[android-developers] ContactManger Doubts

2012-07-15 Thread xinwei
Hi all, 

I'm referring to the android sample, ContactManager for API level 15.


1) ContactManager.java = getContacts() 
Is there any way that I could filter out contact only from sim card or 
phonebook ?

2) ContactAdder.java =
AccountManager.get(this).addOnAccountsUpdatedListener(this, null, true);

I believe that this will pass in all available account on the device 



 Account[] accounts = AccountManager.get(this).getAccounts();
for (Account account : accounts) {
String possibleEmail = account.name;
}

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[android-developers] ContactManager doubts

2012-07-15 Thread xinwei
Hi all,

I have doubts on android sdk-15 sample ContactManager.

1) ContactManager.java = getContacts()

Is there any way i query out contacts only located in sim card or phone 
book ?


2) ContactAdder.java = onAccountsUpdated(Account[] a) 

When i'm in debug mode on my device, I check the account array and 
realise only gmail, what'sapp are available.
Is sim card or phone book not an account ? Is there any way I could 
insert directly into sim card or phonebook ?


3) No delete or update has been introduced in this demo

I know that I can use Intent.ACTION_INSERT_OR_EDIT, but I don't wish to 
do that.
I would like to follow the demo and create custom user interface for it.
Is there any tutorial out there that introduces delete or update 
contact for me to follow ?

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[android-developers] Re: READ_LOGS permission is not granted to 3rd party applications in Jelly Bean (api 16)

2012-07-15 Thread Ran
It seems that on the JB emulator everything works as before.
Is that by design?

Thanks.


On Thursday, July 12, 2012 9:29:20 PM UTC+3, nnk wrote:


 There's no documented, approved way to read the log entries. 

 Having said that, if you just exec() logcat, as you did before, you'll 
 automatically get your own log entries. You don't need to do anything 
 special. The log system knows which log entries belong to you, and 
 which log entries belong to others, and will only give you your log 
 entries. 

 -- Nick 

 On Jul 12, 10:24 am, Mark Murphy mmur...@commonsware.com wrote: 
  On Thu, Jul 12, 2012 at 12:59 PM, Dianne Hackborn hack...@android.com 
 wrote: 
   however every app can read the logs containing only the lines 
   *they* have written, without needing any permission. 
  
  OK, I'll bite: how do you do this? Most of the read-the-logs code that 
  I have seen uses logcat via Runtime#exec(), and I don't see a 
  command-line switch on logcat to limit output to just your own 
  process' lines. 
  
  (BTW, count me as one of the fans of this decision, despite the very 
  loud grumblings I expect you will receive from various quarters) 
  
  Thanks! 
  
  -- 
  Mark Murphy (a Commons Guy)http://commonsware.com|
 http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
  
  
  Android Training in NYC:http://marakana.com/training/android/ 


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Re: [android-developers] can we restart systemserver..............?

2012-07-15 Thread Dianne Hackborn
Not from a third party app.  You can stop/start it with adb shell stop
and adb shell start.  If it is stopped, all of the framework goes down,
including all applications.  You can't stop/start individual system
services.

On Sat, Jul 14, 2012 at 10:17 PM, Abhilash baddam 
abhilash.androiddevelo...@gmail.com wrote:

 Hi,

 Generally SystemServer wiil start all systemservices
 (ActivityManagerService, PackageManager etc..)right.

 1)Is it possible  to restart the systemserver  so that all systemservices
 will be restarted.
 2) Similarly can we restart the particular systemservice for ex:
 PackageManagerService.

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Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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[android-developers] Where is the link to google projects ??? before it was here http://code.google.com/

2012-07-15 Thread zousey
Before one had access to many google projects just by 
www.code.google.com
is there a link that point to same ?

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[android-developers] want to manually install android 2.3.3 samples into ANDROID SDK ???

2012-07-15 Thread krish

   
 I have downloaded android 2.3.3 samples from dl-ssl.google.com . and 
now i want to intall the sample into ANDROID SDK..

 IN WHICH SPECIFIC  DIRECTORY SHOULD I WANT TO PLACE THE DOWNLOADED SAMPLES 
TO GET IT INSTALLED INTO SDK ??

 Any help ??? 


 Thankx in advance  

 crazy on coding .


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[android-developers] Android SDK tools installation error

2012-07-15 Thread avotech


https://lh4.googleusercontent.com/-xAww2DabOX4/UAHtoe4FtPI/ACs/dq0ZwEh_HYE/s1600/andriod+sdk+tools+error.png
I got this error when am trying to install the SDK
I have updated my Java, i have restarted many times
could anyone help me with some tips on how to fix this error
thanks

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Re: [android-developers] Where is the link to google projects ??? before it was here http://code.google.com/

2012-07-15 Thread dwipam katariya
No its typically something new project

On 7/15/12, zousey luc...@gmail.com wrote:
 Before one had access to many google projects just by
 www.code.google.com
 is there a link that point to same ?

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[android-developers] Re: how to unit test drag n drop - honeycomb

2012-07-15 Thread Alex Stockinger
I am starting Android JUnit Testing at the moment and I am running in 
exactly the same issue. The first event (DOWN) seems to get processes 
properly, but the next event (MOVE) results in the mentioned security 
exception. Granting the requested permission resulted in no joy as well. 
Did you solve your issue?

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[android-developers] Ask!

2012-07-15 Thread Kelvin saputra
Is the htc evo 3D much better tha sensation ?

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[android-developers] ScrollView.setHorizontalScrollBarEnabled(true) doens't work

2012-07-15 Thread Dean Schulze
I have a ScrollView which scrolls vertically when I add enough rows to the 
table I create dynamically.  When I additional columns so they cannot all 
be displayed and call ScrollView.setHorizontalScrollBarEnabled(true) there 
is no horizontal scrolling or scrollbar, however.  The JavaDocs don't 
mention that anything else has to be done to enable horizontal scrolling.

Is this a bug, or is it a case of undocumented dependencies in order to get 
horizontal scrolling to work?

Thanks.

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[android-developers] NDK with stlport_shared for standalone binary?

2012-07-15 Thread Ezekeel
I want to compile a standalone binary from C++ sources which use some basic 
STL stuff like string, vector and so on.

If I compile it with 'stlport_static' everything works fine.

However with 'stlport_shared' I get this error message when executing the 
binary on the device:
link_image[1965]: 14649 could not load needed library 
'libstlport_shared.so' for '/data/prog' (load_library[1120]: Library 
'libstlport_shared.so' not found)CANNOT LINK EXECUTABLE

Any ideas?

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[android-developers] Does Android Support Secondary Microsd Card?

2012-07-15 Thread Dan
Hi Everyone,

I was wondering if Android supports a secondary MicroSD card.

And if it does, then are there any phone or tablets on the market which 
provide a secondary slot for a secondary MicroSD card?


Thanks,
Dan

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[android-developers] Re: backend for app?

2012-07-15 Thread Andrew Cesario
Why not use Java, eclipse SDK, sqlite?  (*mysql is way better than sqlite, 
but sqlite seems more direct for apps)

On Thursday, July 12, 2012 3:50:39 PM UTC-4, dave wrote:

 is there a better backend for apps?
 i know php and mysql. should i just go with what i know?


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[android-developers] Re: sdk version Compatibility

2012-07-15 Thread Andrew Cesario
Not sure why my posts are not saving, but I have an app that is hitting the 
same problem with 4.0.4 for one of my users.   The app launches, the splash 
screen shows, then the program crashes and locks up the device.  No user 
errors or stack trace is loaded to my developer console.

I have no way to test this, as the emulator and my eclipse sdk only have 
4.0.3 installed, and I cannot seem to find anything specific to 4.0.4.


Any advice??
-ac

On Thursday, July 12, 2012 9:37:37 AM UTC-4, reshmy anup wrote:

 Hi..
   I have created an android application in sdk 2.3.3.It is working in 
 4.0.3 also. But it is crashing in samsung galaxy s3.The os version of that 
 device is 4.0.4.Is there any particular reason for that crashing in s3?It 
 is working fine in s2.

 Thanks and regards
 Reshmy.


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[android-developers] Fragments, removing only 1 item from the backstack.

2012-07-15 Thread Niffy Shibby
I have a problem of managing fragments. (Using Support Package, revision 9 
(June 2012))

I have an activity with 2 fragments on the screen. If I add fragment A, 
then add Fragment B, then destroy fragment A Fragment B is also destroyed.

I'm managing fragments this way (there is the begin and commit lines)

*add*
ft.add(location, fragment, tag);
ft.addToBackStack(tag);

*Remove*
this.mFragmentManager.popBackStack(tag,FragmentManager.POP_BACK_STACK_INCLUSIVE);
ft.remove(fragment);

This works quite well, my back stack gets cleaned, bar this little quirk. 
I've no idea how I can simply remove a single fragment from the backstack, 
as popping the backstack removes everything below that fragment. Any ideas 
or am I'm just being thick?

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[android-developers] Device unable to read USSD Code

2012-07-15 Thread ghostofparta
Hello everyone, 
I have a problem with my phone, a Motorola XPRT, running on Android 2.2 
Froyo; I just received it and I'm using it on a GSM network, everything 
works fine except the USSD Codes. When I dial any USSD Code the phone 
displays USSD Running then IMEI Canceled. I contacted Motorola but they 
know shit about this. I used my SIM card on another phone and USSD Codes 
work fine. So the problem comes from the phone. Is there any software 
manipulation I can make in order to fix this problem? 

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[android-developers] Re: sdk version Compatibility

2012-07-15 Thread Andrew Cesario
I have a user reporting the same behavior with 4.0.4.   There are no errors 
listsed on my site, and he says that there are no errors or exceptions, the 
program just quits.
I downloaded your app today but it doesn't work on my phone. I've got a 
new galaxy s 3. The app shows the splash screen then goes black and locks 
up my phone.

  Is there any eclipse sdk release so that I can test on an emulator?

Any known issues with 4.0.4??
Thanks
-ac

On Thursday, July 12, 2012 9:37:37 AM UTC-4, reshmy anup wrote:

 Hi..
   I have created an android application in sdk 2.3.3.It is working in 
 4.0.3 also. But it is crashing in samsung galaxy s3.The os version of that 
 device is 4.0.4.Is there any particular reason for that crashing in s3?It 
 is working fine in s2.

 Thanks and regards
 Reshmy.


