I think someone should port Dasher to Android.

Dasher is free software, that takes an extremely unique approach to
achieve information efficient text entry. It allows lots of different
input methods, and is very adaptable, and customizable.

Here is a description from the Dasher Website.

[quote]Dasher is an information-efficient text-entry interface, driven
by natural continuous pointing gestures. Dasher is a competitive text-
entry system wherever a full-size keyboard cannot be used - for
example,

* when operating a computer one-handed, by joystick, touchscreen,
trackball, or mouse;
* when operating a computer with zero hands (i.e., by head-mouse
or by eyetracker);
* on a palmtop computer;
* on a wearable computer.

...using a mouse[/touchpad/trackball], experienced users can write at
39 words per minute.
[/quote]


Quick video, just to show it work
http://www.youtube.com/watch?v=0d6yIquOKQ0

An hour long video, that goes into detail, as to how it works, all the
different ways it can be used.
http://video.google.com/videoplay?docid=5078334075080674416&ei=caEsSZiUGZOwqwL306zQCA&q=dasher

Dasher on an IPAQ
http://www.youtube.com/watch?v=4jxhJjkwleo&feature=related






The Dasher Website
http://www.inference.phy.cam.ac.uk/dasher/






And just want to point out, that Dasher already has support for all
sorts of languages, so if someone ported Dasher to Android, it would
give it another unique option for text input in all sorts of
languages.

Here is a link that shows the language files already available for
Dasher.
http://www.inference.phy.cam.ac.uk/dasher/download/alphabets/ALPHABETS.html




EDIT: By "No Keyboard" I just mean that this method does not involve a
KB of any kind I do NOT mean to imply that this is a total
replacement for the physical keyboard.. rather I think of it as a
one handed on-screen text entry method to be used when convenient

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[android-developers] Re: looking for an answer about the g1 for developers

2009-02-02 Thread Justin (Google Employee)

Please take care to search this forum specifically for answers before
posting.

http://groups.google.com/group/android-developers/search?group=android-developers&q=developer+phone+1+at%26t&qt_g=Search+this+group

The link above is for the search term "developer phone 1 at&t" on this
group. Android Beginners can also be a useful group to search, and
depending on the topic, Android Discuss.

Cheers,
Justin
Android Team @ Google

On Feb 2, 6:22 am, Sam Brown-Steiner  wrote:
> a few quick questions that i was hoping someone could answer.
> -the developers edition g1 should work fine on the at&t network,
> correct?
> -Will it be able to connect  to at&t's 3g network?
> if you could answer these i will be forever in debt to you, I have
> looked everywhere for this information only to lead me here, still
> confused.
> sorry if this is in the wrong spot, his is just as close as I have
> gotten to getting an answer(hopefully)
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[android-developers] How do I display the menu programatically?

2009-02-02 Thread Stoyan Damov
Hi,
Is there a way to programmatically display the menu, w/o the user having to
press the Menu key?

Thanks!
Stoyan

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[android-developers] Re: Starting an activity with FLAG_ACTIVITY_MULTIPLE_TASK to see multiple instances

2009-02-02 Thread Dianne Hackborn
Please please please don't use FLAG_ACTIVITY_MULTIPLE_TASK unless you really
know what you are doing.  At the very least, you need to read and fully
understand the material here:

http://code.google.com/android/intro/appmodel.html

On Mon, Feb 2, 2009 at 12:11 PM, Dan Raaka  wrote:

>
> I am trying to launch an activity from another activity ..
> Within the com.android.SingleLauncher..
>
> I have activity launch code as ..
>
>Intent intent = new Intent(Intent.ACTION_MAIN);
>intent.addCategory(Intent.CATEGORY_LAUNCHER);
>intent.setComponent(new
> ComponentName("com.android.TargetSL",
>"com.android.TargetSL.TargetSL"));
>   intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |
> Intent.FLAG_ACTIVITY_MULTIPLE_TASK);
>
> I have set the android:multiprocess="true" in the AndroidManifest.xml
> of TargetSL
> I don't seem to see the multiple instances of TargetSL, which i am
> expecting ..
>
> All i see is 2 process, where i was hoping to see an instance of
> TargetSL, for each launch that was invoked by the singleLauncher !!
>
> # ps
> ps
> USER PID   PPID  VSIZE RSS   WCHANPC NAME
> .a bunch of stuff ...
> app_30   157   2391484 12140  afe0c824 S
> com.android.SingleLauncher
> app_31   236   2390452 11580  afe0c824 S
> com.android.TargetSL
>
> Am I missing something here ?
>
> -Dan
>
> >
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

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[android-developers] Re: Share text options ACTION_SEND

2009-02-02 Thread Dianne Hackborn
Sorry I don't know enough about the individual apps to be able to help you
there.

