[android-developers] Re: Social Gaming Platforms
Thanks for the information Junde. I am already registered and just now got access to the SL beta SDK for Android, so I'll be spending some time to look this over and test it in the coming weeks. Regards, Michael A. On Apr 14, 5:02 am, Junde jun...@gmail.com wrote: Hi Michael, Rob and Mauricio, I'm Junde from Scoreloop and I'm here to help :) Yes, our Android platform is currently only available to a few developers we are talking to. We're building up our features set to match our iPhone social gaming capabilities, so we're currently only able to work closely with a few developers, who have ready games, and give us feedback at a rate which we can handle. We'll definitely be able to support on a much larger scale very soon. In the mean time, you can reach out to me at ju...@scoreloop.com Cheers, Junde On Apr 14, 12:07 am, Michael A. michael.aki...@gmail.com wrote: My first reply seems to have been misdirected. Apologies. As I mentioned in that post: Tapjoy seems to be an ad platform; not quite what the original poster requested. Geocade (http://www.geocade.com);isan alternative solution to the two you mention, Mauricio. It does not seem very full-featured though; it seems to be primarily just an on-line highscore system with regional sub-boards, though I haven't tried it out. They make their money through ads. I have no opinion on Casmul other than being a bit unclear on how they are planning to make money. Are there really that many (real) mobile game developers who are willing and able to pay a third-party to develop their games for them? I doubt it. Scoreloop seems to be the most fully featured service for Android; they are also big on iPhone. However, they are not being very responsive at the moment, as you note. OpenFeint - the biggestsocialgamingservice on iPhone - claims that they will be moving to Android soon as well, but it's anyone's guess when that will be. Regards, Michael A. On Apr 11, 4:54 pm, Rob Mazur r...@droiddojo.com wrote: Tapjoy (http://www.tapjoy.com) now supports Android. They look pretty solid. Rob -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Social Gaming Platforms
Nice to know that at least one of the companies is actually interested in the developers :) On Apr 14, 4:02 am, Junde jun...@gmail.com wrote: Hi Michael, Rob and Mauricio, I'm Junde from Scoreloop and I'm here to help :) Yes, our Android platform is currently only available to a few developers we are talking to. We're building up our features set to match our iPhone social gaming capabilities, so we're currently only able to work closely with a few developers, who have ready games, and give us feedback at a rate which we can handle. We'll definitely be able to support on a much larger scale very soon. In the mean time, you can reach out to me at ju...@scoreloop.com Cheers, Junde On Apr 14, 12:07 am, Michael A. michael.aki...@gmail.com wrote: My first reply seems to have been misdirected. Apologies. As I mentioned in that post: Tapjoy seems to be an ad platform; not quite what the original poster requested. Geocade (http://www.geocade.com);isan alternative solution to the two you mention, Mauricio. It does not seem very full-featured though; it seems to be primarily just an on-line highscore system with regional sub-boards, though I haven't tried it out. They make their money through ads. I have no opinion onCasmulother than being a bit unclear on how they are planning to make money. Are there really that many (real) mobile game developers who are willing and able to pay a third-party to develop their games for them? I doubt it. Scoreloop seems to be the most fully featured service for Android; they are also big on iPhone. However, they are not being very responsive at the moment, as you note. OpenFeint - the biggestsocialgamingservice on iPhone - claims that they will be moving to Android soon as well, but it's anyone's guess when that will be. Regards, Michael A. On Apr 11, 4:54 pm, Rob Mazur r...@droiddojo.com wrote: Tapjoy (http://www.tapjoy.com) now supports Android. They look pretty solid. Rob -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Social Gaming Platforms
@Justin: That's a very good point Justin. I doubt that Apple will be able to kill off the truly established social sites, however, for two reasons: 1. The Apple social gaming platform seems as if it is going to be fairly limited (leaderboards and chat?). The established social sites offer significantly more than that. Stuff like Achievements, cross-network promotions, facebook integration and virtual goods all have a lot to offer the application developers that Apple do not seem likely to bring to the table anytime soon. 2. The social sites that have already achieved critical mass (e.g., OpenFeint with its 19 million+ registered users) are not going to disappear overnight. Obviously, the Apple platform may well become the default system to use for new applications, but what would make the established developers move to it, if they can be offered better services with a 3rd party system? I read your comments on the previous thread which went over this subject, so I guess you are pretty much on the DIY side of the on-line scoring fence. As you may guess, I am somewhat on the other side - I'd rather not have to build this, if I can get a deal that saves me work and server expenses. Sadly - as you note - none of these services seem yet to be quite mature for Android. @Rob: You are indeed correct. It sort of gets lost in the information overload of their site, but they do indeed have some plug-in social functionality. It does not appear to be as fully-featured as the dedicated services, but the SDK being an open beta is certainly a huge plus. I shall have to make some time to look at this. OpenFeint hasn't revealed anything about their SDK for Android yet, so... we'll see. From what I've been told, though, Scoreloop also already has the whole downloadable content/in-app purchase system in place - though since their system is apparently in closed Beta, it is hard to say how well that works. And I agree with you - given the complete lack of protection afforded to for-pay apps (and the fact that a large proportion of developers can't even sell apps, even if they wanted to), virtual goods/DLC seems like a viable way to go. I do tend to wonder how virtual goods/DLC interplay with clause 4.5 of the Android Market agreement. Regards, Michael A. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.