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Re: [android-developers] ScrollView.setHorizontalScrollBarEnabled(true) doens't work

2012-07-15 Thread Romain Guy
ScrollView only supports vertical scrolling as documented. If you want
horizontal scrolling you need to use HorizontalScrollView.


On Sat, Jul 14, 2012 at 6:39 PM, Dean Schulze dean.w.schu...@gmail.comwrote:

 I have a ScrollView which scrolls vertically when I add enough rows to the
 table I create dynamically.  When I additional columns so they cannot all
 be displayed and call ScrollView.setHorizontalScrollBarEnabled(true) there
 is no horizontal scrolling or scrollbar, however.  The JavaDocs don't
 mention that anything else has to be done to enable horizontal scrolling.

 Is this a bug, or is it a case of undocumented dependencies in order to
 get horizontal scrolling to work?

 Thanks.

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Re: [android-developers] Where is the link to google projects ??? before it was here http://code.google.com/

2012-07-15 Thread zousey
Yes I can see that it is something new, is there a link that point to 
google projects ? where not only https://developers.google.com/products/;
they are many other google projects ho do I discover them ?

On Sunday, July 15, 2012 10:19:45 AM UTC+2, Dwipam a.k.a. Appy wrote:

 No its typically something new project 

 On 7/15/12, zousey luc...@gmail.com wrote: 
  Before one had access to many google projects just by 
  www.code.google.com 
  is there a link that point to same ? 
  
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[android-developers] Re: READ_LOGS permission is not granted to 3rd party applications in Jelly Bean (api 16)

2012-07-15 Thread Ievgenii Nazaruk
On my instance of JB emulator it runs with new behavior. 

Make sure you've started correct emulator, as I noticed several times that 
ADT/SDK 20.0 could start something else (non-selected item) from the list.


On Sunday, July 15, 2012 9:54:18 AM UTC+3, Ran wrote:

 It seems that on the JB emulator everything works as before.
 Is that by design?

 Thanks.


 On Thursday, July 12, 2012 9:29:20 PM UTC+3, nnk wrote:


 There's no documented, approved way to read the log entries. 

 Having said that, if you just exec() logcat, as you did before, you'll 
 automatically get your own log entries. You don't need to do anything 
 special. The log system knows which log entries belong to you, and 
 which log entries belong to others, and will only give you your log 
 entries. 

 -- Nick 

 On Jul 12, 10:24 am, Mark Murphy mmur...@commonsware.com wrote: 
  On Thu, Jul 12, 2012 at 12:59 PM, Dianne Hackborn hack...@android.com 
 wrote: 
   however every app can read the logs containing only the lines 
   *they* have written, without needing any permission. 
  
  OK, I'll bite: how do you do this? Most of the read-the-logs code that 
  I have seen uses logcat via Runtime#exec(), and I don't see a 
  command-line switch on logcat to limit output to just your own 
  process' lines. 
  
  (BTW, count me as one of the fans of this decision, despite the very 
  loud grumblings I expect you will receive from various quarters) 
  
  Thanks! 
  
  -- 
  Mark Murphy (a Commons Guy)http://commonsware.com|
 http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
  
  
  Android Training in NYC:http://marakana.com/training/android/ 



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Re: [android-developers] Re: READ_LOGS permission is not granted to 3rd party applications in Jelly Bean (api 16)

2012-07-15 Thread Ran Manor
I was definitely running the JB emulator.

So if you install aLogcat on the emulator, you can see only your own app
logs? and nothing else?

- Ran


On Sun, Jul 15, 2012 at 12:02 PM, Ievgenii Nazaruk 
ievgenii.naza...@gmail.com wrote:

 On my instance of JB emulator it runs with new behavior.

 Make sure you've started correct emulator, as I noticed several times that
 ADT/SDK 20.0 could start something else (non-selected item) from the list.



 On Sunday, July 15, 2012 9:54:18 AM UTC+3, Ran wrote:

 It seems that on the JB emulator everything works as before.
 Is that by design?

 Thanks.


 On Thursday, July 12, 2012 9:29:20 PM UTC+3, nnk wrote:


 There's no documented, approved way to read the log entries.

 Having said that, if you just exec() logcat, as you did before, you'll
 automatically get your own log entries. You don't need to do anything
 special. The log system knows which log entries belong to you, and
 which log entries belong to others, and will only give you your log
 entries.

 -- Nick

 On Jul 12, 10:24 am, Mark Murphy mmur...@commonsware.com wrote:
  On Thu, Jul 12, 2012 at 12:59 PM, Dianne Hackborn hack...@android.com
 wrote:
   however every app can read the logs containing only the lines
   *they* have written, without needing any permission.
 
  OK, I'll bite: how do you do this? Most of the read-the-logs code that
  I have seen uses logcat via Runtime#exec(), and I don't see a
  command-line switch on logcat to limit output to just your own
  process' lines.
 
  (BTW, count me as one of the fans of this decision, despite the very
  loud grumblings I expect you will receive from various quarters)
 
  Thanks!
 
  --
  Mark Murphy (a Commons Guy)http://commonsware.com|htt**
 p://github.com/commonsguyhttp:**//commonsware.com/blog|http://**
 twitter.com/commonsguyhttp://github.com/commonsguyhttp://commonsware.com/blog%7Chttp://twitter.com/commonsguy
 
  Android Training in 
  NYC:http://marakana.com/**training/android/http://marakana.com/training/android/

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[android-developers] Memory issues in list view with bitmaps

2012-07-15 Thread user123
What is the best way to handle a very long list view with bitmaps in a low 
memory device? I'm getting crashes after I scroll a bit... I don't want to 
loose image quality... I was thinking about loading only the number of 
items which is possible for the available memory, but this is obviously a 
bad solution. Do I have to recycle manually the bitmaps, in getView(), 
according to the position...? Is this the way to handle this?

Thanks in advance.

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[android-developers] Re: Memory issues in list view with bitmaps

2012-07-15 Thread user123
I forgot to say, I'm targeting API 7.

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Re: [android-developers] Re: READ_LOGS permission is not granted to 3rd party applications in Jelly Bean (api 16)

2012-07-15 Thread b0b


On Sunday, 15 July 2012 11:08:13 UTC+2, Ran wrote:

 I was definitely running the JB emulator.

 So if you install aLogcat on the emulator, you can see only your own app 
 logs? and nothing else?


using aLogcat in the JB emulator I could see all system logs. 

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Re: [android-developers] Re: READ_LOGS permission is not granted to 3rd party applications in Jelly Bean (api 16)

2012-07-15 Thread Ran Manor
me too. Isn't that the old behavior?

- Ran


On Sun, Jul 15, 2012 at 1:33 PM, b0b pujos.mich...@gmail.com wrote:



 On Sunday, 15 July 2012 11:08:13 UTC+2, Ran wrote:

 I was definitely running the JB emulator.

 So if you install aLogcat on the emulator, you can see only your own app
 logs? and nothing else?


 using aLogcat in the JB emulator I could see all system logs.

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[android-developers] Emulator hardware keyboard mapping table?

2012-07-15 Thread Jonas Petersson

Hi all,

Now that the emulator seemingly supports using the computer's physical 
keyboard in a more generic way, I have experimented a bit to try to get 
it to fully work. Specifically, I'd like to enter the åäöÅÄÖ characters 
without having to longpress A or O to get the popup menu and some 
fiddling seems to indicate that this should be possible: Under Physical 
keyboard int he emulator I can select Swedish - Android keybard which 
for some reason has the title qwerty2 - it indicates that pressing 
Ctrl-Space should toggle between those that I've enabled, that doesn't 
work, but is no big deal really.


However, it seems that the mapping table is broken since when I press 
 I get ; and shifted , gives me ö while ' gives me ä. 
Interestingly, if I switch my keyboard mapping of my laptop to be 
standard English US, the emulator will indeed generate the correct 
Swedish keys! (Well, not quite 100%, but all the important ones anyway)


This is OK as a workaround, but I'd say it is on the inconvenient side. 
Is there any way I can create a correct mapping table? The emulator 
-keyset help file was the closest thing I could come up with, but it 
seems to work on a different level. I'm happy to experiment and provide 
whatever I find out back to the sources as long as I can get a pointer 
to where I should start...


BTW: I'm on Linux (Ubuntu) in case that makes any difference.

Many thanks in advance / Jonas

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Re: [android-developers] Re: Best books for learning Android

2012-07-15 Thread Mark Murphy
Yeah, after having been bitten having out of date tools docs early in my
book versions, I try to update them within a month for any changes to core
workflow. That way, new developers with new tools have the right info.
Secondary stuff might be a bit off for longer, and I still have more tools
chapters to write.

Thanks for subscribing, and I hope you enjoy the book!

Mark Murphy - mmur...@commonsware.com

sent from some random Android device
On Jul 15, 2012 1:39 AM, Jason Hsu jhsu802...@gmail.com wrote:

 Thanks so much for your suggestions.  As a result, I have subscribed to
 Mark Murphy's books.

 Mark, your books provide great examples of Android apps that actually
 work.  And you weren't fooling about being up-to-date, because the new
 edition you just released INCLUDES the changes in the latest version of
 Eclipse.  (I'm referring to the procedure for starting a project, which is
 somewhat different from that in the earlier version of Eclipse/ADT.)

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[android-developers] Re: READ_LOGS permission is not granted to 3rd party applications in Jelly Bean (api 16)

2012-07-15 Thread b0b
in JB, a useful debug app like aLogcat becomes useless as it i unable to 
retrive the full log. 

I've had the perfect example a few mins ago. A JB user contacting me for an 
issue with my app and requiring that he send
me a full log to troubleshoot WTF MediaPlayer is doing. Impossible easily 
on JB as aLogcat is not working anymore.

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[android-developers] Strange memory consumption numbers on the emulator

2012-07-15 Thread user123
I made a test about memory comsumption loading bitmaps. It runs fine on a 
device - it doesn't occupy even 2 mb, but on the emulator it soon occupies 
20 mb.

Both the device and the emulator have resolution 480 x 800 and both are 
running Android 2.3.3. In both cases, I also outputted the dimenstions of 
the loaded bitmaps, and they are the same - 640 x 588.