On Mon, Feb 2, 2009 at 11:55 AM, Alexey  wrote:

>
> So ACTION_SEND is not handled by email client ( Imap ) ?
> What i need to specify as a parameters for the intent ( or may be use
> different action ) so SMS and Imap email will be an option ? All the
> data i have is a plain text.
>
> On Feb 2, 1:51 pm, Dianne Hackborn  wrote:
> > That would happen because Gmail is the only app on the device that knows
> how
> > to execute the intent you have created.
> >
> >
> >
> > On Mon, Feb 2, 2009 at 11:27 AM, Alexey  wrote:
> >
> > > Hi all, i'm trying to display a choice to send a text via email/sms.
> > > public void onClick(View v) {
> > >Intent sendIntent = new Intent(Intent.ACTION_SEND);
> > >sendIntent.putExtra(Intent.EXTRA_TEXT, Body);
> > >sendIntent.putExtra(Intent.EXTRA_SUBJECT,Title);
> > >//sendIntent.setType("plain/text");
> > >sendIntent.setType("message/rfc822");
> > >try {
> >
> > >  getContext().startActivity(Intent.createChooser(sendIntent,
> > > getContext().getText(R.string.share_this_story)));
> > >} catch (android.content.ActivityNotFoundException ex) {
> > >Toast.makeText(getContext(), "Can't share",
> > > Toast.LENGTH_SHORT).show
> > > ();
> > >}
> > >}
> >
> > > and it uses my gmail account as default for this action. I'd like to
> > > have a dialog with options of
> > > gmail, imap mail ( if setup) and messaging) ( kind of like share
> > > pictures ). I thought that wrapping action_send in Chooser will give
> > > me that. But i'm defaulting  to gmail.
> > > Permission to send sms is set.
> >
> > --
> > Dianne Hackborn
> > Android framework engineer
> > hack...@android.com
> >
> > Note: please don't send private questions to me, as I don't have time to
> > provide private support.  All such questions should be posted on public
> > forums, where I and others can see and answer them.
> >
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

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[android-developers] onTouch event for scrolling a list

2009-02-02 Thread Allie

Hi:

I am working on scrolling a list using our touching mechanism. I can
get the x and y pixel information from the onTouchEvent. However, I
wonder how we can pass the calculated scroll amount to scrollBy or
scrollTo? I did not find sample or source for the android scrolling
mechanism. Where can I get the code how scrolling works? Thanks in
advance,

Allie
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[android-developers] Re: g1 for developers

2009-02-02 Thread Dianne Hackborn
It almost certainly does NOT work with 3G on AT&T.  The G1 radio uses a
different frequency than AT&T uses, so there is no way it can work.

On Mon, Feb 2, 2009 at 12:16 PM, Charlie Collins
wrote:

>
> 1. Yes, it works fine on AT&T (see other threads in this group, just
> set the ACN, it works)
>
> 2. It connects fine to AT&T's 3G as well - so long as you have a data
> plan, it works fine ($30 a month on top of any existing plan at
> present for AT&T)
>
> And yes, I do have one (the dev G1 that is), and do use it on AT&T
> exclusively, everything works fine.
>
>
>
> On Feb 2, 2:00 am, "sbsengin...@gmail.com" 
> wrote:
> > a few quick questions that i was hoping someone could answer.
> > -the developers edition g1 should work fine on the at&t network,
> > correct?
> > -Will it be able to connect  to at&t's 3g network?
> > if you could answer these i will be forever in debt to you, I have
> > looked everywhere for this information only to lead me here, still
> > confused.
> > sorry if this is in the wrong spot, his is just as close as I have
> > gotten to getting an answer(hopefully)
> >
>


-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support.  All such questions should be posted on public
forums, where I and others can see and answer them.

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[android-developers] Music player, mute app sound

2009-02-02 Thread bleucalme

Hi,

 I would like to mute my application's music when the user is
listening to mp3 with the OS music player. I'm using 2 channels in my
app so I can't use AudioManager.isMusicActive().

Any suggestions?
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[android-developers] Re: Cannot View Images from SD Card Image on Emulator

2009-02-02 Thread myIP

Read my last post.

I simply reverted the SDK to 'release 1'.
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[android-developers] Re: g1 for developers

2009-02-02 Thread Charlie Collins

1. Yes, it works fine on AT&T (see other threads in this group, just
set the ACN, it works)

2. It connects fine to AT&T's 3G as well - so long as you have a data
plan, it works fine ($30 a month on top of any existing plan at
present for AT&T)

And yes, I do have one (the dev G1 that is), and do use it on AT&T
exclusively, everything works fine.



