[android-developers] bitmap drawable resource gravity ignored in layer list?

2011-02-26 Thread nkijak
I'm trying to build a seek bar with text in/under it to make
something akin to the slide to unlock bar on the iPhone.  I figured
I'd change the style of the seek bar and added:
layer-list
...
item android:id=@android:id/background
layer-list
item
shape
corners android:radius=10dip /
gradient
android:startColor=#88747674
android:centerColor=#885a5d5a
android:centerY=0.25
android:endColor=#889d9e9d
android:angle=270
/
/shape
/item
item
bitmap android:src=@drawable/slide_to_finish_label
android:gravity=fill_horizontal/
/item
/layer-list
/item
...
/layer-list

slide_to_finish_label is a 9-patch PNG.  The default tile mode is
listed as none.  When I use this nested layer-list as the background
of my app it works as I expect.  My bitmap shows up stretched side to
side but not up and down.  When I use this as the style for the seek
bar the bitmap shows up not stretched and repeating.

Changing the gravity attribute has no affect on the repeating.  I
thought it might have something to do with the nesting of the layer
list, like that the item in the parent-list is being repeated.  The
guide on Drawable Resources seemingly warns on this issue and suggests
using a bitmap to control stretching and repeating but even when I
reduce the item to just a bitmap (not a nested layer-list) gravity
still has no affect.

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[android-developers] Re: bitmap drawable resource gravity ignored in layer list?

2011-02-26 Thread nkijak
I was going to go that route but SeekBar does 99% of what I need. You
guys did most of the work, keeping the moving part horizontally
stable, animations, etc.  I literally had to add 6 lines of code to
get what I needed logically and then add some style.

I should have made the question clearer. The meat of the question is
about layer-lists with bitmaps.  Which would be the same if I just
wanted to style a horizontal progress bar with an image.

So is it expected that the gravity attribute be ignored or do I need
to specify something elsewhere to not have the images repeating?

Thanks,
Nick

On Feb 26, 6:38 pm, Dianne Hackborn hack...@android.com wrote:
 The seek bar is not a slide to unlock UI.  Honestly, write your own custom
 view for this.









 On Sat, Feb 26, 2011 at 10:38 AM, nkijak nki...@gmail.com wrote:
  I'm trying to build a seek bar with text in/under it to make
  something akin to the slide to unlock bar on the iPhone.  I figured
  I'd change the style of the seek bar and added:
  layer-list
  ...
  item android:id=@android:id/background
         layer-list
                 item
                         shape
                             corners android:radius=10dip /
                             gradient
                                     android:startColor=#88747674
                                     android:centerColor=#885a5d5a
                                     android:centerY=0.25
                                     android:endColor=#889d9e9d
                                     android:angle=270
                             /
                         /shape
                 /item
                 item
                         bitmap
  android:src=@drawable/slide_to_finish_label
  android:gravity=fill_horizontal/
                 /item
         /layer-list
     /item
  ...
  /layer-list

  slide_to_finish_label is a 9-patch PNG.  The default tile mode is
  listed as none.  When I use this nested layer-list as the background
  of my app it works as I expect.  My bitmap shows up stretched side to
  side but not up and down.  When I use this as the style for the seek
  bar the bitmap shows up not stretched and repeating.

  Changing the gravity attribute has no affect on the repeating.  I
  thought it might have something to do with the nesting of the layer
  list, like that the item in the parent-list is being repeated.  The
  guide on Drawable Resources seemingly warns on this issue and suggests
  using a bitmap to control stretching and repeating but even when I
  reduce the item to just a bitmap (not a nested layer-list) gravity
  still has no affect.

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 --
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 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.

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[android-developers] AnimationDrawable with custom Drawables

2009-07-25 Thread nkijak

I'm trying to draw a gauge on the screen with information from
various sensors.  I have a class that extends Drawable and a custom
view that during construction creates a new AnimationDrawable and sets
the only frame to my custom Drawable.  I then start the
AnimationDrawable from my Activity onWindowFocusChanged method.  My
custom Drawable onDraw method is only called once though.  Is that by
design (as in onDraw is called for each frame once and it's cached and
shown over and over) or am I doing something wrong?