This is the test class:

public class TestActivity extends Activity {

ImageView imageView;
 @Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState); 
 showDeviceResolution();
 Log.d(memory, stats before view);
showMemoryStats();
 setContentView(R.layout.mylayout);
 Log.d(memory, stats after view);
showMemoryStats();
 imageView = (ImageView)findViewById(R.id.image);
 }
 @Override
public void onWindowFocusChanged(boolean hasFocus) {
Log.d(memory, stats before animation);
showMemoryStats();
 initTest();
 super.onWindowFocusChanged(hasFocus);
}
 private void initTest() { 
Drawable b1 = getResources().getDrawable(R.drawable.b1);
Log.d(test, bitmap1 dim:  + ((BitmapDrawable)b1).getBitmap().getWidth() 
+  x  + ((BitmapDrawable)b1).getBitmap().getHeight());
imageView.setImageDrawable(b1);
showMemoryStats();
Drawable b2 = getResources().getDrawable(R.drawable.b2);
Log.d(test, bitmap2 dim:  + ((BitmapDrawable)b2).getBitmap().getWidth() 
+  x  + ((BitmapDrawable)b2).getBitmap().getHeight());
imageView.setImageDrawable(b2);
showMemoryStats();
Drawable b3 = getResources().getDrawable(R.drawable.b3);
imageView.setImageDrawable(b3);
showMemoryStats();
Drawable b4 = getResources().getDrawable(R.drawable.b4);
imageView.setImageDrawable(b4);
showMemoryStats();
Drawable b5 = getResources().getDrawable(R.drawable.b5);
imageView.setImageDrawable(b5);
showMemoryStats();
Drawable b6 = getResources().getDrawable(R.drawable.b6);
imageView.setImageDrawable(b6);
showMemoryStats();
Drawable b7 = getResources().getDrawable(R.drawable.b7);
imageView.setImageDrawable(b7);
showMemoryStats();
Drawable b8 = getResources().getDrawable(R.drawable.b8);
imageView.setImageDrawable(b8);
showMemoryStats();
Drawable b9 = getResources().getDrawable(R.drawable.b9);
imageView.setImageDrawable(b9);
showMemoryStats();
Drawable b10 = getResources().getDrawable(R.drawable.b10);
imageView.setImageDrawable(b10);
showMemoryStats();
Drawable b11 = getResources().getDrawable(R.drawable.b11);
imageView.setImageDrawable(b11);
showMemoryStats();
Drawable b12 = getResources().getDrawable(R.drawable.b12);
imageView.setImageDrawable(b12);
showMemoryStats();
Drawable b13 = getResources().getDrawable(R.drawable.b13);
imageView.setImageDrawable(b13);
showMemoryStats();
Drawable b14 = getResources().getDrawable(R.drawable.b14);
imageView.setImageDrawable(b14);
showMemoryStats();
Drawable b15 = getResources().getDrawable(R.drawable.b15);
imageView.setImageDrawable(b15);
showMemoryStats();
Drawable b16 = getResources().getDrawable(R.drawable.b16);
imageView.setImageDrawable(b16);
showMemoryStats();
Drawable b17 = getResources().getDrawable(R.drawable.b17);
imageView.setImageDrawable(b17);
showMemoryStats();
}
 public static void showMemoryStats() {
double nativeUsage = Debug.getNativeHeapAllocatedSize(); 
Log.i(memory, nativeUsage:  + (nativeUsage / 1048576d));
}
 public void showDeviceResolution() {
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
String str = resolution:  + dm.widthPixels +  x  + dm.heightPixels;
Log.d(memory, resolution:  + str);
}
}

On the device the native usage increments only a bit each time, and as said 
at the end is still under 2mb, on the other side the emulator loads more 
than 1mb each time and at the end runs out of memory, because it loaded 
more than 20mb...

Can somebody explain me what's going on here...

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[android-developers] JUnit, TouchUtils, DragDrop and INJECT_EVENTS permission

2012-07-15 Thread Alex Stockinger
Hi all,

I am having serious trouble JUnit testing an Activity that uses the API 
Level 11+ DragDrop Framework.

I am using TouchUtils.dragViewTo() to emulate a drag that in turn causes 
the Activity under test to start a drag using the API Level 11+ call 
View.startDrag()

The test aborts with a security exception that states that INJECT_EVENTS 
permission is required. The log entry before the exception also gives a 
hint as to why this happend:
07-15 13:38:38.121: W/InputDispatcher(204): Permission denied: injecting 
event from pid 4064 uid 10061 to window drag owned by uid 1000

I also tried sending the events directly (using Instrumentation) instead of 
using TouchUtils. It turns out the exception is thrown on the first MOVE 
type motion event - the DOWN before the move works successfully.

This brings me to an assumption: Does the new DragDrop framework somehow 
use a window above the current activity to perform the drag action? Is this 
window owned by another process than the currently running one? This would 
at least explain why my tests are failing...

Is there a way to fix this and have my tests work properly under these 
circumstances? Or am I missing something obvious here?

Thanks in advance for your help,
Alex

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[android-developers] Facebook clipping my share text

2012-07-15 Thread Francisco M. Marzoa Alonso
Hi there,

I am adding social sharing of highscores to my app. It works fine on
Google+, but when sharing in facebook the text is clipped, showing only
the link to the application and the text it gathers from google play,
and also an image icon that has nothing to see with my app but it is
also gathered by Facebook from google play due the application link.

This is the text I send as defined on strings.xml resouce, for l10n:

string name=game_sharing_score formatted=false
My new High Score on Gamename: %d\n
Sure you cannot beat me! :-P\n\n
If you have an Android phone or tablet, you can download
Gamename from here:\n
https://play.google.com/store/apps/details?id=gamepackage
/string

(I have changed real game name and package by Gamename and gampackage in
this message. Of course in the app the values are the actual ones).

The code for sharing is the following one:

String shareScoreMsg =
String.format(context.getString(R.string.game_sharing_score), highestScore);
Intent shareScoreInt = new Intent(Intent.ACTION_SEND);
shareScoreInt.setType(text/plain);
shareScoreInt.putExtra(Intent.EXTRA_TEXT, shareScoreMsg);
   
game.startActivity(Intent.createChooser(shareScoreInt,
context.getString(R.string.game_sharing_score_title)));

game is an Activity descendant instance, and context is the
application context, and the resource string game_sharing_score_title
is just a title for the activity that says Share your score.

Anyway everything works fine with the code, the problem seems to be with
facebook itself, that although it receives the whole text, it just
shares the last link to Google Play.

Does someone knows any workaround for this issue?

Thanks a lot in advance,


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[android-developers] Re: Facebook clipping my share text

2012-07-15 Thread Francisco M. Marzoa Alonso
JFTR I also tested with WhatsUp and it works fine also with this
service, so it is pretty clear that the problem is just with FaceBook.


On 15/07/12 14:07, Francisco M. Marzoa Alonso wrote:
 Hi there,

 I am adding social sharing of highscores to my app. It works fine on
 Google+, but when sharing in facebook the text is clipped, showing only
 the link to the application and the text it gathers from google play,
 and also an image icon that has nothing to see with my app but it is
 also gathered by Facebook from google play due the application link.

 This is the text I send as defined on strings.xml resouce, for l10n:

 string name=game_sharing_score formatted=false
 My new High Score on Gamename: %d\n
 Sure you cannot beat me! :-P\n\n
 If you have an Android phone or tablet, you can download
 Gamename from here:\n
 https://play.google.com/store/apps/details?id=gamepackage
 /string

 (I have changed real game name and package by Gamename and gampackage in
 this message. Of course in the app the values are the actual ones).

 The code for sharing is the following one:

 String shareScoreMsg =
 String.format(context.getString(R.string.game_sharing_score), highestScore);
 Intent shareScoreInt = new Intent(Intent.ACTION_SEND);
 shareScoreInt.setType(text/plain);
 shareScoreInt.putExtra(Intent.EXTRA_TEXT, shareScoreMsg);

 game.startActivity(Intent.createChooser(shareScoreInt,
 context.getString(R.string.game_sharing_score_title)));

 game is an Activity descendant instance, and context is the
 application context, and the resource string game_sharing_score_title
 is just a title for the activity that says Share your score.

 Anyway everything works fine with the code, the problem seems to be with
 facebook itself, that although it receives the whole text, it just
 shares the last link to Google Play.

 Does someone knows any workaround for this issue?

 Thanks a lot in advance,




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Re: [android-developers] Showing Action Bar ONLY on tablet?

2012-07-15 Thread Latimerius
On Sun, Jul 15, 2012 at 4:31 AM, Dianne Hackborn hack...@android.com wrote:
 Okay: Apple is famous for having great UIs.

 iOS does not have a hard menu button.

 I believe there is an implication that you can do a great UI here without
 relying on a hard menu button.

Forget Apple - I've never been an Apple user, I've no idea how
full-screen apps cope with Apple hardware.  As I'm sure you understand
only too well, the core of my argument is elsewhere.  At this point, I
just meant to emphasise the point that to users, things have a feel
to them which means not all solutions that technically work are
created equal.

I remarked that Apple gets a lot of praise for understanding this and
getting their UX mostly right.  That doesn't mean they never screw up,
that their stuff can't be improved upon or that it's equally well
suited for any purpose.

 Saying no Menu button should be enough for everyone reminds a
 similar well-known statement that concerned 640kB of memory -
 supporting such claims you run an acute risk of getting on the wrong
 side of history. :-)


 But this is what I was really here to reply to.

 Seriously?

 You are comparing whether there is a physical button for invoking a menu vs.
 an affordance within the application to a statement that one will never need
 more than the *amount* of a certain resource?

Yep, exactly.  What's your problem with that?

Using memory is fundamental to software which is why the original
statement was rather short-sighted - it didn't really take a
clairvoyant to be able to imagine future software doing more stuff and
eating more memory.  Bringing up UI is equally fundamental to software
(I don't remember if I ever saw an Android app that had no use for the
menu button), especially on small screens, and that it would be very
beneficial to have a standard way of doing so - in particular if
there's no good reason not to have such a way.

Also I believe I mentioned quite a few of more substantial arguments
for off-screen controls, including a fairly realistic case study of an
app that would be crippled by not having off-screen controls - why
don't you choose to respond to some of that?  In particular, what's
the insurmountable problem with an off-screen menu button?

Thanks.

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[android-developers] PhoneGap Presentation

2012-07-15 Thread Bill Mote


I am *very* pleased to announce Bill Steele as this month's guest speaker. 
 Bill will be presenting on PhoneGap at the Cincinnati Android Developers 
Group Monthly Presentation  Discussion: 
http://www.meetup.com/cincy-android/events/70053092/


I have attended a couple of the PhoneGap meetings hosted by Bill through 
our sister meetup.com group All Things Mobile.  Most recently Bill 
participated in a head-to-head, cross-platform coding challenge in which 
the participants were asked to build a simple tip calculator.  Bill carried 
the torch for both Windows Phone and iOS.