[android-developers] Re: Social Gaming Platforms
Apologies for the awful formatting of my previous message. Regards, Michael A. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.
[android-developers] Re: Social Gaming Platforms
Thanks for the suggestions guys, I'll take a look at both TapJoy and Geocade. I agree, Justin. The way I see it, and assuming this companies want to survive, the solution is not only to integrate with Apple's service (if possible) but also diversify among different platforms. A common platform shared between iPhone (if they allow it at all), Android, Blackberry, Symbian, Palm, .. (not necessarily all of them nor by this order of importance) and the web, integration with other social platforms too, is part of the success. It depends on what's possible to do and how they respond to the situation. Let's see how it goes... On Apr 14, 4:16 am, Rob Mazur r...@droiddojo.com wrote: Initially I thought they were just an ad network as well but on the Developers page they got a list of the different features that they offer. The Plug Play Services apply specifically to the original post. I haven't used them yet so definitely can't vouch for how good they are, but I have checked out the SDK and it has some great features. There's a couple reasons I believe TapJoy has an edge over the competition. First, they already have an Android SDK available so you can signup, download, and try it. Second, they were bought out by OfferPal who's cash cow is Facebook. They've been around for a while and don't think they are goin anywhere. Looks like OpenFeint is in the process of creating a Facebook like economy but these guys have already done it. I really like the concept of giving users virtual goods in exchange for the user installing an app, or completing an offer. Android users seem to be pretty frugal, so this may be a great way for devs to put out a free game and still make some serious cash. On Apr 13, 3:13 pm, Justin Giles jtgi...@gmail.com wrote: One thing that I worry about with these 3rd party high score/social sites is that they all sort of started out geared towards iPhone. Since Apple is going to start their own social gaming thing, built into the SDK, it kind of makes me wonder if these 3rd party companies are going to dissolve into nothingness since their cash cow is going to potentially go away. Sure, they have Android to help support them, but from what I have seen with the various SDKs and features, their Android support has a long way to go. Justin On Tue, Apr 13, 2010 at 11:07 AM, Michael A. michael.aki...@gmail.comwrote: My first reply seems to have been misdirected. Apologies. As I mentioned in that post: Tapjoy seems to be an ad platform; not quite what the original poster requested. Geocade (http://www.geocade.com);isan alternative solution to the two you mention, Mauricio. It does not seem very full-featured though; it seems to be primarily just an on-line highscore system with regional sub-boards, though I haven't tried it out. They make their money through ads. I have no opinion on Casmul other than being a bit unclear on how they are planning to make money. Are there really that many (real) mobile game developers who are willing and able to pay a third-party to develop their games for them? I doubt it. Scoreloop seems to be the most fully featured service for Android; they are also big on iPhone. However, they are not being very responsive at the moment, as you note. OpenFeint - the biggest social gaming service on iPhone - claims that they will be moving to Android soon as well, but it's anyone's guess when that will be. Regards, Michael A. On Apr 11, 4:54 pm, Rob Mazur r...@droiddojo.com wrote: Tapjoy (http://www.tapjoy.com) now supports Android. They look pretty solid. Rob -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Social Gaming Platforms
Hi Michael, Rob and Mauricio, I'm Junde from Scoreloop and I'm here to help :) Yes, our Android platform is currently only available to a few developers we are talking to. We're building up our features set to match our iPhone social gaming capabilities, so we're currently only able to work closely with a few developers, who have ready games, and give us feedback at a rate which we can handle. We'll definitely be able to support on a much larger scale very soon. In the mean time, you can reach out to me at ju...@scoreloop.com Cheers, Junde On Apr 14, 12:07 am, Michael A. michael.aki...@gmail.com wrote: My first reply seems to have been misdirected. Apologies. As I mentioned in that post: Tapjoy seems to be an ad platform; not quite what the original poster requested. Geocade (http://www.geocade.com);is an alternative solution to the two you mention, Mauricio. It does not seem very full-featured though; it seems to be primarily just an on-line highscore system with regional sub-boards, though I haven't tried it out. They make their money through ads. I have no opinion on Casmul other than being a bit unclear on how they are planning to make money. Are there really that many (real) mobile game developers who are willing and able to pay a third-party to develop their games for them? I doubt it. Scoreloop seems to be the most fully featured service for Android; they are also big on iPhone. However, they are not being very responsive at the moment, as you note. OpenFeint - the biggestsocialgamingservice on iPhone - claims that they will be moving to Android soon as well, but it's anyone's guess when that will be. Regards, Michael A. On Apr 11, 4:54 pm, Rob Mazur r...@droiddojo.com wrote: Tapjoy (http://www.tapjoy.com) now supports Android. They look pretty solid. Rob -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.