[code from custom view's constructor]
_gaugeAnimation = new AnimationDrawable();
_gaugeAnimation.setOneShot(false);
setBackgroundDrawable(_gaugeAnimation);

GaugeDrawable gauge = new GaugeDrawable();
gauge.setTargetValue(100);
_gaugeAnimation.addFrame(gauge, 500);
_gaugeAnimation.setVisible(true, false);
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[android-developers] Re: AnimationDrawable with custom Drawables

2009-07-25 Thread nkijak

In testing my cached theory, I discovered that you need to have at
least two frames for the animation to continuously loop.  When I added
the gauge object again onDraw was continuously called.  That makes me
think that I should be using something else for what I'm doing.

I'm basically making a drawn speedometer getting speeds from the GPS.
Each time the GPS updates I want to perform a smooth animation to the
change in speed.  I thought I could create a Drawable that contained
it's current value and a target value, then add it to an animation
that would take care of calling onDraw continuously until the current
and target matched.  Is there a better way?

On Jul 25, 10:33 am, nkijak nki...@gmail.com wrote:
 I'm trying to draw a gauge on the screen with information from
 various sensors.  I have a class that extends Drawable and a custom
 view that during construction creates a new AnimationDrawable and sets
 the only frame to my custom Drawable.  I then start the
 AnimationDrawable from my Activity onWindowFocusChanged method.  My
 custom Drawable onDraw method is only called once though.  Is that by
 design (as in onDraw is called for each frame once and it's cached and
 shown over and over) or am I doing something wrong?

 [code from custom view's constructor]
         _gaugeAnimation = new AnimationDrawable();
         _gaugeAnimation.setOneShot(false);
         setBackgroundDrawable(_gaugeAnimation);

         GaugeDrawable gauge = new GaugeDrawable();
         gauge.setTargetValue(100);
         _gaugeAnimation.addFrame(gauge, 500);
         _gaugeAnimation.setVisible(true, false);
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[android-developers] Re: Thought's On Android CupCake?

2008-12-21 Thread nkijak

I second the root access.  All us T-Mobile G1 suckers are out cold for
now.  My trackball stopped scrolling to the right and T-Mobile is
sending me a new one but all my data and apps will be lost because
they're all written to internal memory.

I'm a little sad that the Google folks didn't see this as a huge issue
as the iPhone has syncing with iTunes and it's no problem to upgrade/
switch/replace between iPhone/touch hardware.  What's the recommended
way for Android users?

On Dec 20, 1:31 am, Peter Fisher pe...@phyn3t.com wrote:
 I wish it had multi touch support the browser would be so much better if
 they did. =(

 Also there should be an option to allow root access to the device for
 developers...

 On Fri, Dec 19, 2008 at 2:08 PM, TmobileG1Fans ilovetoar...@gmail.comwrote:



  What do you mean there is another SD slot? There is only 1 :) + 64mb
  internal mem.

  On Dec 19, 2:56 pm, Xavier Mathews xavieruni...@gmail.com wrote:
   I thought there was another sd slot?

   On 12/19/2008, Mark K mark.ka...@gmail.com wrote:

  Looks good, will have camcorder support which is huge! It needed to
support recording video, since all the other 'smart phone' platforms
do also. Hopefully it will be an easy upgrade for the G1.

             Mark

On Dec 19, 9:37 am, TmobileG1Fans ilovetoar...@gmail.com wrote:
I think it's going to be awesome OS update but then again I wish apps
still would be installable from SD card and not OS, i mean this os is
going to take more space and most people are already using 80% of
their internal card.

Hope they will address that issue:

Info about
CupCake:
 http://www.livecrunch.com/2008/12/19/android-cupcake-release-updates-...

   --
   Xavier A. Mathews
   Student/Browser Specialist/Developer/Web-Master
   Client Based Tech Support Specialist
   Hazel Crest Illinois
   xavieruni...@gmail.com¥xavieruni...@hotmail.com¥truestar...@yahoo.com
   Fear of a name, only increases fear of the thing itself.
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[android-developers] Recommended way to transfer /data file to another G1?

2008-12-21 Thread nkijak

This isn't strictly developer related so I apologize, but I know the
Android staff read these.