Bill is a Senior Trainer at Max Technical Training in Mason, Ohio and a 
successful Entrepreneur having started VirtualHUD.


Bill Mote

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Re: [android-developers] ScrollView.setHorizontalScrollBarEnabled(true) doens't work

2012-07-15 Thread Dean Schulze
Here's what the JavaDocs say:

 Define whether the horizontal scrollbar should be drawn or not. The 
scrollbar is not drawn by default. 

What do you mean by as documented?  The Java Docs don't give any 
qualifications about its use.  They're misleading.

I need both vertical and horizontal scrolling.  ScrollView gives me 
vertical scrolling, but apparently not horizontal scrolling.  The JavaDocs 
for ScrollView don't say why that should be the case.


On Sunday, July 15, 2012 2:55:13 AM UTC-6, Romain Guy (Google) wrote:

 ScrollView only supports vertical scrolling as documented. If you want 
 horizontal scrolling you need to use HorizontalScrollView.


 On Sat, Jul 14, 2012 at 6:39 PM, Dean Schulze dean.w.schu...@gmail.comwrote:

 I have a ScrollView which scrolls vertically when I add enough rows to 
 the table I create dynamically.  When I additional columns so they cannot 
 all be displayed and call ScrollView.setHorizontalScrollBarEnabled(true) 
 there is no horizontal scrolling or scrollbar, however.  The JavaDocs don't 
 mention that anything else has to be done to enable horizontal scrolling.

 Is this a bug, or is it a case of undocumented dependencies in order to 
 get horizontal scrolling to work?

 Thanks.

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 Android framework engineer
 romain...@android.com

  

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[android-developers] problem getting current EGL config

2012-07-15 Thread Latimerius
I'm using code to query the current EGL config similar to this:

int [] curConfigId = new int [1];
egl.eglQueryContext (curDisp, curCtxt, EGL11.EGL_CONFIG_ID, 
curConfigId);

EGLConfig [] cfgs = new EGLConfig [1];
int [] numCfgs = new int [1];
egl.eglChooseConfig (curDisp, new int [] { EGL11.EGL_CONFIG_ID,
curConfigId[0], EGL11.EGL_NONE }, cfgs, 1, numCfgs);

It's hard to get detailed info on EGL but for all I know, this should
work - except that it doesn't.  In particular, the EGLConfig this gets
me has a 16bit depth buffer whereas actually there are no ancillary
buffers attached to the current context or surface.

In contrast, if I just run eglChooseConfig(), requesting the first
config with RGB 565, I get the current config.

(I can tell if I got the correct EGLConfig because I use it then to
make a pbuffer which I subsequently eglMakeCurrent() with the current
EGLContext.  This fails with EGL_BAD_MATCH (I think) if the config
used to create the pbuffer was not compatible with the current
context's config.)

Am I messing up somewhere, or is this a bug in Android EGL implementation?

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[android-developers] Re: Facebook clipping my share text

2012-07-15 Thread Francisco M. Marzoa Alonso
This seems to be a recurrent problem with Facebook. I have found a lot
of messages of people that can share links but not text through a
SEND_ACTION intent. And some of those messages are older than one
year... it seems like FB guys are not very interested on its Android app.

It's a pitty. Something that could be so easy and, in fact, it is really
easy for Twitter, Google+, WhatsUp, etc... becomes a lot more
complicated due FB s*ckers.

:-|

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[android-developers] Re: sdk version Compatibility

2012-07-15 Thread Andrew Cesario
Reshmy
I looked into my stack trace and found a couple of problems.  Both were 
sqlite related and I fixed them with a few lines of code change.   Do you 
have a stack trace?
-ac

On Thursday, July 12, 2012 9:37:37 AM UTC-4, reshmy anup wrote:

 Hi..
   I have created an android application in sdk 2.3.3.It is working in 
 4.0.3 also. But it is crashing in samsung galaxy s3.The os version of that 
 device is 4.0.4.Is there any particular reason for that crashing in s3?It 
 is working fine in s2.

 Thanks and regards
 Reshmy.


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[android-developers] Make SlidingDrawer's content always visible?

2012-07-15 Thread user123


I'm using android:bottomOffset to make the drawer stick out 100dip from the 
bottom. That works fine, but my content is not visible. It's only visible 
when I touch the drawer. How can I make that its always visible (the 100dip 
show the content)?

I first thought it's a visibility issue, because the visibility of the 
content is set to GONE in onFinishInflate(), prepareContent(), closeDrawer()... 
copied the SlidingDrawer and removed these lines, didn't solve it. It seems 
that it is a position issue, currently I'm playing with the numbers but 
still don't find how to make the view appear where it should be... and 
don't have more time for this... any help is greatly appreciated.

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Re: [android-developers] Re: backend for app?

2012-07-15 Thread Kristopher Micinski
He's not asking about on the device, he's asking about on the
*server*, where you really aren't tied to any of the same constraints
as when you're on a device, so as long as you use the same interface,
you're free to implement the other database however you want...

kris

On Sat, Jul 14, 2012 at 9:55 PM, Andrew Cesario andrewcesa...@gmail.com wrote:
 Why not use Java, eclipse SDK, sqlite?  (*mysql is way better than sqlite,
 but sqlite seems more direct for apps)


 On Thursday, July 12, 2012 3:50:39 PM UTC-4, dave wrote:

 is there a better backend for apps?
 i know php and mysql. should i just go with what i know?

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Re: [android-developers] Re: backend for app?

2012-07-15 Thread Andrew Cesario
Sorry about that, misread the 'backend' statement.  I get what he is doing
now... look forward to learning more about the 'backend' development but I
have no suggestions other than to agree with ... why not?.
-ac


On Sun, Jul 15, 2012 at 11:15 AM, Kristopher Micinski 
krismicin...@gmail.com wrote:

 He's not asking about on the device, he's asking about on the
 *server*, where you really aren't tied to any of the same constraints
 as when you're on a device, so as long as you use the same interface,
 you're free to implement the other database however you want...

 kris

 On Sat, Jul 14, 2012 at 9:55 PM, Andrew Cesario andrewcesa...@gmail.com
 wrote:
  Why not use Java, eclipse SDK, sqlite?  (*mysql is way better than
 sqlite,
  but sqlite seems more direct for apps)
 
 
  On Thursday, July 12, 2012 3:50:39 PM UTC-4, dave wrote:
 
  is there a better backend for apps?
  i know php and mysql. should i just go with what i know?
 
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[android-developers] Re: Make SlidingDrawer's content always visible?

2012-07-15 Thread user123

This is an image of the problem.

and P.S. This default behaviour also looks erroneous to me, I don't know 
why somebody would want to make the offset only for the handle, making a 
gap between it and the content, and then on touch put the content directly 
under the handle...

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[android-developers] Re: Memory issues in list view with bitmaps

2012-07-15 Thread RichardC
Some options:

   - load thumbnails only and let the user click one to see it large
   - use a scrolling thumbnail image bar which and show its centre image 
   above it as large as possible. On a phone imaging a small bar (full width) 
   at the bottom of the screen with 3 or 5 thumbnails.  You would show the 
   centre thumbnail above the bar filling the rest of the screen and the user 
   would swipe left/right on the thumbnails to change image.
   - only show 1 large image and make the user swipe to scroll to the next.

In all of the above options there is only ever 1 large image loaded at any 
time. Thumbnails should be re-sampled as they are loaded so as to only use 
a few KB.

On Sunday, July 15, 2012 11:00:57 AM UTC+1, user123 wrote:

 I forgot to say, I'm targeting API 7.

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[android-developers] Can't figure out DatePickerDialog behavior in Jelly Bean

2012-07-15 Thread David Cesarino
Hi,

Full details on StackOverflow http://stackoverflow.com/q/11444238/489607. 
I'm asking here because I'm thinking nobody will answer, and for what I've 
found I believe this question warrants a position in this group.

Anyway, I have basically 2 problems.

#1 - Jelly Bean changed the DatePickerDialog appearance. Right now, a 
Cancel button isn't provided by default like on previous versions. This 
doesn't seem like a problem because we can set a negative button and it 
will appear just fine. Nothing serious.

#2 - OnDateSet is called no matter what the user does. If the user clicks 
the set button, the method is called twice. If the user clicks cancel, the 
cancel method is called, and then the onDateSet method is called. If the 
user presses the back key or touches outside the dialog, the onDateSet is 
called.

Is there anything I can do to prevent this?

Thank you,
David Cesarino

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[android-developers] Re: problem getting current EGL config

2012-07-15 Thread Latimerius
Never mind, after an hour more googling I found out that
eglQueryContext() is probably just another thing that's FUBAR in
Android EGL implementation.  It appears that it basically returns a
random config ID.


On Sun, Jul 15, 2012 at 4:04 PM, Latimerius l4t1m3r...@googlemail.com wrote:
 I'm using code to query the current EGL config similar to this:

 int [] curConfigId = new int [1];
 egl.eglQueryContext (curDisp, curCtxt, EGL11.EGL_CONFIG_ID, 
 curConfigId);

 EGLConfig [] cfgs = new EGLConfig [1];
 int [] numCfgs = new int [1];
 egl.eglChooseConfig (curDisp, new int [] { 
 EGL11.EGL_CONFIG_ID,
 curConfigId[0], EGL11.EGL_NONE }, cfgs, 1, numCfgs);

 It's hard to get detailed info on EGL but for all I know, this should
 work - except that it doesn't.  In particular, the EGLConfig this gets
 me has a 16bit depth buffer whereas actually there are no ancillary
 buffers attached to the current context or surface.

 In contrast, if I just run eglChooseConfig(), requesting the first
 config with RGB 565, I get the current config.

 (I can tell if I got the correct EGLConfig because I use it then to
 make a pbuffer which I subsequently eglMakeCurrent() with the current
 EGLContext.  This fails with EGL_BAD_MATCH (I think) if the config
 used to create the pbuffer was not compatible with the current
 context's config.)

 Am I messing up somewhere, or is this a bug in Android EGL implementation?

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[android-developers] Re: Jelly Bean and Strict Mode

2012-07-15 Thread b0b
Ok found the cause of StrictMode.setThreadPolicy() not working.

I was making this call in the onCreate() of a subclass of the Application 
class. This worked prior to Jelly Bean.

Now in JB, it must be called after an Activity's onCreate() to take effect. 

