[android-developers] Re: Changing price in the Market

2011-01-15 Thread JAlexoid (Aleksandr Panzin)
Not all Androids cost $400+/€400+.

On 15 янв, 08:22, Kumar Bibek coomar@gmail.com wrote:
 Someone who owns an Android or iPhone, that's definitely cheap.

 Kumar Bibekhttp://techdroid.kbeanie.comhttp://www.kbeanie.com

 On Sat, Jan 15, 2011 at 11:47 AM, Doug beafd...@gmail.com wrote:
  On Jan 13, 6:04 pm, Zsolt Vasvari zvasv...@gmail.com wrote:
   No offense, but you must be living in an extremely poor country if you
   think $0.99 is not a impulse purchase.  What else can you buy for a $1
   these days?  Honestly, I cannot think of a single thing.

  How about the entire Wendy's 99 cent menu, if you live in America?  Or
  anything in dollar stores around the US?

  Maybe it's an American thing, not that I'm particularly proud of that!

  Or maybe a can of Coke, or a Vitamin Water, if you're attempting to be
  healthy...
  In Vegas there are penny slot machines...

  But anyway, 99 cents is a pretty decent low bar for an app.  You just
  can't go rampaging in public about a lousy Double Bacon Cheeseburger,
  but you can certainly do so about an app.

  Doug

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[android-developers] Re: Changing price in the Market

2011-01-14 Thread Russell DuRoss
Yes, I was trying to lower it from 99 cents to 50 cents.

On Jan 13, 8:38 pm, John Lussmyer johnlussm...@gmail.com wrote:
 Were you trying to lower it below $0.99?
 That seems to be the lowest price allowed.
 (Which is kind of annoying.  It's slightly above the whim level for
 purchases.)



 On Thu, Jan 13, 2011 at 5:34 PM, Russell DuRoss r2s...@gmail.com wrote:
  I have tried lowering the price of an app and it wouldn't let me.  I
  have not tried raising the price.- Hide quoted text -

 - Show quoted text -

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[android-developers] Re: Changing price in the Market

2011-01-14 Thread Doug
On Jan 13, 6:04 pm, Zsolt Vasvari zvasv...@gmail.com wrote:
 No offense, but you must be living in an extremely poor country if you
 think $0.99 is not a impulse purchase.  What else can you buy for a $1
 these days?  Honestly, I cannot think of a single thing.

How about the entire Wendy's 99 cent menu, if you live in America?  Or
anything in dollar stores around the US?

Maybe it's an American thing, not that I'm particularly proud of that!

Or maybe a can of Coke, or a Vitamin Water, if you're attempting to be
healthy...
In Vegas there are penny slot machines...

But anyway, 99 cents is a pretty decent low bar for an app.  You just
can't go rampaging in public about a lousy Double Bacon Cheeseburger,
but you can certainly do so about an app.

Doug

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Re: [android-developers] Re: Changing price in the Market

2011-01-14 Thread Kumar Bibek
Someone who owns an Android or iPhone, that's definitely cheap.

Kumar Bibek
http://techdroid.kbeanie.com
http://www.kbeanie.com



On Sat, Jan 15, 2011 at 11:47 AM, Doug beafd...@gmail.com wrote:

 On Jan 13, 6:04 pm, Zsolt Vasvari zvasv...@gmail.com wrote:
  No offense, but you must be living in an extremely poor country if you
  think $0.99 is not a impulse purchase.  What else can you buy for a $1
  these days?  Honestly, I cannot think of a single thing.

 How about the entire Wendy's 99 cent menu, if you live in America?  Or
 anything in dollar stores around the US?

 Maybe it's an American thing, not that I'm particularly proud of that!

 Or maybe a can of Coke, or a Vitamin Water, if you're attempting to be
 healthy...
 In Vegas there are penny slot machines...

 But anyway, 99 cents is a pretty decent low bar for an app.  You just
 can't go rampaging in public about a lousy Double Bacon Cheeseburger,
 but you can certainly do so about an app.

 Doug

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[android-developers] Re: Changing price in the Market

2011-01-13 Thread Federico Paolinelli
Just not set the price to 0.

On 13 Gen, 15:27, Brill Pappin br...@pappin.ca wrote:
 I'm thinking of releasing an app with an intro price and then increasing it
 later.
 This is to promote early adoption which builds up a user base that will help
 find any problems in the code.

 However I will want to bump the price up after a while.

 Based on the issues of people making an app free and not being able to make
 it a paid app again, are there any problem changing a price up or down in
 the market once deployed?

 I haven't tried this before, so I wanted to see if there are any issues I
 need to be aware of before I try it.

 - Brill Pappin

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[android-developers] Re: Changing price in the Market

2011-01-13 Thread Seni Sangrujee
 I haven't tried this before, so I wanted to see if there are any issues I
 need to be aware of before I try it.

I do this and haven't run into any problems.

For the paid versions of my apps I'll start out at $0.99 to get as
much feedback from users as I can.  By the time it hits 500 downloads,
it's a much more stable, well-rounded, polished app by then, so I bump
it up to $1.99.  After 1,000 downloads, I'll raise it to $2.99.

I've never tried lowering the price (for things like weekly/holiday
sales) though, but I don't see why that would be a problem (unless a
user paid a higher price then is upset when it's cheaper the following
day).  As others have mentioned, just be careful not to set it to
free.