[android-developers] Re: Social Gaming Platforms
Tapjoy is an ad platform, as far as I can see. Not quite what the original poster asked. Mauricio, there is a third solution: - GeoCade (http://www.geocade.com). It is quite limited in features (from what I can see, only regional high scores, but I haven't tried to get hold of the SDK). OpenFeint has stated that they intend to come out with Android platform support soon, but when that will be is anyone's guess. Otherwise, the two you mention and geocade are what is available for the moment. Of the two you mention, I have no experience with Casmul (offhand, though, I am somewhat dubious as it is rather unclear to me how they make their money). I have looked more into Scoreloop, but they don't seem to be particularly responsive at the moment (and as you note, they also don't seem to be accepting new Android games right now). -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.
[android-developers] Re: Social Gaming Platforms
My first reply seems to have been misdirected. Apologies. As I mentioned in that post: Tapjoy seems to be an ad platform; not quite what the original poster requested. Geocade (http://www.geocade.com); is an alternative solution to the two you mention, Mauricio. It does not seem very full-featured though; it seems to be primarily just an on-line highscore system with regional sub-boards, though I haven't tried it out. They make their money through ads. I have no opinion on Casmul other than being a bit unclear on how they are planning to make money. Are there really that many (real) mobile game developers who are willing and able to pay a third-party to develop their games for them? I doubt it. Scoreloop seems to be the most fully featured service for Android; they are also big on iPhone. However, they are not being very responsive at the moment, as you note. OpenFeint - the biggest social gaming service on iPhone - claims that they will be moving to Android soon as well, but it's anyone's guess when that will be. Regards, Michael A. On Apr 11, 4:54 pm, Rob Mazur r...@droiddojo.com wrote: Tapjoy (http://www.tapjoy.com) now supports Android. They look pretty solid. Rob -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.
Re: [android-developers] Re: Social Gaming Platforms
One thing that I worry about with these 3rd party high score/social sites is that they all sort of started out geared towards iPhone. Since Apple is going to start their own social gaming thing, built into the SDK, it kind of makes me wonder if these 3rd party companies are going to dissolve into nothingness since their cash cow is going to potentially go away. Sure, they have Android to help support them, but from what I have seen with the various SDKs and features, their Android support has a long way to go. Justin On Tue, Apr 13, 2010 at 11:07 AM, Michael A. michael.aki...@gmail.comwrote: My first reply seems to have been misdirected. Apologies. As I mentioned in that post: Tapjoy seems to be an ad platform; not quite what the original poster requested. Geocade (http://www.geocade.com); is an alternative solution to the two you mention, Mauricio. It does not seem very full-featured though; it seems to be primarily just an on-line highscore system with regional sub-boards, though I haven't tried it out. They make their money through ads. I have no opinion on Casmul other than being a bit unclear on how they are planning to make money. Are there really that many (real) mobile game developers who are willing and able to pay a third-party to develop their games for them? I doubt it. Scoreloop seems to be the most fully featured service for Android; they are also big on iPhone. However, they are not being very responsive at the moment, as you note. OpenFeint - the biggest social gaming service on iPhone - claims that they will be moving to Android soon as well, but it's anyone's guess when that will be. Regards, Michael A. On Apr 11, 4:54 pm, Rob Mazur r...@droiddojo.com wrote: Tapjoy (http://www.tapjoy.com) now supports Android. They look pretty solid. Rob -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Social Gaming Platforms
Tapjoy (http://www.tapjoy.com) now supports Android. They look pretty solid. Rob On Apr 11, 6:10 am, Maurício pmauricio.co...@gmail.com wrote: I'm looking for cross-platform social gaming platforms, essentially for high-scores and achievements but also for multi-player. Basically I came across two solutions: - ScoreLoop (http://www.scoreloop.com):lots of features but is closed for new developers (temporarily?) - Casmul (http://www.casmul.net):less features and looks a bit... amateur. Can any of you advise me on the previous platforms, or alternatives? Thanks -- Rob Mazur http://droiddojo.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.