Looks like the default StrictMode ThreadPolicy initialization done by the 
framework is not done the same way in JB than prior versions. 


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Re: [android-developers] want to manually install android 2.3.3 samples into ANDROID SDK ???

2012-07-15 Thread TreKing
On Sat, Jul 14, 2012 at 10:13 PM, krish getintouch.kr...@gmail.com wrote:

  IN WHICH SPECIFIC  DIRECTORY SHOULD I WANT TO PLACE THE DOWNLOADED
 SAMPLES TO GET IT INSTALLED INTO SDK ??


Please check your keyboard. Your SHIFT and '? keys seem to be stuck.

The directory shouldn't matter. Samples don't get INSTALLED INTO
SDK

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transit tracking app for Android-powered devices

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Re: [android-developers] Ask!

2012-07-15 Thread TreKing
1 - Please use a title that gives even a slight indication of what your
post is about. This will help you get help and will help others find the
topic in the future if they search for it.

On Sat, Jul 14, 2012 at 9:04 PM, Kelvin saputra kelvinsaput...@gmail.comwrote:

 Is the htc evo 3D much better tha sensation ?


2. This has nothing to do with Android Development an is thus off-topic for
this list. Try the discuss group.

-
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Re: [android-developers] Help with listView App

2012-07-15 Thread TreKing
On Sat, Jul 14, 2012 at 7:32 PM, Oscar Franco ozde...@gmail.com wrote:

 Hello i'm trying to make a simple feeder app right now I only have the UI
 but I seem to have problems with it... my code compiles and I'm parsing an
 static XML file from web any chance you could help?


Few people are going to download a zip file from a random post on the
internet.
Fewer people are going to open this zip file and debug your project for you.

Please post a clear explanation of what you problem is along with relevant
sample code and LogCat output (keep it short and to the point).
Read this as well: http://www.catb.org/~esr/faqs/smart-questions.html

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Re: [android-developers] is Button automatically increase the width when mode is changed ( portrait to Landscape)

2012-07-15 Thread TreKing
On Sun, Jul 15, 2012 at 6:25 AM, surya pavan tsuryapa...@gmail.com wrote:

  plz help me button size adjustment in landscape mode


Please learn to spell please.
Please explain your actual problem.
http://www.catb.org/~esr/faqs/smart-questions.html

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Re: [android-developers] ScrollView.setHorizontalScrollBarEnabled(true) doens't work

2012-07-15 Thread TreKing
On Sun, Jul 15, 2012 at 8:25 AM, Dean Schulze dean.w.schu...@gmail.comwrote:

 What do you mean by as documented?  The Java Docs don't give any
 qualifications about its use.  They're misleading.


I think he's referring to the class overview for ScrollView.
http://developer.android.com/reference/android/widget/ScrollView.html
The last line states: *ScrollView only supports vertical scrolling. For
horizontal scrolling, use HorizontalScrollView.*

I need both vertical and horizontal scrolling.


Have you tried: http://lmgtfy.com/?q=android+scroll+hoizontal+and+vertical

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[android-developers] Can't figure out DatePickerDialog behavior in Jelly Bean

2012-07-15 Thread David Cesarino
I'm sorry, I've noticed there is already a bug filled for this. Issue 34833.

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[android-developers] Re: search box - search in sqlite

2012-07-15 Thread Béla Kürthy
I don't know how can i display it on screen.




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[android-developers] hwlp me why this Error is arriving ;( in the log cat...

2012-07-15 Thread Sami Khan


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http://groups.google.com/group/android-developers?hl=en07-15 14:39:42.362: E/Trace(643): error opening trace file: No such file or 
directory (2)

07-15 14:39:43.311: I/Choreographer(643): Skipped 280 frames!  The application 
may be doing too much work on its main thread.

07-15 14:39:43.431: D/gralloc_goldfish(643): Emulator without GPU emulation 
detected.

07-15 14:39:52.141: I/Choreographer(643): Skipped 62 frames!  The application 
may be doing too much work on its main thread.


[android-developers] Problem with running an app on Android Emulator

2012-07-15 Thread jibeso
I have a Macbook Pro, I've just launched my device following your amazing 
tutorial and tried to download an app following a video about how getting 
apps on our android emulator with 4shared.com . I tried to download the app 
called Kakaotalk but when trying to open it, it doesn't work (here's a 
screenshot: http://i49.tinypic.com/szyeqr.png) as in there's no help button 
I can click. Plus, I don't know why but when typing I have to use the 
emulator keyboard because if I type through my pc keyboard it doesn't work 
like it doesn't type anything. Screenshot: 
http://i47.tinypic.com/24bvuav.png  As you can see I can only type clicking 
with my pc's mouse on each letter of the keyboard on bottom left. I'd be 
really grated if you might help me.. 

Thanks in advance...

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[android-developers] search box - search in sqlite

2012-07-15 Thread Béla Kürthy
Hi. Somebody made search dialog in android which is built in? Can somebody
share a simple example?
thanks, bela kurthy

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[android-developers] HTTP Post works only on port 80 when on mobile network (Galaxy Nexus)

2012-07-15 Thread Zoran Smilevski
Hello!

I have a problem with posting data when using mobile data network on a port 
different than 80. This happens only on Galaxy Nexus. I have also reported 
a bug with detailed description 
(http://code.google.com/p/android/issues/detail?id=34769). There is also a 
demo app so anyone can test this.

I was also trying to send a post using a socket, like it's described on 
http://www.exampledepot.com/egs/java.net/PostSocket.html. In this case 
everything works fine.

I hope that someone will see this and tell me what the hell am I doing 
wrong or confirm that bug :)

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Re: [android-developers] Android SDK tools installation error

2012-07-15 Thread 袁春龙
I think its your computer have some question!

2012/7/15 avotech avosoftw...@gmail.com


 https://lh4.googleusercontent.com/-xAww2DabOX4/UAHtoe4FtPI/ACs/dq0ZwEh_HYE/s1600/andriod+sdk+tools+error.png
 I got this error when am trying to install the SDK
 I have updated my Java, i have restarted many times
 could anyone help me with some tips on how to fix this error
 thanks

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Re: [android-developers] Re: Custom DialogPreference and PreferenceManager.setDefaultValues issue

2012-07-15 Thread jdr88
I just came across the same issue and can confirm the same behaviour:

*android:defaultValue* of a custom DialogPreference is *not* set
with PreferenceManager.setDefaultValues() method.

Seems like a bug?
I'm using now the solution that you proposed...


On Thursday, 13 October 2011 23:11:27 UTC+2, tlegras wrote:

 Okay, I give up. 
 My preference default value will be copied in the preference access code 
 as well:

 value = sharedPref.getInt(mykey,myDirtyHardcodedDefaultValue );


 If ever someone has a better solution, it will be welcome :)

 Thierry.


  2011/10/11 Thierry Legras tleg...@gmail.com

 Hi Ibendlin,

 Thanks for helping me :)

 I don't think the problem is in SeekBarPreference.onSetInitialValue() 
 function itself as it is never called (I have put a log in it to check). 
 There is certainly an issue somewhere in my implementation; when 
 setDefaultValues is called, only SeekBarPreference constructor is called. 

 I was suspecting the xml, but I don't see any problem in it 
 (android:defaultValue is set and android:persistent as well):

 com.tlegras.tools.SeekBarPreference 
 android:key=preferences_epg_daytostore
 android:title=@string/preferences_epg_daytostore_title
 android:summary=@string/preferences_epg_daytostore_summary
 android:dialogMessage=Nombre de journées à télécharger. 
 Attention, plus ce nombre est élevé, plus le chargement sera long et 
 moins l'application sera réactive.
 android:text= jour(s)
 android:defaultValue=4
 android:max=5
 android:persistent=true 
 /


 2011/10/11 lbendlin l...@bendlin.us

 it took me a few weeks to get that right.  here's my example for a 
 boolean value. And yes, .setDefaultValues is actually working, despite what 
 you may think :-/

@Override
 protected void onSetInitialValue(boolean restoreValue, Object 
 defaultValue) {
 boolean temp = restoreValue ? getPersistedBoolean(false) : 
 defaultValue.toString().equals(true) ? true : false;
 if (!restoreValue)
 persistBoolean(temp);
 this.oldValue = temp;
 }

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Re: [android-developers] Re: Memory issues in list view with bitmaps

2012-07-15 Thread 袁春龙
I think this must release bitmap!

2012/7/15 user123 ivanschu...@gmail.com

 I forgot to say, I'm targeting API 7.

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[android-developers] TextView textSize unknown during Constrcutor (Jellybean)?

2012-07-15 Thread Piren
Hi

I've noticed Jellybean is having a different behavior when it comes to 
creating TextViews. 
I have a class that extends Widget.TextView, up until API 16 the textSize 
was already known after you initialize your class using TextView's 
constructors (at least on APIs 7-15)

Why is this no longer true on API 16? is that a bug or on purpose?

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[android-developers] Re: Can you have RadioButtons in a RadioGroup in a TableRow?

2012-07-15 Thread MRJ
Hi darrimps,
Thanks for posting this question and the final solution that you produces 
was also awesome  because I was stuck in the same kind of problem but 
it was using checkboxes.NOw I abandoned my idea an decided to go with ur 
idea using the radio buttons.Thanks again.

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[android-developers] maybe a focus issue? EditText number problem

2012-07-15 Thread tbny
I am having a problem with entering numbers into an EditText field. 

I have a ListView of EditText fields in one column. If I click into the 
first field I can add a number with no problems, I also have the next 
option on the number pad to easily traverse to the next item. This all 
works fine until I get to the second to last item in the column. Once I hit 
this point I have a done option (this is incorrect, should be next) and 
if I click done, then click into the last EditText Item my number pad 
quickly changes to a character pad and loses focus on the item making it 
completely un-editable.

The keyboard also moves the whole screen up so it makes the display 
difficult to read, I don't now if that could be the problem. 

My EditText fields are created dynamically and initialized with the 
type  InputType.TYPE_CLASS_NUMBER | InputType.TYPE_NUMBER_FLAG_DECIMAL

any thoughts on this weird issue? 
Please and Thank you!

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RE: [android-developers] Re: Make SlidingDrawer's content always visible?

2012-07-15 Thread golf oo



Date: Sun, 15 Jul 2012 08:50:52 -0700
From: ivanschu...@gmail.com
To: android-developers@googlegroups.com
Subject: [android-developers] Re: Make SlidingDrawer's content always visible?