On Feb 2, 2:00 am, "sbsengin...@gmail.com" 
wrote:
> a few quick questions that i was hoping someone could answer.
> -the developers edition g1 should work fine on the at&t network,
> correct?
> -Will it be able to connect  to at&t's 3g network?
> if you could answer these i will be forever in debt to you, I have
> looked everywhere for this information only to lead me here, still
> confused.
> sorry if this is in the wrong spot, his is just as close as I have
> gotten to getting an answer(hopefully)
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[android-developers] Re: Extending the WebView

2009-02-02 Thread Mark Nuetzmann

Yes.  thankyou.  Here is the code I am using that appear to work

WebView web = (WebView) findViewById(R.id.ad_webview);

web.getSettings().setJavaScriptEnabled(true);
web.getSettings().setJavaScriptCanOpenWindowsAutomatically
(false);
web.getSettings().setPluginsEnabled(false);
web.getSettings().setSupportMultipleWindows(false);
web.getSettings().setSupportZoom(false);
web.setVerticalScrollBarEnabled(false);
web.setHorizontalScrollBarEnabled(false);

web.loadData(MYURL, "text/html", "utf-8");

web.setWebViewClient(new WebViewClient() {
@Override public boolean shouldOverrideUrlLoading
(WebView view, String url) {
// return true to handle the click yourself or
false for the WebView to handle the click.
return true;
}
});


On Feb 2, 1:28 pm, Mark Murphy  wrote:
> Mark Nuetzmann wrote:
> > I want to extend the WebView so that I can override the action of
> > clicking on a link in the webview.
>
> You want to set a WebViewClient on the WebView, where in the
> WebViewClient you put your logic in shouldOverrideUrlLoading().
>
> --
> Mark Murphy (a Commons Guy)http://commonsware.com
> Android Training in Sweden --http://www.sotrium.com/training.php
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[android-developers] Re: Extending the WebView

2009-02-02 Thread Mark Nuetzmann

Yes.  thank you.

For others, here is the code that I am currently using that appears to
work.

WebView web = (WebView) findViewById(R.id.ad_webview);

web.getSettings().setJavaScriptEnabled(true);
web.getSettings().setJavaScriptCanOpenWindowsAutomatically
(false);
web.getSettings().setPluginsEnabled(false);
web.getSettings().setSupportMultipleWindows(false);
web.getSettings().setSupportZoom(false);
web.setVerticalScrollBarEnabled(false);
web.setHorizontalScrollBarEnabled(false);

web.loadData(adItem.AdMediaUrl, "text/html", "utf-8");

web.setWebViewClient(new WebViewClient() {
@Override public boolean shouldOverrideUrlLoading
(WebView view, String url) {

return true;
}
});




On Feb 2, 1:28 pm, Mark Murphy  wrote:
> Mark Nuetzmann wrote:
> > I want to extend the WebView so that I can override the action of
> > clicking on a link in the webview.
>
> You want to set a WebViewClient on the WebView, where in the
> WebViewClient you put your logic in shouldOverrideUrlLoading().
>
> --
> Mark Murphy (a Commons Guy)http://commonsware.com
> Android Training in Sweden --http://www.sotrium.com/training.php
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[android-developers] Starting an activity with FLAG_ACTIVITY_MULTIPLE_TASK to see multiple instances

2009-02-02 Thread Dan Raaka

I am trying to launch an activity from another activity ..
Within the com.android.SingleLauncher..

I have activity launch code as ..

Intent intent = new Intent(Intent.ACTION_MAIN);
intent.addCategory(Intent.CATEGORY_LAUNCHER);
intent.setComponent(new ComponentName("com.android.TargetSL",
"com.android.TargetSL.TargetSL"));
   intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |
Intent.FLAG_ACTIVITY_MULTIPLE_TASK);

I have set the android:multiprocess="true" in the AndroidManifest.xml
of TargetSL
I don't seem to see the multiple instances of TargetSL, which i am
expecting ..

All i see is 2 process, where i was hoping to see an instance of
TargetSL, for each launch that was invoked by the singleLauncher !!

# ps
ps
USER PID   PPID  VSIZE RSS   WCHANPC NAME
.a bunch of stuff ...
app_30   157   2391484 12140  afe0c824 S
com.android.SingleLauncher
app_31   236   2390452 11580  afe0c824 S
com.android.TargetSL

Am I missing something here ?

-Dan

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