This is pretty different than what I do on the iPhone side.  Over
there, I'll start out with a free version w/o ads to get initial
feedback and downloads.  If it gets traction, I'll try ads to see what
kind of eCPMs this app will get.  If the numbers aren't acceptable,
I'll try switching the app to paid.



--
Seni Sangrujee
http://fieldteams.com
http://metosphere.com

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Re: [android-developers] Re: Changing price in the Market

2011-01-13 Thread Brill Pappin
Thanks, thats some helpful info.
and yes, I know about the setting to free problem :)

- Brill Pappin

On 2011-01-13, at 1:02 PM, Seni Sangrujee wrote:

 I haven't tried this before, so I wanted to see if there are any issues I
 need to be aware of before I try it.
 
 I do this and haven't run into any problems.
 
 For the paid versions of my apps I'll start out at $0.99 to get as
 much feedback from users as I can.  By the time it hits 500 downloads,
 it's a much more stable, well-rounded, polished app by then, so I bump
 it up to $1.99.  After 1,000 downloads, I'll raise it to $2.99.
 
 I've never tried lowering the price (for things like weekly/holiday
 sales) though, but I don't see why that would be a problem (unless a
 user paid a higher price then is upset when it's cheaper the following
 day).  As others have mentioned, just be careful not to set it to
 free.
 
 This is pretty different than what I do on the iPhone side.  Over
 there, I'll start out with a free version w/o ads to get initial
 feedback and downloads.  If it gets traction, I'll try ads to see what
 kind of eCPMs this app will get.  If the numbers aren't acceptable,
 I'll try switching the app to paid.
 
 
 
 --
 Seni Sangrujee
 http://fieldteams.com
 http://metosphere.com
 
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Re: [android-developers] Re: Changing price in the Market

2011-01-13 Thread Greg Donald
On Thu, Jan 13, 2011 at 12:20 PM, Brill Pappin br...@pappin.ca wrote:
 Thanks, thats some helpful info.
 and yes, I know about the setting to free problem :)

Not to mention the unable to delete problem that often appears due to
the setting to free problem.


-- 
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destiney.com | gregdonald.com

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[android-developers] Re: Changing price in the Market

2011-01-13 Thread Russell DuRoss
I have tried lowering the price of an app and it wouldn't let me.  I
have not tried raising the price.

On Jan 13, 9:27 am, Brill Pappin br...@pappin.ca wrote:
 I'm thinking of releasing an app with an intro price and then increasing it
 later.
 This is to promote early adoption which builds up a user base that will help
 find any problems in the code.

 However I will want to bump the price up after a while.

 Based on the issues of people making an app free and not being able to make
 it a paid app again, are there any problem changing a price up or down in
 the market once deployed?

 I haven't tried this before, so I wanted to see if there are any issues I
 need to be aware of before I try it.

 - Brill Pappin

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Re: [android-developers] Re: Changing price in the Market

2011-01-13 Thread John Lussmyer
Were you trying to lower it below $0.99?
That seems to be the lowest price allowed.
(Which is kind of annoying.  It's slightly above the whim level for
purchases.)

On Thu, Jan 13, 2011 at 5:34 PM, Russell DuRoss r2s...@gmail.com wrote:

 I have tried lowering the price of an app and it wouldn't let me.  I
 have not tried raising the price.


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[android-developers] Re: Changing price in the Market

2011-01-13 Thread Zsolt Vasvari
No offense, but you must be living in an extremely poor country if you
think $0.99 is not a impulse purchase.  What else can you buy for a $1
these days?  Honestly, I cannot think of a single thing.  Perhaps if
you are a kid on a $10/week budget, that might be true, but
otherwise...

On Jan 14, 9:38 am, John Lussmyer johnlussm...@gmail.com wrote:
 Were you trying to lower it below $0.99?
 That seems to be the lowest price allowed.
 (Which is kind of annoying.  It's slightly above the whim level for
 purchases.)



 On Thu, Jan 13, 2011 at 5:34 PM, Russell DuRoss r2s...@gmail.com wrote:
  I have tried lowering the price of an app and it wouldn't let me.  I
  have not tried raising the price.- Hide quoted text -

 - Show quoted text -

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Re: [android-developers] Re: Changing price in the Market

2011-01-13 Thread Toby

On 1/13/2011 6:04 PM, Zsolt Vasvari wrote:

No offense, but you must be living in an extremely poor country if you
think $0.99 is not a impulse purchase.  What else can you buy for a $1
these days?  Honestly, I cannot think of a single thing.  Perhaps if
you are a kid on a $10/week budget, that might be true, but
otherwise...


I make ok money as a programmer.  I take home over three
times my rent.  Still, I agree with John.  Whether it be irrational
or not, I'd be far more likely to blow a quarter on a questionable app
then $1.00 (ok, $.99).  It has more to do with emotion than logical
money sense.

I will say that now that I'm developing myself, I am way more liberal
with a couple of bucks for an app now that I know how vast the
expenditure of effort to create a useful and enjoyable app is.

Tobiah



On Jan 14, 9:38 am, John Lussmyerjohnlussm...@gmail.com  wrote:

Were you trying to lower it below $0.99?
That seems to be the lowest price allowed.
(Which is kind of annoying.  It's slightly above the whim level for
purchases.)



On Thu, Jan 13, 2011 at 5:34 PM, Russell DuRossr2s...@gmail.com  wrote:

I have tried lowering the price of an app and it wouldn't let me.  I
have not tried raising the price.- Hide quoted text -


- Show quoted text -




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