This is an image of the problem.
and P.S. This default behaviour also looks erroneous to me, I don't know why 
somebody would want to make the offset only for the handle, making a gap 
between it and the content, and then on touch put the content directly under 
the handle...



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[android-developers] session mangement

2012-07-15 Thread laxman k
hi.guys
 
 i am create some login page.i want when login successful .session was 
 create.please tell me.how to mange session means.set,destroy,checking

 thank u

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Re: [android-developers] AppWidgetProvider

2012-07-15 Thread Gicci
Sorry, maybe I was not clear in describing the problem.

The description of NetworkOnMainThreadException says:
The exception that is thrown when an application attempts to perform a 
networking operation on its main thread. This is only thrown for 
applications targeting the Honeycomb SDK or higher. Applications targeting 
earlier SDK versions are allowed to do networking on their main event loop 
threads, but it's heavily discouraged.

The manifest where my Service is declared says that I am targeting SDK 10 
while Honeycomb is 12, so I was surprised to see this kind of exception.


On Sunday, July 15, 2012 3:12:16 AM UTC+2, TreKing wrote:

 On Sat, Jul 14, 2012 at 6:12 PM, Gicci wrote:

 As it seems to me that I am performing network access in the same way of 
 the provided example, is it broken as well?


 Run it and see?
  

 Is it normal that as environment for the widget execution I get the one 
 of the home app and not the one I have declared?


 I think that could use some clarification.


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago 
 transit tracking app for Android-powered devices



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[android-developers] Resolution problem

2012-07-15 Thread user123
As far I know each folder covers certain resolution range. If I save 
bitmaps in hdpi it will be used by devices considered as hdpi. Now, for a 
480 x 800 device, it will not matter if I store there 480 x 800 bitmaps or 
let's say 700 x 1000. As far I saw in some tests I made, the bitmaps look 
the same, and the memory consumption is the same.

But now if I don't have folders for higher resolution devices, and don't 
use compatibility mode, as far I understand (please somebody correct me if 
I'm wrong), the system will try to use the bitmaps from hdpi folder 
(right?). And there it will make a difference if the bitmaps are in 480 x 
800 or 700 x 1000, because the system will scale the bitmaps assuming they 
are in hdpi size, and if they are actually already in xhdpi size (or near 
to it), then it will load a scaled, very big bitmap and this will consume a 
lot of memory.

Saying this, because I had this problem with drawable and drawable-hdpi. I 
had erroneusly stored all the bitmaps, which were in hdpi resolution, in 
the drawable folder, instead the hdpi folder (hdpi folder was empty), so 
the hdpi devices scaled the bitmaps from the drawable folder (which were 
already in hdpi) resulting in enourmous bitmaps and out of memory errors.

Not sure if I will get this problem again with hdpi and xhdpi... if yes, I 
can think about 2 solutions:
1. Disable the scaling for xhdpi using supports-screens tag in the 
manifest, this way enabling compatibilty mode.
2. Scale the bitmaps in hdpi down, so they fit exactly hdpi. But what is 
exactly hdpi? Which exact screen resolution should I refer in order to 
scale the  bitmaps?

And 3, would be to create bitmaps for xhdpi but that's not a solution for 
me, since xhdpi is not explicitedly supported.

Thanks in advance.

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Re: [android-developers] AppWidgetProvider

2012-07-15 Thread Kostya Vasilyev
Sounds like a bug to me. Even though widgets are rendered by another
process - the home screen - the widget provider lives in your own
application's process.

What you can do is use IntentService, and push widget updates from there.
It's not necessary to update widgets from within onUpdate - you can get the
necessary Android service objects (like AppWidgetManager) from an
IntentService, a worker thread, or anywhere really.

-- K

2012/7/16 Gicci gicci...@gmail.com

 Sorry, maybe I was not clear in describing the problem.

 The description of NetworkOnMainThreadException says:
 The exception that is thrown when an application attempts to perform a
 networking operation on its main thread. This is only thrown for
 applications targeting the Honeycomb SDK or higher. Applications targeting
 earlier SDK versions are allowed to do networking on their main event loop
 threads, but it's heavily discouraged.

 The manifest where my Service is declared says that I am targeting SDK 10
 while Honeycomb is 12, so I was surprised to see this kind of exception.


 On Sunday, July 15, 2012 3:12:16 AM UTC+2, TreKing wrote:

 On Sat, Jul 14, 2012 at 6:12 PM, Gicci wrote:

 As it seems to me that I am performing network access in the same way of
 the provided example, is it broken as well?


 Run it and see?


 Is it normal that as environment for the widget execution I get the one
 of the home app and not the one I have declared?


 I think that could use some clarification.

 --**--**
 --**---
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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Re: [android-developers] Resolution problem

2012-07-15 Thread Kostya Vasilyev
-hdpi or -xhdpi is not resolution, it's screen density - pixels per inch.

hdpi is 240 dpi
xhdpi is 320 dpi

mdpi is 160dpi, and is the reference density, at which dp's are same as
pixels

http://developer.android.com/guide/practices/screens_support.html

Images placed in -hdpi will be used as is without scaling on -hdpi devices
and will be scaled up on -xhdpi devices (taking 1,77 times more memory).
But on the other hand, higher density devices have higher per-app runtime
heap limits.

-- K

2012/7/16 user123 ivanschu...@gmail.com

 As far I know each folder covers certain resolution range. If I save
 bitmaps in hdpi it will be used by devices considered as hdpi. Now, for a
 480 x 800 device, it will not matter if I store there 480 x 800 bitmaps or
 let's say 700 x 1000. As far I saw in some tests I made, the bitmaps look
 the same, and the memory consumption is the same.

 But now if I don't have folders for higher resolution devices, and don't
 use compatibility mode, as far I understand (please somebody correct me if
 I'm wrong), the system will try to use the bitmaps from hdpi folder
 (right?). And there it will make a difference if the bitmaps are in 480 x
 800 or 700 x 1000, because the system will scale the bitmaps assuming they
 are in hdpi size, and if they are actually already in xhdpi size (or near
 to it), then it will load a scaled, very big bitmap and this will consume a
 lot of memory.

 Saying this, because I had this problem with drawable and drawable-hdpi. I
 had erroneusly stored all the bitmaps, which were in hdpi resolution, in
 the drawable folder, instead the hdpi folder (hdpi folder was empty), so
 the hdpi devices scaled the bitmaps from the drawable folder (which were
 already in hdpi) resulting in enourmous bitmaps and out of memory errors.

 Not sure if I will get this problem again with hdpi and xhdpi... if yes, I
 can think about 2 solutions:
 1. Disable the scaling for xhdpi using supports-screens tag in the
 manifest, this way enabling compatibilty mode.
 2. Scale the bitmaps in hdpi down, so they fit exactly hdpi. But what is
 exactly hdpi? Which exact screen resolution should I refer in order to
 scale the  bitmaps?

 And 3, would be to create bitmaps for xhdpi but that's not a solution for
 me, since xhdpi is not explicitedly supported.

 Thanks in advance.

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Re: [android-developers] Resolution problem

2012-07-15 Thread user123
Ok, thanks. And how do I know what resolution put in the hdpi folder? I 
want that the resolution of the images there look well in 240 dpi devices 
and scale without wasting unnecessary memory to xhdpi...

On Sunday, July 15, 2012 11:20:42 PM UTC+2, Kostya Vasilyev wrote:

 -hdpi or -xhdpi is not resolution, it's screen density - pixels per inch.

 hdpi is 240 dpi
 xhdpi is 320 dpi

 mdpi is 160dpi, and is the reference density, at which dp's are same as 
 pixels

 http://developer.android.com/guide/practices/screens_support.html

 Images placed in -hdpi will be used as is without scaling on -hdpi devices 
 and will be scaled up on -xhdpi devices (taking 1,77 times more memory). 
 But on the other hand, higher density devices have higher per-app runtime 
 heap limits.

 -- K


 As far I know each folder covers certain resolution range. If I save 
 bitmaps in hdpi it will be used by devices considered as hdpi. Now, for a 
 480 x 800 device, it will not matter if I store there 480 x 800 bitmaps or 
 let's say 700 x 1000. As far I saw in some tests I made, the bitmaps look 
 the same, and the memory consumption is the same.

 But now if I don't have folders for higher resolution devices, and don't 
 use compatibility mode, as far I understand (please somebody correct me if 
 I'm wrong), the system will try to use the bitmaps from hdpi folder 
 (right?). And there it will make a difference if the bitmaps are in 480 x 
 800 or 700 x 1000, because the system will scale the bitmaps assuming they 
 are in hdpi size, and if they are actually already in xhdpi size (or near 
 to it), then it will load a scaled, very big bitmap and this will consume a 
 lot of memory.

 Saying this, because I had this problem with drawable and drawable-hdpi. 
 I had erroneusly stored all the bitmaps, which were in hdpi resolution, in 
 the drawable folder, instead the hdpi folder (hdpi folder was empty), so 
 the hdpi devices scaled the bitmaps from the drawable folder (which were 
 already in hdpi) resulting in enourmous bitmaps and out of memory errors.

 Not sure if I will get this problem again with hdpi and xhdpi... if yes, 
 I can think about 2 solutions:
 1. Disable the scaling for xhdpi using supports-screens tag in the 
 manifest, this way enabling compatibilty mode.
 2. Scale the bitmaps in hdpi down, so they fit exactly hdpi. But what is 
 exactly hdpi? Which exact screen resolution should I refer in order to 
 scale the  bitmaps?

 And 3, would be to create bitmaps for xhdpi but that's not a solution for 
 me, since xhdpi is not explicitedly supported.

 Thanks in advance.

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Re: [android-developers] Resolution problem

2012-07-15 Thread Kostya Vasilyev
2012/7/16 user123 ivanschu...@gmail.com

 Ok, thanks. And how do I know what resolution put in the hdpi folder?


Depends on the image. Only you can know the answer to that.


 I want that the resolution of the images there look well in 240 dpi
 devices and scale without wasting unnecessary memory to xhdpi...


Scaling to higher density (and thus, size) will use more memory no matter
what, but it should not matter on the higher-density devices.

If those are game background - type images, you may want to consider using
-nodpi and doing your own scaling.

-- K

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[android-developers] Re: Run application with system / root permissions.

2012-07-15 Thread Gelonida N

On 07/15/2012 12:19 AM, Kristopher Micinski wrote:

That's the point of rooting your device.  There is no permission or
specifier that you can use to request root permissions.

kris





I think the point the OP wanted to make.