I have to get my G1 replaced due to a hardware failure with the
trackball.  It is on R30 and the replacement will be on R30 I would
guess so I can't jailbreak. How else can I get the /data directory off
one phone and on to the other?

I don't want to have to go to the Market and re-download everything
and create export files for all my apps then import them again.  I
have a feeling that's what the suggestions are going to be as that was
what the T-Mobile rep told me to do.

I find it very annoying that there's no way to get to the internal
memory. At least on the iPhone/Touch iTunes can write to that
partition/directory to make this sort of thing a non-issue.  What is/
are Google's plans for this situation?
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[android-developers] Re: Thought's On Android CupCake?

2008-12-21 Thread nkijak

How can you say it has nothing to do with Google.  They brought
Android to T-Mobile. For them to not know that cell companies where
going to lock it down would be ignorance on their part.  Plus you act
like there was going to be a Dev phone since the beginning.  How was
anyone supposed to know that the G1 wouldn't be the only phone. Why
was the dev phone released so many months later? There could have been
mention of it.

I'm not saying T-Mobile isn't without blame, but to totally dismiss
Google of everything is illogical.  Where's the Google web client to
sync my apps?  Google knew they'd be making many different Android
phones, how do you move from one to the other?

Quit trolling.

On Dec 21, 4:46 pm, Disconnect dc.disconn...@gmail.com wrote:
 Call 611 and ask. If it becomes a serious enough problem, T-mob will assign
 resources to finding and implementing a solution.

 If you're unhappy with your purchase from T-mobile, talk to them about it.
 It has absolutely nothing at all to do with google. (Zip. Zero. Nada. Sorry
 you bought a Toyota and wanted a Honda, but moaning and whining about it is
 unlikely to make any sort of magic fairy appear and fix it.)

 ..I want a pony.

 On Sun, Dec 21, 2008 at 4:31 PM, nkijak nki...@gmail.com wrote:

  I second the root access.  All us T-Mobile G1 suckers are out cold for
  now.  My trackball stopped scrolling to the right and T-Mobile is
  sending me a new one but all my data and apps will be lost because
  they're all written to internal memory.

  I'm a little sad that the Google folks didn't see this as a huge issue
  as the iPhone has syncing with iTunes and it's no problem to upgrade/
  switch/replace between iPhone/touch hardware.  What's the recommended
  way for Android users?

  On Dec 20, 1:31 am, Peter Fisher pe...@phyn3t.com wrote:
   I wish it had multi touch support the browser would be so much better if
   they did. =(

   Also there should be an option to allow root access to the device for
   developers...

   On Fri, Dec 19, 2008 at 2:08 PM, TmobileG1Fans ilovetoar...@gmail.com
  wrote:

What do you mean there is another SD slot? There is only 1 :) + 64mb
internal mem.

On Dec 19, 2:56 pm, Xavier Mathews xavieruni...@gmail.com wrote:
 I thought there was another sd slot?

 On 12/19/2008, Mark K mark.ka...@gmail.com wrote:

    Looks good, will have camcorder support which is huge! It needed
  to
  support recording video, since all the other 'smart phone'
  platforms
  do also. Hopefully it will be an easy upgrade for the G1.

               Mark

  On Dec 19, 9:37 am, TmobileG1Fans ilovetoar...@gmail.com wrote:
  I think it's going to be awesome OS update but then again I wish
  apps
  still would be installable from SD card and not OS, i mean this os
  is
  going to take more space and most people are already using 80% of
  their internal card.

  Hope they will address that issue:

  Info about
  CupCake:
   http://www.livecrunch.com/2008/12/19/android-cupcake-release-updates-.
  ..

 --
 Xavier A. Mathews
 Student/Browser Specialist/Developer/Web-Master
 Client Based Tech Support Specialist
 Hazel Crest Illinois
 xavieruni...@gmail.com¥xavieruni...@hotmail.com¥
  truestar...@yahoo.com
 Fear of a name, only increases fear of the thing itself.
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[android-developers] Re: IPhone Android G1 Android

2008-11-30 Thread nkijak

Can you post a link to where you got the information that android is
running on the iPhone?  I've seen that they've gotten a version of
Linux booting but it's not Android.

