[android-developers] Re: Experiences with Application Licensing?
Support for it is rather vague too. On my apps if I run monkey on the app without the licensing I can do 50,000 events and no crashes. The app with LVL crashes on one of those APN keystroke things. The LVL team needs to update the source to prevent that. I believe in using licensing if anything just to slow piracy down. You'll have to make it an ongoing project though changing the code with each release so they can't patch it. Also make the app not work right if the licensing is skipped. The pirates will often miss that and catch a lot of well deserved flack from users who have downloaded the broken app. On Mar 9, 10:58 am, Chris Stewart cstewart...@gmail.com wrote: Great thread, thanks for posting that. I guess more than anything the false positives (or, negatives?) scare me the most. Last thing I want to do is piss off a paid customer. Maybe for now I'll just wait and see how LVL improves in the future and consider it in the future. -- Chris Stewarthttp://chriswstewart.com On Wed, Mar 9, 2011 at 12:41 PM, TreKing treking...@gmail.com wrote: On Wed, Mar 9, 2011 at 11:33 AM, Chris Stewart cstewart...@gmail.comwrote: If you've evaluated application licensing and have thoughts on how it has worked out for you, or perhaps why you decided not to implement it, I'd appreciate hearing them. http://groups.google.com/group/android-discuss/browse_thread/thread/2... - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Experiences with Application Licensing?
The pirates will often miss that and catch a lot of well deserved flack from users who have downloaded the broken app. Careful. You ARE going to get bug reports from pirates. And they will waste your time by leaving out the very important point that they downloaded some random apk from some random site. The bug could be a real bug that effects actual users. The bug could be a bug you fixed long ago, but the pirate is using a version from the stone age. The bug could be due to using a private beta that some asshole leaked. Or, the most frustrating to debug, is when the bug is because the pirate did a bad job attempting to crack your app. You'll be so confused how that bug could ever happen, until you eventually find the warez forum and download the cracked apk yourself to see that the pirate commented out too many lines of code when trying to bypass copy protection. You will also have people who claim to have bought your app and getting licensing denied and wondering how to fix the situation, who will never contact you again if you ask for an order number. Good luck, -Kevin On Mar 9, 3:02 pm, jtoolsdev brianjto...@gmail.com wrote: Support for it is rather vague too. On my apps if I run monkey on the app without the licensing I can do 50,000 events and no crashes. The app with LVL crashes on one of those APN keystroke things. The LVL team needs to update the source to prevent that. I believe in using licensing if anything just to slow piracy down. You'll have to make it an ongoing project though changing the code with each release so they can't patch it. Also make the app not work right if the licensing is skipped. The pirates will often miss that and catch a lot of well deserved flack from users who have downloaded the broken app. On Mar 9, 10:58 am, Chris Stewart cstewart...@gmail.com wrote: Great thread, thanks for posting that. I guess more than anything the false positives (or, negatives?) scare me the most. Last thing I want to do is piss off a paid customer. Maybe for now I'll just wait and see how LVL improves in the future and consider it in the future. -- Chris Stewarthttp://chriswstewart.com On Wed, Mar 9, 2011 at 12:41 PM, TreKing treking...@gmail.com wrote: On Wed, Mar 9, 2011 at 11:33 AM, Chris Stewart cstewart...@gmail.comwrote: If you've evaluated application licensing and have thoughts on how it has worked out for you, or perhaps why you decided not to implement it, I'd appreciate hearing them. http://groups.google.com/group/android-discuss/browse_thread/thread/2... --- -- TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Experiences with Application Licensing?
I'm speaking of something a little cleverer than that. We're not talking a crash bug. The app will run but say with a game at the second level will have the score wrong or even not play right. Lots of software companies have done this in the past. If you make it specific enough you know who is using the pirated version if they contact you. On Mar 9, 2:43 pm, Kevin TeslaCoil Software ke...@teslacoilsw.com wrote: The pirates will often miss that and catch a lot of well deserved flack from users who have downloaded the broken app. Careful. You ARE going to get bug reports from pirates. And they will waste your time by leaving out the very important point that they downloaded some random apk from some random site. The bug could be a real bug that effects actual users. The bug could be a bug you fixed long ago, but the pirate is using a version from the stone age. The bug could be due to using a private beta that some asshole leaked. Or, the most frustrating to debug, is when the bug is because the pirate did a bad job attempting to crack your app. You'll be so confused how that bug could ever happen, until you eventually find the warez forum and download the cracked apk yourself to see that the pirate commented out too many lines of code when trying to bypass copy protection. You will also have people who claim to have bought your app and getting licensing denied and wondering how to fix the situation, who will never contact you again if you ask for an order number. Good luck, -Kevin On Mar 9, 3:02 pm, jtoolsdev brianjto...@gmail.com wrote: Support for it is rather vague too. On my apps if I run monkey on the app without the licensing I can do 50,000 events and no crashes. The app with LVL crashes on one of those APN keystroke things. The LVL team needs to update the source to prevent that. I believe in using licensing if anything just to slow piracy down. You'll have to make it an ongoing project though changing the code with each release so they can't patch it. Also make the app not work right if the licensing is skipped. The pirates will often miss that and catch a lot of well deserved flack from users who have downloaded the broken app. On Mar 9, 10:58 am, Chris Stewart cstewart...@gmail.com wrote: Great thread, thanks for posting that. I guess more than anything the false positives (or, negatives?) scare me the most. Last thing I want to do is piss off a paid customer. Maybe for now I'll just wait and see how LVL improves in the future and consider it in the future. -- Chris Stewarthttp://chriswstewart.com On Wed, Mar 9, 2011 at 12:41 PM, TreKing treking...@gmail.com wrote: On Wed, Mar 9, 2011 at 11:33 AM, Chris Stewart cstewart...@gmail.comwrote: If you've evaluated application licensing and have thoughts on how it has worked out for you, or perhaps why you decided not to implement it, I'd appreciate hearing them. http://groups.google.com/group/android-discuss/browse_thread/thread/2... --- -- TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Experiences with Application Licensing?
real bug that effects actual users. The bug could be a bug you fixed long ago, but the pirate is using a version from the stone age. The Pirates or not outdated users are always a nightmare. It's good idea to plant expiration (ie in 1 month from release date) to the app so users are forced users to update. $1 thieves can comment that out but if any user comes with bug report agains expired version you can kindly support them the right way :) -- Regards, Marcin Orlowski -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en