If you have a rooted device:
How can you grant certain 'root' features
to one app, but not to another one?

As I didn't root my device so far I don't know whether and what exact 
security risks there are having a rooted device
and installing somebody elses app compared to installing somebody elses 
app on a non rooted device.







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[android-developers] Re: Device unable to read USSD Code

2012-07-15 Thread ghostofparta


 Sorry, it says *MMI Cancelled* after USSD Code Running.


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[android-developers] Jelly bean accessibility service needing android.permission.BIND_ACCESSIBILITY_SERVICE. Backwards compatibility

2012-07-15 Thread Andy dev
I've got an app in the market which uses the accessibility service. For it 
to work correctly in Jelly bean I need to add 
the android.permission.BIND_ACCESSIBILITY_SERVICE permission to the service 
declaration in the android manifest file.

Doing this is fine and gets things working for jelly bean, but then going 
back to my gingerbread Nexus One, it ends up crashing with the following 
error:

07-15 22:15:56.090: E/ACRA(1168): Caused by: java.lang.SecurityException: Not 
allowed to start service Intent { cmp=com.example/.MainRunningService (has 
extras) } without permission android.permission.BIND_ACCESSIBILITY_SERVICE

I can't think how to get around this. Any suggestions. I would have thought it 
would have got silently ignored in older builds.

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[android-developers] Re: Jelly bean accessibility service needing android.permission.BIND_ACCESSIBILITY_SERVICE. Backwards compatibility

2012-07-15 Thread Andy dev
Forgot to say my versions in the manifest are set as follows:

android:minSdkVersion=8
android:targetSdkVersion=16 

Plus I've updated to the latest android-support-v13.jar file in the project

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Re: [android-developers] Re: Run application with system / root permissions.

2012-07-15 Thread Kristopher Micinski
On Sun, Jul 15, 2012 at 6:07 PM, Gelonida N gelon...@gmail.com wrote:
 On 07/15/2012 12:19 AM, Kristopher Micinski wrote:

 That's the point of rooting your device.  There is no permission or
 specifier that you can use to request root permissions.

 kris




 I think the point the OP wanted to make.

 If you have a rooted device:
 How can you grant certain 'root' features
 to one app, but not to another one?

 As I didn't root my device so far I don't know whether and what exact
 security risks there are having a rooted device
 and installing somebody elses app compared to installing somebody elses app
 on a non rooted device.


I don't think you read his question, if you had you'd see he had said:

Also, consider that I cannot ask the users to have their mobiles rooted.

kris

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Re: [android-developers] Re: Run application with system / root permissions.

2012-07-15 Thread Kristopher Micinski
On Sun, Jul 15, 2012 at 6:57 PM, Kristopher Micinski
krismicin...@gmail.com wrote:
 On Sun, Jul 15, 2012 at 6:07 PM, Gelonida N gelon...@gmail.com wrote:
 On 07/15/2012 12:19 AM, Kristopher Micinski wrote:

 That's the point of rooting your device.  There is no permission or
 specifier that you can use to request root permissions.

 kris




 I think the point the OP wanted to make.

 If you have a rooted device:
 How can you grant certain 'root' features
 to one app, but not to another one?

 As I didn't root my device so far I don't know whether and what exact
 security risks there are having a rooted device
 and installing somebody elses app compared to installing somebody elses app
 on a non rooted device.


 I don't think you read his question, if you had you'd see he had said:

Also, consider that I cannot ask the users to have their mobiles rooted.

 kris

Also, if he's asking about the semantics of different rooted devices,
this isn't the place to ask those questions.

You should note that most rooted distros of Android already have the
features you're speaking of...

kris

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Re: [android-developers] Jelly bean accessibility service needing android.permission.BIND_ACCESSIBILITY_SERVICE. Backwards compatibility

2012-07-15 Thread Mark Murphy
On Sun, Jul 15, 2012 at 6:51 PM, Andy dev andrewpmo...@gmail.com wrote:
 I've got an app in the market which uses the accessibility service. For it
 to work correctly in Jelly bean I need to add the
 android.permission.BIND_ACCESSIBILITY_SERVICE permission to the service
 declaration in the android manifest file.

 Doing this is fine and gets things working for jelly bean, but then going
 back to my gingerbread Nexus One, it ends up crashing with the following
 error:

 07-15 22:15:56.090: E/ACRA(1168): Caused by: java.lang.SecurityException:
 Not allowed to start service Intent { cmp=com.example/.MainRunningService
 (has extras) } without permission
 android.permission.BIND_ACCESSIBILITY_SERVICE

 I can't think how to get around this. Any suggestions. I would have thought
 it would have got silently ignored in older builds.

Hmmm...

The key will be using versioned resource sets (e.g., res/values/ and
res/values-v16/) to have different options for the different API
levels.

One approach you can try would be to set up a string resource with
regular and -v16 values. The -v16 value would be
android.permission.BIND_ACCESSIBILITY_SERVICE. The regular one would
either be the empty string (if that works) or some permission that the
system does hold and works. It's entirely possible that you will have
some difficulty finding such a permission, and I have never tried
using the empty string here.

Another alternative would be to set up a pair of boolean resources
(bools.xml). One, is_jelly_bean, would be set to true in -v16 and
false in the default set. The other, is_not_jelly_bean, would be set
to false in -v16 and true in the default set. Then, have two service
elements in the manifest. One would have your
android:permission=android.permission.BIND_ACCESSIBILITY_SERVICE and
android:enabled=@bool/is_jelly_bean. The other service would not
have your android:permission attribute and would have
android:enabled=@bool/is_not_jelly_bean. Both would point to the
same AccessibilityService implementation if possible, or else one
points to a subclass of your existing AccessibilityService (if Android
yelps about two service elements for the same component).

With respect to the backwards compatibility, that would not be
possible in this case. However, it would have been nice if they would
have documented what to do better.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

_The Busy Coder's Guide to Android Development_ Version 3.8 Available!

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[android-developers] Re: Hwo to use getLineCount method in TextView? what is the internal Layout?

2012-07-15 Thread Alfa
that work. thanks alot for your idea.thread help much. i'll let u know if i 
have similar problem.
thanks.

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Re: [android-developers] Re: Run application with system / root permissions.

2012-07-15 Thread Nobu Games
I just tested it and

Runtime.getRuntime().exec(su);


does the trick on my rooted device. I guess you also could use sudo in 
front of your commands.

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[android-developers] Re: session mangement

2012-07-15 Thread Nobu Games

   
   1. This has nothing to do with the Android SDK
   2. That's such a basic topic with loads and loads and loads of tutorials 
   and source code readily available for your enjoyment on the mighty interwebs
   3. Google is your friend
   4. ...
   5. Profit

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[android-developers] Any Design Pattern for Android?

2012-07-15 Thread Michael Leung
Hi all,
  Any Design Pattern for Android? I have some in-house pattern I built for
this purpose. But I am not 100% happy about them/.
Do you have any recommendations?

-- 
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Michael Leung
http://www.itblogs.info - My IT Blog
http://diary.skynovel.info - My Blog
http://www.michaelleung.info - My Homepage

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Re: [android-developers] Any Design Pattern for Android?

2012-07-15 Thread Mark Murphy
http://developer.android.com/design/index.html

On Sun, Jul 15, 2012 at 8:30 PM, Michael Leung michaelchi...@gmail.com wrote:
 Hi all,
   Any Design Pattern for Android? I have some in-house pattern I built for
 this purpose. But I am not 100% happy about them/.
 Do you have any recommendations?

 --
 Regards,
 Michael Leung
 http://www.itblogs.info - My IT Blog
 http://diary.skynovel.info - My Blog
 http://www.michaelleung.info - My Homepage

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http://commonsware.com/blog | http://twitter.com/commonsguy

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Re: [android-developers] Wifi-Only tablet missing NETWORK_PROVIDER!?

2012-07-15 Thread RE
Thanks for the reply. I suspected that it was something like this, but I 
assumed that since it had the Google Play application that it had already 
been approved for location manager. I decided to go the skyhook way when I 
continued to develop the application. So back in May, I got the SDK and dev 
key from them. Is there a way that I can integrate the SDK into the actual 
os (ICS) on the unit? Or should I just package skyhook with the app so I 
can be sure that all hardware is supported?

Thanks,
E 

On Saturday, July 14, 2012 3:03:23 PM UTC-4, Mark Murphy (a Commons Guy) 
wrote:

 On Fri, Jul 13, 2012 at 10:53 PM, E. Recio ere...@polywog.org wrote: 
  Why is there no network_provider available on this tablet? 

 You would have to ask the device manufacturer. 

  Is there something I am missing with regards to Wifi-Only tablets? 

 The so-called network provider uses either WiFi hotspot proximity or 
 cell tower triangulation. The latter is definitely not possible if you 
 lack the chips to talk to cell towers. The former assumes that there 
 is a back-end service provider with location data for hotspots, such 
 as Google or Skyhook Wireless. Perhaps your device manufacturer does 
 not have deals with such a service provider. 

 -- 
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 http://commonsware.com | http://github.com/commonsguy 
 http://commonsware.com/blog | http://twitter.com/commonsguy 

 _The Busy Coder's Guide to Android Development_ Version 3.8 Available! 


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Re: [android-developers] Re: What is the best way to handle out of memory, because of bitmaps, on devices pre-honeycomb with low memory limit

2012-07-15 Thread terry
   Is your app needs bitmaps as many as Gallery ?  My way is that,

1. re-use all the Manage Object which contains the reference of the
Bitmaps to avoid gc to collection this structures.
2. manually recycle bitmaps when not needed
3. multi-thread decode bitmap and insert

2012/7/15 user123 ivanschu...@gmail.com

 I don't understand why it's not just possible to (easily) say, please,
 free all the memory in the native heap *now* - I don't care if I have to
 wait a bit, for garbage collection and so on. But this is not possible and
 I have just to rely on the system and see how my app keeps crashing...


 On Sunday, July 15, 2012 12:35:44 AM UTC+2, user123 wrote:

 My app has a lot static images (backgrounds, buttons, etc.) and a lot of
 small images, which loads from the web. These images are shown in a list
 view, for example.

 I'm looking for a strategy to avoid out of memory errors. In the devices
 with less than 25 mb it runs out of memory very soon and crashes.

 What I have done:

 - Put the static images with the correct resolution in the correct folder
 (in this specific case it's hdpi).
 - Create a singleton class which caches the dynamically loaded images.