On Nov 30, 4:50 pm, Xavier Live Tech.S [EMAIL PROTECTED]
wrote:
 So I was kinda wishing that the IPhone would go away after ther g1 or
 bb storm came but it won't. Now Apple's IPhone Can Run Android and
 have apps created for it as if it did not have enough app programs for
 it. Does this hurt the G1 Sells and does this have any effect on
 Android???
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[android-developers] Re: Android Source Code online?

2008-10-31 Thread nkijak

http://git.source.android.com/.  It's not intuitive (to me at least),
you have to click tree on the .git file of the section you want to
explore.

Nick

On Oct 31, 8:36 am, Jay-andro [EMAIL PROTECTED] wrote:
 Is there any place where I can just view the Android source online
 without first having to download it all to a linux/mac box using repo?
 Or to download it to a windows machine for browsing/viewing/searching
 only?
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[android-developers] Re: Developing GPS Application on Android

2008-10-27 Thread nkijak

Maybe there's a language barrier or something.  Did you look at the
information from your earlier post?
 
http://groups.google.com/group/android-developers/browse_thread/thread/8aac9166789efe32/b098663fbd23c8d8#b098663fbd23c8d8

Are you looking for a specific piece of information or a demo
project?  The Location APIs are somewhat easy to follow just by
looking at the JavaDocs.

Nick

On Oct 27, 11:01 am, Mayank Rana [EMAIL PROTECTED] wrote:
 Hi All,

 I need couple of things as below to start with Developing GPS Application on
 Android.

 1. What are the currently available GPS Application or basic test
 application on Android Platform?
 2. How to start with Developing GPS Application on Android i.e. available
 interface./class @ Location Manager Framework.

 Any information on above topic is really appreciated.

 Thanks.

 Regards,
 _-_Mayank Rana_-_
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[android-developers] Re: G1 GPS receiver turn on and turn off

2008-10-27 Thread nkijak

Just guessing here, but have you checked the system configuration DB?

On Oct 26, 9:34 pm, hdk [EMAIL PROTECTED] wrote:
 Hi,

 I would like to control the GPS receiver via software. Simple turn on
 and turn off.

 Has anyone done it? I imagine that T-Mobile/HTC would have to share G1
 specific SDK to accomplish that, am I right?

 Thanks,
 hdk
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[android-developers] Re: if I include the classes.zip of J2Me ??

2008-10-24 Thread nkijak

Did you try in the emulator? Probably be quicker than waiting for an
answer here.

On Oct 24, 3:13 am, Sudha [EMAIL PROTECTED] wrote:
 hi
 I have a stupid question
 suppose thru the eclipse if I put the J2Me classes.zip file to my
 android project.
 and I just create an Activity and a view which
 only calling or directing the lifecycle methods of j2me
 will it work ?

 I am dare to try this out...
 can anyone show some light on this
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[android-developers] Re: How to put apk to G1 Phone

2008-10-24 Thread nkijak

If I understand correctly, when you Run as... in eclipse this is
making a release version and installing it on your phone.  Do you have
an actual device or are you asking how to get the apk file itself?

On Oct 24, 3:10 am, Sudha [EMAIL PROTECTED] wrote:
 thanks for your reply
 But this is for working in the debug mode..
 Suppose I had my certified apk and want to download into the device
 then ?
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[android-developers] Re: How to put apk to G1 Phone

2008-10-24 Thread nkijak

Please just follow this thread at
http://groups.google.com/group/android-developers/browse_thread/thread/6d6f0b4a12c2aca3#


On Oct 24, 12:18 am, yasmin afrose [EMAIL PROTECTED] wrote:
 Hi,

 I'm also want to know the same thing. If you get any reply \ you got any
 idea please forward to me.

 Thanks in advance

 By,
 Yasmin

 On Fri, Oct 24, 2008 at 9:45 AM, Sudha [EMAIL PROTECTED] wrote:

  Hi
  can anyone tell me how to install my apk to a G1 phone ?
  ota , datta cable ?
  after downloading do I need to install the apk ?
  Thanks

 --
 Everything is Possible For U only
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[android-developers] Re: Can Someone develop a program that...

2008-10-24 Thread nkijak

I think I found what you are looking for: 
http://www.rentacoder.com/RentACoder/DotNet/default.aspx

On Oct 23, 6:45 pm, KKing [EMAIL PROTECTED] wrote:
 Hey i know you guys are hard at work making new apps but i would like
 to see an app that lets you text with the touch screen, What i mean by
 that is being able to use the dialer letters to send text message
 rather then open the slide out keyboard all the time...thanks and
 please email me if any progress is made...i will be looking
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[android-developers] Re: give-up screen (going to sleep)

2008-10-24 Thread nkijak

Without looking at the source I would say probably with
PowerManager.PARTIAL_WAKE_LOCK.  Just a guess though.

On Oct 23, 5:56 pm, Dex Wood [EMAIL PROTECTED] wrote:
 I have observed that when using the music application, the music
 continues to play when the device appears to go to sleep.  Does this
 application use a wake lock?

 Thank you for your reply

 On Oct 23, 3:26 pm, Justin (Google Employee) [EMAIL PROTECTED]
 wrote:

  When the screen goes off, the device goes to sleep. This means that
  the main CPU shuts off. You can prevent this by holding a wakelock.
  WARNING: Holding a wake lock for a substantial period of time will
  have a terrible effect on battery life. Android achieves better
  battery life by doing as little as possible and sleeping as much as
  possible. Please consider the best interests of your users when doing
  things that will adversely effect their experience.

  Cheers,
  Justin
  Android Team @ Google

  On Oct 23, 1:21 pm, Dex Wood [EMAIL PROTECTED] wrote:

   I am developing an application that uses the accelerometer and/or gps
   inside of a service.  It will be in use while the service runs in the
   background until the user terminates the service.  I am using usb
   debugging on the device and I noticed in logcat it is saying give-up
   screen and my service stops getting input from the accelerometer.  Is
   there a way to have a service run while the phone is idle for a period
   of time without having to disable the key-lock?
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[android-developers] Re: locationmanager,getLatitude function

2008-10-23 Thread nkijak

Hello,

I updated your code on that site to be more correct. You should
stick with the static variable instead of hardcoding the string gps.

You get a null pointer because you have to provide a location first,
meaning run the KML, then you can call getLastKnownLocation. When the
emulator starts, without being given a coordinate, it has no last
location. So try running the KML then running your app.

If you are trying to get continuous updates of location you should
implement LocationListener instead.

Nick

On Oct 22, 11:42 pm, CSUIDL PROGRAMMEr [EMAIL PROTECTED] wrote:
 Hello,
 I am a newbie android developer. I am trying to simulate gps
 functionality in android sdk 1.0.

 I am using location manager  to get getlatitude function.

 http://pastebin.com/m56feb30c

 I am loading a google kml  through my ddms.

 I get a java null pointer exception.
 What am i doing wrong here

 Thanks
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[android-developers] Re: Help for Android Application

2008-10-23 Thread nkijak

Take a look at the example code posted for this app:
http://groups.google.com/group/android-developers/browse_thread/thread/13a2eb9adbc444ee#

On Oct 23, 2:25 am, Rahul [EMAIL PROTECTED] wrote:
 hello i am rahul And i am completely new for android so i want help.
 how u Add The image in list that is i want image with label plz give
 me code
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[android-developers] Re: About GPS Support on Android

2008-10-23 Thread nkijak

Did you read the how to test location services section of the
documentation? It's pretty easy to find.

On Oct 23, 3:56 pm, Mayank Rana [EMAIL PROTECTED] wrote:
 Hi All,

 I have couple of things to clarify:

 1. What are the GPS Applications currently part of Android ?

 2. As on Emulator , I am not able to run maps applications as there is no
 GPS Driver and hardware connected. How can I use google maps on emulator ?

 3. Providing GPS HAL interface gps_get_hardware_interface will be sufficient
 to connect GPS Drive with Application Framework and upper application in
 Android ?

 4. Is there any basic test application for GPS on Android ? not necessary
 maps kind of application.

 Any more information related to GPS on Android is welcome.

 Thanks.

 Regards,
 _-_Mayank Rana_-_
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[android-developers] Re: Issues with GPS application on the actual G1 phone

2008-10-21 Thread nkijak

I wrote a little app to just display GPS information and this is what
I did:

LocationManager locationManager =
(LocationManager)getSystemService(LOCATION_SERVICE);
locationManager.requestLocationUpdates(locationManager.GPS_PROVIDER,
500l, 10l,this);

this being my Activity that implements LocationListner where this
bit of code lives in the onCreate method.  The permissions are

android.permission.ACCESS_COARSE_LOCATION
android.permission.ACCESS_FINE_LOCATION

although I would think I'd just need ACCESS_FINE_LOCATION for GPS
coordinates.