 Even if I disable the caching in the singleton class, I'm running out of
 memory. I logged the native usage with Debug.**getNativeHeapAllocatedSize()
 and I know that bitmaps are the cause of the problem.

 I can't lose quality of the images.

 I would take in account slower loading speed, as long as the app doesn't
 crash! But calling System.gc() doesn't seem to be reliable, even less with
 native heap, and recycle manually the bitmaps at the end of each activity
 is a pain, because first, I have to initialize all the backgrounds in code,
 in order to get a reference to the bitmap, then I have to use some data
 structure, to hold all the bitmaps, and at the end of each activity call
 recycle on all, and then I have also to manage, that, in the next activity,
 I don't try to use the same bitmap instances, because I'll get exception
 trying to use a recycled bitmap.

 So what do I have to do? Please help...

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[android-developers] Does a license validation return a user subscription token? What are the values returned by the license server, signedData?

2012-07-15 Thread Chloe
I see the LicenseValidator is passed a signedData value and a signature. 
The signedData looks like 

signedData=0|1581469947|com.kizbit.pairfinder|2|ANlOHQMztsdENZquudNmyH65HJt+4atp+g==|1342402183117

Is there anything special I should do with this data and does it contain 
the user subscription token for when they purchase the app? 

How can I give the first months of a subscription free when the user 
purchases an app?

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Re: [android-developers] Does Android Support Secondary Microsd Card?

2012-07-15 Thread v bobbywink
It's hard to say support.
if u want to support a secondary MicroSD card, many things should be done.
i.e,:
Apps should be installed in which card?
How to mount sdcard?
Which one should be mounted in /mnt/sdcard, cuz Android Api get default
externel storage using this mount point.

Galaxy Note has a 16GB internal storage, and also supply a sdcard slot for
external sdcard, maybe it can be called  a secondary MicroSD card, but
it's just mount secondary card as a sub folder in /mnt/sdcard,
 /mnt/sdcard/External Storage(?,sorry,  i can't remember exactly the mount
point ) .

Another is solution MediaTek platform. Mount points are /mnt/sdcard and
/mnt/sdcard2, Apps get external storage by public API, also they only get
/mnt/sdcard.

2012/7/15 Dan dan.bez...@gmail.com

 Hi Everyone,

 I was wondering if Android supports a secondary MicroSD card.

 And if it does, then are there any phone or tablets on the market which
 provide a secondary slot for a secondary MicroSD card?


 Thanks,
 Dan

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Re: [android-developers] Jelly Bean Crash with Bitmap Recycle Sorry, an error has occurred: bitmap is recycled

2012-07-15 Thread Craig Mitchell
Ah, yes, thanks Romain, that was it!  Cheers.

On Sunday, 15 July 2012 06:45:58 UTC+10, Romain Guy (Google) wrote:

 Ah, this is an interesting bug that we ran into ourselves. 
 createScaledBitmap() can return the *same* bitmap if the scaled copy would 
 have the same dimensions as the original image. The proper way to do this 
 is to write:

 bitmap = Bitmap.createdScaledBitmap(oldBitmap, etc...);
 if (bitmap != oldBitmap) oldBitmap.recycle();




 On Fri, Jul 13, 2012 at 6:42 AM, Craigo wrote:

 Hi Google,

 My app that has been running for over 2 years without an update, finally 
 broke with Jelly Bean.  The error: Sorry, an error has occurred: bitmap is 
 recycled.

 The problem was with calling recycle on a bitmap:

 Bitmap bitmapOld = bitmap;
 bitmap = Bitmap.createScaledBitmap(bitmap, newWidth, newHeight, false);
 bitmapOld.recycle();

 Note: I never referenced bitmapOld again.

 The fix was easy, I just don't recycle any more.  However, it seems odd 
 that this would have broken.  Maybe creating the scaled bitmap shares 
 memory with the unscaled bitmap?

 Anyway, hopefully this information is useful to someone.

 Cheers, and keep up the excellent work!

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 romain...@android.com

  

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Re: [android-developers] Any Design Pattern for Android?

2012-07-15 Thread Michael Leung
I mean any framework for design pattern, such as MVC and MVVP?

On Mon, Jul 16, 2012 at 10:42 AM, Mark Murphy mmur...@commonsware.comwrote:

 http://developer.android.com/design/index.html

 On Sun, Jul 15, 2012 at 8:30 PM, Michael Leung michaelchi...@gmail.com
 wrote:
  Hi all,
Any Design Pattern for Android? I have sI ome in-house pattern I built
 for
  this purpose. But I am not 100% happy about them/.
  Do you have any recommendations?
 
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  http://www.itblogs.info - My IT Blog
  http://diary.skynovel.info - My Blog
  http://www.michaelleung.info - My Homepage
 
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 http://commonsware.com | http://github.com/commonsguy
 http://commonsware.com/blog | http://twitter.com/commonsguy

 _The Busy Coder's Guide to Android Development_ Version 3.8 Available!

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http://diary.skynovel.info - My Blog
http://www.michaelleung.info - My Homepage

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Re: [android-developers] Switching Fragments to Full Screen

2012-07-15 Thread EpsilonOrion
Kostya,

I understand what you are discussing, however I am having a hard time 
figuring out how to implement it.  Specifically, I am trying to look at 
this when dealing with a MapFragment and a ListFragment.  Since there was 
no direct way to handle the MapFragment it is created through the TabHost 
method discussed at various websites online.  This means that the actual 
Fragment class implements a TabHost, while the Activity class holds the 
real MapActivity as well as the buttons.  This means that most examples I 
have found dealing with callbacks tend to be implemented within the 
fragment, however, the buttons and such are only within the MapActivity 
class.  I am not sure how to create a callback that can access the 
buttonclick from within the MapActivity, that reaches through the Fragment 
class back to the original calling activity to hide views and change 
layouts.  

Part of my problem with this is not being sure how to transmit data between 
different fragments in this special case in the first place.

All help is appreciated.

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Re: [android-developers] Does Android Support Secondary Microsd Card?

2012-07-15 Thread Dianne Hackborn
The standard platform does not support multiple cards.  Many manufacturers
make modifications to support multiple cards, but as a result this is not a
consistent feature.

On Sat, Jul 14, 2012 at 2:42 PM, Dan dan.bez...@gmail.com wrote:

 Hi Everyone,

 I was wondering if Android supports a secondary MicroSD card.

 And if it does, then are there any phone or tablets on the market which
 provide a secondary slot for a secondary MicroSD card?


 Thanks,
 Dan

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Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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[android-developers] Some issues related to Google Cloud Messaging Service

2012-07-15 Thread Muhammad Rashid
Hi all,

I would like to say that I am working on a project using Google Cloud
Messaging Service. I am facing two issues;

1. I am not able to get Arabic Text Messages. Only I can receive
English text message.

2. I am not able to receive messages on GPRS. Only I can receive
messages on WIFI.

Waiting your kind response.

Kind Regards,
Muhammad Rashid

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Re: [android-developers] How to protect video/audio content (OMA DRM on Android)

2012-07-15 Thread Xin Wang
hi,
I am deal with the oma drm issue on android 4.0, do you have any idea to
add the simple forward locked feature on the android?

On Sat, Nov 6, 2010 at 3:14 AM, Mathias Lin m...@mathiaslin.com wrote:

 I'm looking for a way to protect video and audio content (around 2GB) from
 being copied / played on other devices than the one where the app has
 initially been bought and installed on.

 What's currently the best approach? I try to research on the web but can
 hardly find any up-to-date information on this topic for Android.


 I looked into the (controversial) OMA DRM, can hardly find any information
 on how to implement DRM management on Android, the Android docs give no
 information on that.
 I also looked at third party vendors and found around 2-3 (i.e. Mutable
 Inc., Discretix and Irdeto), I emailed them for further information but
 haven't heard back from any. It also seems that they're products/offerings
 are already outdated or not further supported, at least some websites
 aren't updated since 2007 (Mutable Inc.).
 Then there's an open source lib, OpenIPMP (http://sourceforge.net/**
 projects/openipmp/ http://sourceforge.net/projects/openipmp/) by
 Mutable Inc., but it also seems to been last updated in 2006.

 Interestingly I found on http://android.git.kernel.org/**
 ?p=platform/frameworks/base.**git;a=commit;h=**
 d074e30ce44b9e33da43b67a4515b8**986ca72b26http://android.git.kernel.org/?p=platform/frameworks/base.git;a=commit;h=d074e30ce44b9e33da43b67a4515b8986ca72b26the
  following notice:

 -- snip --
 Initial contribution from Sony Corporation.

   Add DRM Framework to support DRM content playback
   together with StageFright.

   - DRM Framework code is added
  - include/drm
  - drm
   - api/current.xml is updated to include DRM Framework Java APIs
   - cmds/servicemanager/service_**manager.c is modified
 to add drmManager and drmIOService.

 -- snap --

 Is DRM implemented differently for StageFright and OpenCore - or does only
 one of those Framework support it? I found some DRM related classes in the
 developer docs, but not enough information to fully get the big picture.


 Many others ask similar question, nobody seems to know details.

 http://stackoverflow.com/**questions/3462037/what-is-the-**
 situation-with-android-**support-for-oma-drmhttp://stackoverflow.com/questions/3462037/what-is-the-situation-with-android-support-for-oma-drm
 http://stackoverflow.com/**questions/2524304/how-to-**
 implement-oma-forward-lock-on-**androidhttp://stackoverflow.com/questions/2524304/how-to-implement-oma-forward-lock-on-android
 http://stackoverflow.com/**questions/2509688/oma-dm-**
 features-supported-in-android-**apishttp://stackoverflow.com/questions/2509688/oma-dm-features-supported-in-android-apis


 Some background on what I need:

 Our Android application holds ~ 2 GB of audio/video content which the user
 pays for and downloads.
 We now need to implement a way to secure the content from being copied.

 Here are some information what we need/have:
 - Android 2.x application
 - playing video/audio (i.e. mp4, but any Android supported format will do)
 - data is around 2GB (containing of many small files)
 - users/target group is in Mainland China only (for the moment)
 - for the user it's a one-time purchase, means he purchases all 2GB files
 at once (not per single file)
 - the media files are played back in our Android app with our implemented
 media player (http://developer.android.com/**reference/android/media/**
 MediaPlayer.htmlhttp://developer.android.com/reference/android/media/MediaPlayer.html)
 or VideoView (http://developer.android.com/**reference/android/widget/**
 VideoView.htmlhttp://developer.android.com/reference/android/widget/VideoView.html
 )

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