Nick

On Oct 21, 4:18 pm, Greg [EMAIL PROTECTED] wrote:
 Hi all,

 New to the groups and to android (about a month into it).  I developed
 an app on the emulator using the gps location provider and
 everything was working great via the gps emulator.

 I just got my G1 phone yesterday and was able to get the app installed
 successfully.   However, when I fired it up it was getting coordinates
 from all over the place that made no sense.  I was travelling about
 300 mph just sitting in my backyard :)

 I put an activity out to list the available locationproviders from the
 location manager and got these two:

 provider 0 network with a class of
 android.location.DummyLocationProvider
 provider 1 gps with a class of
 android.location.DummyLocationProvider

 It looks clear to me that even on the actual phone, I'm only seeing
 fake providers.

 All of the samples I could find to this point talk about just using
 the gps provider by name, but that apparently isn't going to work on
 the real device.  I noticed when I used Google Maps, upon startup a
 satellite dish icon showed up in the status bar with a signal strength
 for the GPS.  When Maps was shut down that icon went away.  Apparently
 maps is using a different real provider that I can't see through the
 location manager.

 A bit long winded, but hopefully this is all clear.  I'm looking for
 any guidance on how a real application on a real device should
 properly locate the right  GPS provider for getting location
 information from.  Am I missing permissions that prevent me from
 seeing the real providers?

 Thanks for any assistance!

 Greg
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[android-developers] Attaching the Eclipse debugger to actual device

2008-10-21 Thread nkijak

I can't seem to get the eclipse debugger to attach to the G1.  I can
select Debug from the run menu and it will compile and launch the
app on the phone but eclipse never enters the debug perspective (or
even asks to). The phone sits with a Waiting for Debugger message
dialog.
When I enter the Android perspective I can see the device attached,
see log entries, take screenshots but I cannot see process listings
and restarting adb results in 11 failed attempts to connect.
Is there some other configuration I need to adjust in eclipse, perhaps
a port number?

Thanks,
Nick
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[android-developers] Re: Attaching the Eclipse debugger to actual device

2008-10-21 Thread nkijak

That possibly did the trick.  I had to restart the phone.  Maybe for
the Debug when USB thing to take effect?

Thanks

On Oct 21, 11:33 pm, Xavier Ducrohet [EMAIL PROTECTED] wrote:
 To debug on devices you need to set the 'debuggable' attribute of the
 application node to true (in AndroidManifest.xml).

 Make sure to set it back to false before releasing your application.

 Xav

 On Tue, Oct 21, 2008 at 8:24 PM, nkijak [EMAIL PROTECTED] wrote:

  I can't seem to get the eclipse debugger to attach to the G1.  I can
  select Debug from the run menu and it will compile and launch the
  app on the phone but eclipse never enters the debug perspective (or
  even asks to). The phone sits with a Waiting for Debugger message
  dialog.
  When I enter the Android perspective I can see the device attached,
  see log entries, take screenshots but I cannot see process listings
  and restarting adb results in 11 failed attempts to connect.
  Is there some other configuration I need to adjust in eclipse, perhaps
  a port number?

  Thanks,
  Nick
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[android-developers] Re: MAC address?

2008-10-17 Thread nkijak

Wouldn't you need some other unique ID? Wouldn't the MAC address would
be different if the user was on wi-fi or the cell network?

On Oct 17, 3:48 pm, Mark Murphy [EMAIL PROTECTED] wrote:
 I'm still on my unique device ID kick.

 In Java 6, NetworkInterface has getHardwareAddress() to return the MAC
 address. According to the docs, Android 1.0r1 lacks this method.

 Anyone know another way to get the MAC address of an Android device?

 Thanks in advance!

 --
 Mark Murphy (a Commons Guy)http://commonsware.com

 Android Training on the Ranch! -- Mar 16-20, 
 2009http://www.bignerdranch.com/schedule.shtml

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